|
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自绘窗口需要响应如下的几个消息:
5 u" ^& j5 o* o4 O: x1、WM_NCCALCSIZE
( [% E2 q$ H1 T: I这个是用来返回NC区域的。windows系统根据这个消息的返回,决定矩形区域中,NC区域在哪里。如下的代码是我的一个实现: 7 l8 M1 X- H! h* ?
void CSIPanel::OnNcCalcSize(BOOL bCalcValidRects, NCCALCSIZE_PARAMS FAR* lpncsp)
0 M- D9 {4 h) v$ ]{
/ O& }6 s; B u6 k3 d1 uRECT r; * q( r" r9 z1 O j: S! a
// TODO: Add your message handler code here and/or call default 2 Q* t8 N4 L U; u* }$ D
if (m_psi) 4 }+ ]6 w/ m! j
{ : f: G) r+ {8 w, n
if (m_psi->m_bCustomWindow) , `) g+ b1 P9 c
{
0 i4 k* B1 r, q1 d' Omemcpy(&r,&lpncsp->rgrc[0],sizeof(RECT)); " {" Q, W2 Y7 M# \
r.top = r.top+m_psi->m_NcRect.top;
* x$ B: [5 S5 ?3 I ]- ~r.bottom = r.bottom - m_psi->m_NcRect.bottom;
9 F e# T. Q P P# ]r.left = r.left+m_psi->m_NcRect.left;
( |: N8 T- N: Yr.right = r.right-m_psi->m_NcRect.right;
0 d7 p' a& g# M+ @5 U$ r+ Imemcpy(&lpncsp->rgrc[0],&r,sizeof(RECT)); 1 Q. E$ [) @$ z1 ?) ~2 ^
return; ( i- k& N- \7 f2 h) F1 _
}
: E$ c, a+ L8 H! ?} 9 c/ U; R) k5 H6 b0 {
CWnd::OnNcCalcSize(bCalcValidRects, lpncsp); # {3 T5 C z' t- X8 d; _( P
}
1 i. Q1 D" D4 h$ W5 u, L在这个代码中,m_psi->m_bCustomWindow是用来标志是否是自绘窗口的。如果不是自绘窗口,才需要调整大小。至于bCalcValidRects这个参数,说老实话我也不知道它的用处。我查过很多的代码,都没有使用这个参数(比如BCGPRO的代码等),而实际情况下也是不使用也没有问题的。完全只需要更改lpncsp->rgrc[0]就可以了。
$ k( b& a7 y6 G
; u0 J: ?5 s9 X" K2、需要响应NCPAINT消息。 " i8 t5 @+ p0 R' h& n) r$ n2 G
(如果在窗口非active的情况下,并不绘制ncpaint或者调用原来的ncpaint,那么系统就会画出以前的难看的窗口边框和标题)很简单,这个是我的代码:
$ \ g$ a- S# g E* {8 lvoid CSIPanel::OnNcPaint() 1 P }8 Z" _. F9 Y
{
2 O: c! B/ g! H, n- _7 RCWindowDC dc(this);
' q# s8 O' b. _2 _, C6 k: n
2 u, Z3 m, m8 zif (m_psi == NULL) ) ~" k( r8 c1 G$ i+ g; y" W
return; 6 ~% L& ^( v. R, g2 h
if (m_psi->m_bCustomWindow == FALSE) ( ?- ~) @3 t+ l2 y8 t0 M$ z
return; - J: }2 ]; R9 K1 E
p_PaintCorners(&dc); ; d( {& P$ {7 s) Z+ R
p_PaintIcons(&dc); / b4 `9 c! ^& R5 [' {6 O7 ^
p_PaintPushedIcons(&dc);
& W5 T. C3 l% Pp_PaintTitleLine(&dc); " f* I3 C' E0 ^
}
" ]' Q3 Y, W0 T, r& [- A$ U3、还需要响应CREATE消息
. p& d. R2 S! ^+ K- ^9 m为何响应Create消息?因为我的窗口是不规则的(不是直角矩形而是园角矩形的)
( \$ i( ~; k' o2 zint CSIPanel::OnCreate(LPCREATESTRUCT lpCreateStruct)
