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指定背景的淡入淡出

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发表于 2003-10-13 13:45:37 | 显示全部楼层 |阅读模式
创建步骤:
  e0 R& F* B: \3 Y! Z1、如果系统支持调色板,创建动态调色板pAnimate与初始调色板pOriginal。' n( q6 @0 _8 Y/ x
从位图中获取初始调色板,若为淡入将背景色赋予动态调色板。利用前面所) y2 ~* [6 K6 k; ^! E% Y- P
提到的公式,根据淡入淡出标志,在循环中更改动态调色板,用AnimatePalette
) h3 a' Y0 X; G( r+ ~2 B% M) b函数设置调色板,改变显示结果。- N) \3 z& G, N) ?  Y! z, x  K2 `, h
2、如果系统不支持调色板,保存位图调色板到初始调色板,若为淡入将背景
5 D! `# g# Y6 H8 r色赋予位图调色板,利用前面所提到的公式,根据淡入淡出标志,在循环中更" Q" J. L3 ~3 y( B# v1 q* @5 S6 m
改位图调色板,显示位图改变显示结果( b2 i  V& y' e6 t5 `' P
返回:位图的淡入淡出
! m# }- S/ g  ~) m. m" \1 J  ]//参数说明:
. Y7 e* r% q; v$ `0 y//hDIB -位图句柄% p* E" x" k+ I5 S- x) q
//color -指定背景色* U1 B5 ]  J) G1 k2 Z% L$ {$ l
//xDest -显示位图的左上角x坐标
  ~5 p7 @- M# D  K1 _//yDest -显示位图的左上角y坐标
( _* I0 x* r! h9 G& P3 `) S5 J4 P//nLoops -循环次数
' J/ m3 W: |( E, I" [4 n//nDelay -每次循环中的延时
" w7 A3 j3 n/ Y9 {: K//nFlag -淡入淡出标志 1--淡入 其它--淡出
8 W/ f2 k' p* s" hvoid FadeInORFadeOut( CDC *pDC, HANDLE hDIB, COLORREF color, int xDest, int yDest,! d. A3 d1 T- L# d" v% Y
int nLoops, int nDelay ,int nFlag)
4 _. D( n9 ~% ]& Q2 tint i,j;
! ~4 V! B" y/ r8 Z  W- p7 E5 rHPALETTE hPal;2 a6 z  h& I" A7 B/ ^! b
PALETTEENTRY pAnimate[256];7 O7 ]7 g- L1 |8 C+ K1 {
PALETTEENTRY pOriginal[256];# f7 n5 `: T2 Q" m! z0 D
CPalette pal;) J6 e4 @& C! J. O
// 创建236色调色板( n4 q/ ~3 W* j& l
 ( _$ ?0 \6 J9 C* Z* H% P) y
BITMAPINFO &bmInfo = *(LPBITMAPINFO)hDIB ;
, B; E4 O, r" x. e 
6 ]8 @# ~% f6 D8 D4 dint nColors = bmInfo.bmiHeader.biClrUsed ? bmInfo.bmiHeader.biClrUsed :
5 @5 ~- o0 {5 Q  f. u8 j" _: V8 u1 << bmInfo.bmiHeader.biBitCount;/ u6 H0 x+ G; s2 b7 C# H7 O9 l
int nWidth = bmInfo.bmiHeader.biWidth;5 P! m6 U& w' y2 }3 i7 o
int nHeight = bmInfo.bmiHeader.biHeight;
2 [: k1 z, l6 A+ a) F. E+ _; XLPVOID lpDIBBits = (LPVOID)(bmInfo.bmiColors + nColors);( |/ W4 `4 l! `* s5 p
int clrRValue = GetRValue(color);! t* F( W- z+ f* G9 V* A0 ^
int clrGValue = GetGValue(color);
2 p4 ?! f9 ~; [3 _0 jint clrBValue = GetBValue(color);7 G% L9 Q5 z' r
if( pDC->GetDeviceCaps(RASTERCAPS) & RC_PALETTE && nColors <= 256 )
1 p+ u7 k, }" z+ Rif (!(hPal = Create236Palette(hDIB)))
) h+ q9 W/ E* u( oreturn;
9 x, L: G; M. a6 b" o+ fpal.Attach( hPal );
+ ?2 Y0 X, u! }3 o  }7 p// 得到调色板初始值6 f  {1 ?- n' Z6 q
