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[收藏]PSD格式文件的读取

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发表于 2004-3-8 23:32:59 | 显示全部楼层 |阅读模式
PSD格式文件的读取
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+ |! T$ V4 ^2 n9 }6 O  PhotoShop,我想没有人会不知道吧。如今最新的版本是6.0,其图象文件*.PSD和5.5相比变化并不太大。以下我就介绍*.PSD文件的读取方法,并提供完整读取函数。其中:m_Rect为目标区域,m_lpDDS7为目标DirectDraw表面,m_pbAlphaMask为目标Aplha通告指针。Read16函数为从指定文件当前位置读取一个WORD,Read32函数为从指定文件当前位置读取一个DWORD。MAX_PSD_CHANNELS为24。以下就是*.PSD文件的读取方法,有兴趣的朋友可以继续深入研究,到时可别忘了发我一份。: F- F% {0 R* h+ ~5 |, ^* K- ~

% o. W' ?/ F4 k3 M5 ]3 ^' J% K$ q* P/ }  HRESULT LoadPSD( LPSTR strFilename ) // 读取PSD文件
1 f1 t% l0 B- F, P9 J, H  {
7 O7 i6 n3 M3 j+ e9 t- q    DWORD dwWidth, dwHeight; // 宽高
2 X! v' G: `5 D: Q4 d    long lSurfWidth = m_Rect.right - m_Rect.left;
7 C% P& n+ Q6 p" Z$ C+ }    long lSurfHeight = m_Rect.bottom - m_Rect.top;
1 b8 V" y$ q$ W5 E    WORD CompressionType; // 压缩类型
; d+ y! I0 Y9 u    HDC hDC;4 ^; L% `" k% C7 `8 q
    FILE *fpPSD;
2 d$ i8 {: F/ R( d3 d0 ?, Y8 C    WORD ChannelCount; // 通道数
2 C1 f, H% Q& a5 ?, j* p; C1 p) U  V1 O
    // 打开PSD文件
% X+ F; r6 X7 m$ C/ @3 Q7 h" ^    if ( ( fpPSD = fopen ( strFilename, "rb" ) ) == NULL ) {, x/ S9 g7 P" D' E6 g
      return E_FAIL;
' z4 o- O! e. D7 g& r  @    }) ?) G& ]5 g5 g7 i0 k( e- V

( L( q, x# I. B- Y6 `0 I  R& z    // 头四个字节为"8BPS"
9 o; s5 ~8 H5 B- [    char signature[5];
) f) T9 G6 G) x, W9 Q    signature[0] = fgetc( fpPSD );
9 Y3 B, t8 A: y5 n6 w8 b    signature[1] = fgetc( fpPSD );# r) j8 ]  g& q0 {% x" V
    signature[2] = fgetc( fpPSD );% P' {5 I  j2 O( V
    signature[3] = fgetc( fpPSD );
7 _! T2 ?! }  {5 V# h. @' ~    signature[4] = '\0';& }* b. }% r6 l- E
    if ( strcmp( signature,"8BPS" ) != 0 ) {+ f. O/ u, W+ q) o4 y5 r0 @& l% S
      return E_FAIL;
/ L$ b, Z9 g9 N* k% q7 k4 L- r    }) }9 K2 I+ g7 Q$ d& w
" w+ S  k# M/ }) W
    // 版本必须为1
5 S; r  }7 `/ W' Q6 M: v! F7 |+ p    if ( Read16( fpPSD ) != 1 ) {
- d: i: |. u9 h! U0 D      return E_FAIL;  f. B# z2 I  p% F3 W# a4 A, z
    }
9 N+ S5 n% C, N! q# X. c8 n# D+ l0 w) D: ?% H7 D" O  K7 N8 C4 Q: H' L
    // 跳过一些数据 (总是0)
' u; d  |# }0 @* p% R    Read32( fpPSD );+ S  q' Z* W3 g6 {$ X5 `* N
    Read16( fpPSD );
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    // 读取通道数/ x9 e* G9 ^& d. K% T
    ChannelCount = Read16( fpPSD );7 t4 p6 _) k$ U2 |! H