/ _1 K; ]' d; w, q{
8 Y' d7 P. z ^5 P' b n# K: uif (CWnd::OnCreate(lpCreateStruct) == -1)
3 D+ C& U( {( ?* }: y# I- nreturn -1; 6 M- L9 ?$ f5 t f+ B9 T$ X3 A
( [' {" f$ u2 }2 ^6 Q. j// TODO: Add your specialized creation code here 3 w4 V$ u, H+ I2 ~* L
ResetWindowRgn(); ! k/ j6 S; C7 J* X
SetWindowPos(NULL,0,0,0,0,SWP_FRAMECHANGED|SWP_NOOWNERZORDER|
Y/ U3 j5 `; r1 xSWP_NOMOVE|SWP_NOSIZE); + F0 j8 R" Q/ |' F2 W8 z
return 0;
% o* u% Q! `& p5 K: R- v' s} ; D! [ h+ p d+ U1 i1 q5 R* q
SetWindowPos是强制让Window重新计算大小(NCCALCSIZE)和绘制。
# J! h! S! m, J! t; Q! o/////////////////////////////////////////////////////////////////////////////
8 f0 v' G+ `* E6 \// CSIPanel message handlers 1 z6 c/ g( P+ w
void CSIPanel::ResetWindowRgn()
. V2 a2 p( e# [# k' }8 y5 S{
0 n) [; P3 f/ V! ]( o; M8 G, n) I' Kint iRet; # j4 `8 w# [/ i8 h0 }
BOOL bRet;
. k# V% Q0 Z/ N) T( b0 ], ECRgn m_rgn1,m_rgn2,m_rgn3; ) s- e" \. P2 U$ L. b/ \, Y1 z
RECT r;
" {- Z% l* q2 U; Q) g
0 q% `4 P$ b- r; I) m; s+ ^. mGetWindowRect(&r); 9 x9 @7 L% w" \* W$ s5 `0 G
OffsetRect(&r,-r.left,-r.top); 3 j4 F0 g, u) T3 m9 _/ D
bRet = m_rgn1.CreateRoundRectRgn(r.left,r.top,r.right+1,r.top+45,12,12);
5 Q* a( O. S" y* _m_rgn2.CreateRoundRectRgn(r.left,r.top+18,r.right+1,r.bottom+2,12,12); . C/ w' o/ [( H2 r) s4 u# W/ r
iRet = m_rgn2.CombineRgn(&m_rgn1,&m_rgn2,RGN_OR); * O5 `9 c0 R# H0 v
iRet = SetWindowRgn(m_rgn2,TRUE);
) w( \0 {5 j& q: R. u, ^}
- t5 r2 n4 u) p; o7 c/ C. ?' o4、还需要响应WM_SIZE
4 P" G. d2 e/ dvoid CSIPanel::OnSize(UINT nType, int cx, int cy) - F7 h1 D1 t7 k( r7 F) s9 q
{ ' Z( i( Y/ R$ e# E$ x% G1 _8 p% f0 n
CWnd::OnSize(nType, cx, cy); 8 t/ c+ Z+ f3 Z8 B% w2 }2 w: J3 N
7 P3 O& o) s) H: ^$ q4 U
// TODO: Add your message handler code here ) F) _ ~, B+ }" r- |2 o$ R
ResetWindowRgn(); 2 g# @( f6 h& Z' O9 m+ ?! @6 w
Invalidate(); 3 M2 [$ @5 \+ j! S; t& H1 k
}
' r0 i$ e) a& [& q9 k& X& |5、响应ACTIVE
4 u. \' n& m' Q) t8 C用于绘制不同情况下的标题。 & h4 E x0 s4 A3 h3 m
void CSIPanel::OnActivate(UINT nState, CWnd* pWndOther, BOOL bMinimized) & I0 X% ?: y3 t: x. P; {
{
7 m. Y' [! @4 t8 ^ wCWnd::OnActivate(nState, pWndOther, bMinimized); . B6 _: e' Q: a" p- P