GetPaletteEntries(hPal, 0, nColors, (LPPALETTEENTRY)&pOriginal);! Y  [# m7 f: w# a
// 设定动态调色板初始值为指定色" U( r  `: r3 W& \" |
if(nFlag==1). v0 `7 y% E4 M& d
for (j = 0; j < nColors; j++)
- K4 A9 Q( H3 Y# w# ipAnimate[j].peRed = clrRValue;# K* O0 E6 h$ P7 t4 R1 a5 {
pAnimate[j].peGreen = clrGValue;
; y* u* M2 P/ B1 ]" Y3 m4 N. wpAnimate[j].peBlue = clrBValue;5 ^) u9 ^1 Y, E" p. Z* ]" K
pAnimate[j].peFlags = PC_RESERVED;
; A) {# h+ o  Y2 L+ selse
7 }* [7 S7 ]) eGetPaletteEntries(hPal, 0, nColors, (LPPALETTEENTRY)&pAnimate);
; V( {6 a( \  F0 k6 h5 I$ rCPalette *pOldPalette = pDC->SelectPalette(&pal, FALSE);. _8 H5 ?0 z6 n* `
pDC->RealizePalette();
: U( L9 J7 B9 E2 Y& tCDC memDC;- a# f$ v' Y' x, T# U
memDC.CreateCompatibleDC( pDC );* F/ E1 M3 W1 J$ p8 Q* f2 @' h4 T
CBitmap bmp;
* p7 e# l( ?. F: \; Mbmp.CreateCompatibleBitmap( pDC, nWidth, nHeight );
+ l: L2 Y3 b" m) ?* KCBitmap *pOldBitmap = memDC.SelectObject( &bmp );
# Y3 ?/ U! b. }+ |CPalette *pOldMemPalette = memDC.SelectPalette(&pal, FALSE);3 H3 W  T6 B: }/ h
memDC.RealizePalette();
- s7 _$ c1 N* ]. o" s# R. {- H& a::SetDIBitsToDevice(memDC.m_hDC,0,0,nWidth,nHeight,0,0,0,nHeight,lpDIBBits,(LPBITMAPINFO)hDIB,DIB_RGB_COLORS);
1 ]7 O! r4 L5 H; Y& {9 KAnimatePalette(hPal, 0, nColors, (LPPALETTEENTRY)&pAnimate);2 v) E1 T. v& N, _' {
pDC->BitBlt(xDest, yDest, nWidth, nHeight, &memDC,0,0,SRCCOPY );
; [- l: o! B" ^  t& |4 I// 淡入淡出
( p3 L9 g( G! Z% v$ @, M9 Xfor( i=1; i <= nLoops; i++ )
3 J7 a7 G0 ^6 t  f$ @8 Wfor (j = 0; j < nColors; j++)( E+ `& w4 C/ f8 n; [8 x: x, M) S$ p
if(nFlag==1)* T! D* U! t5 b
pAnimate[j].peRed = clrRValue - ((clrRValue-pOriginal[j].peRed)*i)/nLoops;( i0 F) A9 g5 D4 U; j9 r; A9 I
pAnimate[j].peGreen = clrGValue - ((clrGValue-pOriginal[j].peGreen)*i)/nLoops;6 z. s7 M9 {/ B
pAnimate[j].peBlue = clrBValue - ((clrBValue-pOriginal[j].peBlue)*i)/nLoops;
0 `- U( X  W3 I8 _8 yelse
. O: T; ~: j: n( {0 Y6 bpAnimate[j].peRed = pOriginal[j].peRed - ((pOriginal[j].peRed - clrRValue)*i)/nLoops;
5 y  H+ [4 o3 U3 ^pAnimate[j].peGreen = pOriginal[j].peGreen - ((pOriginal[j].peGreen - clrGValue)*i)/nLoops;
2 ^( [$ k! T* {pAnimate[j].peBlue = pOriginal[j].peBlue - ((pOriginal[j].peBlue - clrBValue)*i)/nLoops;
, e$ X  `( j0 B" A  ]$ Epal.AnimatePalette(0, nColors, (LPPALETTEENTRY)&pAnimate);
8 n* v3 n/ \! |5 U) H  _$ [// Delay...
