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PSD格式文件的读取3 n& i; j9 Q" T- V; `5 d
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PhotoShop,我想没有人会不知道吧。如今最新的版本是6.0,其图象文件*.PSD和5.5相比变化并不太大。以下我就介绍*.PSD文件的读取方法,并提供完整读取函数。其中:m_Rect为目标区域,m_lpDDS7为目标DirectDraw表面,m_pbAlphaMask为目标Aplha通告指针。Read16函数为从指定文件当前位置读取一个WORD,Read32函数为从指定文件当前位置读取一个DWORD。MAX_PSD_CHANNELS为24。以下就是*.PSD文件的读取方法,有兴趣的朋友可以继续深入研究,到时可别忘了发我一份。
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HRESULT LoadPSD( LPSTR strFilename ) // 读取PSD文件$ r# i$ B1 v/ k, }. _0 T/ U
{
) V- X8 I/ G6 e6 W3 C1 v DWORD dwWidth, dwHeight; // 宽高" f1 T: T+ s6 \$ p3 w
long lSurfWidth = m_Rect.right - m_Rect.left;$ y2 U7 \. _8 u7 E K. g& Z
long lSurfHeight = m_Rect.bottom - m_Rect.top;7 e' m2 v: `2 l; F2 j
WORD CompressionType; // 压缩类型1 J& O9 L4 [) h+ A0 k1 D* v3 }
HDC hDC;" C; S/ I* {! _
FILE *fpPSD;
5 g0 @' ~$ ^) W; V( Q4 I WORD ChannelCount; // 通道数7 j' u: g- z X w5 b
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// 打开PSD文件
- o3 V5 a8 ]4 }, Y( I# o/ l j if ( ( fpPSD = fopen ( strFilename, "rb" ) ) == NULL ) {
, {$ }, B+ t5 z* }: D- d8 P return E_FAIL;4 q& w+ I$ C; |' E* Q" }6 @
}
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// 头四个字节为"8BPS"
' Z# A. }0 G# T0 O# ] char signature[5];
3 e! j; P9 t/ _$ d' o( L signature[0] = fgetc( fpPSD );
4 o0 e6 A( v" X signature[1] = fgetc( fpPSD );
% z9 C( _5 L, M) ~ signature[2] = fgetc( fpPSD );
- \+ j! d2 ]8 \! W" N( O, O signature[3] = fgetc( fpPSD );8 d7 w) }; t* a1 }' j% O
signature[4] = '\0';. r" t% U6 o8 E+ C; S
if ( strcmp( signature,"8BPS" ) != 0 ) {% O. J! t$ x9 D: a
return E_FAIL;4 X- \7 k. p, |3 s& Y
}
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) H' c5 N; u3 I // 版本必须为14 P6 |4 o. {3 B) [
if ( Read16( fpPSD ) != 1 ) {5 n( O: V) U& A; `$ H4 y
return E_FAIL;7 H6 _' C. I) Y8 Y% x
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// 跳过一些数据 (总是0)* F1 X2 U' c/ F( @8 d
Read32( fpPSD );
$ ^$ l! l5 Y6 X+ ?- Q Read16( fpPSD );! y+ W1 G: d% K1 @# G
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// 读取通道数! M' Q q% ^- e9 z, r9 t
ChannelCount = Read16( fpPSD );1 k2 r' ~! O: G9 b5 }- w! z
g B% h4 n9 t, A9 Q+ o // 确定至少有一个通道
: [. m7 r8 \+ y, f if ( ( ChannelCount < 0 ) || ( ChannelCount > MAX_PSD_CHANNELS ) ) {
: f- `! ^9 T: p# ~8 p return E_FAIL;
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s/ Y9 d) x7 b9 {, | // 读入宽和高
- ~5 W3 P1 e' U dwHeight = Read32( fpPSD );# U+ n% t# r8 U: q
dwWidth = Read32( fpPSD ); r! h6 X" }+ D( ~4 Z. n n
if ( dwWidth != ( DWORD )lSurfWidth || dwHeight != ( DWORD )lSurfHeight ) {
( h( J0 m1 z9 r! }9 f5 n return E_FAIL;* x z8 b$ H4 G* K- w' |; l/ E