5 ~  |5 Y/ T" ~0 ^% h8 S    // 确定至少有一个通道+ _9 y+ J% D3 N* L
    if ( ( ChannelCount < 0 ) || ( ChannelCount > MAX_PSD_CHANNELS ) ) {+ d1 u! p0 Q% _
      return E_FAIL;
2 D! c" m" L! a    }
2 v" b/ U. k3 S! A2 z" M
: ?  G0 C# \# }6 p    // 读入宽和高
5 A& _; i: I6 ^5 p  p) P6 u    dwHeight = Read32( fpPSD );+ a# X8 ?2 f. I+ t8 n
    dwWidth = Read32( fpPSD );
/ H6 R4 _+ m9 \; n4 J: V    if ( dwWidth != ( DWORD )lSurfWidth || dwHeight != ( DWORD )lSurfHeight ) {1 x- R0 z+ {3 ~6 W
      return E_FAIL;
0 n/ x$ f# c% s* V) E    }
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    // 只读入8位通道
" i5 Y$ f% Y5 ~; Y  M9 g7 [    if ( Read16( fpPSD ) != 8 ) {
" E9 G- ^7 {5 ~  D8 s3 J+ t      return E_FAIL;
2 S  T- |( H0 E; `3 G) p  `    }9 C5 z) h/ G) P+ e7 H4 e/ z

  o  R) A3 P8 [' a" E) U* I- Y5 _0 h    // 确定模式为RGB." L8 e% w- r8 T9 l
    // 可能值:
; c1 ]1 X( `. w' W    // 0: 位图
5 |2 Y7 `, _: `' b3 Y    // 1: 灰阶$ G4 I% n: A2 e/ _" ^$ m
    // 2: 索引
' e# r3 m5 h0 a    // 3: RGB
* Y) i' r& P6 ?( n1 v- F    // 4: CMYK
, y( I! w% a* T4 C# @; F+ ^: k    // 7: Multichannel" L  ]1 J8 }: b: B
    // 8: Duotone8 w( i; Z; R, E6 H5 B
    // 9: Lab
# ]5 a! N' ]7 o9 k( o    if ( Read16( fpPSD ) != 3 ) {
" N# E6 j- ~- h7 v, X6 |9 `  n9 [      return E_FAIL;
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" M  {3 L$ j% f0 W) |    // 跳过数据(如调色板). b& e6 l9 T: G- P2 H7 v
    int ModeDataCount = Read32( fpPSD );
, `4 D* n  h; P3 @    if ( ModeDataCount )9 O, A+ {0 A$ s$ \* R
      fseek( fpPSD, ModeDataCount, SEEK_CUR );/ e% t9 p% I% h0 F7 q5 e) s
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    // 跳过数据(如:pen tool paths, etc)# _# K' h0 X. h$ D4 ^" N6 J5 L
    int ResourceDataCount = Read32( fpPSD );
, p) r' Q5 ]! G. k8 g' h    if ( ResourceDataCount )3 q3 w% q7 ~% Z3 \# b4 N8 d0 d+ _8 L
      fseek( fpPSD, ResourceDataCount, SEEK_CUR );
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3 [* m" Y% M/ }' M6 N    // 条过保留数据
) Z# {! r% M" y! M% j5 \2 c    int ReservedDataCount = Read32( fpPSD );
5 L$ S2 m9 n4 k    if ( ReservedDataCount )
5 L3 S1 p$ G2 c5 }5 X  z( d      fseek( fpPSD, ReservedDataCount, SEEK_CUR );
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    // 0: 非压缩7 C9 q2 B9 t. J3 |
    // 1: RLE压缩4 _- y! U0 d8 ^1 h9 ]
    CompressionType = Read16( fpPSD );0 A" \3 f! f. v0 p% Q# j4 M8 ^
    if ( CompressionType > 1 ) {- f+ Y8 T" f% V7 [
      return E_FAIL;
4 M, G6 y* Q' Y6 v' m3 }2 k9 k    }
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    BYTE* PSDPixels = new BYTE[ ( lSurfWidth * lSurfHeight ) * 4 ];/ j9 k- M3 V4 f) o

  ^" l6 h. j7 @# R0 b7 x    // 解包数据
9 d/ F. K$ e5 l: E) Q+ j# ~    UnPackPSD( fpPSD, lSurfWidth, lSurfHeight, PSDPixels, ChannelCount, CompressionType );5 A8 [- Z/ e3 `9 @8 t

