找回密码
 注册
搜索
查看: 5099|回复: 0

自绘边框窗口

[复制链接]
发表于 2006-12-2 22:54:34 | 显示全部楼层 |阅读模式
自绘窗口需要响应如下的几个消息: ! v: R8 J, u2 n# Z: ]" q
1、WM_NCCALCSIZE
; r5 w* _4 }& a" ]( H& B7 R; r这个是用来返回NC区域的。windows系统根据这个消息的返回,决定矩形区域中,NC区域在哪里。如下的代码是我的一个实现: 0 x9 ^; m# ?' X& L4 T5 ~
void CSIPanel::OnNcCalcSize(BOOL bCalcValidRects, NCCALCSIZE_PARAMS FAR* lpncsp) * v/ ]0 d: F( U7 T
{   z$ M1 D" G( ~/ `- r
RECT r;
) _6 L; s4 p8 }7 h1 q. K" s// TODO: Add your message handler code here and/or call default
  L, \3 K0 \5 z4 vif (m_psi)
7 j* @- n; P* Q! S: e{
' R. i0 v, y8 c' ?0 iif (m_psi->m_bCustomWindow)
5 e2 t- n' z/ ]% h. f{ 1 _! {( @  n9 z( N/ k# M0 H, I
memcpy(&r,&lpncsp->rgrc[0],sizeof(RECT));
- x; j" h9 U* l- Y9 R5 ^1 jr.top = r.top+m_psi->m_NcRect.top; " _. N$ m5 [' i# S5 p* D
r.bottom = r.bottom - m_psi->m_NcRect.bottom; 6 x1 _- z8 T5 T: {( g# |) D: q
r.left = r.left+m_psi->m_NcRect.left;
# Z9 d, J8 u' ~) Mr.right = r.right-m_psi->m_NcRect.right;
! ]5 t! [9 M' P; Mmemcpy(&lpncsp->rgrc[0],&r,sizeof(RECT)); ' `1 ^9 D( M8 `# q& f1 r( j$ w& Q
return;
% y6 n  M$ K7 i}
# j1 n( P$ }' n5 z8 k. B9 E}
! q- H: q6 a5 r. bCWnd::OnNcCalcSize(bCalcValidRects, lpncsp);
4 s% n% f! V$ P1 h}
8 X# @2 H3 n% q) \* U; s在这个代码中,m_psi->m_bCustomWindow是用来标志是否是自绘窗口的。如果不是自绘窗口,才需要调整大小。至于bCalcValidRects这个参数,说老实话我也不知道它的用处。我查过很多的代码,都没有使用这个参数(比如BCGPRO的代码等),而实际情况下也是不使用也没有问题的。完全只需要更改lpncsp->rgrc[0]就可以了。 + g% R3 Y$ @' c  [% t

- l* a- Z8 I& o4 T* c2、需要响应NCPAINT消息。 3 }( V& I0 `8 m- v" k' J6 \
(如果在窗口非active的情况下,并不绘制ncpaint或者调用原来的ncpaint,那么系统就会画出以前的难看的窗口边框和标题)很简单,这个是我的代码:
6 ?6 x- B' A" q% y5 Pvoid CSIPanel::OnNcPaint()
- J6 q* K6 q9 C3 [$ M% w& x6 ]{
+ ]% m2 E0 G! Z4 g5 }/ o% A" RCWindowDC dc(this); ; o, U4 h- w( m0 l

