找回密码
 注册
查看: 5099|回复: 0

[收藏]PSD格式文件的读取

[复制链接]
发表于 2004-3-8 23:32:59 | 显示全部楼层 |阅读模式
PSD格式文件的读取
! o, @+ P9 {" ]# Q* F* n8 g( g
$ L# D" \; c5 M5 g; [& U' Z& Q
. |# u+ N0 I5 o% W, q( @5 s; H- I 3 t# r+ `2 r" g$ V% F
  | |   
+ J' r/ R: S! c
9 i) V+ k1 w  ~& C& o' B 9 w" ?9 n, z: |' o4 o  @8 v
  
* ?8 d( k6 v, T' Z6 ], {/ V- Q  PhotoShop,我想没有人会不知道吧。如今最新的版本是6.0,其图象文件*.PSD和5.5相比变化并不太大。以下我就介绍*.PSD文件的读取方法,并提供完整读取函数。其中:m_Rect为目标区域,m_lpDDS7为目标DirectDraw表面,m_pbAlphaMask为目标Aplha通告指针。Read16函数为从指定文件当前位置读取一个WORD,Read32函数为从指定文件当前位置读取一个DWORD。MAX_PSD_CHANNELS为24。以下就是*.PSD文件的读取方法,有兴趣的朋友可以继续深入研究,到时可别忘了发我一份。
$ q# W* w& P% m, I! D& t5 D2 j
' o8 F& U& X/ W- e' n2 g4 q# a  HRESULT LoadPSD( LPSTR strFilename ) // 读取PSD文件& R) d" h4 T5 c+ j6 c5 U7 W  Q! v  j. y
  {
% A; {% O9 H& N: }& a% p% e    DWORD dwWidth, dwHeight; // 宽高
4 ?9 K1 w2 [1 i# b) U3 {9 D    long lSurfWidth = m_Rect.right - m_Rect.left;
# V$ i9 ]  _+ Q' r3 |+ S, L" a& C    long lSurfHeight = m_Rect.bottom - m_Rect.top;. O$ [0 T! s9 r( t1 h6 I% }
    WORD CompressionType; // 压缩类型8 W' ]( _+ K  h3 ^
    HDC hDC;
/ C! X2 E1 \( G9 Q% B' I3 _3 n1 x    FILE *fpPSD;9 [- O/ l& u! S5 x
    WORD ChannelCount; // 通道数  x. w$ e3 x! f' U9 H9 f* W

) F1 J0 e6 n/ Y% P7 e. n2 s    // 打开PSD文件
6 @& o/ K: h* P9 |* v! X$ _) p    if ( ( fpPSD = fopen ( strFilename, "rb" ) ) == NULL ) {
! g2 A# Z" j+ H3 D  s& e1 d3 r      return E_FAIL;
3 J6 W# q' c' Q: l' k) v$ S    }' {8 |- _% e$ a$ }
# x& f7 Z* _: s- P0 v  @8 N# E2 B
    // 头四个字节为"8BPS"
, Q5 o% d+ A9 z/ U. l" u$ @7 e- ^    char signature[5];6 G9 G  a5 }* r# J  S
    signature[0] = fgetc( fpPSD );2 f& R: V9 L2 ?! F& s! e" @. c: k
    signature[1] = fgetc( fpPSD );  ~  H2 h+ m0 e8 ^' K
    signature[2] = fgetc( fpPSD );
7 v& w; S4 p9 n3 D  D    signature[3] = fgetc( fpPSD );: ^! r% C2 {- G  Q. r4 R
    signature[4] = '\0';. X( e$ `( d8 T' c9 K* j- _
    if ( strcmp( signature,"8BPS" ) != 0 ) {) n% d; E( q5 y9 S
      return E_FAIL;2 f9 U. g! G! m$ \5 p
    }
8 s9 Y& ^# a) o$ V, |, W8 \% i: L. f4 E& @  M4 b  [; _
    // 版本必须为1! Y3 w4 E% S/ C8 w" A
    if ( Read16( fpPSD ) != 1 ) {' j% j% u' q3 ?+ A- }- K' i
      return E_FAIL;
- P& h. O6 D+ S8 i: x1 L    }
4 \5 W/ z7 J5 Q: K5 l
1 m3 A9 b$ h5 \4 l+ l& N- p4 u    // 跳过一些数据 (总是0)
' E: V  s, p4 T: H  A    Read32( fpPSD );
) K1 h8 M& U/ s0 z5 Q: O2 ]* r    Read16( fpPSD );, A! J7 w7 d( J2 T- O; e. q2 v