# X" i/ I3 t. G: Yif (nState == WA_INACTIVE) 2 X5 u! [/ G+ m$ R: B
{
9 e& b5 b& q$ d6 n3 r. pif (m_bTraceFlag)
2 i4 h: m* ~% W! x; E7 |5 M: f$ N{ * P# r$ M- b& u% X, D8 {, P
ReleaseCapture();
4 h) m6 R* p X& m# Om_bTraceFlag = FALSE;
& F- j& N" W) b) T9 A% b" m} 1 f* e8 A1 S+ e8 Z, e: n1 y
m_bActive = FALSE;
. ], ?, j/ a- B4 |0 `+ V0 Z) q}
% z( h0 F) j8 Q' B9 y9 nelse
# F5 F. Z: b% J# T$ Pm_bActive = TRUE; 2 O, w$ v. Q: U) H
SetWindowPos(NULL,0,0,0,0,SWP_FRAMECHANGED|SWP_NOOWNERZORDER| 9 m. D0 A' `; m8 U3 {, b& b# t# B8 {
SWP_NOMOVE|SWP_NOSIZE);
# l B% w+ e2 I7 Y. B: u}
5 }; `1 h9 @! r$ ]3 q这里为何要检测一个鼠标的情况呢?因为如果在标题行上有自绘的小按钮,那么,我们需要跟踪鼠标才行(响应NCMOUSELCLICK是不行的)所以,如果本窗口失去焦点,应该RelaseCapture。 ! b( r+ K+ b( o# K
2 u; h& [- k! j8 b6、响应NCLBUTTONDOWN
$ u, ?& J1 Z& O8 ^" j) H- |0 P为了能够在标题行绘制自己的最大最小按钮,并且能够响应它,就绪要响应在标题行上的鼠标左键。但是为了能够像window操作一样,鼠标左键按下的时候不触发,而是鼠标左键抬起的时候触发,这就需要在NCLBUTTONDOWN的时候做SetCapture. ) }' H( X: X( y1 f. r) ~
void CSIPanel::OnNcLButtonDown(UINT nHitTest, CPoint point)
S* L7 D T- S3 U{ # A: j( q& s/ H2 b& l
// TODO: Add your message handler code here and/or call default & B+ Y; D( b5 s5 x) g
RECT r;
1 L3 ]' @ z; t% ~4 D# FRECT r1; 3 N; M4 m* ]/ J# b- x
BOOL bRet;
5 B# K; r, f4 M, u- iint iSizeX,iSizeY;
7 G I3 Z& v0 S$ o2 q5 g# `* e D; r
, h$ |3 M0 w8 r# i' k
if (m_bTraceFlag == TRUE) * F- d: U, V$ |5 x& G# e
return;
/ s% _5 ?) S) r, S: N9 c4 ]( n( ^8 ^( r+ z( _' v4 F; {
m_bMinPushed = FALSE;
! H. C6 a% x" l9 A* Tm_bMaxPushed = FALSE; ' t+ b% B6 C/ B$ Q! q
m_bClosePushed = FALSE; 6 O) o# N2 e, l, _. F& l* Z: q
m_bSysPushed = FALSE; 5 I1 `) u$ K/ j. i, o! ^" b
GetWindowRect(&r);
0 t6 L. o) g3 U+ _if (m_bActive == FALSE) " F6 Q4 b% d+ t- a
goto L_DEFAULT;
/ I7 ?9 t- j+ m& Q* N3 H; _) Y6 n. o+ z- Q: f r' f. b0 Z
r.bottom = r.top + (m_psi->m_rLT.bottom - m_psi->m_rLT.top); 0 L5 @: P" q/ m3 ]0 a9 \
bRet = PtInRect(&r,point);
& j4 Z( l- a* ^+ d. xif (bRet == FALSE)
9 j( k. c3 l1 E* w2 B* x. qgoto L_DEFAULT;
3 y6 x- a- ^( p/* ----------------------------------------------------------
0 m, W( e' T% [3 K1 g% X* 判定是否在按钮上按下的.
