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指定背景的淡入淡出

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发表于 2003-10-13 13:45:37 | 显示全部楼层 |阅读模式
创建步骤:2 m8 t8 N9 n" y! q
1、如果系统支持调色板,创建动态调色板pAnimate与初始调色板pOriginal。9 G. ?5 X8 F# `$ {8 Q2 m4 q
从位图中获取初始调色板,若为淡入将背景色赋予动态调色板。利用前面所% z! k0 a) _) g/ i7 i, ^# W% w6 M
提到的公式,根据淡入淡出标志,在循环中更改动态调色板,用AnimatePalette+ |) M. n' A& B" t  g
函数设置调色板,改变显示结果。: n. U0 F8 A4 O1 h# s% P) t! G
2、如果系统不支持调色板,保存位图调色板到初始调色板,若为淡入将背景7 C9 r: D" {; ]- l: Q
色赋予位图调色板,利用前面所提到的公式,根据淡入淡出标志,在循环中更6 g+ p* L5 I3 s0 o. @
改位图调色板,显示位图改变显示结果% d7 d: o: x: O! s  Y/ S' I/ w: I
返回:位图的淡入淡出
) w) M4 y) ~- T$ c//参数说明:, C0 a; x3 a5 F& A) Q  d" n: L; V
//hDIB -位图句柄9 n) ?9 z7 Y' t* @1 {
//color -指定背景色6 H8 D. X2 ~6 |/ R; ?+ y
//xDest -显示位图的左上角x坐标
5 `  W5 P! p6 e8 d//yDest -显示位图的左上角y坐标
/ E' L: X8 D1 d" F( L+ u' v. A, S% i% C//nLoops -循环次数
% Z0 d. _' g! ~' K7 I//nDelay -每次循环中的延时
# f5 m4 V' W% \$ _1 S9 l' f( ?- N9 f5 B//nFlag -淡入淡出标志 1--淡入 其它--淡出
2 P# y1 f* [1 M  p6 R, _' l" v* ^void FadeInORFadeOut( CDC *pDC, HANDLE hDIB, COLORREF color, int xDest, int yDest,
; \+ u: x7 H9 p/ E, mint nLoops, int nDelay ,int nFlag), b0 b- i; u( m2 M1 N. J& o
int i,j;
2 C& I& m1 m; XHPALETTE hPal;- f$ }& J& `# |$ e) q
PALETTEENTRY pAnimate[256];
, `# s( x/ w4 W" f4 f$ t9 B+ XPALETTEENTRY pOriginal[256];
! W6 u* i5 U5 gCPalette pal;& O  w2 M3 e5 j) M3 |
// 创建236色调色板
" P9 t6 F, }% ^$ P5 i* I. F2 f , h+ [1 k. y  w, J9 p8 s
BITMAPINFO &bmInfo = *(LPBITMAPINFO)hDIB ;. S1 ]$ }# @" N4 k. x1 V! j" h# a
 + [5 q- E: B/ F) V+ e
int nColors = bmInfo.bmiHeader.biClrUsed ? bmInfo.bmiHeader.biClrUsed :
7 P; n0 C8 w  o5 L- y1 << bmInfo.bmiHeader.biBitCount;4 Z$ k# ^5 F# i2 X- g
int nWidth = bmInfo.bmiHeader.biWidth;
+ s& J. Q6 c" t# Iint nHeight = bmInfo.bmiHeader.biHeight;
& [4 t  U/ D2 H  r9 \2 tLPVOID lpDIBBits = (LPVOID)(bmInfo.bmiColors + nColors);
) Q" O0 z" c- Y7 T& ^; Sint clrRValue = GetRValue(color);
) ~- O# r6 o$ M" Uint clrGValue = GetGValue(color);! g8 N! k0 s( W  m$ I9 {6 y
int clrBValue = GetBValue(color);8 J. C2 k6 b; Z
if( pDC->GetDeviceCaps(RASTERCAPS) & RC_PALETTE && nColors <= 256 )" M; K' B- Y9 \+ P( s, J
if (!(hPal = Create236Palette(hDIB)))
/ u' D  f! B$ _3 G7 I2 ^) nreturn;0 X5 c$ R6 {6 c' `
