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创建步骤:7 d) k, [+ L& W& i
1、如果系统支持调色板,创建动态调色板pAnimate与初始调色板pOriginal。9 D' L6 c" K# j; P: q3 ^) P$ i
从位图中获取初始调色板,若为淡入将背景色赋予动态调色板。利用前面所
/ B- M9 l# G; _$ i7 S. j提到的公式,根据淡入淡出标志,在循环中更改动态调色板,用AnimatePalette
, q" P2 [; A6 t* ^2 d函数设置调色板,改变显示结果。
* _" {7 m/ ?! ^% A8 E2、如果系统不支持调色板,保存位图调色板到初始调色板,若为淡入将背景* K! c, c; j* f9 t1 i( N
色赋予位图调色板,利用前面所提到的公式,根据淡入淡出标志,在循环中更
; j$ o0 m0 Q3 ~改位图调色板,显示位图改变显示结果
5 o) f# n3 V' b# Y/ X! Q返回:位图的淡入淡出
N' P# e) i; i9 c1 \* q//参数说明:2 l: i1 I- _( t9 [1 n
//hDIB -位图句柄3 g5 _- k- c r! b6 e1 X
//color -指定背景色* X" Y$ D8 l4 I7 Z7 P7 ?
//xDest -显示位图的左上角x坐标
6 g* W) s) k' Y: K6 H8 v- p* Y. `//yDest -显示位图的左上角y坐标, J& b) n) e' \. F v9 p' a9 i/ |
//nLoops -循环次数$ l( q4 n$ n8 Y, P
//nDelay -每次循环中的延时5 K$ I' c+ _% Y" r; ~
//nFlag -淡入淡出标志 1--淡入 其它--淡出
; _2 K8 w! [- K0 ?void FadeInORFadeOut( CDC *pDC, HANDLE hDIB, COLORREF color, int xDest, int yDest,
! c( J! l& }4 x3 Qint nLoops, int nDelay ,int nFlag)* z Z* P1 b8 k
int i,j;
9 H$ f! @- ]2 N" B& W' |/ FHPALETTE hPal;8 g l4 N& J- \; h" ^5 }
PALETTEENTRY pAnimate[256];
# R F- d% V0 ~5 b$ M* ^PALETTEENTRY pOriginal[256];4 n! c- Y: D# o- @6 J3 @
CPalette pal;8 t; j8 m/ P1 H$ x0 |
// 创建236色调色板
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1 r( T" O5 C- ]: W/ K, wBITMAPINFO &bmInfo = *(LPBITMAPINFO)hDIB ;
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3 E& V, r5 u( c7 ^int nColors = bmInfo.bmiHeader.biClrUsed ? bmInfo.bmiHeader.biClrUsed : x# A% @3 V+ z6 B5 i/ f/ i8 B
1 << bmInfo.bmiHeader.biBitCount;4 @. r: z( ~# W& `% j
int nWidth = bmInfo.bmiHeader.biWidth;
# c. d' ^% q. X. G. N$ {0 Z9 Iint nHeight = bmInfo.bmiHeader.biHeight;& _. f/ y' a% F
LPVOID lpDIBBits = (LPVOID)(bmInfo.bmiColors + nColors);% E9 R$ Z0 k% B
int clrRValue = GetRValue(color);
! l( h9 N8 G7 u- ?int clrGValue = GetGValue(color);6 N6 F# d( w6 ]# N/ n1 p4 B
int clrBValue = GetBValue(color);" U& U* h- E0 h+ @
if( pDC->GetDeviceCaps(RASTERCAPS) & RC_PALETTE && nColors <= 256 )$ U5 ~, l9 u; h* \) z: {
if (!(hPal = Create236Palette(hDIB)))3 q2 Z8 \$ g9 |/ Z- Z. j
return;7 w/ x4 C S% T
pal.Attach( hPal );
2 d: E9 x7 [1 d2 A// 得到调色板初始值
& x. s/ q. f7 ^( |) w5 G8 m% d9 mGetPaletteEntries(hPal, 0, nColors, (LPPALETTEENTRY)&pOriginal);
, b5 V. J# T% f' ~" P7 P// 设定动态调色板初始值为指定色
& s* e8 u. B, _! ^if(nFlag==1)3 R: S+ N6 H" b. l; y/ L' O2 h) K3 U* J! C
for (j = 0; j < nColors; j++)
' W2 }. d" F* T2 ApAnimate[j].peRed = clrRValue;
K. X3 F# y4 s) _pAnimate[j].peGreen = clrGValue;7 l4 @% j" I2 M/ G" w0 z
pAnimate[j].peBlue = clrBValue;
