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PSD格式文件的读取
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PhotoShop,我想没有人会不知道吧。如今最新的版本是6.0,其图象文件*.PSD和5.5相比变化并不太大。以下我就介绍*.PSD文件的读取方法,并提供完整读取函数。其中:m_Rect为目标区域,m_lpDDS7为目标DirectDraw表面,m_pbAlphaMask为目标Aplha通告指针。Read16函数为从指定文件当前位置读取一个WORD,Read32函数为从指定文件当前位置读取一个DWORD。MAX_PSD_CHANNELS为24。以下就是*.PSD文件的读取方法,有兴趣的朋友可以继续深入研究,到时可别忘了发我一份。
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HRESULT LoadPSD( LPSTR strFilename ) // 读取PSD文件
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DWORD dwWidth, dwHeight; // 宽高& k1 b* c3 c& i3 T' D# h
long lSurfWidth = m_Rect.right - m_Rect.left;
: n! O# h% f: X4 @. Q& L( J) X' c long lSurfHeight = m_Rect.bottom - m_Rect.top;
' f# A0 U9 n' e) z. |7 M WORD CompressionType; // 压缩类型1 H Z* t% f/ I% D
HDC hDC;9 _% I0 X, }% g7 \/ P
FILE *fpPSD;
0 \8 i2 }* D* t# C, y6 [/ ~ WORD ChannelCount; // 通道数4 w+ n$ J, J* }+ b
+ g1 C! m+ G' ^& Z" c! A! a. B // 打开PSD文件% D# x( b1 U9 \4 K& P5 L$ v
if ( ( fpPSD = fopen ( strFilename, "rb" ) ) == NULL ) {
& i6 u# a3 x1 ? return E_FAIL;7 C" Q( X. y& c1 L
}
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2 ?5 E% p* H8 n+ O! [ // 头四个字节为"8BPS"2 f0 k$ a9 U+ W& ~: A1 x
char signature[5];
8 s: c5 D {; J% E9 D signature[0] = fgetc( fpPSD );
2 o+ Z5 w8 m2 `) ]6 _ signature[1] = fgetc( fpPSD );6 J. j2 f+ a+ J3 r, S% m3 v
signature[2] = fgetc( fpPSD );$ B' [( o0 L; n3 o6 K/ E
signature[3] = fgetc( fpPSD );
9 e6 k5 P4 S- s signature[4] = '\0';+ E0 m' A Q/ {* t4 L: w
if ( strcmp( signature,"8BPS" ) != 0 ) {, }: ^, V0 t/ l$ [/ Y/ O
return E_FAIL;+ O& f P' a( ~6 d. a) f
}
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+ a7 x0 u# s) }" h- Z& G // 版本必须为1) J" `' f+ `9 m6 G; [
if ( Read16( fpPSD ) != 1 ) {
+ v& a( r. g0 V7 C return E_FAIL;3 u; T) z* @) O) b' `
}
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2 r* d: c8 T$ T# [' @) \, A // 跳过一些数据 (总是0)
2 G/ r. B; M8 j" h! s Read32( fpPSD );
( O: u' Q7 i# [& _1 P Read16( fpPSD );
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// 读取通道数
% m Z5 h' s6 e3 j/ D& c ChannelCount = Read16( fpPSD );9 H4 n8 ~1 g& E5 v( U
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// 确定至少有一个通道
# {% H+ ?" |* N8 l, B5 x if ( ( ChannelCount < 0 ) || ( ChannelCount > MAX_PSD_CHANNELS ) ) {
7 h) _4 ^9 Z2 V- O& Q return E_FAIL;# e: T8 m! G$ `, T4 |
}
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// 读入宽和高
8 C: I; u/ }" d% b F* q: S dwHeight = Read32( fpPSD );
4 v( }% ]9 Y# ~2 ^ dwWidth = Read32( fpPSD );- N2 w3 x1 }0 |4 j' N! U* k
if ( dwWidth != ( DWORD )lSurfWidth || dwHeight != ( DWORD )lSurfHeight ) {
7 a/ u6 @& v( h return E_FAIL;3 j. y: o3 q3 N
}
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// 只读入8位通道$ ^0 w0 I* O% i& m& J6 {- Z( }, i
if ( Read16( fpPSD ) != 8 ) {
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}
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// 确定模式为RGB.+ n( F) ^+ f7 o
// 可能值:& E% ?% G6 C5 k8 E1 s% `$ d
// 0: 位图7 R! q# z/ w, F' G* W4 a
// 1: 灰阶
! h/ d- M2 e; f' R( s // 2: 索引
4 f& O( A' u+ N( ^ // 3: RGB/ d0 P5 T) C; G4 |( f
// 4: CMYK+ c! v$ ^" j2 A0 I& T: b. l
// 7: Multichannel
% Q. O8 G4 E2 o/ U- i% g // 8: Duotone7 ?6 d. s0 c+ ]% ~6 s
// 9: Lab$ q% A& M* A( F& F* A
if ( Read16( fpPSD ) != 3 ) {
# s4 `5 K2 l2 N: E return E_FAIL;
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// 跳过数据(如调色板)
! l* f+ n; }1 n6 T4 W8 ~; ] int ModeDataCount = Read32( fpPSD );# W1 a1 B+ N+ ]. L