& ?# v; e5 ]4 r( N* ---------------------------------------------------------- */
9 G. _3 m, u! M$ O) y+ J% N/ ~if (m_bIconSys) ( _2 K" V3 \' u5 P/ }
{ % k/ e }+ a9 h! Z" ~
r1.left = r.left + 5; : T7 g' E& C6 g* S2 z
r1.top = r.top + 5;
; e6 {5 s) u0 W* ^8 {! I0 nr1.right = m_psi->m_rSYS.right - m_psi->m_rSYS.left + r1.left;
& u2 N9 V4 p' I3 u4 Or1.bottom = m_psi->m_rSYS.bottom- m_psi->m_rSYS.top + r1.top;
" o8 Q3 _- ]* IbRet = PtInRect(&r1,point); / s) O% N+ V% P9 G, U( x3 F
if (bRet == TRUE) ) f! s- ~$ p9 m/ n
{
+ y8 Q$ y j" D2 Mm_bSysPushed = TRUE; % f, W$ U% c. x8 Y4 \ c
goto L_FOUND;
+ w9 y: M) A. J( b3 c} ( ~8 @9 ?# `3 }& Z2 H$ d' Y
}
7 }3 c) g! X4 _" F2 a* Uif (m_bIconMin) # @0 ^4 [; R- g# ?; V6 D/ g
{
# M) I5 N% M; j3 ^7 _6 k$ ciSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left; 3 I6 v6 l! P' \. h7 d2 Z
iSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top; ' \" U2 ~: Q! g% n% n1 l
r1.left = r.right - 6 - 3 * iSizeX - 3 * 2; $ ?& J) G2 N# h; w! z' a
r1.top = r.top+5;
2 T3 c {0 q+ L2 ]6 e* q5 Q, ^) Z3 V& |r1.right = r1.left + iSizeX;
1 h! ~1 ]+ p( [2 V1 zr1.bottom = r1.top + iSizeY; . q3 J6 q6 ~) o2 Z& a3 N
bRet = PtInRect(&r1,point);
! G$ y1 n4 A P6 r Qif (bRet == TRUE)
0 }% Z N5 _' E+ T" J* b{ ) z0 {" K1 X9 K* [4 L% J- M
m_bMinPushed= TRUE;
0 ~: ~) e- ?" Y. t4 Q/ y0 Q2 U1 Ggoto L_FOUND;
# Q" [( a* A1 E2 i$ {# G}
# a+ _% S% k: I} $ c9 `& ~; H; P& b4 `5 r
if (m_bIconMax)
7 E7 I, y& Y: j0 v( Y" c+ T T y{ 9 `6 p9 h* |/ y( `/ u6 W M
iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
! ~" u* W3 n! i3 \6 W- G3 Y. ~6 l0 q; QiSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
) S* ~2 U% O" r7 o+ J, C+ ?0 g) Yr1.left = r.right - 6 - 2 * iSizeX - 2 * 2;
) v# W$ y% ~5 @. x4 br1.top = r.top+5; 1 R$ e0 z- K$ Z, C+ X! g
r1.right = r1.left + iSizeX; : M% A9 _; G" o" _0 _9 H
r1.bottom = r1.top + iSizeY;
* N- }3 k! D3 `bRet = PtInRect(&r1,point);
; T$ {( f' c; I2 J0 ?if (bRet == TRUE)
* h# v' k' Q6 p# G0 G{
& m. w$ n( ~+ _3 R& Zm_bMaxPushed= TRUE;
