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自绘窗口需要响应如下的几个消息: 4 A8 c U& L. t$ H) l
1、WM_NCCALCSIZE : B @% l0 Z: Y* v. h9 x
这个是用来返回NC区域的。windows系统根据这个消息的返回,决定矩形区域中,NC区域在哪里。如下的代码是我的一个实现:
% U% W2 f0 V, S9 C* hvoid CSIPanel::OnNcCalcSize(BOOL bCalcValidRects, NCCALCSIZE_PARAMS FAR* lpncsp)
: @6 {% M' J0 T{ - s4 f7 e! p3 X) r
RECT r;
; w/ M. O: q. k: k o1 g$ q// TODO: Add your message handler code here and/or call default
* U/ H& n) ^2 i* ]9 z0 vif (m_psi) . H8 v9 F% Q$ w
{
; b/ t) B9 D( Y) ] ^ {if (m_psi->m_bCustomWindow)
" J; i$ X# B6 |& j, t{ * m4 ~6 l" Z; W) N/ C
memcpy(&r,&lpncsp->rgrc[0],sizeof(RECT));
0 J4 k1 ~- i# V. z9 E' ]r.top = r.top+m_psi->m_NcRect.top;
% }# X9 ?7 I; a" S* k& K3 Z; Or.bottom = r.bottom - m_psi->m_NcRect.bottom; R: U8 a. |2 V8 ?0 u
r.left = r.left+m_psi->m_NcRect.left; 9 E/ I* [: C2 R. U$ f
r.right = r.right-m_psi->m_NcRect.right; t4 E6 F/ I2 f' E( u2 B3 W9 x: c
memcpy(&lpncsp->rgrc[0],&r,sizeof(RECT));
0 ?3 Y' S- ]/ y" j: |return; : v7 ?# R3 f( c
} ) G" v. s1 C$ ^2 y
} 3 F- c5 U& T, L
CWnd::OnNcCalcSize(bCalcValidRects, lpncsp);
. {9 X& {- K$ A0 D1 Y6 i}
: q I$ f5 f& o1 g8 }7 a, X7 W在这个代码中,m_psi->m_bCustomWindow是用来标志是否是自绘窗口的。如果不是自绘窗口,才需要调整大小。至于bCalcValidRects这个参数,说老实话我也不知道它的用处。我查过很多的代码,都没有使用这个参数(比如BCGPRO的代码等),而实际情况下也是不使用也没有问题的。完全只需要更改lpncsp->rgrc[0]就可以了。 ! ]% E5 N0 U9 T: i8 K4 q7 |* h+ C
: Y; C5 A5 T( y5 ~$ @
2、需要响应NCPAINT消息。
$ b8 z- [0 d: L(如果在窗口非active的情况下,并不绘制ncpaint或者调用原来的ncpaint,那么系统就会画出以前的难看的窗口边框和标题)很简单,这个是我的代码:
7 r1 `8 v# ]! q5 }: z2 n' uvoid CSIPanel::OnNcPaint() , q' P, L @. A* q
{ 0 B! i. }' K1 h; h
CWindowDC dc(this);
1 ? u5 v4 c" z& Z0 P- Z
4 o$ r3 w$ ~+ G ~$ s0 ~if (m_psi == NULL) , n/ U* ], R; f, U
return; * _- l! C# n" K) g" a0 a& H/ b2 V% W
if (m_psi->m_bCustomWindow == FALSE)
t @8 y2 ^" W; C! M0 ?: I. W9 ]/ \return; " ]' ^$ a( H4 V7 e
p_PaintCorners(&dc); 9 ?4 |( l: K7 p9 C5 R
p_PaintIcons(&dc);
