|
|
自绘窗口需要响应如下的几个消息:
! @+ {: p8 y. D2 [9 x+ b1、WM_NCCALCSIZE
4 M0 {* k e9 ?6 E; a6 c这个是用来返回NC区域的。windows系统根据这个消息的返回,决定矩形区域中,NC区域在哪里。如下的代码是我的一个实现: ( K; ~- n0 q5 J$ Y! p
void CSIPanel::OnNcCalcSize(BOOL bCalcValidRects, NCCALCSIZE_PARAMS FAR* lpncsp)
( u$ |' F$ P" { X; k* V{
# E9 o* E: B, O1 r8 p# zRECT r; 0 L6 P N* `# `5 L0 W
// TODO: Add your message handler code here and/or call default
5 ~) j2 K' J' e* N$ E1 q2 qif (m_psi)
% d' J! f1 ~2 l* \$ V# m{
2 o9 C4 C9 X% W/ Y) f. B# Z$ iif (m_psi->m_bCustomWindow) / B: s7 @ @4 Q3 M* b/ O7 }: T) m8 s
{
7 h- x& Z" g: b/ Imemcpy(&r,&lpncsp->rgrc[0],sizeof(RECT)); " k! [$ {, _" W5 r# S+ p
r.top = r.top+m_psi->m_NcRect.top; 9 H1 f# ]8 P8 D; r; O. E" k
r.bottom = r.bottom - m_psi->m_NcRect.bottom;
' B! {( x6 F* M: b+ r4 `" Q+ pr.left = r.left+m_psi->m_NcRect.left; 9 Q5 U- `: s2 x2 a' }
r.right = r.right-m_psi->m_NcRect.right;
4 q4 i' s7 I1 M% |/ `% d& T9 Wmemcpy(&lpncsp->rgrc[0],&r,sizeof(RECT)); 6 Z7 ?1 _% k2 g ^/ q- i, r
return;
/ s b Y3 L* ]. i$ C( i0 W% h} 9 g F$ s' b, Y F( ^9 x$ s/ @
} y# N0 e& w' h3 T8 _# @* f
CWnd::OnNcCalcSize(bCalcValidRects, lpncsp);
( E, w, |) F' e/ L: O}
0 z1 n$ n! E) H/ p" w' L在这个代码中,m_psi->m_bCustomWindow是用来标志是否是自绘窗口的。如果不是自绘窗口,才需要调整大小。至于bCalcValidRects这个参数,说老实话我也不知道它的用处。我查过很多的代码,都没有使用这个参数(比如BCGPRO的代码等),而实际情况下也是不使用也没有问题的。完全只需要更改lpncsp->rgrc[0]就可以了。 6 d$ W3 I. F& i7 s9 t: v" l
B) X4 v% x5 D5 S" U- ?! J, l( T2、需要响应NCPAINT消息。 7 r G* C% F9 O) ]) w/ {- W
(如果在窗口非active的情况下,并不绘制ncpaint或者调用原来的ncpaint,那么系统就会画出以前的难看的窗口边框和标题)很简单,这个是我的代码: , k5 ~& n# @1 [% o, B$ V
void CSIPanel::OnNcPaint()
# R6 q. Q m8 u" A{ 9 a0 U* U. _' N
CWindowDC dc(this);
7 f% w( P) W3 C# G. T2 Q4 E
: Q' r4 G( B) H; F( k, hif (m_psi == NULL) / D% E: Y2 \7 {( N) }! e5 X1 Q( y# a
return; , b' D5 Y8 b A3 U4 D- x
if (m_psi->m_bCustomWindow == FALSE) 7 r) S" f3 m# g) p
return;
, o0 i( G+ @( Dp_PaintCorners(&dc); / ~% @1 Y# J: X, ?( F. B" W* W. p
p_PaintIcons(&dc);
. O4 N. V0 d* H4 Tp_PaintPushedIcons(&dc);
+ [+ J* r& g* E: Z+ qp_PaintTitleLine(&dc); ; u$ _ H* S+ t
}
1 }0 Q, w5 I: b/ R8 z+ p% M3、还需要响应CREATE消息
( q( ?8 u3 y" ^6 L为何响应Create消息?因为我的窗口是不规则的(不是直角矩形而是园角矩形的) - c3 L& L5 P. G; x+ d4 \
int CSIPanel::OnCreate(LPCREATESTRUCT lpCreateStruct) , S% o( X" u4 h* {1 J H
{
4 {6 g/ W/ `2 yif (CWnd::OnCreate(lpCreateStruct) == -1)
+ G3 K) M, f, y2 L' I& i: Ereturn -1;