- Y. y' f4 {3 P+ agoto L_FOUND;
& p: r) H9 O m9 p6 `}
5 f" m& t( M, u} / B" R* B# E- T. d3 S
+ h4 Z" S. E8 Y8 Iif (m_bIconClose)
' y" J: b: A! h6 \. Q5 a{ 8 j d0 x9 J7 y; q
iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
8 |( E6 x8 B2 u. |- BiSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top; 0 g6 {5 }( d6 |1 Z
r1.left = r.right - 6 - iSizeX - 2;
1 j' g8 p) @; i/ i# [9 yr1.top = r.top+5;
2 c0 X. B3 y- h9 \r1.right = r1.left + iSizeX;
3 \: }5 A% |9 E+ X9 Ur1.bottom = r1.top + iSizeY; " G9 M9 ^/ G, V7 y
bRet = PtInRect(&r1,point);
" r+ e! H+ {2 e% o; `! S# f8 hif (bRet == TRUE)
5 Z# f4 C l6 d' |9 u+ R{
, h" \% i9 d( ?* im_bClosePushed= TRUE;
: p: [+ M8 c1 ^! Bgoto L_FOUND; ' V& f8 x1 \0 l8 _% S& i+ } x
}
/ B* z9 t+ p1 S) _}
8 B5 w7 V" Q+ A1 R$ ~! s$ ~# JL_DEFAULT:
$ V( y R- f) Z# z9 D; B9 r9 ?CWnd::OnNcLButtonDown(nHitTest, point); # \4 s' a; L* Y" B
return;
( c1 {% x6 o" FL_FOUND: ' w5 {3 ?9 C6 m. Y) _
m_bTraceFlag = TRUE;
+ m0 ~& A/ k6 z/ }SetCapture(); ( p/ B3 k9 K, U2 p/ d g: g
RepaintIcons(); ' F# j" J* [: [- u: m; y V* f+ \
return;
; h6 B6 j' n% B7 u6 k}
5 ]9 A+ e- t2 z, Z8 U# x6 i/ i# i7、当然要响应LBUTTONUP消息。
1 B" M9 k( q5 X# K为何是LBUTTONUP而不是NCLBUTTONUP?因为在NCLBUTTONDOWN的时候SetCapture之后,就是LBUTTONUP消息了。(应该不会有NCLBUTTONUP消息的)。
6 h0 K3 ]8 @) K* x; X# U; S1 ivoid CSIPanel::OnLButtonUp(UINT nFlags, CPoint point) % @4 O3 E+ V9 `" [+ p" B7 Q4 C
{ ) _4 x, u% ~" A( D
// TODO: Add your message handler code here and/or call default 2 U7 K/ y6 }/ @6 _! B
RECT r;
2 V1 l5 N, P- i3 P. N0 L8 @/ V0 ^& A* R: Y# B8 B( ?+ |
CWnd::OnLButtonUp(nFlags, point);
- n! r Y- ^. W+ a. O/ xif (m_bTraceFlag == FALSE)
: c1 n: Q: q# j3 a# y h* G- Sreturn;
" F: H/ e! q- `( P0 }- p8 O/ sReleaseCapture();
6 [7 l5 X% q% C" w% D' XGetWindowRect(&r);
2 q1 g- L7 i& I: im_bTraceFlag = FALSE; \& z+ g" Y! G# f: P+ E
if (m_bSysPushed == TRUE)
3 i A6 N# x2 _" G" S7 x* A{
/ r+ j+ N7 p, H1 O" Y// PostMessage(WM_SYSCOMMAND,SC_MOUSEMENU,r.left<<16|r.top); 6 O2 ], x) y0 {/ q9 ?