if ( ModeDataCount )/ \, Q; g. b* f& S1 g
fseek( fpPSD, ModeDataCount, SEEK_CUR );
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' d8 w- J+ u, ^6 i // 跳过数据(如:pen tool paths, etc)
2 e8 y+ Y; ~% _" h) }# f int ResourceDataCount = Read32( fpPSD );' \, a# h, c/ X* }+ L2 R0 }: E
if ( ResourceDataCount )
. b. S& \( W! D fseek( fpPSD, ResourceDataCount, SEEK_CUR );
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// 条过保留数据3 U4 P" B* v% }+ u M, u; ?: S
int ReservedDataCount = Read32( fpPSD );
# U" N7 H2 H ]0 M if ( ReservedDataCount )
. H. z4 q. ]( [' _/ o N, h, d fseek( fpPSD, ReservedDataCount, SEEK_CUR );
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// 0: 非压缩+ |/ Q$ L( |! M' |' f# c
// 1: RLE压缩2 ~4 @2 b6 ?: h' w" }- r: i
CompressionType = Read16( fpPSD );
8 x) Y) U7 ~+ `5 E( j if ( CompressionType > 1 ) {
: h( o: G8 X7 K, N9 v/ a return E_FAIL;$ v% o- t& `. g6 [$ ]
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0 _4 [; d3 p) o7 t6 c0 ] BYTE* PSDPixels = new BYTE[ ( lSurfWidth * lSurfHeight ) * 4 ];
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// 解包数据' ] O: f0 v4 ^5 p) c& F
UnPackPSD( fpPSD, lSurfWidth, lSurfHeight, PSDPixels, ChannelCount, CompressionType );
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" P: `* T6 [/ @8 p+ ~ fclose( fpPSD );
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2 d0 B1 Y' T/ U) P. R // 复制信息. R, r( F8 i: z: ` v D ]
BITMAPINFO BitmapInfo;5 q/ @2 K; f& i+ H- z" V0 q' T
ZeroMemory( &BitmapInfo, sizeof( BitmapInfo ) );7 ^& K- f+ l- S- Y' S
BitmapInfo.bmiHeader.biSize = sizeof( BitmapInfo.bmiHeader );
9 E- J6 ^- [8 _7 L \: O7 B BitmapInfo.bmiHeader.biWidth = lSurfWidth;
4 n& m5 j2 S- W; E BitmapInfo.bmiHeader.biHeight = -lSurfHeight;; {( p# g9 y- x- A$ f% p
BitmapInfo.bmiHeader.biPlanes = 1;
/ [; w9 G3 r( e" \. A BitmapInfo.bmiHeader.biBitCount = 32;" u9 N& @4 V, V* N! q
" E. s+ U6 E7 L, h m_lpDDS7->GetDC( &hDC );; O$ F6 ?7 t6 R6 k8 H5 q
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int rc = StretchDIBits( hDC,' |7 n& E( k' K, K: F! W
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0,
J0 @: ]7 h) E3 k0 \ lSurfWidth,6 w; K: w, Z, o5 o" ]
lSurfHeight,
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lSurfWidth,
% D d( @3 d$ z7 T. t O# G lSurfHeight,5 Y( ^. `% Q; m/ n7 I" Q5 A7 t+ r
PSDPixels,
# L8 @: h! P$ j9 t3 E e5 G- r &BitmapInfo,2 M2 c4 [! H1 h6 U; G% G- _
DIB_RGB_COLORS,
% e$ T1 ^. S; f7 K2 F- e5 `$ ~1 }* X2 b SRCCOPY );
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: p) ]! [# q3 l, R) { m_lpDDS7->ReleaseDC( hDC );; Q5 P# J' z8 t {: U" X
) D0 C5 d* ?& M3 ?5 F6 d3 |9 |1 u if ( rc == GDI_ERROR ) {; [9 g- P( g8 Q
H_ARRAY_DELETE( PSDPixels );5 }4 n8 O; W& \' {8 j# z8 Q
+ d3 Z" n9 {; B# t" I2 O R #ifdef _DEBUG
( y9 q3 w5 O- C g_pHERR->OutDebugMsg( 3, H2DSERR_INVALID_PSD );
$ l- k; V; q& m7 u6 n( N #endif
|3 l# d+ x1 _3 b return E_FAIL;: I! ]9 C6 p4 o* I
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// 是否读取Alpha混合通道
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m_pbAlphaMask = new BYTE[ lSurfWidth * lSurfHeight ];
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9 ~1 [2 d( W# x* y for ( int x = 0; x < lSurfWidth; x++ )
4 U z K0 l' C for ( int y = 0; y < lSurfHeight; y++ ) {
6 |$ ]4 A. L# v, o8 T. q" i2 J m_pbAlphaMask[ ( y * lSurfWidth ) + x ] =
g5 @! E/ T9 s- V PSDPixels[ ( ( ( y * lSurfHeight ) + x ) * 4 ) + 3 ];8 u+ D& j1 H# c1 T
}