# s$ B3 F r, @: p+ r# {5 W; K% T( s: M4 w3 i! k
// TODO: Add your specialized creation code here 1 L, X: I. |0 Y0 t7 Z$ R
ResetWindowRgn();
q* `0 B9 W$ V2 F* _6 C; |SetWindowPos(NULL,0,0,0,0,SWP_FRAMECHANGED|SWP_NOOWNERZORDER| 8 |. n2 |& n6 \% a# z9 M0 I' u
SWP_NOMOVE|SWP_NOSIZE); ! h+ ^4 ~% K+ x' S% o
return 0; ; e8 x7 T7 q% F- W$ o: {* u
}
8 y# \$ d5 h. c7 c5 ]SetWindowPos是强制让Window重新计算大小(NCCALCSIZE)和绘制。 & t: @0 f9 } x* Y
///////////////////////////////////////////////////////////////////////////// " U. g0 S# ?+ M) J4 L
// CSIPanel message handlers
; v. [* C, b+ i" q( f2 N+ ~2 c/ ]void CSIPanel::ResetWindowRgn() 8 b- e8 T; ]5 |5 n( m7 T: ?8 ^" B# W
{
' X% d X; S5 ?* oint iRet;
! n4 w4 ~$ Z6 j1 V. R$ B" _BOOL bRet; : f. Z3 d" o4 F8 o5 A( _" i
CRgn m_rgn1,m_rgn2,m_rgn3;
9 b2 r( k: J4 C0 J, qRECT r;
' D8 x, t( K# l( ^4 v- U: R( M8 b9 B' h3 { i! j" o! b
GetWindowRect(&r);
2 o6 p/ ^) I5 S) f. C2 ]2 @8 HOffsetRect(&r,-r.left,-r.top);
2 M8 C% `, b1 p! j6 ] z% AbRet = m_rgn1.CreateRoundRectRgn(r.left,r.top,r.right+1,r.top+45,12,12);
; r2 N6 ?7 E( lm_rgn2.CreateRoundRectRgn(r.left,r.top+18,r.right+1,r.bottom+2,12,12);
8 w f! b3 G, {5 o* c/ uiRet = m_rgn2.CombineRgn(&m_rgn1,&m_rgn2,RGN_OR); 0 E& t6 K0 k: U0 i5 X4 O
iRet = SetWindowRgn(m_rgn2,TRUE); : |& f+ r. T# s4 h" K8 |+ T8 P
}
1 d* d4 E3 U0 ?5 t a4、还需要响应WM_SIZE 7 k; N8 y7 m( M! i1 y8 B$ e( `
void CSIPanel::OnSize(UINT nType, int cx, int cy)
7 T( C: U0 O1 {1 G/ ~% w{
8 f8 A: i6 ?3 }/ pCWnd::OnSize(nType, cx, cy); # d/ h- v$ U- N7 F0 M
# }. G- Z/ G% u+ E& b* K
// TODO: Add your message handler code here . z" [ H! N5 q* v. Z
ResetWindowRgn(); & N6 r2 E+ b& F; P; y8 A2 D
Invalidate(); / k. j0 Z' B7 ?9 Q k
} X) J9 t& k, ?: c7 F+ q
5、响应ACTIVE # i2 u7 a1 C4 n+ ?8 X4 D
用于绘制不同情况下的标题。
1 d# D2 E3 M0 H0 @, ]void CSIPanel::OnActivate(UINT nState, CWnd* pWndOther, BOOL bMinimized)
- p4 w) Q" s" q/ q" q{
- W ^6 B$ h7 V! bCWnd::OnActivate(nState, pWndOther, bMinimized);
& S* d( x+ ^' S1 o) t& P* T; t. N& P# s1 l8 y3 v: ~
if (nState == WA_INACTIVE) 7 E9 H. {- w3 f2 `' g
{
7 Q0 q4 L u; ]% [- T% ?* j& uif (m_bTraceFlag) # A( a) m+ f4 ^5 E1 t* V
{
( y( h0 s7 [2 X, k3 ?9 P2 G" WReleaseCapture(); ' B$ q- ^6 t( o
m_bTraceFlag = FALSE;
4 A6 Q" N: b/ |} 5 u# l$ c5 O O0 B+ u" F
m_bActive = FALSE; % q0 m7 q* m7 n4 c- ^6 a; `$ L
} * y$ ?0 W* v1 y. o" w# R& ?( E
else * z- J/ f2 f$ ?