PostMessage(WM_SYSCOMMAND,SC_KEYMENU,r.left<<16|r.top);
% Z d, A F+ r' J- `( h( V}
. K" A5 m8 b Y; k& ~; Nelse if (m_bMinPushed == TRUE) 7 W. f$ o* a( y4 A
{ 1 g; z" C; `, H1 b- k% Z) o" C
PostMessage(WM_SYSCOMMAND,SC_MINIMIZE,r.left<<16|r.top); 7 N3 P; \0 o! K4 X% p
}
; L. p/ |9 s$ v+ S2 z: `$ h lelse if (m_bMaxPushed == TRUE) 2 G2 B% ?6 B+ I9 L! Q/ F7 {# v
{
) e7 X- ^% i; }3 B# U9 V6 v4 l8 ?PostMessage(WM_SYSCOMMAND,SC_MAXIMIZE,r.left<<16|r.top); ! \# j0 Z- Q* d2 G( v' e4 A
} + F" C4 N: ]( z) b; q. e5 t% p
else if (m_bClosePushed == TRUE)
F, m& b2 @$ n* [( c% l- ?7 |, X8 {{ 6 s: v+ T" J2 r2 O" P, x
PostMessage(WM_SYSCOMMAND,SC_CLOSE,r.left<<16|r.top);
9 W5 d \& N# S4 g* ^% H}
# a$ `" X( y4 }7 E* G4 [m_bMinPushed = FALSE; : j! @+ T7 k' c f ^4 ^
m_bMaxPushed = FALSE; # r0 f9 } c B1 r% k# k, U
m_bClosePushed = FALSE; ' U) o( C+ L. z" _1 b
m_bSysPushed = FALSE;
! {, U: K1 ]3 W! I" y; Q}
- g0 `" g; W4 S/ f$ g ] Y8、剩下的就是响应MOUSEMOVE
7 d8 A8 Z! o6 a y, Z, k为何响应MOUSEMOVE?因为我们注意到,普通windows按钮的性格是按下的时候BUTTON PUSHED,保持鼠标左键按下,移开鼠标的时候BUTTON UP,然后再到这个BUTTON上抬起鼠标左键才触发,为了能做的差不多像,我们有:
$ G1 I! \7 D+ @4 s5 w5 d7 ~void CSIPanel::OnMouseMove(UINT nFlags, CPoint px) # _0 Z( C% M+ Q j! K! j# u
{ 1 x0 Q; m8 y" _6 ]3 r$ k$ \
// TODO: Add your message handler code here and/or call default
/ r% p: g( g3 O1 ~% r/ I4 yRECT r,r1,rc;
3 s9 d2 f: l6 ]BOOL bRet;
2 `5 P) _' f2 c/ V C. v1 X2 R. pint iSizeX,iSizeY; & u, Z3 H+ P0 {3 c* t
POINT point; - \" [' F& q* O2 i( m; o$ _
& m0 m) K/ ^+ Z
CWnd::OnMouseMove(nFlags, px); 3 C' R, W! y6 X. J% L; ]
if (m_bTraceFlag == FALSE)
% t! i& F d2 l7 xreturn;
! B' h4 _! | _/ j! m0 s ]+ ZGetWindowRect(&r);
" Q i0 W+ D! b* MGetClientRect(&rc);
3 U9 ?1 Y2 R+ d( t. R, ?ClientToScreen(&rc);
( c, S9 ]+ c+ V2 F6 I* ~6 G! N7 Vpoint.x = rc.left + px.x;
~; o4 F: U) L7 e" Fpoint.y = rc.top + px.y;
; Y3 l! l/ w: a. ]/* ----------------------------------------------------------
. e& t$ Z2 L* i9 N1 z% W* 判定是否在按钮上按下的. 2 a# z r$ r, w# I: h0 z. R! f
* ---------------------------------------------------------- */
+ }: W2 z$ ^; R: K# \: M' lif (m_bIconSys) # E: K8 X( d& k$ s# @& f
{
9 y3 O: Y9 O; Mr1.left = r.left + 5;
- `7 |* ~1 d4 X+ m, i! Q% z wr1.top = r.top + 5; , l: p* q# a3 x( k$ [" k
r1.right = m_psi->m_rSYS.right - m_psi->m_rSYS.left + r1.left; 8 N) j) C" r" D; k
r1.bottom = m_psi->m_rSYS.bottom- m_psi->m_rSYS.top + r1.top;
9 x, t6 {; w- L1 |7 o' O: NbRet = PtInRect(&r1,point);
& z N* H2 O. y. Uif (bRet == TRUE)
1 b( ?8 w! A% Z% y: p i# U2 u{
( k) c+ A: S+ I' D, Um_bSysPushed = TRUE; 7 ^* \* W' ]4 P3 _; g$ U+ ?) s" x
goto L_FOUND; ! P, u1 N( Y- X# Q