+ d( n1 W! M  R2 A  A8 f5 eSleep(nDelay);4 k7 W. K2 k6 ?0 d, p& b
memDC.SelectPalette(pOldMemPalette, FALSE);; I$ h/ g( I) l
memDC.SelectObject( pOldBitmap );
6 l4 j; x- j8 J' YpDC->SelectPalette(pOldPalette, FALSE);0 `8 V) V. b, V- {+ a9 B9 i
else if( (pDC->GetDeviceCaps(RASTERCAPS) & RC_PALETTE) == 0 && nColors <= 256 )7 q3 O5 N- k: i& h+ y) F
for( int i=0; i < nColors; i++)5 A8 T6 a) i% F
pOriginal.peRed = bmInfo.bmiColors.rgbRed ;- l2 ]6 j7 }. U5 U8 |
pOriginal.peGreen = bmInfo.bmiColors.rgbGreen;
* T  ~' F( J* {pOriginal.peBlue = bmInfo.bmiColors.rgbBlue ;
: b5 \* o, H0 v/ X1 c8 jif(nFlag==1)/ C4 n2 i3 R6 i, x" u6 i. T
bmInfo.bmiColors.rgbRed = clrRValue;
: v$ _: _, p, W# VbmInfo.bmiColors.rgbGreen = clrGValue;* K; G2 b- ?+ l; v
bmInfo.bmiColors.rgbBlue = clrBValue;
9 f( \) X% S% s& X1 h::SetDIBitsToDevice(pDC->m_hDC,0,0,nWidth,nHeight,0,0,0,nHeight,lpDIBBits,(LPBITMAPINFO)hDIB,DIB_RGB_COLORS);
3 C3 T# l% m. o: q' f// 淡入淡出
  O& R. c8 H3 \/ V7 U( Ofor( i=1; i <= nLoops; i++ )
5 v( u9 n& U2 C" Z: j7 xfor (j = 0; j < nColors; j++)
  ^7 ^3 ]7 s; O8 O+ E$ f$ U" _if(nFlag==1)
9 Z6 U. k' X$ O( }2 @8 i: \# Y7 z" O1 PbmInfo.bmiColors[j].rgbRed = clrRValue - ((clrRValue-pOriginal[j].peRed)*i)/nLoops;
: S  Z' M  Y5 E7 I( x) N/ @2 TbmInfo.bmiColors[j].rgbGreen = clrGValue - ((clrGValue-pOriginal[j].peGreen)*i)/nLoops;5 t4 F3 Z9 n" {2 F+ n6 }' L
bmInfo.bmiColors[j].rgbBlue = clrBValue - ((clrBValue-pOriginal[j].peBlue)*i)/nLoops;  l& O5 p4 ?! U6 J3 v, R4 `
else" K! \. T- ^2 B" B4 c) V
bmInfo.bmiColors[j].rgbRed = pOriginal[j].peRed - ((pOriginal[j].peRed-clrRValue)*i)/nLoops;+ x" |- V2 B4 Q/ H
bmInfo.bmiColors[j].rgbGreen = pOriginal[j].peGreen - ((pOriginal[j].peGreen-clrGValue)*i)/nLoops;: ?+ ]/ f+ E/ j! \) V* O0 f
bmInfo.bmiColors[j].rgbBlue = pOriginal[j].peBlue - ((pOriginal[j].peBlue-clrBValue)*i)/nLoops;" K" h* [% N; ]- d6 T
::SetDIBitsToDevice(pDC->m_hDC,0,0,nWidth,nHeight,0,0,0,nHeight,lpDIBBits,(LPBITMAPINFO)hDIB,DIB_RGB_COLORS);
) i: r$ E- K, E/ S9 `// Delay...
" ]; @6 _* Z5 m; F, l9 s2 vSleep(nDelay);
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