m_bActive = TRUE; 3 ]% }# t: G3 L; v& ]3 y
SetWindowPos(NULL,0,0,0,0,SWP_FRAMECHANGED|SWP_NOOWNERZORDER|
4 v D) Z. b- GSWP_NOMOVE|SWP_NOSIZE);
+ t O* {+ F1 c5 b7 a2 J}
0 h5 T* P; }% ], r9 x这里为何要检测一个鼠标的情况呢?因为如果在标题行上有自绘的小按钮,那么,我们需要跟踪鼠标才行(响应NCMOUSELCLICK是不行的)所以,如果本窗口失去焦点,应该RelaseCapture。
( y w) _0 _& ^- N. r3 l
6 k5 `, v- Q" y1 `3 A6、响应NCLBUTTONDOWN 5 v( O: Q* W1 v) n l8 F8 |
为了能够在标题行绘制自己的最大最小按钮,并且能够响应它,就绪要响应在标题行上的鼠标左键。但是为了能够像window操作一样,鼠标左键按下的时候不触发,而是鼠标左键抬起的时候触发,这就需要在NCLBUTTONDOWN的时候做SetCapture. k5 m4 Y" a5 N0 g
void CSIPanel::OnNcLButtonDown(UINT nHitTest, CPoint point) 7 O9 w+ V5 Z( A
{ ) U3 K3 q% J4 ?6 O6 s
// TODO: Add your message handler code here and/or call default ) Z& U9 E" [8 ~' U O8 s
RECT r; 0 B. d/ s t2 Y0 T3 I2 C
RECT r1;
0 g) B! X' B2 F2 }. d7 GBOOL bRet; & O+ v+ s( U1 F% r/ W5 L; l% |
int iSizeX,iSizeY;
2 L& \4 i+ P! ^* ?$ d3 L9 q2 |8 K' ^' z3 Z( W
" M5 T8 l$ I0 ~/ q; O/ R0 a" lif (m_bTraceFlag == TRUE)
4 p U3 b0 h- E; Breturn; 7 s( ]# i2 Y8 R" x9 h2 y3 h& g
, e) T @9 ^! ]5 ^" a! R
m_bMinPushed = FALSE; 8 ?9 X- t5 `/ `1 p. ^! I
m_bMaxPushed = FALSE; # n- w- x0 P: S4 f8 R
m_bClosePushed = FALSE;
$ Y. W8 x$ `( c. H% ?# Z' T0 f' Fm_bSysPushed = FALSE;
4 S: B* n3 s. w* k3 m R% ?GetWindowRect(&r); 1 ~' Z4 Z+ P5 h, a$ P
if (m_bActive == FALSE)
& o+ k! c1 z, D4 }9 bgoto L_DEFAULT;
# b! N& k6 Z. U' R/ [2 v, g. x1 p- w7 e5 F0 D; G' v5 n
r.bottom = r.top + (m_psi->m_rLT.bottom - m_psi->m_rLT.top);
& L V" P5 }( y8 Q6 P/ [3 CbRet = PtInRect(&r,point);
8 ~0 a- d. C3 A9 D' d6 {if (bRet == FALSE)
2 [' u1 b/ Y8 R0 qgoto L_DEFAULT; , Y! q B. `- G; D8 y3 a
/* ---------------------------------------------------------- 7 p i( x+ m1 z
* 判定是否在按钮上按下的.