: v6 C% Z0 s: t& u; y- ^    fclose( fpPSD );
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    // 复制信息
6 w3 k' M+ |$ s; Y! {; e    BITMAPINFO BitmapInfo;
3 p: |* S& V' R    ZeroMemory( &BitmapInfo, sizeof( BitmapInfo ) );! I: h# i7 X- F- ?
    BitmapInfo.bmiHeader.biSize = sizeof( BitmapInfo.bmiHeader );7 w. Y8 W9 ^1 Q
    BitmapInfo.bmiHeader.biWidth = lSurfWidth;9 e1 T7 Z9 d1 O6 Z
    BitmapInfo.bmiHeader.biHeight = -lSurfHeight;
' z% O; W. [- G2 c3 z; D    BitmapInfo.bmiHeader.biPlanes = 1;
$ t; C* _0 q+ k& V    BitmapInfo.bmiHeader.biBitCount = 32;
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3 G* I/ K) w5 n' \4 Z    m_lpDDS7->GetDC( &hDC );+ N9 c6 d/ r, }& y9 T4 O* i
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    int rc = StretchDIBits( hDC,
1 t& A0 T5 R+ N! |                0,
, i2 B. |/ ?, s$ F+ S' |9 {                0,, d$ B, j  M8 w+ Z
                lSurfWidth,
7 i, {5 u! X; X                lSurfHeight,
6 W5 D& L9 C* R1 }! }* Y; |5 R8 Y                0,
% m0 w$ o) P1 y- ]& D                0,7 w5 `) p9 a  I. m
                lSurfWidth,
( g6 T, g5 ?' D" Z( m: e0 x7 k                lSurfHeight,
) y0 }3 D* O* p* l! L, z5 `                PSDPixels,! I$ {1 c0 [, A0 t- E/ t7 _
                &BitmapInfo,- i1 ]+ h/ e  w6 @$ d9 Q2 P& r
                DIB_RGB_COLORS,
6 s4 Q1 u" t% N1 [7 |                SRCCOPY );6 m. ~4 K0 \& }$ \, a3 Z7 E
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    m_lpDDS7->ReleaseDC( hDC );$ z1 v- L6 u" Y8 J. N7 c5 j

! D& H  P# G/ e    if ( rc == GDI_ERROR ) {
6 v' i, D( c' R( I- _# l" S      H_ARRAY_DELETE( PSDPixels );
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  #ifdef _DEBUG' s9 p1 C* Q% @+ z$ ?
    g_pHERR->OutDebugMsg( 3, H2DSERR_INVALID_PSD );
- N. M" j6 @; t* v. h$ s( b0 n  A  #endif+ O7 O" j& K0 o7 H% K, a9 D
    return E_FAIL;
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# }. U/ Q0 V8 G( P3 I3 X    }
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  F3 J% e: ?: C1 Q  X9 G/ I6 k7 x    // 是否读取Alpha混合通道
9 d) L3 l& Q5 V" I1 e0 V- ~. n( Q3 j    if( ChannelCount > 3 ) {) U( e, u, m" {6 e/ V
      m_pbAlphaMask = new BYTE[ lSurfWidth * lSurfHeight ];4 }7 c5 N4 w7 ?) t
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    for ( int x = 0; x < lSurfWidth; x++ )/ f' H: y7 a: L: K# L( ~- d* G% h; S, E
      for ( int y = 0; y < lSurfHeight; y++ ) {
% X' \9 M7 v* i7 ]9 f7 S+ Q        m_pbAlphaMask[ ( y * lSurfWidth ) + x ] =' |0 c& M# B' e; [
                PSDPixels[ ( ( ( y * lSurfHeight ) + x ) * 4 ) + 3 ];
4 {/ b4 v/ M; J9 c; C: X      }# C, s, Z" C- F* L6 L
    }5 f. O# s, k: V0 R
    else {
: k- `( r4 E4 o. T/ o5 k      m_pbAlphaMask = NULL;
; ]! D- M9 ?% F    }
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    H_ARRAY_DELETE( PSDPixels );+ I. d2 w& r  I: S; J

9 z$ {: }# D0 v0 [4 o    return DD_OK;
' H) ?  }6 B/ o& N6 A  }
. |' ?) y; c* k4 x% J. l
1 E0 x; S0 X2 C! g  // PSD文件解包
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  void CHades2DSurface::UnPackPSD( FILE *fp,     // fp为PSD文件指针,; R: \8 O$ x* O
                   DWORD dwWidth,   // dwWidth、dwHeight为宽高,
# _2 s  h7 k9 z: g                   DWORD dwHeight,
& M) X3 k- x& k# ~1 G; C. Z                   BYTE* pixels,   // pixels为解包目标指针,
( ?5 y. t) s& G/ P/ v- y  o                   WORD ChannelCnt,  // ChannelCnt为通道数,
8 c2 I& S) h6 v) N  q  T& H                   WORD Compression ) // Compression位压缩类型。 3 U( J) T' N. S) w% ^. q
                1 V( Y+ k; Q& p4 E4 X
                