7 w8 }) z/ q! A# dif (m_psi == NULL)
: X% D3 j: V) a2 @: |return; - o9 c7 u/ _. H( \( [4 P# Y
if (m_psi->m_bCustomWindow == FALSE) 2 D1 O$ D8 x# ]
return;
' r# w1 F. `# a1 r- h2 |p_PaintCorners(&dc); $ d& i% ^$ ^7 N9 m& t& M: X
p_PaintIcons(&dc);
% Z+ d" Y9 _! v( V/ xp_PaintPushedIcons(&dc);
9 Y  `+ j% V( c; xp_PaintTitleLine(&dc); : K# @8 G; `# s9 N8 ~9 J6 r1 ^" J
} " h) h, ^, Z- q# S" Z6 S
3、还需要响应CREATE消息
5 e% |: a; c% g% [( P  ]- q3 P为何响应Create消息?因为我的窗口是不规则的(不是直角矩形而是园角矩形的)
6 ~( d) N5 D  F4 b8 T( m: U% Hint CSIPanel::OnCreate(LPCREATESTRUCT lpCreateStruct)
8 r- m! O, R" X" c# e5 t) S/ W0 G{ # D; K( t" c' U1 b
if (CWnd::OnCreate(lpCreateStruct) == -1) . v9 t4 X! V: M6 ^- p" P, Z& Y
return -1; 7 y& y2 S* ~% J* ^; E8 C/ H. R0 H
  a" s4 Q& f6 g6 }2 t# [
// TODO: Add your specialized creation code here
! L7 w. x3 d3 L! N7 ]& X5 a7 tResetWindowRgn();
0 t2 |0 \  d4 g) K5 x( U7 B1 C6 Q# `SetWindowPos(NULL,0,0,0,0,SWP_FRAMECHANGED|SWP_NOOWNERZORDER|
# u) P3 A' z, k3 ZSWP_NOMOVE|SWP_NOSIZE); ' j0 n/ ]( V, h" Z- y: c
return 0; ) J5 U* a, Q" a
}
7 \1 C, s. x6 Q/ {8 ySetWindowPos是强制让Window重新计算大小(NCCALCSIZE)和绘制。
* B0 C4 K& s$ j- V0 V///////////////////////////////////////////////////////////////////////////// & A! {7 w! w, c4 ~. Y
// CSIPanel message handlers $ ?; l/ B$ `4 n
void CSIPanel::ResetWindowRgn()
. b! P) w' a) `/ c0 i, Z{
5 |7 {8 l: N( |) M: c# X; C) A  p6 Aint iRet;
2 l- B% k! J$ |9 eBOOL bRet;
) ?( K9 O2 }9 R7 g9 rCRgn m_rgn1,m_rgn2,m_rgn3; 1 @  W$ v  [) G
RECT r; ) k, y+ ^+ q' {& T
+ v# A6 F/ m: [. b4 [8 j
GetWindowRect(&r); $ c7 R+ O$ b$ j8 |
OffsetRect(&r,-r.left,-r.top);
: F0 Z# {4 u3 G* m3 EbRet = m_rgn1.CreateRoundRectRgn(r.left,r.top,r.right+1,r.top+45,12,12); # l  B- v' m8 W8 c; ^
m_rgn2.CreateRoundRectRgn(r.left,r.top+18,r.right+1,r.bottom+2,12,12);
' a! c+ V' p' ]; |  r3 `iRet = m_rgn2.CombineRgn(&m_rgn1,&m_rgn2,RGN_OR); " [/ ^! p" K' i3 W4 u' N! U/ ]
iRet = SetWindowRgn(m_rgn2,TRUE); " L1 a, \. x3 Q
} 0 a% \! z2 f2 K- I% U: e' ]