8 M& K+ G3 }8 F0 ^ X* ---------------------------------------------------------- */
8 |; i! L5 w7 K2 q5 |if (m_bIconSys) % p( D' j! b. L5 y1 |0 @4 E' G
{ , [1 U. \2 Z4 {) r
r1.left = r.left + 5; 6 A' l2 z9 j' {* s+ s; d( w W2 N
r1.top = r.top + 5; * x4 y; S0 E, m2 g0 [+ ^# Z. g- @
r1.right = m_psi->m_rSYS.right - m_psi->m_rSYS.left + r1.left;
, Y4 H) o* l- or1.bottom = m_psi->m_rSYS.bottom- m_psi->m_rSYS.top + r1.top; 9 q9 j4 T! q* B) q+ D3 j
bRet = PtInRect(&r1,point); 8 W/ T! ~$ n5 l: l
if (bRet == TRUE) - `" A7 n/ l0 Z# T4 `/ G
{
+ Y3 ^6 k5 Y* X9 wm_bSysPushed = TRUE; 6 J3 |7 B( o) I
goto L_FOUND;
# a# K; q9 [- @$ G# n} 2 |/ v( m, Z4 r8 J
} : B. |0 y! U8 m* F. w# b- K
if (m_bIconMin) " C% _( Q8 u! V4 N {' o, v# @
{ 9 ^& ]) C4 z0 ^
iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left; + ~( t% V% {% N
iSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top; ( n7 U! h! { U" x% W
r1.left = r.right - 6 - 3 * iSizeX - 3 * 2; z3 g* x9 W2 C N
r1.top = r.top+5; ' s( B9 T; Y# h7 I) }3 z- ^9 k
r1.right = r1.left + iSizeX; + h/ |( T: k4 G- ?! e
r1.bottom = r1.top + iSizeY; ) N7 @" j5 u8 |- _$ Z' _' i$ c
bRet = PtInRect(&r1,point); : i, v. K: H- x+ W7 ]7 q( o
if (bRet == TRUE)
, z2 ^) x5 O7 q4 ?9 T6 m( |{ U1 `0 {# p( n9 S8 E6 @8 t! \
m_bMinPushed= TRUE;
4 s, u2 n; \% w# ngoto L_FOUND;
& {2 S# x# J( D! s5 y}
2 z: J5 ^7 L7 G1 z9 v} $ v1 e! z1 s6 A! i' j( m1 \
if (m_bIconMax)
% v' g! K1 V' m{ 5 a" k4 L7 j Q
iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left; : ~7 v& ~& D; \# T9 B6 ~
iSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
; i# \' _' P* v6 g& dr1.left = r.right - 6 - 2 * iSizeX - 2 * 2; - m2 j J+ i6 z% D# U
r1.top = r.top+5;
; E' W' F+ \) z0 Yr1.right = r1.left + iSizeX; ( g& x. S+ D: R8 Z" M8 ?" E
r1.bottom = r1.top + iSizeY;
- p9 F7 K/ }0 _9 pbRet = PtInRect(&r1,point);
+ X; ~8 o8 @5 a! O4 f- z7 iif (bRet == TRUE) & B+ s" x0 U$ \3 {3 B; c+ m. a
{ : v. `/ E2 l3 Y. d
m_bMaxPushed= TRUE; , l% z$ p8 O( \) c; ~6 E [4 k
goto L_FOUND;
. E: t( n! E: b+ E+ ^} 1 p8 T+ \( E" G- D' O& k
} 9 P, Y/ {4 y7 J
( e) \# ]+ z; sif (m_bIconClose)
: a/ F4 x0 j+ g4 Q3 G+ u! s{ 5 R1 _: W& e" A) J+ a, Q+ a/ w
iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
6 j f* M& ]6 Z* r/ diSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