pal.Attach( hPal );1 |0 O( N$ m& V. O% M
// 得到调色板初始值
) J% J7 ~5 J( j7 C9 J6 IGetPaletteEntries(hPal, 0, nColors, (LPPALETTEENTRY)&pOriginal);& }" m; _1 v- D7 ], a# j9 R# S
// 设定动态调色板初始值为指定色4 q8 K9 D1 {( Y0 G5 w" T
if(nFlag==1)
" X4 J1 C; E0 afor (j = 0; j < nColors; j++)
" c- w  `8 V( M9 g8 i$ I/ UpAnimate[j].peRed = clrRValue;6 _# ~. n1 u0 v! U1 |
pAnimate[j].peGreen = clrGValue;
2 G$ x% J8 q" A( U/ Q* _pAnimate[j].peBlue = clrBValue;
* u) P, R* m: ~; {. opAnimate[j].peFlags = PC_RESERVED;
: v( m# x& C6 j: e* T1 w  selse
: i' W7 F, i# xGetPaletteEntries(hPal, 0, nColors, (LPPALETTEENTRY)&pAnimate);' ?3 ~1 W1 d- l' E  @$ }
CPalette *pOldPalette = pDC->SelectPalette(&pal, FALSE);. _2 Z1 _$ V$ A. m! ~7 |
pDC->RealizePalette();! u! e* y8 ?% j4 O) x
CDC memDC;
: f( E& b! a/ @memDC.CreateCompatibleDC( pDC );  Q( S. e  \" C
CBitmap bmp;' q% b4 \% X- I3 B* g
bmp.CreateCompatibleBitmap( pDC, nWidth, nHeight );
4 W- A, D# |8 H9 M3 p' K+ CCBitmap *pOldBitmap = memDC.SelectObject( &bmp );
; Q9 D2 @  Q" M/ Z8 P1 e1 k# ZCPalette *pOldMemPalette = memDC.SelectPalette(&pal, FALSE);1 j$ J+ a: |! i0 g* Y
memDC.RealizePalette();
5 V% v: |5 z4 D1 _8 Q& b::SetDIBitsToDevice(memDC.m_hDC,0,0,nWidth,nHeight,0,0,0,nHeight,lpDIBBits,(LPBITMAPINFO)hDIB,DIB_RGB_COLORS);+ X& C5 n( x1 O! _9 l
AnimatePalette(hPal, 0, nColors, (LPPALETTEENTRY)&pAnimate);
4 V# n3 i5 P  B6 dpDC->BitBlt(xDest, yDest, nWidth, nHeight, &memDC,0,0,SRCCOPY );
4 _! P. o! T$ b6 `// 淡入淡出. k; i) f3 U! P& i- Q+ e# x
for( i=1; i <= nLoops; i++ )1 |; N. ]& d: \; F
for (j = 0; j < nColors; j++)
1 Z# G# v4 I* q/ ]: a- Sif(nFlag==1)
2 K/ h* x" y! ^& E- @pAnimate[j].peRed = clrRValue - ((clrRValue-pOriginal[j].peRed)*i)/nLoops;
5 B4 r4 w! s+ ypAnimate[j].peGreen = clrGValue - ((clrGValue-pOriginal[j].peGreen)*i)/nLoops;
# X4 D" Y, d1 T1 j8 |pAnimate[j].peBlue = clrBValue - ((clrBValue-pOriginal[j].peBlue)*i)/nLoops;! Q5 [8 |# ?" f" P9 S, J! G; f
else0 j$ s* y+ j# }! n5 |
pAnimate[j].peRed = pOriginal[j].peRed - ((pOriginal[j].peRed - clrRValue)*i)/nLoops;# N! Y. U' l7 t! O0 ~
pAnimate[j].peGreen = pOriginal[j].peGreen - ((pOriginal[j].peGreen - clrGValue)*i)/nLoops;
4 L" r7 A$ G+ X5 Y9 s0 l7 H: mpAnimate[j].peBlue = pOriginal[j].peBlue - ((pOriginal[j].peBlue - clrBValue)*i)/nLoops;1 K' m* [" n  s* D: B2 @7 s- Y