, E- p/ R' I- g* M! Yp_PaintPushedIcons(&dc);
: g u" \4 h# g6 `p_PaintTitleLine(&dc);
, V4 a8 l4 ~% W" ~- h, R* E% C. {$ ~, c} , N7 d E0 k1 L' a' Z# h7 ~$ d
3、还需要响应CREATE消息
% i' K3 s9 e7 H/ ?3 V为何响应Create消息?因为我的窗口是不规则的(不是直角矩形而是园角矩形的)
1 h, U4 t8 H5 L* Uint CSIPanel::OnCreate(LPCREATESTRUCT lpCreateStruct)
, ~$ B7 t) j, L# @# X% k0 G1 F4 t{ : r* x% a9 D k7 K7 l0 Q
if (CWnd::OnCreate(lpCreateStruct) == -1) r. ^; l$ ]! S: z+ @6 G$ t. o
return -1;
4 l7 t1 I& K2 N+ j0 ]1 `& T" ?$ _/ H, i0 m
// TODO: Add your specialized creation code here 9 x: }0 e. q" {; |
ResetWindowRgn(); ~+ e/ P- r/ w; B$ l
SetWindowPos(NULL,0,0,0,0,SWP_FRAMECHANGED|SWP_NOOWNERZORDER|
" t# p" G6 }; U* x3 kSWP_NOMOVE|SWP_NOSIZE);
. s4 T* S `: yreturn 0;
: `, t2 k- e, j1 Q}
4 l1 \% O9 o; jSetWindowPos是强制让Window重新计算大小(NCCALCSIZE)和绘制。 . E/ [* h0 q* P! t& Y
/////////////////////////////////////////////////////////////////////////////
' p8 S6 f: g9 l// CSIPanel message handlers 4 i3 _1 L' D# O
void CSIPanel::ResetWindowRgn() 1 v# A7 S5 ~3 [; F! H1 Y/ O5 e
{
2 ^4 y9 r% n8 e4 lint iRet;
# H( \: A4 {* I/ n& s3 v$ ]7 l! ]BOOL bRet;
$ `- {2 k+ F P/ ~4 v+ X% A8 @7 K& oCRgn m_rgn1,m_rgn2,m_rgn3;
8 ~' v& O! w+ t% D% iRECT r;
2 c. _0 k3 [; X7 Y" m
( e' x/ y( l2 h" u6 v8 PGetWindowRect(&r); 1 e: V7 o1 ?3 S! W; b1 G" ~0 Y
OffsetRect(&r,-r.left,-r.top); 8 p* _. X" h% J# b
bRet = m_rgn1.CreateRoundRectRgn(r.left,r.top,r.right+1,r.top+45,12,12); + p6 h% a* n! s* b' i, l2 F! ]
m_rgn2.CreateRoundRectRgn(r.left,r.top+18,r.right+1,r.bottom+2,12,12);
7 C" e# i, ?" y4 BiRet = m_rgn2.CombineRgn(&m_rgn1,&m_rgn2,RGN_OR);
/ H. K( E& Q5 }( }* A$ fiRet = SetWindowRgn(m_rgn2,TRUE); 4 } e7 S3 C: i1 L2 y
} ' a" N, E* s" E( O5 d* Y
4、还需要响应WM_SIZE
0 g% K( k8 @" h9 p. A! _void CSIPanel::OnSize(UINT nType, int cx, int cy)
) ~4 A1 u. }! P9 ^{ % \7 ~ k% \4 B) N L6 l. Z8 E
CWnd::OnSize(nType, cx, cy); " x) {' ~: h6 k* r' a) z) n; ?