/ w7 c/ l u6 [9 o9 G" ]; Kr1.left = r.right - 6 - iSizeX - 2;
% J$ Q2 f" h1 m3 c' Fr1.top = r.top+5;
/ g7 O ]: U6 A' Zr1.right = r1.left + iSizeX;
3 h: P0 d- Z' l! j* _r1.bottom = r1.top + iSizeY; . Y+ k# s( x, y0 u! ~7 N
bRet = PtInRect(&r1,point);
7 E: V% S* k8 I, ?if (bRet == TRUE) 9 P' R- n0 Z- L' y4 }
{
% J' Q& w. Y* x& V" A% Cm_bClosePushed= TRUE;
+ A' k. d1 }3 m8 Agoto L_FOUND;
J/ j7 J* m2 m% {3 m} 1 H: j7 |. G$ ~# @, `1 P
}
4 C- L0 a; C! C2 [L_DEFAULT:
& g/ ?& \. }3 i; FCWnd::OnNcLButtonDown(nHitTest, point);
; C; P; [9 R! m4 r* Rreturn;
2 N. _5 e' I' C6 x+ q8 y, }L_FOUND:
9 S' D, `: _9 z$ A9 O1 `m_bTraceFlag = TRUE;
6 P, w/ R0 @$ uSetCapture();
2 N4 I. c) ?! Z; h% pRepaintIcons(); 2 J$ e0 Y: U. K! U, v$ H
return; # J8 P: D/ }8 i& W/ T
} 5 Y1 @; u/ Z, b/ G" {
7、当然要响应LBUTTONUP消息。
- D% l$ L8 @% B为何是LBUTTONUP而不是NCLBUTTONUP?因为在NCLBUTTONDOWN的时候SetCapture之后,就是LBUTTONUP消息了。(应该不会有NCLBUTTONUP消息的)。
) a5 |9 b6 K; ~+ c. s' _void CSIPanel::OnLButtonUp(UINT nFlags, CPoint point) ; ~! s) ]' M: N' {3 ]9 F1 M
{
' T" x/ I! e0 B% ]// TODO: Add your message handler code here and/or call default
9 A u/ K3 B7 g. g* d9 C! H2 GRECT r; , f6 j3 M u. f5 B; Y# }
b4 O8 [* C0 T/ o/ |CWnd::OnLButtonUp(nFlags, point);
$ B, }- r N; `6 m; r" M. H2 @. G. {, dif (m_bTraceFlag == FALSE)
+ |0 w4 [& J" f1 T6 o% l7 dreturn; 7 D/ P% O4 v) v* u0 l; O/ N6 c
ReleaseCapture(); 7 @" N$ G0 X' E: W+ T
GetWindowRect(&r);
7 i; L4 [1 l& [" a; \1 i) \m_bTraceFlag = FALSE;
" }: t' L5 [" x1 G2 e5 Qif (m_bSysPushed == TRUE) + b$ `! T5 b2 X$ E' b+ m
{ 2 V( U$ |; s9 j( l3 R9 p5 _0 }, S
// PostMessage(WM_SYSCOMMAND,SC_MOUSEMENU,r.left<<16|r.top);
+ } N4 X% j9 }/ q3 c7 y7 WPostMessage(WM_SYSCOMMAND,SC_KEYMENU,r.left<<16|r.top);
* R2 q$ j4 M) y) I1 y5 |} ) _& o3 w K3 ^9 i+ k0 m2 s; ], a; d
else if (m_bMinPushed == TRUE) : N$ @- S3 N) b% J, {) J
{ / U7 D. c2 g; b! a4 y( s
PostMessage(WM_SYSCOMMAND,SC_MINIMIZE,r.left<<16|r.top);
& T& b3 k9 ` e' h \: Y}
& p M7 h, N" F. E% Selse if (m_bMaxPushed == TRUE)
& j: j0 \8 P% V{ 7 ?" p& {1 s9 {+ f ]. O% b
PostMessage(WM_SYSCOMMAND,SC_MAXIMIZE,r.left<<16|r.top); 9 m1 u1 @* d- G1 V, q
} : X8 ]* m; b" F; T0 s) g. g
else if (m_bClosePushed == TRUE) & W2 b+ f" a; z, }# o( v9 t
{ , X; x3 G$ b/ B' n