} c& e% L o* L" V6 E
}
: H. J' u X# e8 S& X, u3 Q6 Kif (m_bIconMin) : q: e( Q E( g+ l8 H+ d1 Z% Z
{
$ V: C; F. K! M' a4 S0 L8 j3 liSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left; - w7 O, { S" p% Y
iSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
; P+ K" }* N5 C& d; O$ R6 O2 O7 Xr1.left = r.right - 6 - 3 * iSizeX - 3 * 2; - V; y8 J+ V% v
r1.top = r.top+5;
- `) B1 w. N. y' R, b; [r1.right = r1.left + iSizeX; - A) q% x; d4 l% v
r1.bottom = r1.top + iSizeY; ) l0 K3 X1 P4 f, W5 q k
bRet = PtInRect(&r1,point);
( e9 A/ C& w5 c! k# j3 Tif (bRet == TRUE) * @4 Z0 H( @; F& O. S E5 G
{ 6 `+ @1 z/ C' ]" U
m_bMinPushed= TRUE;
# m' o6 q: `. o H$ Qgoto L_FOUND;
8 { K7 X Z: W0 e3 f/ B* Q; ]} & Q+ q; W- p- W* Y0 C D5 ]4 z
} - T: T; _% N8 A% C1 [& g6 @0 F
if (m_bIconMax) * h9 T9 O1 P5 N; N a3 `/ A
{
! P6 E% P8 s1 t( d0 FiSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left; . K! ?. x& n8 ?% I. g
iSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
' L+ M6 o! Q/ C9 jr1.left = r.right - 6 - 2 * iSizeX - 2 * 2;
8 R" I5 V, O- G& j+ `r1.top = r.top+5; $ F' z5 B* |$ t7 A
r1.right = r1.left + iSizeX; 0 I. N1 {9 S& c/ x( S9 s
r1.bottom = r1.top + iSizeY;
3 d& n8 ~5 U& ^2 q) s$ pbRet = PtInRect(&r1,point);
: J# f# S( f& [; Cif (bRet == TRUE) 4 H- S# z# z" ?; J
{
/ X4 y5 S8 ?+ Q% W4 `. Om_bMaxPushed= TRUE;
1 J' S2 k. u( h' n# g* Qgoto L_FOUND; + O/ R! ~( F* k6 W; k9 z
} $ p. T9 g( v: Z
}
: M* N$ l7 R7 V! \) x6 N( z1 A1 I1 V: f
if (m_bIconClose)
$ p4 @- o/ R& O: s0 g{
s/ o& X4 h7 S6 p5 Z: a7 TiSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
# X& E+ E) e" j5 c# ]& diSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top; ) w& Q/ l( t8 t) A/ d. @% w: T
r1.left = r.right - 6 - iSizeX - 2;
7 }, @% z& _3 J2 B nr1.top = r.top+5;
$ a' @ h* X# {/ h( L0 A- R# e/ O" nr1.right = r1.left + iSizeX; / v: {$ q+ C- E* z D+ v/ I3 l( ?( f5 m
r1.bottom = r1.top + iSizeY;
/ w. E+ I+ a( d* X& Q ubRet = PtInRect(&r1,point); ( Z+ W9 u: }0 A* f
if (bRet == TRUE) v6 q) P* J2 T. v
{ `* c* Z; {9 `0 E9 C0 R3 u8 x
m_bClosePushed= TRUE; ; m9 d3 u0 a0 ]$ a6 K
goto L_FOUND; : I* h* C1 h1 [1 c
}
' t& S K N: J0 o8 _; F. P& k} & _# n# i6 q2 {# O7 p
m_bMinPushed = FALSE; ( }# i( ~3 f* A) o) B6 n
m_bMaxPushed = FALSE; / i6 f( f0 }# j) w! P
m_bClosePushed = FALSE;
& G4 I3 q2 S) c' A7 sm_bSysPushed = FALSE;
a3 O. D! t/ Y" h" I- `L_FOUND: ( m% {* k3 v' M. P8 ?
RepaintIcons();
$ {4 H& p, u* o% P4 y& G8 Z+ C# F% Kreturn; # Q: w w( q4 `
}
' J3 V; h& h/ F" r3 w: l4 Y
# l0 N3 k# I; b8 S恩。到这里,自绘边框的窗口就ok了。 |
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