4、还需要响应WM_SIZE
, R: s/ h. }( m: U# p3 w( zvoid CSIPanel::OnSize(UINT nType, int cx, int cy) ; w0 E; p2 l5 f0 V% I& M
{
8 Q5 R. G7 N  f9 ZCWnd::OnSize(nType, cx, cy); $ @' Y% j# V. ]5 I
2 g3 ]+ i7 j3 b
// TODO: Add your message handler code here
7 J. P6 k1 I. {5 b  e8 b  QResetWindowRgn(); & M* B- |$ j; w2 e
Invalidate(); ' ?: ]. e, \% M! x3 E
} - Z4 `5 b7 d* g4 G( ~6 \
5、响应ACTIVE
0 M7 Z2 N' n6 \$ Q% F" _. N# q用于绘制不同情况下的标题。
1 ^! W0 G/ M. bvoid CSIPanel::OnActivate(UINT nState, CWnd* pWndOther, BOOL bMinimized)
( m8 X+ A$ u2 e) D4 L' e. |4 C{
% q# M$ G+ M# `+ q6 {/ G; ZCWnd::OnActivate(nState, pWndOther, bMinimized); + a! O. I$ @: L  b: t/ h
' z# K& Z" K/ C8 ?7 t# d/ B
if (nState == WA_INACTIVE)
" G, {7 h0 o* S+ V; S{
, V& ~. D5 N" h$ x8 E2 p8 Bif (m_bTraceFlag)
5 R+ k! b# e! W& R: Z( V$ ]{   I) S: K5 y5 Q. f
ReleaseCapture();
  _( q: C& H4 l6 A; `5 h4 um_bTraceFlag = FALSE; . P4 o2 Y, @1 `! ?. R7 g) Q/ s0 \' F
} " C% L$ ]# ]" |8 s2 O
m_bActive = FALSE; : @3 n) b! \7 E7 _. a* t- _
} 6 `% i2 M& L2 V8 K
else 1 T  y) k2 p1 h. p, Q" Q- J
m_bActive = TRUE; 4 u3 L& D9 A- [: |- n- Z1 ]; p
SetWindowPos(NULL,0,0,0,0,SWP_FRAMECHANGED|SWP_NOOWNERZORDER|
$ C  u8 }+ g6 I- V/ ySWP_NOMOVE|SWP_NOSIZE);
  o: y0 A' ~9 @* m4 E, x0 z2 x- b}
3 D+ [4 R) l* R: A: u6 v2 ?: N这里为何要检测一个鼠标的情况呢?因为如果在标题行上有自绘的小按钮,那么,我们需要跟踪鼠标才行(响应NCMOUSELCLICK是不行的)所以,如果本窗口失去焦点,应该RelaseCapture。
  P- f/ K$ D8 f  w' g; Y& K2 I) m0 V  T0 p( r' r4 Q: f. a
6、响应NCLBUTTONDOWN ; V) K- t# }. l5 ?% C) v" ^
为了能够在标题行绘制自己的最大最小按钮,并且能够响应它,就绪要响应在标题行上的鼠标左键。但是为了能够像window操作一样,鼠标左键按下的时候不触发,而是鼠标左键抬起的时候触发,这就需要在NCLBUTTONDOWN的时候做SetCapture. ( @1 @% y/ q: g2 \" ?9 g
void CSIPanel::OnNcLButtonDown(UINT nHitTest, CPoint point) ; h$ R& b( D, w5 }
{ ; Y; u/ {" @" @+ U! A/ t9 V" j+ `
// TODO: Add your message handler code here and/or call default
! G: |3 F+ Y- L8 sRECT r; 5 O$ }3 J6 c" |- C
RECT r1;
7 g$ O. `) ?6 }/ g% ^% p% d$ eBOOL bRet;
# U4 e2 j. [2 }, K3 ]4 `  \int iSizeX,iSizeY; * C5 [& D0 y, e$ k2 q
4 T; @+ N! Q1 Y, ^' C$ k