PostMessage(WM_SYSCOMMAND,SC_CLOSE,r.left<<16|r.top); 2 |. y7 p9 S, N# \& e8 B2 x7 c
}
, U1 T0 q: e D( D$ Sm_bMinPushed = FALSE; 9 m0 Q. f! _; P$ f- z6 K
m_bMaxPushed = FALSE; 8 J8 B% w! g8 ]2 G) ~
m_bClosePushed = FALSE; . {/ L- j" c. ]! y* F
m_bSysPushed = FALSE; " s2 z* k5 v) }
} # v( x, z/ p4 i' | _
8、剩下的就是响应MOUSEMOVE 1 T4 e* k- l: o' i; ~' C
为何响应MOUSEMOVE?因为我们注意到,普通windows按钮的性格是按下的时候BUTTON PUSHED,保持鼠标左键按下,移开鼠标的时候BUTTON UP,然后再到这个BUTTON上抬起鼠标左键才触发,为了能做的差不多像,我们有:
3 {: g/ |7 ^" f& b5 f4 f4 _0 X/ Avoid CSIPanel::OnMouseMove(UINT nFlags, CPoint px)
/ ]& F& Z* ?, Z/ Q- F+ Q0 {& c! @{ 9 l t2 c& G7 F" |! o
// TODO: Add your message handler code here and/or call default
! h# M9 u: |# G4 D& P" _; mRECT r,r1,rc;
; _- r+ z6 _1 Q+ V+ _BOOL bRet;
6 r7 H; F. i! H' G" m) B) wint iSizeX,iSizeY;
Q4 v/ ]; j( S+ qPOINT point; # _8 F/ ]4 I9 v% T! O) ~
' ]) Q7 }) Q0 d6 o3 C( Y
CWnd::OnMouseMove(nFlags, px);
$ o" x3 N( ~* d' G) }4 R+ [if (m_bTraceFlag == FALSE) $ Y9 J; \& V; A+ _3 S/ s
return;
3 q: y# ]" e3 w, x0 UGetWindowRect(&r); / u/ R9 w ?' z& T( _
GetClientRect(&rc); ; V, P: |0 x5 G& G
ClientToScreen(&rc);
7 T" |2 h7 V3 J* F# P- |0 |1 H( N7 Gpoint.x = rc.left + px.x; 9 Y8 b# [ s2 R8 x# N
point.y = rc.top + px.y;
4 \; k0 e: j5 k9 E6 R- F7 E/* ---------------------------------------------------------- * t* X, ^! J( @/ M. C; X/ L0 x |2 h
* 判定是否在按钮上按下的. ! _0 x' a: M; I) R% }4 S. A
* ---------------------------------------------------------- */
& ?4 U5 X% G, U8 r# Sif (m_bIconSys) & d. R7 K \% N+ v$ h3 |# I
{ 4 N5 z5 T! U' F: {# G0 B
r1.left = r.left + 5;
- a8 Z9 U/ A7 ^) S0 y3 e2 |0 ur1.top = r.top + 5; L* v! Q0 g" ^ E) c
r1.right = m_psi->m_rSYS.right - m_psi->m_rSYS.left + r1.left;
( t( P5 O+ W1 Kr1.bottom = m_psi->m_rSYS.bottom- m_psi->m_rSYS.top + r1.top;
J* a: I q7 E' \ TbRet = PtInRect(&r1,point); 7 s5 x% C6 C3 s2 ?' D: }( ?% R
if (bRet == TRUE) 3 E' d0 C, ?) m4 v0 n) F
{ 9 R/ z8 H" c0 N9 H! r! Q; M. {, o
m_bSysPushed = TRUE;
+ Z0 u6 J5 Q5 }) Q) L5 n/ Z$ X: wgoto L_FOUND; b/ Y. `% F3 @, u7 z `
} m4 v5 {) T& o3 K: e9 j
} ( Q: ], T+ \) B9 e) k) \
if (m_bIconMin)
$ R* X2 { r" v) J{ , C f3 P! v) \+ j6 A( M
iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
Q1 W% f4 V' n2 e: @/ s/ SiSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
( `6 S( [/ z; I* er1.left = r.right - 6 - 3 * iSizeX - 3 * 2;