% g7 F5 D+ K3 X/ P. g    // 读取通道数7 u1 k" A1 j9 ]4 P
    ChannelCount = Read16( fpPSD );; |* d$ w& [7 y: r/ y& M. H& \) U

+ L/ R, z: j8 R) r* i# d    // 确定至少有一个通道
9 R% R( ]; S* \4 Z. Z* O% O# r    if ( ( ChannelCount < 0 ) || ( ChannelCount > MAX_PSD_CHANNELS ) ) {+ b/ H" Y0 f( n4 r( {3 m1 ^4 B
      return E_FAIL;2 t: n" ?: G, B/ K
    }
% h3 Z* |3 D* k) n4 }1 g: ]0 u% M' a: t! ]3 K( r& N
    // 读入宽和高  I9 z* L4 T/ o/ Z7 k
    dwHeight = Read32( fpPSD );
1 G2 q, U5 n1 ^% b$ @    dwWidth = Read32( fpPSD );
; J& `# a$ l) j+ p    if ( dwWidth != ( DWORD )lSurfWidth || dwHeight != ( DWORD )lSurfHeight ) {
) B! w$ x4 R+ E      return E_FAIL;1 V8 `4 H* m6 ?3 _' i) E
    }
  N  U8 R3 y$ N! Q* i1 ?5 \3 _  I1 }( _7 |+ u4 t! V
    // 只读入8位通道# j8 @% T3 [& f' e6 X! `
    if ( Read16( fpPSD ) != 8 ) {
0 j2 Y0 `6 d- w% I      return E_FAIL;
3 Y7 r! _4 _# m: u/ J- K2 ~6 H3 u$ W    }
5 k$ P. B$ i) j, t! X% Q7 O. e7 W9 K: y1 U1 P( F
    // 确定模式为RGB.+ {) u3 U. [) w/ T- y
    // 可能值:
' k" W0 M& b+ R8 m' _4 J1 y    // 0: 位图
) u8 ?8 B$ c4 t6 k    // 1: 灰阶4 U" t0 Z. b3 K6 o9 g
    // 2: 索引
: [9 _" K# M$ H; d# X+ g& ]    // 3: RGB
* q: S9 l4 v+ A; U/ Z' B    // 4: CMYK' `: ?, |6 P- R/ @# J
    // 7: Multichannel6 b. L; f4 O! r! O
    // 8: Duotone
- b1 ?7 @  S2 b- q    // 9: Lab# Y1 C8 z; F. B7 r) z* C
    if ( Read16( fpPSD ) != 3 ) {; c+ i: E7 }6 b: \$ v' _
      return E_FAIL;6 ~% t! m7 x6 v0 Y! @
    }* \" r! F% a  N) e: z# K  [
; f: \5 E5 P! d; \' e1 A
    // 跳过数据(如调色板)3 c9 L7 I: Y- C4 k# S0 g9 B7 w/ p
    int ModeDataCount = Read32( fpPSD );
8 S; J3 A% }6 x% R2 V6 t    if ( ModeDataCount )
) Z' T6 t0 m& }3 p: ~      fseek( fpPSD, ModeDataCount, SEEK_CUR );4 P* l9 X. X% U9 y
; T* _/ W. _; h/ V4 `$ n  z* X. u
    // 跳过数据(如:pen tool paths, etc)
  h( S3 A! T/ z* i# C7 O& H    int ResourceDataCount = Read32( fpPSD );
4 B2 W& k3 O% c- E, G' s: h    if ( ResourceDataCount )! I" \9 i& t$ L/ w& M' i+ S% [  p
      fseek( fpPSD, ResourceDataCount, SEEK_CUR );
. q4 k+ n/ C( k
( n) i8 e$ m. b9 D4 n$ p    // 条过保留数据7 Q" ]6 j2 {/ q: s" ~9 j/ S: s
    int ReservedDataCount = Read32( fpPSD );
# o0 x, S2 n) Y5 L( @; Q    if ( ReservedDataCount )% H! P( i3 C8 x( T& z
      fseek( fpPSD, ReservedDataCount, SEEK_CUR );
$ o. z2 k# T( }0 v. D% C
; s* _6 C+ z0 b) o) j& d( W    // 0: 非压缩
3 N1 W; |/ a! d  }. M+ }/ m    // 1: RLE压缩
6 l0 @! k! ?6 z3 f$ l8 a* @    CompressionType = Read16( fpPSD );! p0 b7 ?+ Y: i6 v# e  E  @
    if ( CompressionType > 1 ) {
( e- }* E  t+ P4 U* i      return E_FAIL;5 p9 p1 n/ |. s3 Y: D( d* }
    }
9 e* N+ ?# X' l+ X- h; j9 @* s
8 F" U3 o* _- E) ]) e0 }    BYTE* PSDPixels = new BYTE[ ( lSurfWidth * lSurfHeight ) * 4 ];5 T9 D: N0 @8 P, ?" _4 s7 s& c0 b4 f