4 [/ T  w( r( G9 O& ?if (m_bTraceFlag == TRUE) , S7 Z% U5 [5 Q) W7 z
return;
9 j: c+ u# D/ F4 n% [, \, h% @+ @- Y" H) X: ]: m
m_bMinPushed = FALSE;
2 Z8 i, {: W' Sm_bMaxPushed = FALSE; 2 u7 p. Q6 U2 Q: U
m_bClosePushed = FALSE; ( C4 |, a8 b0 W6 J9 M: g# N2 E
m_bSysPushed = FALSE;
: N" B; o, L  r. \GetWindowRect(&r);
; l6 G$ k; X. t! zif (m_bActive == FALSE)
6 x" X) e# I) w( }goto L_DEFAULT; - z. G! t, R6 m2 [/ N+ ]% @, I

$ {$ N! H4 P2 gr.bottom = r.top + (m_psi->m_rLT.bottom - m_psi->m_rLT.top);
9 F$ e/ M, w$ _% I# g# [bRet = PtInRect(&r,point); ! @0 I: v& I3 ?3 @: p
if (bRet == FALSE) , u& N5 M' C2 J7 k* u$ ]7 [- y7 I  p( P
goto L_DEFAULT; 5 Z7 D" K+ T' W3 X
/* ---------------------------------------------------------- : s% j; j$ C8 R: F
* 判定是否在按钮上按下的.
! t9 N3 E  _. \; R* ---------------------------------------------------------- */
5 R* h* c5 ^4 N. r) Wif (m_bIconSys) 5 J" i" D( p0 U, Y
{ : a7 S: b6 z0 x3 ]6 @% o, Q
r1.left = r.left + 5; + @$ \$ g" v( s) b
r1.top = r.top + 5; 6 T% w; y  S" y( ?# Z5 T4 _
r1.right = m_psi->m_rSYS.right - m_psi->m_rSYS.left + r1.left; 5 u% O9 o0 x9 p
r1.bottom = m_psi->m_rSYS.bottom- m_psi->m_rSYS.top + r1.top; 9 @  R3 d& W, }
bRet = PtInRect(&r1,point);   X  r4 b" n; ~4 M
if (bRet == TRUE) 7 |2 W- ^3 `8 Q, Q: l
{ / {. T! X/ R3 s' k7 @5 l3 l1 K) z
m_bSysPushed = TRUE; 2 C7 c. L3 M: i
goto L_FOUND; 2 ]9 }6 T# l  Y2 v8 v+ g2 ]( y
} 7 M3 E" I% l3 Q' H
} ) E3 o/ ?+ `4 A( N/ l+ V
if (m_bIconMin)
& y7 F% J& N7 z( h{
+ B6 s6 f. {; A: q$ E8 hiSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
) G8 N% |, n3 ]- \iSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
6 N: {2 [7 k% P% ar1.left = r.right - 6 - 3 * iSizeX - 3 * 2; 1 ~1 s5 }1 M0 z
r1.top = r.top+5;
1 o4 [8 ^& F& S) s+ l' w: Y' Ir1.right = r1.left + iSizeX;   I, o8 _0 t% z2 @* C
r1.bottom = r1.top + iSizeY; ( M1 `9 ?( k4 h  j
bRet = PtInRect(&r1,point); $ D" q$ v) n/ i& m
if (bRet == TRUE)
6 i5 P- Y; X/ _2 N{ 2 r8 d( r; t% V6 W* v- t; d
m_bMinPushed= TRUE; % X2 K$ p: q0 u4 k# f0 A/ N
goto L_FOUND;
  y9 l5 L6 q( Q' R} , ?" D. b2 S! J; [$ a
}
8 \1 [7 k2 g! y! I* W( B8 _% Tif (m_bIconMax) 9 q; {) d) W# S' l! L# K
{
) |* N/ \" P# M3 _+ D; n* `iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left; : `3 o" a: v/ c& `3 W& P! _- S
iSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
" {6 `) ?' F! \% ^7 }6 c4 X( d3 Vr1.left = r.right - 6 - 2 * iSizeX - 2 * 2;
! W- w" q& l0 |r1.top = r.top+5;
" @' q4 Q( j% ^- [6 ~$ H$ R# nr1.right = r1.left + iSizeX; ! V, A! J  @4 b5 f" p4 K
r1.bottom = r1.top + iSizeY;
/ ?5 m6 Q( O- N9 {6 [0 b' `bRet = PtInRect(&r1,point); % q5 X. E) i3 ~$ J4 f% O3 E2 J+ v
if (bRet == TRUE) ( C! v2 W  n* L) ^# ]+ \
{ & B% G, k  c' t' Y6 V
m_bMaxPushed= TRUE; ) ]  Z' H. @( o& |! q) |
goto L_FOUND;
- L) N  v, R2 X* q, \" Y- g}
8 {  Q" D$ S1 m9 W$ e} ) n+ y8 g( n9 n6 Z
" t' @) [3 L- d- @# H+ R$ X" w
if (m_bIconClose)
9 l6 W+ _" P& g8 e{ 1 N& I# ^1 R' ~2 X, }4 I
iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
6 b& o: A, E7 \7 m6 NiSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
, {# u1 m! K% G; s0 ?2 yr1.left = r.right - 6 - iSizeX - 2;
) y+ {; D$ h. Y- G: o  ?$ a; y  }r1.top = r.top+5;
8 q9 Z- [& X$ N7 f8 er1.right = r1.left + iSizeX;
5 ?1 x6 S6 w! v0 B) D# g+ Xr1.bottom = r1.top + iSizeY;
" T' ?* u0 J- g" {bRet = PtInRect(&r1,point);
, Q; r' r1 v5 x' Y: fif (bRet == TRUE) ( ]: X8 c$ F2 V& e6 m
{ 7 Q" z% E8 c; E( u8 |% @8 m/ A
m_bClosePushed= TRUE;
- @" U4 R3 q% a& }goto L_FOUND;
/ _3 L. q2 c% s: {5 K/ e} , S' ?- Z4 E  P
} 5 ?6 q  g! v) p3 r- [. C$ {6 m( U
L_DEFAULT:
7 N+ s0 A& u- a& O$ s4 W9 C8 j" t* uCWnd::OnNcLButtonDown(nHitTest, point);
+ ^& R) T2 B, Y5 {1 B7 T0 t, sreturn; ) g5 X7 ?9 r9 U
L_FOUND:
9 H. Y; J/ A8 sm_bTraceFlag = TRUE;
" `8 I( Q3 d' D. USetCapture(); 7 z% \7 Y) }6 F- _
RepaintIcons(); ; d5 Z( u* t5 e5 ~3 C
return; ( x1 [; [6 Y3 p' k, Z& ]
} * E$ f4 _; g. T) v! n7 o5 I
7、当然要响应LBUTTONUP消息。
# @  c8 J) y! r: V8 q- F( V0 U为何是LBUTTONUP而不是NCLBUTTONUP?因为在NCLBUTTONDOWN的时候SetCapture之后,就是LBUTTONUP消息了。(应该不会有NCLBUTTONUP消息的)。 - H* L* }5 S5 K
void CSIPanel::OnLButtonUp(UINT nFlags, CPoint point)
3 f- d) I: N1 ?0 |$ A' t{ & \: v) b5 b! M, G
// TODO: Add your message handler code here and/or call default
$ I! D  E# u6 W& ~" a: FRECT r;
% L) ?, |! ^. N. k% E9 a. D6 x
+ E, Q: I/ a2 l, G, @4 ?CWnd::OnLButtonUp(nFlags, point); 7 T! V! A7 E: d, H+ L5 Q
if (m_bTraceFlag == FALSE) 8 H8 f% R2 j% k8 p2 Y: D) E
return;
" o& @( q2 z0 F, oReleaseCapture(); 5 M$ m* \- Q$ _: Y) O4 O
GetWindowRect(&r); - b  m1 M/ g6 P7 \6 u
m_bTraceFlag = FALSE;
7 N+ ^9 ]: T5 V6 {# @0 b: u$ F% V& _if (m_bSysPushed == TRUE)
/ o: f2 _# t* h* s- j{ ' Y  F; Y3 I" L; K  v3 D6 @
// PostMessage(WM_SYSCOMMAND,SC_MOUSEMENU,r.left<<16|r.top); 1 _! |7 T& b" s% S
PostMessage(WM_SYSCOMMAND,SC_KEYMENU,r.left<<16|r.top);
+ x3 i3 v" K. x}
' P2 L3 t/ j+ Q7 V1 A, O% k7 J: ielse if (m_bMinPushed == TRUE)
( R8 L. _. G) n% @* b+ K/ o& t/ O{
7 {; H9 m# q7 H! j/ `PostMessage(WM_SYSCOMMAND,SC_MINIMIZE,r.left<<16|r.top);
* \7 R) Q$ z3 J. @2 E} 9 y: i; K' S1 ^/ R  r
else if (m_bMaxPushed == TRUE)
1 R: B7 n! T+ M, H, z{
: X+ Q; i4 u3 h. M$ H% Z  `PostMessage(WM_SYSCOMMAND,SC_MAXIMIZE,r.left<<16|r.top);
7 M  ]* j0 O5 `" v/ b! B: |' d- m) F}
# k2 d+ W7 E, nelse if (m_bClosePushed == TRUE)
9 D) W  J/ J/ }, a' b5 \0 r9 {{ 5 D. C5 Q$ E+ X1 a9 w
PostMessage(WM_SYSCOMMAND,SC_CLOSE,r.left<<16|r.top);   b' b( _2 }4 E
}
% I( O5 ]7 n( Um_bMinPushed = FALSE; " T' k) k0 e  x0 x, V
m_bMaxPushed = FALSE; 7 m" ~* S3 @, _' Q! q+ M
m_bClosePushed = FALSE;
$ `. z' j' `1 ~  i, w' v9 {m_bSysPushed = FALSE; 4 r' k8 I7 ^* X; H6 c8 U
}
" v" T+ ]' R, ~& r) N" P- o8、剩下的就是响应MOUSEMOVE
$ g$ ^0 x4 W7 w3 e为何响应MOUSEMOVE?因为我们注意到,普通windows按钮的性格是按下的时候BUTTON PUSHED,保持鼠标左键按下,移开鼠标的时候BUTTON UP,然后再到这个BUTTON上抬起鼠标左键才触发,为了能做的差不多像,我们有:
3 Q1 V2 T+ e6 E/ K$ O8 O% Svoid CSIPanel::OnMouseMove(UINT nFlags, CPoint px)