}
+ f3 v% w4 ^2 i) d& e
" y; X# i1 I# B( f* S // 只读入8位通道
/ Z K( f9 [8 @( u if ( Read16( fpPSD ) != 8 ) {
: T8 u& r( m0 z5 X9 G$ g" {5 R return E_FAIL;
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// 确定模式为RGB.6 X9 P3 c, m' H$ r' f( [" m4 f0 Y1 O
// 可能值:
3 m& }3 @! M3 Q // 0: 位图% q/ {7 W J0 T1 n
// 1: 灰阶0 C3 p9 Z+ n' W/ N: }8 d% B
// 2: 索引# }; X4 O: Z1 Z4 S0 A1 A# @
// 3: RGB
2 _, F/ w, b. J' X5 C% ^ // 4: CMYK, X$ U/ f; f- S4 ` }# ^' F
// 7: Multichannel+ d9 b) r" l6 f- @/ A& i- ^7 p
// 8: Duotone
d. K8 h2 g0 Y" n // 9: Lab; Z- d( {# {; W2 g3 j' l2 @
if ( Read16( fpPSD ) != 3 ) {& _- @+ |7 N5 w- p
return E_FAIL;1 u. I8 u6 c3 Y5 e( G, R" j0 T
}
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. f3 D2 H+ Q, o) b# m+ h4 o. L // 跳过数据(如调色板)
: `+ f; |; U) @: X int ModeDataCount = Read32( fpPSD );
6 N' ?* Z: B$ ~* }. q# K3 d/ @$ \9 [ if ( ModeDataCount )4 i0 v- g% v* E' m/ m
fseek( fpPSD, ModeDataCount, SEEK_CUR ); ~" e, c) A7 g! S8 P0 f$ U
- k; Y* A" }3 ?$ J! m( M // 跳过数据(如:pen tool paths, etc)
* H% e. p! ]2 @4 t; F- i6 l" i! a int ResourceDataCount = Read32( fpPSD );
1 V6 G# s) B8 E% W& P if ( ResourceDataCount )
5 `1 s2 J2 ?; ?# h3 ^, f# l0 p9 G fseek( fpPSD, ResourceDataCount, SEEK_CUR );
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// 条过保留数据
7 P' F& x4 w/ i$ I! h7 C' e int ReservedDataCount = Read32( fpPSD );, c9 U. ]5 C# [0 ` n
if ( ReservedDataCount )* u# ? {) t/ ]0 {6 u# B8 I
fseek( fpPSD, ReservedDataCount, SEEK_CUR );
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// 0: 非压缩1 t0 g" `0 L5 \9 O s7 W
// 1: RLE压缩
# O) o& W3 o2 Q- [. Z6 ^8 `" } CompressionType = Read16( fpPSD );. K, e( q- o8 [* ^
if ( CompressionType > 1 ) {) w# s1 u) G" Q" `2 d7 y# @ `1 ^
return E_FAIL;
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& Z2 `4 d- {1 f$ z BYTE* PSDPixels = new BYTE[ ( lSurfWidth * lSurfHeight ) * 4 ];
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// 解包数据: I4 \( {( B# f9 ]2 q- M
UnPackPSD( fpPSD, lSurfWidth, lSurfHeight, PSDPixels, ChannelCount, CompressionType );
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fclose( fpPSD );
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( |$ g* D" x" C // 复制信息
5 M# W" m' h, H# ]0 U BITMAPINFO BitmapInfo;% {5 X$ K% Z/ M" x" N9 C7 z5 m2 [
ZeroMemory( &BitmapInfo, sizeof( BitmapInfo ) );; Z7 _) [, c% M! A% k! N
BitmapInfo.bmiHeader.biSize = sizeof( BitmapInfo.bmiHeader );% G) S+ ]0 v9 R$ H- P) Z" t" ]
BitmapInfo.bmiHeader.biWidth = lSurfWidth;
. Q! T+ h9 ~" K5 z BitmapInfo.bmiHeader.biHeight = -lSurfHeight;
) @8 H/ ]3 G, g/ v. Z8 Z* O! t; X BitmapInfo.bmiHeader.biPlanes = 1;