( y& a& O7 m2 R& h% H) N8 u    // 解包数据
% a' Z5 W2 [1 V6 H$ t  F) a    UnPackPSD( fpPSD, lSurfWidth, lSurfHeight, PSDPixels, ChannelCount, CompressionType );
4 l8 M2 t2 W: f2 f3 d+ }0 k- q/ N$ p
    fclose( fpPSD );
1 h6 W( B$ a+ p7 ]6 e- ?' P5 y* ~/ q1 e1 t6 z, z- A
    // 复制信息
  `- h& c4 H) z9 I3 B8 J$ z    BITMAPINFO BitmapInfo;; I# s2 L5 q1 Q3 A/ }; d, o
    ZeroMemory( &BitmapInfo, sizeof( BitmapInfo ) );
) `" ~% ]2 W: P) K    BitmapInfo.bmiHeader.biSize = sizeof( BitmapInfo.bmiHeader );
1 H& d) o1 X$ L$ X" `    BitmapInfo.bmiHeader.biWidth = lSurfWidth;
% B- M( H0 E; m2 p- S! H    BitmapInfo.bmiHeader.biHeight = -lSurfHeight;: h, w4 J: a# I! K& {! \% K
    BitmapInfo.bmiHeader.biPlanes = 1;* \) \9 R  g4 N8 \
    BitmapInfo.bmiHeader.biBitCount = 32;" q* [5 U$ i1 \

# s1 ^& }  a; b, b- D$ F    m_lpDDS7->GetDC( &hDC );: @0 s+ C4 {- U) z) R6 ^
# f. i% ?! n9 G- e2 `6 L! G8 v/ B
    int rc = StretchDIBits( hDC," u" ?' ~5 i) q6 f1 H  c
                0,  @3 V- }; v9 `( U8 o) b
                0,
5 ~, O' r: ^% h                lSurfWidth,2 o- Y4 P7 _( |
                lSurfHeight,$ d4 d9 e* b; P$ i. q, k
                0,
: }; q0 U7 e7 y- b3 h3 v" f+ u                0,
# A' Q) e% j- r  g                lSurfWidth,; N; T$ F5 u1 B$ z8 @
                lSurfHeight,( t0 G0 @4 Z/ B  F! Q
                PSDPixels,
- k0 s6 e. e- O8 w& X- W                &BitmapInfo,
* {% e& s. q+ _% b. J1 v1 Q                DIB_RGB_COLORS,
4 f$ f! i" D" i& [' u+ l                SRCCOPY );( Y+ N# {9 a- Z1 B+ N. e

# f/ Y. b3 {% ]( U. M! L" \: p    m_lpDDS7->ReleaseDC( hDC );; K, ~; K  U2 @$ Q
6 p8 c/ k& F, j+ ?* q) v
    if ( rc == GDI_ERROR ) {" _( u! C8 C7 [: c8 R. d
      H_ARRAY_DELETE( PSDPixels );! z1 E. t# ]" u1 h+ l% n