( n7 n+ }+ v8 c4 |& ^; D+ o' U// TODO: Add your message handler code here 1 s- r9 R2 @0 Y
ResetWindowRgn(); 4 _; Y: g+ \8 \$ {$ o
Invalidate();
6 O& w2 E( o7 B" g$ t0 Q5 o}
+ E5 Y8 @4 r- A3 L7 {5、响应ACTIVE
( W" R# p* i+ Q( j" F$ o1 e用于绘制不同情况下的标题。 2 Y8 `8 X# ]! S# p# V% [
void CSIPanel::OnActivate(UINT nState, CWnd* pWndOther, BOOL bMinimized) ( o7 M1 n- t5 v7 d5 N
{
7 l2 j6 T$ ]: y1 MCWnd::OnActivate(nState, pWndOther, bMinimized); % ^* _3 h- M' a2 t" z! W! h
- J" g2 Y' l- Z
if (nState == WA_INACTIVE) 5 P N3 M- q1 `7 E3 Y/ R
{ + m4 H3 r# `5 ? R8 o
if (m_bTraceFlag) * c9 e+ R+ O6 B0 s* b6 A6 E
{ " k$ {" ?, n& J' n' g2 L
ReleaseCapture(); + k1 a7 e% A8 Q, j1 b
m_bTraceFlag = FALSE; 5 z6 p3 Z; \& H O$ \4 \! i* |& g" O7 a
}
7 l* a" l C1 rm_bActive = FALSE; # ]" d( P# S7 ]6 u
} 9 m; u1 i" N/ O7 y% Y
else $ L1 Q e' C( k
m_bActive = TRUE; 0 ~" Z: f. X" T, m& h# t
SetWindowPos(NULL,0,0,0,0,SWP_FRAMECHANGED|SWP_NOOWNERZORDER|
' e# l1 a3 e6 t* E: F% i/ J4 OSWP_NOMOVE|SWP_NOSIZE);
* J3 h9 z( @4 Q' O- @}
& K" B0 H) o8 `9 o7 w这里为何要检测一个鼠标的情况呢?因为如果在标题行上有自绘的小按钮,那么,我们需要跟踪鼠标才行(响应NCMOUSELCLICK是不行的)所以,如果本窗口失去焦点,应该RelaseCapture。
! V5 f) V6 C9 Y* v- Y8 U) S" W
. X& t% `7 {* ^) U- R& ~' ]8 h& d9 r6、响应NCLBUTTONDOWN
) V+ s- J; T) C4 Y" Z% b, }为了能够在标题行绘制自己的最大最小按钮,并且能够响应它,就绪要响应在标题行上的鼠标左键。但是为了能够像window操作一样,鼠标左键按下的时候不触发,而是鼠标左键抬起的时候触发,这就需要在NCLBUTTONDOWN的时候做SetCapture.
5 C# h1 o; b. _8 I/ x3 ?& j1 h- Wvoid CSIPanel::OnNcLButtonDown(UINT nHitTest, CPoint point)
) [! v3 {4 X) q8 f- h$ b) P{ 1 X1 s, x% Z2 f3 b! o0 c; t+ C6 \6 J
// TODO: Add your message handler code here and/or call default 5 t2 G/ \( k P8 J+ n
RECT r;
' }/ i6 }# _& w5 _" ~( |RECT r1;
7 ?# t2 C( D: k5 H* p5 X! BBOOL bRet; 1 O' ]9 q! r7 @2 u y
int iSizeX,iSizeY;
. X. U; c9 T5 m' ^$ }) t" o; R7 K. r9 E+ F
! `4 ?7 v! {2 w: ]# s( c
if (m_bTraceFlag == TRUE) 7 ]8 @8 E, a2 h; o; C& T
return; 6 A: Y P z1 ^3 o
7 }0 H$ h6 J% i- k; d' ^m_bMinPushed = FALSE;
; L7 h9 h' ~# e; Tm_bMaxPushed = FALSE; & i+ P8 u6 x m1 x( L
m_bClosePushed = FALSE; : O% ?! V, F5 S
m_bSysPushed = FALSE;
; I1 x6 J, x- h! e7 ?GetWindowRect(&r);
- S" t1 r) F% w- r2 T" F1 H7 ?if (m_bActive == FALSE) : h/ h+ w5 Z9 Z9 H& a' M8 o i
goto L_DEFAULT;
! n s6 D1 M& d4 ^$ V- J# F7 t4 G: [
r.bottom = r.top + (m_psi->m_rLT.bottom - m_psi->m_rLT.top);
$ r% J1 V+ k7 A; k9 LbRet = PtInRect(&r,point);
4 o- ~/ i1 K0 f i1 F, n; U. Wif (bRet == FALSE) ! m2 U$ ?% h; c4 F6 M% u
goto L_DEFAULT;
7 U, F. K D" @) z Z/* ----------------------------------------------------------
- r, e3 i% q- B5 \' @9 B; e+ [* 判定是否在按钮上按下的.