/ f% y6 N: \, S/ `' u# k BitmapInfo.bmiHeader.biBitCount = 32;
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3 Q: L* K6 }8 z; A( F9 i m_lpDDS7->GetDC( &hDC );7 g% `- ?7 U9 F8 I0 M! N
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int rc = StretchDIBits( hDC,* m3 [1 ^" b! y# ~: x- K- m/ E& e
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; x4 ]/ \. N; c9 T4 b6 a; c( r lSurfWidth,1 x# z+ {/ K( J- z; G" U# V
lSurfHeight,# P% Y3 n* F! m6 d
0,
$ a4 Q3 U! D- b3 w 0,
# j; G! Q( b9 `( i7 s: p lSurfWidth,
% d4 c+ v. @/ l" j3 X lSurfHeight,
6 j# K( P/ A. ^& i3 m x& r. a PSDPixels,; N8 Q6 z: t: g; k
&BitmapInfo,# B- M% ?; U" C4 l) g
DIB_RGB_COLORS,
2 ~- d+ ~# J, P) P& h2 } SRCCOPY );
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m_lpDDS7->ReleaseDC( hDC );
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, m2 N' Y5 ?- g if ( rc == GDI_ERROR ) { O3 N. t( z1 O2 `' ]0 C( J( i
H_ARRAY_DELETE( PSDPixels );
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. D7 o6 Q3 y6 o! F #ifdef _DEBUG; X" J4 g3 k0 H% b9 @" j! d
g_pHERR->OutDebugMsg( 3, H2DSERR_INVALID_PSD );
5 j* I# v* F# S# R #endif
' g+ x- Y2 v" l c" G5 J return E_FAIL;+ ~3 ^4 a/ U4 m7 V6 O g. @6 c9 W
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// 是否读取Alpha混合通道
/ x0 i, S7 I& M3 z5 ]8 V$ X/ W if( ChannelCount > 3 ) {
8 k( a N& O" W ]( T- \9 n m_pbAlphaMask = new BYTE[ lSurfWidth * lSurfHeight ];8 D. w$ C9 w+ R7 j, z4 H$ \4 s+ X4 a5 \
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for ( int x = 0; x < lSurfWidth; x++ )
8 S, \5 s3 t$ ~% n+ e+ e$ j, G for ( int y = 0; y < lSurfHeight; y++ ) {6 b$ Q8 U( C7 h$ X/ U$ S4 Z
m_pbAlphaMask[ ( y * lSurfWidth ) + x ] =
, E( l2 B) |7 b2 E* R" `% a: Q$ w PSDPixels[ ( ( ( y * lSurfHeight ) + x ) * 4 ) + 3 ];
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else {* o" {" d g7 d& r: q
m_pbAlphaMask = NULL;( q$ Z# L! T9 M, b
}
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) t/ ]" I1 @ S2 ^& U/ \ H_ARRAY_DELETE( PSDPixels );* M! y+ w7 y! r' h) H: ~
% F' T; e, w; u* [4 Z+ P return DD_OK;6 F# U w5 y" |' k+ W! F( b
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// PSD文件解包
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+ U$ ^ ^& U; f# G void CHades2DSurface::UnPackPSD( FILE *fp, // fp为PSD文件指针,: e: J( u! r5 a. P+ f* ~" r* R2 U
DWORD dwWidth, // dwWidth、dwHeight为宽高,7 V6 w# U; ^2 f* T
DWORD dwHeight," Q( F! D1 I L- v
BYTE* pixels, // pixels为解包目标指针,2 v0 C* Q ]2 s( {" b/ w
WORD ChannelCnt, // ChannelCnt为通道数,
6 g- O8 l* @7 u' Q9 y: K5 y# V WORD Compression ) // Compression位压缩类型。
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int Default[4] = { 0, 0, 0, 255 };, R, V! n7 i% ~: ?