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m_pbAlphaMask = NULL;# [; R" q6 X8 m
}
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. W( n5 ~, X$ {" f9 c H_ARRAY_DELETE( PSDPixels );6 a, x) r/ K* i$ R
$ U& J: w# E6 C/ D! R8 S6 ^5 W return DD_OK;
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1 F0 T5 m ~3 K // PSD文件解包: F. B$ ]+ ?9 {0 \' G2 e
6 H/ g9 ] N: V/ D! b void CHades2DSurface::UnPackPSD( FILE *fp, // fp为PSD文件指针,( D: I- u% g& Y+ Q) T
DWORD dwWidth, // dwWidth、dwHeight为宽高,
2 g/ S6 a: Q* T DWORD dwHeight,% s ~2 A: F& f2 T; V- ]
BYTE* pixels, // pixels为解包目标指针,
7 A& r* P2 y( }7 e WORD ChannelCnt, // ChannelCnt为通道数,
1 w3 h# q( F9 }3 M5 {; O WORD Compression ) // Compression位压缩类型。
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{
/ ], Q: E+ ^" y5 m* V- H int Default[4] = { 0, 0, 0, 255 };" @# \; E' I( J6 B( G% N$ A
int chn[4] = { 2, 1, 0, 3};8 h0 |7 P! l( X& F5 G9 o
int PixelCount = dwWidth * dwHeight;4 N* p; [2 H3 I/ b
6 s' E4 b" ^( v( l8 }( k9 J! v" A if ( Compression ) {: _/ M9 J0 A6 I8 ]* M$ M q
fseek( fp, dwHeight * ChannelCnt * 2, SEEK_CUR );2 f2 E5 ]- f6 s( K
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for ( int c = 0; c < 4; c++ ) {
# ` p8 ]- \! G2 L6 e int pn = 0;
" R% |; V/ @/ F: ^- i* r; x int channel = chn[c];; b- n0 z! t* b8 r8 N
5 a! l$ ^+ l0 [$ L& ~; ~ if ( channel >= ChannelCnt ) {
1 A! Z, c& _; U) V& E0 S for ( pn=0; pn < PixelCount ;pn++ ) {
$ I: |* p& A7 K& b) R5 l1 N pixels[ ( pn * 4 ) + channel ] = Default[ channel ];
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}
. z7 t1 ~2 E4 [8 i ~1 F1 c* S else // 非压缩
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, G* K( d5 [, J: O8 z int count = 0;1 E$ G. B! h" Z/ H0 l
while( count < PixelCount ) {% q; {( t$ M3 p$ T3 k9 {; S
int len = fgetc( fp );
! t3 V o/ G/ i& S! i if( len == 128 ) { }9 N6 {# U( V% b7 }
else if ( len < 128 ) // 非RLE
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: f! W. G w2 ~8 C; E: I len++;
3 I% i( b9 q1 d' R' g$ |: }5 H count += len;
5 M1 h0 m9 H+ R3 l; x( y8 T) ^& j% X while(len) {6 Z# W0 |& G o; B% ^
pixels[ ( pn * 4 ) + channel ] = fgetc( fp );
+ o$ Y7 Z8 X" U m( | pn++; s V* m4 w& D3 I6 W
len--;& a6 f: n) Y" m
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}
! I7 B& h! }5 u: p4 w else if ( len > 128 ) // RLE打包* l$ A' l; F( e( R& G- a
{
: N6 `* y9 }/ N* N len ^= 0x0FF;
# h9 d5 ^$ w: r- ~2 A+ O5 m1 w len += 2;! s, Y" R, C) g$ c
unsigned char val = fgetc( fp );5 F( ?, g) N* n& H4 A. j9 B
count += len;: L) Q& I$ m, n
while( len ) {
! X7 ~- _% O8 _9 ~0 u1 P1 x. L pixels[ ( pn * 4 ) + channel ] = val;
8 d; Q: [" }2 W% R( t R pn++;8 @ X6 e/ t* D* x
len--;6 b( s+ g; T5 o: D+ E) L8 S1 S
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}
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}
$ Y. V: w! J8 ]% b% M* } else
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/ Q1 W5 M6 E. b, q i8 m6 L+ L1 X for ( int c=0; c < 4; c++ ) {0 f* e% G, L- `' s9 I
int channel = chn[c];
1 g8 l0 S- s1 L5 e. h if ( channel > ChannelCnt ) {. C0 x, \' i- E6 H
for( int pn = 0; pn < PixelCount; pn++ ) {4 S- X! G6 G/ u A! }8 H
pixels[ ( pn * 4 ) + channel ] = Default[ channel ];6 s2 i/ A3 v9 W
}
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+ `( g+ v+ B# X( P+ E( w2 K+ g else {
; t' @8 S$ i2 h) L for( int n = 0; n < PixelCount; n++ ) {# J4 l/ @3 h2 n4 o3 y
pixels[ ( n * 4 ) + channel ] = fgetc( fp );% N& {# a R3 i8 O# M3 b) O! n" s
}
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