3 X" `# [3 U+ k0 Y3 S; J{
" F' n& M2 ?: t1 W4 }  U" l// TODO: Add your message handler code here and/or call default
# W# ~$ f, T% Z7 T3 q( FRECT r,r1,rc;
* u2 n: T4 `' N' L4 R0 _' Y, PBOOL bRet; 3 P) [' z( s. i# q% K; f% K. Y
int iSizeX,iSizeY; $ @" a& R" \$ B+ `( X% H$ H
POINT point; ' }6 P" o4 n3 d0 i8 _
3 u; X( G$ B  q/ }2 T
CWnd::OnMouseMove(nFlags, px);
7 m1 W* u+ }, m6 p0 E( h7 Uif (m_bTraceFlag == FALSE)
% y/ ]  R! o1 X8 U: s) F- p3 N3 Nreturn;
& V- A/ o% Q. p% B* U* q5 g& F! ^/ yGetWindowRect(&r); . B- O# P9 W  f; Z" ]7 V! X4 ]
GetClientRect(&rc); + N; n( m; I' j! i
ClientToScreen(&rc); ) U4 X$ h* x# N8 Z" A
point.x = rc.left + px.x;   _  Z: V, T2 U9 Y
point.y = rc.top + px.y;
% X& @5 p& u% H! R! g2 p# P" m/* ----------------------------------------------------------
4 d5 V% n1 I: T8 B0 j- D# Q- p* 判定是否在按钮上按下的.
! S% J4 H2 Y( j: U" G. W: z* ---------------------------------------------------------- */ " V6 |2 B  F* L4 A: A- J& A8 a
if (m_bIconSys) / N% x' r" Y5 a) I/ J7 U
{
4 `5 M  c2 j$ X/ U- Vr1.left = r.left + 5; % U4 m' d$ l' v- H
r1.top = r.top + 5; 1 ^1 ]; J% I* G" }: k) X/ I
r1.right = m_psi->m_rSYS.right - m_psi->m_rSYS.left + r1.left;
, p; e, ~2 t& W; e, m# \r1.bottom = m_psi->m_rSYS.bottom- m_psi->m_rSYS.top + r1.top; 9 \# f% v/ a8 A+ s' \6 j
bRet = PtInRect(&r1,point); ; j, F/ e5 [: ]# E0 N
if (bRet == TRUE)
7 p  U9 I9 }8 n6 ^3 w{
! F" J6 V/ t# O. ]1 Um_bSysPushed = TRUE; ) ~3 o1 T; `" Z2 ^
goto L_FOUND;   s& b: J! j  b) A6 Y/ ?: }  {
} ; V2 H/ i6 g- o+ E6 I" a' b
} 4 F% k6 K3 M& ~$ g$ \9 q+ q) Y
if (m_bIconMin)
) h( J; W5 j* e{
" H; ~4 }5 Q+ b9 U5 O- DiSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left; 2 z' w. Z" g- [% o
iSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top; 0 y* \. `% c. b( s
r1.left = r.right - 6 - 3 * iSizeX - 3 * 2; 2 D" j+ P7 Y" N& J$ w3 G
r1.top = r.top+5;
9 z4 K+ k; b* Y3 [! g. ]. |r1.right = r1.left + iSizeX; 0 }- m$ g9 }2 L, r$ _
r1.bottom = r1.top + iSizeY;
, i3 S& K1 }# b  o: j2 v6 HbRet = PtInRect(&r1,point); 0 e5 \7 e& L. S/ Z
if (bRet == TRUE)
3 d2 P5 g& A6 @# D! }{
9 u0 f6 f% ]& j: zm_bMinPushed= TRUE;
+ R* H! c' \6 Tgoto L_FOUND;
, h7 P! {0 Y0 O}
0 [% b0 ~- P3 O7 X$ g6 ^} ; J; T3 [; J' _& z) {
if (m_bIconMax)
2 L; S, s" t  E, [5 Z4 w{ 5 y) g! b' ]2 O3 w5 Z" I( x: ]
iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
) h/ r% E) y0 k: h8 TiSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
8 T/ t6 _( o; R( n6 hr1.left = r.right - 6 - 2 * iSizeX - 2 * 2; % D8 b3 h' k7 ^; B( {1 D3 j( Z0 D9 U
r1.top = r.top+5; # F2 f( W9 K8 c6 ]6 h2 v5 W2 m
r1.right = r1.left + iSizeX; * V, d9 Q8 [) R
r1.bottom = r1.top + iSizeY; : |6 i! K: Y& R) v- \: t
bRet = PtInRect(&r1,point);
! f2 d& l6 A3 w3 ?7 ?. Rif (bRet == TRUE) ( i% b6 L; K/ H! ?4 v
{
. o; l7 \$ _0 N8 o' I- C4 g+ O. V+ vm_bMaxPushed= TRUE; 4 s- U3 M; H4 x% }
goto L_FOUND;
0 p! t; o! h* w! {$ z  ?} 6 _) v  \4 H2 M: v0 m# P
} ; s) q; X, n( B" n; O0 Q3 s( v3 s