8 R5 q" o+ H: G8 [7 z6 a4 a* ---------------------------------------------------------- */ 4 C$ B( C0 q5 m" Y6 l+ M
if (m_bIconSys) # c3 F: w9 H1 c/ S( x; B, T- Q
{
* S5 f( w. |/ O' Jr1.left = r.left + 5;
$ V# v% F) `" X d4 \# f1 ]% Z( ar1.top = r.top + 5;
/ j$ |& C) E: x0 or1.right = m_psi->m_rSYS.right - m_psi->m_rSYS.left + r1.left;
* w+ q9 J! K0 G( C) C4 Pr1.bottom = m_psi->m_rSYS.bottom- m_psi->m_rSYS.top + r1.top;
9 s3 n( U8 R) t% \ F. KbRet = PtInRect(&r1,point); 0 Z) v% k2 H% h' w) B# T
if (bRet == TRUE)
" I# Q$ t/ E! F2 Y1 y{
$ `- O- @- e9 y# | om_bSysPushed = TRUE;
* n4 R0 ]6 C wgoto L_FOUND; 6 o1 q( n0 y Y
}
' V* u/ B! M( u} $ [1 J" `' l/ B) P+ G( @ c
if (m_bIconMin) 7 w$ n. }' Z5 |* ~! x' c1 O
{
; W0 [! `! x7 q8 [9 k" q+ DiSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
( j* X& v7 l$ u& n5 d9 iiSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top; ) {; I! r' q) x
r1.left = r.right - 6 - 3 * iSizeX - 3 * 2; ( C- W, @3 {4 S8 {0 F+ |' L
r1.top = r.top+5;
& g( d5 r9 x9 [2 t s! ]r1.right = r1.left + iSizeX; 2 ?# ]' M$ `) }1 D) G8 o* R+ ]/ g
r1.bottom = r1.top + iSizeY;
u. u9 W( E4 y1 v6 ~6 i& k# MbRet = PtInRect(&r1,point); & S- f, d* h! W4 c
if (bRet == TRUE)
; b n1 T7 [. U C9 r$ K{ 2 y: v% a4 l9 U1 z
m_bMinPushed= TRUE; ~4 K2 V0 B0 i( h
goto L_FOUND; 6 ?! h6 i7 [/ b6 d7 y- l9 ?
} $ D# }1 B" p" Y( Q) J0 }$ c
}
7 m/ x# k7 K$ F7 Q6 o, ], h, rif (m_bIconMax) ) S. b- A+ l0 I: G6 T
{ ) i: Y5 }3 n" ]4 _& d4 j, p
iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
% s5 G% `& |' B6 o! y/ L9 UiSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
- p) S" {% k7 z% Z9 {2 q- gr1.left = r.right - 6 - 2 * iSizeX - 2 * 2;
2 G9 Y. ?( I3 X5 \4 u( {* ir1.top = r.top+5; & |) u& T( j& l8 W7 k. N
r1.right = r1.left + iSizeX; 0 O2 ?* L1 l+ Y5 |$ h
r1.bottom = r1.top + iSizeY;
9 @9 L9 u. ~" D4 i) EbRet = PtInRect(&r1,point);
* g5 a' ^3 |, k& eif (bRet == TRUE) , V$ _: M( n; j0 a: {1 ?+ x
{ : O. w( A W/ U! p. n( `0 Q8 }3 ?