: i5 n" b) P7 G( Q% w  #ifdef _DEBUG
( t; g' F5 E8 ?1 m& \; s    g_pHERR->OutDebugMsg( 3, H2DSERR_INVALID_PSD );
( J, e  w. \2 {  #endif" i1 k; p' B3 w( d
    return E_FAIL;
. ~' @1 }$ Q: l1 Y; ]5 M" ^0 H/ s; a; \# o* I' d' f
    }
, d) B4 H+ v/ |
' u6 q& C+ O& K' W% x& n; Z0 z    // 是否读取Alpha混合通道8 x4 `9 A5 w' u9 o. z2 }, b/ U4 W
    if( ChannelCount > 3 ) {
, W5 S9 b$ \: S4 O+ @      m_pbAlphaMask = new BYTE[ lSurfWidth * lSurfHeight ];+ \8 N( G' }: p: b# Y

4 ^5 q% q5 o% x% g& [; F3 h& Y    for ( int x = 0; x < lSurfWidth; x++ )
, C0 f% u/ Q. F7 o$ l0 o2 N: I      for ( int y = 0; y < lSurfHeight; y++ ) {
. [6 [* ?: k6 C% k        m_pbAlphaMask[ ( y * lSurfWidth ) + x ] =% r1 ?' B, _  A) m$ x- a
                PSDPixels[ ( ( ( y * lSurfHeight ) + x ) * 4 ) + 3 ];
" T# c* L1 C* R7 U- [      }
5 P8 N0 N5 x  `0 r' T  W1 x7 b3 B  J: j    }
, g5 o! @8 U7 ~3 T3 K& S    else {0 t& s8 q$ L# q$ B
      m_pbAlphaMask = NULL;
( l; p. m/ C( Z: [/ m" z# R7 s: R5 Y    }8 h5 @' z5 p7 m! ]. h

0 m# v; U( n- l3 z  J! T    H_ARRAY_DELETE( PSDPixels );
4 C$ D% X) V( `& Z2 K) Z0 I, G! g+ E% P, i$ g) {; Y# d! t
    return DD_OK;
+ ]. [0 M: f( }  }0 t4 g) }  L8 a$ t7 R; B9 R

: I% n! l3 m& k. Y  // PSD文件解包7 l4 W5 p% g. u4 [2 M% h
 
. ?; g' O8 y& f; y! i  void CHades2DSurface::UnPackPSD( FILE *fp,     // fp为PSD文件指针,7 D1 C8 r2 h: m" t) W$ F
                   DWORD dwWidth,   // dwWidth、dwHeight为宽高,
# |8 C5 X1 Z- q- ^& ~                   DWORD dwHeight,9 s/ s$ K! \( Z! O  l7 o
                   BYTE* pixels,   // pixels为解包目标指针,- s8 P; L) k/ f8 Z  T2 K5 d( k
                   WORD ChannelCnt,  // ChannelCnt为通道数,, ^. k+ ~: K( d$ q
                   WORD Compression ) // Compression位压缩类型。
8 O. R1 ^# c  ]- r: l                0 m& ?5 g5 N  k4 m' d
                