- A2 z, i+ _" f. bif (m_bIconClose) " M7 b  a9 _4 M* }, U
{
; X) G! O" R* V% Y# biSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
1 h3 H6 R5 Q8 E% U! R" `* A  ViSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
* i7 K' a$ b1 j. d$ |1 ~r1.left = r.right - 6 - iSizeX - 2;
# `; t8 A5 E+ b" _, Fr1.top = r.top+5; ; N( r' a/ ^4 r3 O
r1.right = r1.left + iSizeX; 6 u# I' Y5 n6 ?8 Q7 z) |0 o3 }8 b
r1.bottom = r1.top + iSizeY; 8 g, X. b2 ^+ \
bRet = PtInRect(&r1,point);
! N8 q  f" ], ~& h+ Mif (bRet == TRUE) 9 O; w8 j) t% E( R7 B
{
" q6 d! E5 n- t3 }: y7 um_bClosePushed= TRUE;
7 H' f. [9 f, O3 b4 w% fgoto L_FOUND;   ]" i8 a$ W/ g8 h2 @! P1 L0 b
} 6 ]* l+ o: g0 j. X8 ]5 {, f
} # l3 s( [  K+ o" P: m8 p; P: q/ T
m_bMinPushed = FALSE; ) G6 D7 C) ~8 R8 ]
m_bMaxPushed = FALSE;
) W- W5 N1 I3 A2 n" Ym_bClosePushed = FALSE; 1 f4 O  \7 D" S4 H: g4 ]
m_bSysPushed = FALSE;
/ B/ Q! c  G0 |4 H; @7 YL_FOUND:
$ P; [# l) B& p( b: t" X, l/ yRepaintIcons(); ! ]$ i$ z- A& m  U: ^
return; 9 ]8 Y5 Q) R; ?( N9 e4 P& b
}
6 D) f  G+ F: Q) I! K8 m9 W2 b5 }* C& L
恩。到这里,自绘边框的窗口就ok了。
您需要登录后才可以回帖 登录 | 注册

本版积分规则

Archiver|手机版|小黑屋|宁德市腾云网络科技有限公司 ( 闽ICP备2022007940号-5|闽公网安备 35092202000206号 )

GMT+8, 2025-8-9 02:17 , Processed in 0.035219 second(s), 15 queries .

Powered by Discuz! X3.5

© 2001-2024 Discuz! Team.

快速回复 返回顶部 返回列表