int chn[4] = { 2, 1, 0, 3};
% i6 q+ X5 S, i int PixelCount = dwWidth * dwHeight;. g M% b6 l% O1 r
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if ( Compression ) {$ ^" A7 x d& f
fseek( fp, dwHeight * ChannelCnt * 2, SEEK_CUR );
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for ( int c = 0; c < 4; c++ ) {' ]/ A) V$ i: {3 H) A/ P9 a
int pn = 0;4 R' P4 x4 s( U8 o0 @
int channel = chn[c];
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if ( channel >= ChannelCnt ) {5 u6 u; Y. g3 i+ l
for ( pn=0; pn < PixelCount ;pn++ ) {
5 k8 Y! t% b9 m$ p6 m- x$ e pixels[ ( pn * 4 ) + channel ] = Default[ channel ];8 V8 ~: q: F" S9 q$ l3 Y
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}
* U. i6 [/ X' r) \- d else // 非压缩0 Y z5 ~. r( q% E$ i$ ]
{
3 s. Y# T) ^2 e; i" O int count = 0;
4 t! O* P7 F( e$ B1 @ while( count < PixelCount ) {: L1 k2 y/ T! L8 X' d( F
int len = fgetc( fp );
, j% J( \% r4 |, g( T if( len == 128 ) { }1 e' {6 ~# N+ R+ e' W: M
else if ( len < 128 ) // 非RLE
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len++;
! w2 e* ?6 x" l6 I" { count += len; x- C. l. | a7 X+ A' [
while(len) {4 Y) a* Y! P& b; d, ]- H
pixels[ ( pn * 4 ) + channel ] = fgetc( fp );5 c3 j* z4 o+ |+ c1 O* j; N
pn++;( u. N8 e, }$ U4 q0 f
len--;, ?6 x8 o* d ` |( i
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else if ( len > 128 ) // RLE打包" r- I$ i0 p$ v% O& m
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len ^= 0x0FF;7 {/ X4 R7 `* U
len += 2;4 d4 u) y1 |1 A# O3 w& E9 {* U
unsigned char val = fgetc( fp );
' w5 r- R% F* x% h+ d5 d count += len;
3 \* A7 P4 j/ o7 _' S! z while( len ) {
* D" Q1 z* u/ A/ z pixels[ ( pn * 4 ) + channel ] = val;( U% e, J i7 {" k" H1 u: m8 T
pn++;
) `& Z% n' M7 I len--;8 o5 `* _; ^% d5 x& x
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}
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else& F, K+ ]6 j5 C/ O9 X. @8 E
{
+ G7 _$ i4 A: Z% R W" F for ( int c=0; c < 4; c++ ) {
, ^3 J' W8 ?( P2 ^5 b int channel = chn[c];
+ s; a0 d- o1 k+ N' ]7 P! u if ( channel > ChannelCnt ) {
# ~& o" ~( \: H A for( int pn = 0; pn < PixelCount; pn++ ) {! A0 E+ b* x \' O" R
pixels[ ( pn * 4 ) + channel ] = Default[ channel ];
* [( I2 a# O9 J }
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for( int n = 0; n < PixelCount; n++ ) {
+ u. x& f, t6 c pixels[ ( n * 4 ) + channel ] = fgetc( fp );
+ \+ o; v+ l/ L/ Q: T! T) _% |/ s }
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