m_bMaxPushed= TRUE;
$ Z- M7 f8 z: U- rgoto L_FOUND;
0 U' F b Q0 I2 q# A} 6 ^( c( q/ ^, j% h$ G9 o
} : k1 ?$ j- W) X6 J/ X+ a
9 g7 U: d$ F7 X4 L+ v1 ?3 Dif (m_bIconClose)
1 x" J4 Q+ O" r9 ~- @3 i4 z1 N' Z{
& V8 |0 I+ W- N/ }$ CiSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left; ! Q9 `( [. }2 k/ [% B- K Y
iSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
: B$ J+ z1 O) ?9 E. W0 S; ^& A, [r1.left = r.right - 6 - iSizeX - 2;
( `" r: A7 Z9 p" z V0 q! V$ Kr1.top = r.top+5; ; _1 H D' [0 n K
r1.right = r1.left + iSizeX;
1 X# M' _5 w$ R$ }7 i" q8 ^5 h1 Er1.bottom = r1.top + iSizeY;
, ?% {* s- g! }/ ^ }bRet = PtInRect(&r1,point);
' N8 L8 d2 g6 @% Q6 mif (bRet == TRUE) * A1 }4 D; [- x$ P, f' a
{
0 ~; I- B+ ?, ]; H8 A% _) |" t# \" cm_bClosePushed= TRUE; 6 H* _; v2 W3 X7 d9 o0 k
goto L_FOUND; , O( s: y" ?. J' i- ]4 l X2 v
}
+ L, p4 v1 F2 Q4 }* V} - C2 L9 \, |+ C8 A! o- W
L_DEFAULT: / P/ y0 h8 n0 Y3 ` B# c
CWnd::OnNcLButtonDown(nHitTest, point);
0 ^& t6 ^# o' W4 V* ?return;
9 L3 E8 {) v' P4 [L_FOUND: . J+ M( I; L" C5 [0 q" v( J
m_bTraceFlag = TRUE;
, Z8 ]2 w! o8 m7 w) cSetCapture();
+ ?; s2 Z- u5 N; ?" h: J. hRepaintIcons();
1 K X8 t! `: z& Preturn;
1 w' b' d2 g7 ^}
, u+ _/ o. l/ `9 c- }3 S7、当然要响应LBUTTONUP消息。
- y# l) Q) V# H; h- b为何是LBUTTONUP而不是NCLBUTTONUP?因为在NCLBUTTONDOWN的时候SetCapture之后,就是LBUTTONUP消息了。(应该不会有NCLBUTTONUP消息的)。 + f; h5 @# V! C) A8 c
void CSIPanel::OnLButtonUp(UINT nFlags, CPoint point) ! R: K5 M1 N9 Z, A
{ + z. r7 D- }8 g1 {) T% |
// TODO: Add your message handler code here and/or call default
- x5 O3 Y8 U! A3 t9 H% CRECT r;
4 L B" h! h% T6 B/ a' P' Y5 [1 H8 x; R
CWnd::OnLButtonUp(nFlags, point); ! R" b. q; X) {; A
if (m_bTraceFlag == FALSE)
8 g( \7 T2 ]3 k+ D4 _& a4 Greturn;
/ a) u0 N( q5 T0 gReleaseCapture(); ' p+ `# F/ H* o$ I
GetWindowRect(&r); b! T( d* K: ~/ c9 R
m_bTraceFlag = FALSE;
$ i8 T& Z7 z5 k) L9 H2 E. t, @if (m_bSysPushed == TRUE)
, C0 a3 T; J" u, C2 N{
+ t; y; h1 X! {% H" h// PostMessage(WM_SYSCOMMAND,SC_MOUSEMENU,r.left<<16|r.top);
: X1 Q' ~. s4 }. ePostMessage(WM_SYSCOMMAND,SC_KEYMENU,r.left<<16|r.top);
) b/ V# |5 h. i# r; F8 G/ f} 7 x1 N: G$ E+ I( l p2 l
else if (m_bMinPushed == TRUE)
: C& X0 n# Q) @( l4 ~& D. x! T# h9 F{ . a3 q, Y) @1 z5 K
PostMessage(WM_SYSCOMMAND,SC_MINIMIZE,r.left<<16|r.top);
# e8 a$ F3 ^4 n6 H}
. K/ o* j: t$ Selse if (m_bMaxPushed == TRUE)
% n5 G7 @( N- m% P1 g{
, d' X8 D4 c- C* yPostMessage(WM_SYSCOMMAND,SC_MAXIMIZE,r.left<<16|r.top); 9 E3 _1 [# n1 U3 [, M ?