pal.AnimatePalette(0, nColors, (LPPALETTEENTRY)&pAnimate);% |8 ?! k6 H  [
// Delay...9 N9 z# J6 U( }4 V/ Q! G' m
Sleep(nDelay);% i( ]& F! r' c- h2 q- w  ~) d
memDC.SelectPalette(pOldMemPalette, FALSE);2 b+ c) a4 L) w; g$ Z- @
memDC.SelectObject( pOldBitmap );' E. d! c* M) X. I8 M
pDC->SelectPalette(pOldPalette, FALSE);
. A7 U& G* C0 @# ^3 velse if( (pDC->GetDeviceCaps(RASTERCAPS) & RC_PALETTE) == 0 && nColors <= 256 )( Q. ^/ s6 @9 E  }
for( int i=0; i < nColors; i++)" C5 d9 [9 R: E/ H
pOriginal.peRed = bmInfo.bmiColors.rgbRed ;" D" @5 Z5 y8 }7 ?. C6 _
pOriginal.peGreen = bmInfo.bmiColors.rgbGreen;
* N( U3 t; A; T3 @1 TpOriginal.peBlue = bmInfo.bmiColors.rgbBlue ;
- U0 I  |' l. [+ J* i1 p8 s1 Dif(nFlag==1)
* Z4 ~- Q2 k) Q% n) EbmInfo.bmiColors.rgbRed = clrRValue;7 u. X; O0 ~9 Z' ?
bmInfo.bmiColors.rgbGreen = clrGValue;
8 E' {* b" a% k. HbmInfo.bmiColors.rgbBlue = clrBValue;3 [4 ?# F4 d+ [4 ]
::SetDIBitsToDevice(pDC->m_hDC,0,0,nWidth,nHeight,0,0,0,nHeight,lpDIBBits,(LPBITMAPINFO)hDIB,DIB_RGB_COLORS);
4 w! z( F- P, P! v// 淡入淡出
: G. f9 B0 P9 O( Pfor( i=1; i <= nLoops; i++ )" b8 u. v9 o' I
for (j = 0; j < nColors; j++)
: h4 [  `9 ]" S. a5 bif(nFlag==1)
: u  j- o* }% i, zbmInfo.bmiColors[j].rgbRed = clrRValue - ((clrRValue-pOriginal[j].peRed)*i)/nLoops;
4 t% Q$ Q8 z) c  ibmInfo.bmiColors[j].rgbGreen = clrGValue - ((clrGValue-pOriginal[j].peGreen)*i)/nLoops;% p4 `: e( G0 h6 X! P$ G4 P
bmInfo.bmiColors[j].rgbBlue = clrBValue - ((clrBValue-pOriginal[j].peBlue)*i)/nLoops;4 `+ z6 y! u: U4 q( ^' N: b
else. n% u! Q& f. R. b
bmInfo.bmiColors[j].rgbRed = pOriginal[j].peRed - ((pOriginal[j].peRed-clrRValue)*i)/nLoops;
; p9 G( O9 P' d/ \- n9 W9 ?bmInfo.bmiColors[j].rgbGreen = pOriginal[j].peGreen - ((pOriginal[j].peGreen-clrGValue)*i)/nLoops;. V; }/ r2 g+ H2 `- }
bmInfo.bmiColors[j].rgbBlue = pOriginal[j].peBlue - ((pOriginal[j].peBlue-clrBValue)*i)/nLoops;
% }* l/ {: R5 |8 Y3 @) z2 T! |7 W::SetDIBitsToDevice(pDC->m_hDC,0,0,nWidth,nHeight,0,0,0,nHeight,lpDIBBits,(LPBITMAPINFO)hDIB,DIB_RGB_COLORS);/ }; e$ Z2 N* z( }% ~4 z" w
// Delay...' r2 A7 ]( t8 w" Y8 s8 w
Sleep(nDelay);
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