7 o+ b* m1 H+ Q$ K& D  {
& B: V7 e; h& b! z. g    int Default[4] = { 0, 0, 0, 255 };4 R& w$ @) p4 [! w: G7 f
    int chn[4] = { 2, 1, 0, 3};
+ B- E+ ^$ H8 z3 e5 Q& T$ \    int PixelCount = dwWidth * dwHeight;
1 j8 e9 c0 A2 e& Q, L( s$ ?. t, B2 y! [* q, h
    if ( Compression ) {
! ?6 n, V: W3 b1 R      fseek( fp, dwHeight * ChannelCnt * 2, SEEK_CUR );
' [, }8 T1 t: @, f. j
) w* ~5 q' F4 @& ]) Y& i  M+ y      for ( int c = 0; c < 4; c++ ) {
  t9 P% E# M5 A# C        int pn = 0;
' u, i) @7 \; ^& H        int channel = chn[c];
/ G% i2 u1 t2 {! ^  h  Z  E  x* J# }9 W6 `/ I# [* |
        if ( channel >= ChannelCnt ) {
' m: @# v( ^) Z& F* [3 e          for ( pn=0; pn < PixelCount ;pn++ ) {
4 p  R# s4 P" A8 G$ C7 \4 M            pixels[ ( pn * 4 ) + channel ] = Default[ channel ];
1 w. h0 Z& i( j          }* _4 W1 L, c4 s  F  t5 L4 \: a1 L
        }. \5 w3 j/ J: n( L2 d7 q
        else // 非压缩/ k, x) b& |+ f3 s2 F3 ~
        {+ V6 {* r& J5 |* b/ i
          int count = 0;
$ C" D) I" R' T% l6 E3 H. {& ]7 ^          while( count < PixelCount ) {
; N4 h" h& m: \5 D' ]6 v            int len = fgetc( fp );+ r! S4 m1 x4 c
            if( len == 128 ) { }. m) l6 X1 l3 k7 a2 D4 f
            else if ( len < 128 ) // 非RLE
7 y& \% c9 j5 [% l9 B" J            {
0 J1 J6 x5 d7 b% v, e" `" z' T4 J              len++;4 L! E/ ^4 U" Q9 ~: p  Q
              count += len;
3 d6 N8 R6 N2 Y$ a4 E9 M              while(len) {, K7 \5 L) r" A1 H
                pixels[ ( pn * 4 ) + channel ] = fgetc( fp );
1 `( U) E& Z: X0 x3 @" y. a                pn++;
6 I, f5 D! V! {3 k7 H5 v6 i                len--;# b4 k4 A% j! Z0 [& h& b( s
              }; ]2 G  K& M* ?
            }2 R, v; x4 a4 y" b0 E2 K1 i1 G
             else if ( len > 128 ) // RLE打包
, F7 e# n$ Z5 c: g            {
( O8 w2 N- G6 H( t! [3 \              len ^= 0x0FF;
, ]8 a9 A: q1 {3 C& K! x              len += 2;
; E( n1 e7 C- N; ~* e' K) \              unsigned char val = fgetc( fp );2 m6 i. @- A  x
              count += len;+ z* j( |* ^3 @' Q* L
              while( len ) {. [/ Q0 p+ \. v: v
                pixels[ ( pn * 4 ) + channel ] = val;6 V" y  S  C0 j- o% U. C
                pn++;
6 u6 x$ A& x1 L* z                len--;
1 O# m6 i7 ~1 D: V3 b6 M8 U              }
  v" T( w* T* l4 a7 D' N2 u( i$ z            }/ A- C$ d" U- D$ w+ P
          }; N# v( u0 K& y6 G! g$ c6 P
        }% J; f0 r* c1 t) m* v" j
      }5 F. h* ]( w$ \8 G6 t7 a# R2 G# {/ d
    }
. u' b- z8 |' @, h2 K% C7 D3 G    else( e8 \1 E' ~3 ^# [: }! I# O# |; H
    {9 F0 B( C# T& v( ?! M+ Q/ X
      for ( int c=0; c < 4; c++ ) {
4 P; O3 |4 \: X, g3 t9 H. D        int channel = chn[c];
; n" T6 Z. V; R        if ( channel > ChannelCnt ) {9 g+ r! ?# C1 S. I2 L
          for( int pn = 0; pn < PixelCount; pn++ ) {
& p; t; p& d6 o            pixels[ ( pn * 4 ) + channel ] = Default[ channel ];4 p" n1 ~- U8 v( N7 z
          }
, T  {4 O, J+ K5 g        }0 l  u) l3 q) i! ^' g
        else {
8 c$ a! K6 k* E& b          for( int n = 0; n < PixelCount; n++ ) {
3 D4 z$ A" h5 D- z3 [; Q) B            pixels[ ( n * 4 ) + channel ] = fgetc( fp );
, D1 p+ }+ x  f6 i3 D- F  p* Q          }
: e. @* ]: i  D# @, h        }
5 p2 ?8 J3 g! \      }! T$ a  I8 g7 Q: S2 Y& e; p8 N) {
    }4 _/ y% C8 x2 L6 z" H' r
  }
您需要登录后才可以回帖 登录 | 注册

本版积分规则

Archiver|手机版|小黑屋|宁德市腾云网络科技有限公司 ( 闽ICP备2022007940号-5|闽公网安备 35092202000206号 )

GMT+8, 2026-10-2 06:15 , Processed in 0.018526 second(s), 15 queries .

Powered by Discuz! X3.5

© 2001-2026 Discuz! Team.

快速回复 返回顶部 返回列表