}
/ L& Y3 e! `; \9 T& f8 oelse if (m_bClosePushed == TRUE) ) S1 ?2 q5 L$ ]/ U
{
3 ]0 b: D" h# K- ]$ b+ p( o, ?PostMessage(WM_SYSCOMMAND,SC_CLOSE,r.left<<16|r.top); 1 ?% C7 P: }3 A$ q$ N, s! s
} 9 E9 u6 }( @$ K* I: B7 _9 a# W% ^
m_bMinPushed = FALSE; - ?" v/ j" d# W, h% ]! U7 a
m_bMaxPushed = FALSE; 9 E* y0 z; j2 z) a
m_bClosePushed = FALSE; % k% n! W0 E3 ?- V; q( D3 l9 w
m_bSysPushed = FALSE; 0 x6 d# b# u' Q' Z" N* r
}
4 A5 |+ _7 r; _" N$ {! k9 j% z2 v* s8、剩下的就是响应MOUSEMOVE
# H: G* |2 \! a3 D( q: A! j为何响应MOUSEMOVE?因为我们注意到,普通windows按钮的性格是按下的时候BUTTON PUSHED,保持鼠标左键按下,移开鼠标的时候BUTTON UP,然后再到这个BUTTON上抬起鼠标左键才触发,为了能做的差不多像,我们有: 7 k, F: R& L8 z, U
void CSIPanel::OnMouseMove(UINT nFlags, CPoint px)
0 C. s0 g" u: P! v0 s: F{ 6 v$ B7 d4 ]3 Q$ [
// TODO: Add your message handler code here and/or call default 2 \4 {: ]7 r ]+ J$ H5 r( K
RECT r,r1,rc;
9 [' l5 K# W% Z; `9 S G" E3 u+ lBOOL bRet;
! c" y- J" h& @& |# x9 O dint iSizeX,iSizeY; 6 ?0 x$ ?6 X& R! V$ l# \
POINT point;
* m& i% Z' |3 {4 s+ u9 e1 y" \4 V$ b2 w, j1 G
CWnd::OnMouseMove(nFlags, px); ; L, U! \3 R, C7 v7 Q, L7 s0 A
if (m_bTraceFlag == FALSE)
; |% a* a# R( ]0 H) l! Sreturn; . X, a' m6 a- Z- a' L A! T3 n
GetWindowRect(&r); 1 E0 u6 }- f* r$ f
GetClientRect(&rc); 8 \6 J7 q* g& s" b
ClientToScreen(&rc);
1 I9 [* {0 Y6 ?4 g8 X0 s( a5 Bpoint.x = rc.left + px.x; * _& p! j( @2 A# y
point.y = rc.top + px.y; / B" K2 o$ s. l# Q( G) h/ D" y! H; B
/* ----------------------------------------------------------
% l7 ]/ m# v9 e4 V5 x$ m+ z; y* |! Q* 判定是否在按钮上按下的. & j; n: l8 x3 D. d, ]% A( R. c
* ---------------------------------------------------------- */ 3 Z7 `9 K1 y" |* q0 B/ }
if (m_bIconSys) ! r4 E5 k5 q' j* K, Z: C
{
+ x' l% T5 R" p6 lr1.left = r.left + 5; $ g& @/ v& h) h
r1.top = r.top + 5; ; _; c" e9 k# @. t9 s7 p
r1.right = m_psi->m_rSYS.right - m_psi->m_rSYS.left + r1.left; 1 B4 x7 b E/ ]: v9 D6 W4 }
r1.bottom = m_psi->m_rSYS.bottom- m_psi->m_rSYS.top + r1.top; & G% c2 l- ~ T; j# T
bRet = PtInRect(&r1,point);
8 j% F* |0 X1 p' z$ {5 oif (bRet == TRUE)
: E8 w( ]0 }) e& i! b7 F6 N1 m{ 0 O$ W, q0 @! P2 ~" @4 P/ U1 a2 l# ?
