找回密码
 注册
搜索
查看: 4659|回复: 0

[收藏]D3D中简单的截图方法

[复制链接]
发表于 2005-3-29 22:06:16 | 显示全部楼层 |阅读模式
  在渲染完所有东东后(Present之前)5 P$ |; _; R" Q
; O: H; S. e6 N% C: e! w' e
获得BackBuffer表面8 l7 R2 a* z) T5 M. X
9 J. b1 J; J+ w2 A
然后用D3DX的函数保存7 J5 {+ z4 h2 k6 }3 i5 T8 u% x
8 }3 @  [, O# f9 t; U
void ScreenShot (char *filename)5 I- z( [' q- ?
{
3 ]5 X( _2 X0 a0 k2 H/ T4 f) i  IDirect3DSurface9 *tmp = NULL;
3 }) ?, L% k! c2 v9 [7 x1 Q  IDirect3DSurface9 *back = NULL;  A- _/ n' \+ V
& C2 r2 b& N% z! s9 A
  //生成固定颜色模式的离屏表面(Width和 Height为屏幕或窗口的宽高)' W. {4 @! h9 ^: B3 k. I$ V
  D3D9Device->CreateOffscreenPlainSurface(Width, Height, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &tmp, NULL);
1 L  |! N% O3 Q/ w
! v( s( p5 F% g4 T/ W* R6 Y, X$ e6 s  // 获得BackBuffer的D3D Surface
9 W8 a3 B, V+ L* I! y  D3D9Device->GetBackBuffer(0, 0, D3DBACKBUFFER_TYPE_MONO, &back);! }6 G2 h* }7 c  I# K& i; k
0 |  o2 }. h! A0 c9 k% j; w
  // Copy一下,,需要时转换颜色格式! `" O. U9 R% k" C, T- ^
  D3DXLoadSurfaceFromSurface(tmp, NULL, NULL, back, NULL, NULL, D3DX_FILTER_NONE, 0);
1 I9 s9 A0 I& O3 Z' e+ j0 m3 g, H6 T
  // 保存成BMP格式) N5 i& ], E2 W* N  m
  D3DXSaveSurfaceToFile(filename, D3DXIFF_BMP, tmp, NULL, NULL);0 N& w9 X) a2 g, b3 [) k3 |
4 F8 [' a8 ~, {$ B
  // 释放Surface,防止内存泄漏8 m% B5 e9 C2 ^! z5 m  s
  SAFE_RELEASE(tmp);
2 O' I0 g* g, i$ R2 N8 ?) x" ]  SAFE_RELEASE(back);  B8 x. k1 @" q& I, @
}
4 N4 J/ B# V+ ~- s
) G+ h: `$ ]( o' p, W9 [文件格式可以为:
0 k$ M- B( s4 i% F4 z# f9 ^. _D3DXIFF_BMP
9 ?( A- Q" [4 _2 ]4 m    Microsoft Windows bitmap (BMP) file format.
8 J& O- o; O# |/ y( e) T+ [! p1 o, a
D3DXIFF_JPG
4 E4 l9 b4 W9 P. \6 @  ~+ @, F8 ~5 a3 W    Joint Photographics Experts Group (JPEG) compressed file format.& f5 n1 K5 s" i. M! Y  ~
! `) i- @0 X* ?( u( {6 |
D3DXIFF_PNG( w  X+ [% f+ n% d! G6 Y
   Portable Network Graphics (PNG) file format.
( `, c- o" o  D7 d; N: F! T: n) E7 \" D( y) n
D3DXIFF_DDS; _7 A6 L& ^  I: E
   Microsoft DirectDraw surface (DDS) file format.
  v4 O% _. B4 ]
" U! p5 }1 a* U7 AD3DXIFF_DIB0 q) _7 [1 |5 G8 e5 F  P7 k- L
   Windows device-independent bitmap (DIB) file format.
3 e- W% ]" J2 B4 r, H
/ E; F/ L+ {  s, }# KD3DXIFF_HDR
8 J( |4 `$ H0 I; P2 O$ v6 p4 O    High dynamic range file format.% e( Z0 f/ Q/ Y# P

5 v7 Y2 A9 B% K  v$ {4 N* V' v! TD3DXIFF_PFM
! F* n$ f1 Y4 s7 i% Q: r    Portable float map file format.
您需要登录后才可以回帖 登录 | 注册

本版积分规则

Archiver|手机版|小黑屋|宁德市腾云网络科技有限公司 ( 闽ICP备2022007940号-5|闽公网安备 35092202000206号 )

GMT+8, 2026-6-18 08:41 , Processed in 0.018233 second(s), 15 queries .

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回复 返回顶部 返回列表