* G8 c$ r, N3 T4 B' u" [r1.top = r.top+5;
; K( Y2 ]6 f+ E+ h# W: }7 u6 U6 Vr1.right = r1.left + iSizeX; 9 G, N' f" }8 |5 v9 G' ^7 |/ J
r1.bottom = r1.top + iSizeY; ; v9 D0 h5 V5 f6 K3 {8 S
bRet = PtInRect(&r1,point); 8 p" {7 Q; \0 R( M* C1 d, L& s
if (bRet == TRUE)
, w( D) p' M6 {) L0 i2 g; h8 F{
. k2 o! w0 z3 S/ f" Xm_bMinPushed= TRUE;
$ X6 P; L6 y5 e) _% ~goto L_FOUND; & [+ m4 C/ o; ]" h) b U
} 3 x0 w: s2 L6 l8 W1 m$ c7 x' C8 U
}
+ x* @: K& V" Q: d, x& z+ x/ T' zif (m_bIconMax)
3 }( s6 _# c& t S& x) V{ " k* |9 h$ v, t b4 |: ]
iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
$ W) G0 v/ Q% J1 p1 GiSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top; $ M- O% H: A- D7 F. U4 Q
r1.left = r.right - 6 - 2 * iSizeX - 2 * 2;
5 N$ [- `8 h5 S# B" q! cr1.top = r.top+5; # y, w3 G5 @) c# l
r1.right = r1.left + iSizeX;
5 i4 ~# w X' _, _/ j5 M! J# J$ \r1.bottom = r1.top + iSizeY; 4 T, L! e$ E3 T/ g0 s; \
bRet = PtInRect(&r1,point);
/ z6 l" p6 Q6 a. q2 Nif (bRet == TRUE) ) g7 g6 ]; g8 d/ ~! o3 s9 h8 ~7 A3 q
{
1 L" d9 X& b9 Z+ N; Qm_bMaxPushed= TRUE;
% c" u; _9 F: A* H q/ Z% ~goto L_FOUND;
& N( \! j# \) Y6 l. K}
8 l* i, W3 ?& f: `$ g}
' N& k2 h9 P9 r9 p! l( Q$ k8 O: t: G" N
if (m_bIconClose) . i5 O1 c) \$ X$ c
{
6 j, `4 I% |8 riSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
% f' N' v: ~9 H9 oiSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
! k' ?/ L4 I$ L+ Y9 g$ N( J3 Z' Kr1.left = r.right - 6 - iSizeX - 2; : A9 E6 F1 C) y5 J3 h
r1.top = r.top+5; & l! w+ _$ b; s% q0 w+ X
r1.right = r1.left + iSizeX;
! i X+ f5 `4 K3 {7 T# q# I/ }3 Nr1.bottom = r1.top + iSizeY;
* s. Y, j: O/ m+ r! U4 D% @bRet = PtInRect(&r1,point);
/ u" i9 U2 O9 L5 A) Y. Fif (bRet == TRUE)
/ e. E' ?8 t( W1 p1 O{
1 N: t) z! p6 [2 n, b7 Mm_bClosePushed= TRUE; 1 C9 i) p( a( Z5 n& ~, ~& }
goto L_FOUND;
2 T- x% \6 M! j0 ^}
. ^9 Q6 N% C( s; L" I' @+ e; A} " Z+ G; X, X; V: u% G4 b; E
m_bMinPushed = FALSE;
r! p+ m, @. x' g) U- \* em_bMaxPushed = FALSE; ' N/ P! I! J7 B
m_bClosePushed = FALSE; / R e& J$ z5 Y$ _9 s. j
m_bSysPushed = FALSE;
6 G2 n6 N' @4 S9 ^L_FOUND: ' V% W$ a0 n" A8 K0 {
RepaintIcons(); # }/ h2 L( z$ ^+ _! f; W& Q
return; & F; ] e8 P. p7 D: g( w+ A9 _% x
}
7 |% j; Z3 }+ a/ C7 l. H$ F9 s9 Z* x& e/ g& x
恩。到这里,自绘边框的窗口就ok了。 |
|