; y5 x+ ~! c% m7 w5 P! P' v  {8 W% \. s" t  y- R0 z
    int Default[4] = { 0, 0, 0, 255 };
3 P' p: ^9 }9 A! j/ ^% D    int chn[4] = { 2, 1, 0, 3};
2 S( j# L; o% D' C: X; r( f    int PixelCount = dwWidth * dwHeight;# h8 }% n* C/ u% q3 L. z
) Z6 k" F; h7 i- p9 F4 d2 Q7 D
    if ( Compression ) {
5 e! R; E) Z5 u% Z3 W      fseek( fp, dwHeight * ChannelCnt * 2, SEEK_CUR );3 ~4 ]. v1 W  t* P
9 }" J* Y1 C  g
      for ( int c = 0; c < 4; c++ ) {$ C; B& c6 Q; @8 l+ [) B( o
        int pn = 0;% ?5 o+ z3 \' }
        int channel = chn[c];
9 V8 a' ]) M" M6 l/ i1 s! I( D: k" D: c% ?+ T  C
        if ( channel >= ChannelCnt ) {
  L8 [- d# W: \          for ( pn=0; pn < PixelCount ;pn++ ) {
/ `2 p  B; R0 c+ m/ {) f5 F            pixels[ ( pn * 4 ) + channel ] = Default[ channel ];: G  q) k6 Y7 ^' L% [
          }
. K1 k4 ^$ d2 |' o1 S        }
$ ]+ P+ k) P% e1 m' E        else // 非压缩
' Q# h; S. N$ A2 S  j        {
4 d% a; ^6 P" d          int count = 0;' O3 x  O  H( ?. H% C
          while( count < PixelCount ) {6 u! U4 u/ z9 N. D- ?' A
            int len = fgetc( fp );
% M! i  H/ u' N* B  u! ?5 q            if( len == 128 ) { }% ?2 P& `  K% J9 ~* l2 ?
            else if ( len < 128 ) // 非RLE9 Z2 d0 V% M" Q  K3 h- g
            {& s$ A, D4 u* B0 I# e( y
              len++;, e) D4 p1 S4 _! [1 }* }
              count += len;# J/ L# b8 A& k- @" \2 N3 b' v
              while(len) {/ W* E) L! f0 V% h+ S6 M
                pixels[ ( pn * 4 ) + channel ] = fgetc( fp );
5 c! m- e; Y& [% ]) K! e5 I5 i                pn++;7 J3 G$ N, w4 V
                len--;& ~. P  x( u$ ?+ s$ [0 w
              }% o- d7 W9 _) M
            }0 \9 o. H+ j3 \: e
             else if ( len > 128 ) // RLE打包
* O& g0 l/ K% f/ R: q' A            {
# U7 b. |7 v& [+ H2 q7 i' M              len ^= 0x0FF;7 U6 ^2 s: U  Z0 Y
              len += 2;
: m7 C& d0 z" ?8 R2 i' G3 c6 d              unsigned char val = fgetc( fp );
5 L! _! X# y$ S; Q' @3 x/ U0 R              count += len;
2 J& e; u+ @' P+ e              while( len ) {
" t6 j  ^4 F5 l                pixels[ ( pn * 4 ) + channel ] = val;
# h7 N: x  g  O/ {                pn++;7 u: k: N8 s2 ?2 E. b
                len--;$ c/ [% A+ {. t
              }$ d% O# f9 H/ W9 o# o$ s, e
            }
, A! d/ \. f) E+ u3 S          }6 j/ H0 ]& I6 Y: V* V7 y! ?
        }
4 y- m6 [  P8 u( ^& E) [      }
  M$ Q$ j* s+ w( g0 {    }; @+ z; ~9 Z/ f0 N/ m, N' E
    else6 F+ Q# }' [8 F1 n% T9 z
    {
/ i3 W) z* r- W- F' Q      for ( int c=0; c < 4; c++ ) {  Y* `6 M& o, K7 ^3 |
        int channel = chn[c];
, a9 L: f& C8 f! x3 W! O0 K* X        if ( channel > ChannelCnt ) {; P1 s6 A  K2 g  u0 x
          for( int pn = 0; pn < PixelCount; pn++ ) {: m( g& P5 L# Y
            pixels[ ( pn * 4 ) + channel ] = Default[ channel ];
0 I7 {: ?9 e# D' e& A! t! t6 V" a          }
  R. l6 ^$ \6 V- d0 h  ~; w        }
8 v7 h: _( T! R        else {. ^- s$ T2 c, G# x- u8 d1 e
          for( int n = 0; n < PixelCount; n++ ) {: r8 m. K9 M; ?! v2 }6 t
            pixels[ ( n * 4 ) + channel ] = fgetc( fp );9 V/ H; x. J& U
          }
5 j% ^' v; a. b$ Y/ J        }
  L4 `9 h5 r  E, E+ F* ~      }* O  b* _% a, _# f
    }
+ R* s. d/ O/ Z* k0 o: U  }
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