m_bSysPushed = TRUE; / G, v0 X% H6 H" S
goto L_FOUND;
4 ?7 N( Y9 Z5 }( n$ Z}
: ?+ A; H, h8 [} , g/ @" N7 D6 H7 b/ _
if (m_bIconMin)
) k& _8 m9 a j y' l# q n3 d4 v{ ! V3 g6 H0 |( ~2 r! t: u" N; Y
iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left; - A/ M( C7 ?$ Q/ G
iSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top; $ m( A. W; W/ v' r+ B4 s
r1.left = r.right - 6 - 3 * iSizeX - 3 * 2;
1 l6 {6 a4 N' N" y; Q# M. Ar1.top = r.top+5;
Q& m3 }, H- ?- K6 f( j6 }r1.right = r1.left + iSizeX;
# d e7 H% P% J( q$ `# _& Y" Xr1.bottom = r1.top + iSizeY; ! D4 c; L3 c+ _- h0 S k
bRet = PtInRect(&r1,point); " v1 D" |# ]% x. n" m) B
if (bRet == TRUE) 9 |5 S! _% s/ `
{
# J8 ]7 l/ |! I. hm_bMinPushed= TRUE;
# k. A( l7 K6 N2 \+ ~& G0 hgoto L_FOUND; 2 M5 @8 K' L' ?7 M( l
} 5 i* v& f7 a% E; ?) p
}
) x; }5 d% m ~+ z( }; D4 q' V$ {if (m_bIconMax) 0 Z# U7 ?4 A6 d6 [/ T& s$ F
{ ( @9 ^8 F* ?; t: Y2 g
iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
/ Y# @1 v& N: V. p9 o6 g( AiSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top; 5 U" G! |0 l* o4 @! Y: |
r1.left = r.right - 6 - 2 * iSizeX - 2 * 2;
% a q( r! h; w8 t- [r1.top = r.top+5; 4 Z) x0 W H K+ M( [
r1.right = r1.left + iSizeX; : F, J+ ]" s. o) x2 m9 x
r1.bottom = r1.top + iSizeY; ( O# Y6 K" f+ t; o. K
bRet = PtInRect(&r1,point); & R4 X/ X4 U) R+ i
if (bRet == TRUE) ( k S |# P Z+ S# e( f) k
{ 5 y/ r9 y! u5 K- w5 ^- i( |! k
m_bMaxPushed= TRUE; 1 q# m2 Y$ [1 ]# K. u$ C
goto L_FOUND;
& I0 x! l1 K+ c7 G" k+ G8 E$ [. W. Y} 8 _; ~6 E7 z" E: U4 i
}
- ]( n# T# T* l, Z4 M2 I! |
) U8 J4 s. e& G+ e" [+ @7 q0 dif (m_bIconClose) $ p+ ]/ x6 J$ Q% b1 M' S
{
& {0 g$ \4 O9 U W* H4 KiSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
; s3 D6 T) U0 V+ p, G& AiSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
& Y3 F* o8 }6 H4 yr1.left = r.right - 6 - iSizeX - 2;
. ^" {4 m$ q- Gr1.top = r.top+5;
$ p5 Q5 |2 Z8 q. |: Gr1.right = r1.left + iSizeX;
( B; z2 b) J3 c9 zr1.bottom = r1.top + iSizeY; D- M* \9 E- D3 c+ E2 d' i
bRet = PtInRect(&r1,point); ! X, D0 b- }' u4 {
if (bRet == TRUE)
2 i2 K; ^5 X7 r( H5 u0 x{ ' n) h9 D l4 |: m- }$ \- ?, S3 s8 `
m_bClosePushed= TRUE;
5 A% X) u& z# Z5 z% V- Z4 A" jgoto L_FOUND; 8 @0 v5 d; P* f/ U, e$ _; D, j
}
. N6 y/ p$ I' b1 V& `# P+ I' V}
/ ?/ q' i0 }" u0 o) Gm_bMinPushed = FALSE;
8 v& s4 g2 q; `& \3 h" h# B' Lm_bMaxPushed = FALSE; 6 D7 ^' w8 M( x F
m_bClosePushed = FALSE;
6 i5 a% A& v" Y4 om_bSysPushed = FALSE;
/ V5 i: X. z& n8 f1 s: UL_FOUND:
7 V, B9 h. }6 s9 I0 ^6 C& r8 dRepaintIcons(); ' ^8 n/ u) H- F6 x$ d9 R
return;
/ l* d9 z$ d, L" v8 J} " i$ M% X8 a. w0 Q* z" P) t3 T4 F
, J; s( y: f1 U恩。到这里,自绘边框的窗口就ok了。 |
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