2 h& t# n' X& ?8 S# Q5 C. d$ c% c. @pAnimate[j].peFlags = PC_RESERVED;: P- }6 n. E. Q h; F2 m! F
else
' ~! p) t5 `' O; J3 z2 B; ^0 s TGetPaletteEntries(hPal, 0, nColors, (LPPALETTEENTRY)&pAnimate);
! w7 r. _% v7 TCPalette *pOldPalette = pDC->SelectPalette(&pal, FALSE);! d& j$ g* R0 b# z8 h# a' M" w
pDC->RealizePalette();
) \4 Q. |) e9 y* k- [ HCDC memDC;. ^! G" m& |/ `( A6 G$ u) Y
memDC.CreateCompatibleDC( pDC );
4 U- J9 F( }- x. Y7 ^( uCBitmap bmp;
0 }' V# r% g2 w9 P- \bmp.CreateCompatibleBitmap( pDC, nWidth, nHeight );
1 f( D- G! O# J. @9 B% y6 i$ X; mCBitmap *pOldBitmap = memDC.SelectObject( &bmp );/ z( P, H0 P4 ^0 O
CPalette *pOldMemPalette = memDC.SelectPalette(&pal, FALSE);7 p1 \% |, |" U8 K% j ^& l
memDC.RealizePalette();
( F* r7 b6 P& b) E1 Z% m* l! m* F::SetDIBitsToDevice(memDC.m_hDC,0,0,nWidth,nHeight,0,0,0,nHeight,lpDIBBits,(LPBITMAPINFO)hDIB,DIB_RGB_COLORS);
" |6 m; W% K- q7 a, hAnimatePalette(hPal, 0, nColors, (LPPALETTEENTRY)&pAnimate);/ ` f6 w; \$ A" O) h4 p$ e
pDC->BitBlt(xDest, yDest, nWidth, nHeight, &memDC,0,0,SRCCOPY );
+ ?$ F# r, m6 g// 淡入淡出) C4 u) X, U# a
for( i=1; i <= nLoops; i++ )! P0 t7 u/ J6 G1 z1 \! x
for (j = 0; j < nColors; j++)* [' s/ g: U7 k9 ?3 s1 O
if(nFlag==1)
4 ~8 j* K8 f2 {- K$ R/ QpAnimate[j].peRed = clrRValue - ((clrRValue-pOriginal[j].peRed)*i)/nLoops;% ^, l+ c% {7 ~7 C
pAnimate[j].peGreen = clrGValue - ((clrGValue-pOriginal[j].peGreen)*i)/nLoops;+ \/ Z7 [+ Q+ E6 N7 V2 Q+ ~
pAnimate[j].peBlue = clrBValue - ((clrBValue-pOriginal[j].peBlue)*i)/nLoops;0 n( l& l/ L2 U( _/ }1 p( P
else
0 J8 G' N+ r& r% ipAnimate[j].peRed = pOriginal[j].peRed - ((pOriginal[j].peRed - clrRValue)*i)/nLoops;3 E: m1 M8 n: K8 j7 K, ^, C; m4 |
pAnimate[j].peGreen = pOriginal[j].peGreen - ((pOriginal[j].peGreen - clrGValue)*i)/nLoops;. H1 }; a3 i$ q0 l
pAnimate[j].peBlue = pOriginal[j].peBlue - ((pOriginal[j].peBlue - clrBValue)*i)/nLoops;$ P. ~! x! S+ {* U
pal.AnimatePalette(0, nColors, (LPPALETTEENTRY)&pAnimate);
2 e3 _. W0 _2 @' q: p* X// Delay...
3 t: F* k( X! M( m) r5 V" X) b8 P9 sSleep(nDelay);$ Q' { ?/ I; I+ d. q
memDC.SelectPalette(pOldMemPalette, FALSE);3 S8 ~2 U: ?: Y" w# P! L
memDC.SelectObject( pOldBitmap );- X3 \: i& s# W- u6 k
pDC->SelectPalette(pOldPalette, FALSE);
2 p k! d0 D( @- Z. U2 {, n" d; Welse if( (pDC->GetDeviceCaps(RASTERCAPS) & RC_PALETTE) == 0 && nColors <= 256 )
- s( E/ e {7 m, @8 B+ x; Wfor( int i=0; i < nColors; i++)
5 Q7 O o1 u$ IpOriginal.peRed = bmInfo.bmiColors.rgbRed ;+ n: U, ?- z2 N) N5 v) S- {
pOriginal.peGreen = bmInfo.bmiColors.rgbGreen;/ [1 ?, ^% v/ j* M
pOriginal.peBlue = bmInfo.bmiColors.rgbBlue ;# k% ^" A3 M3 z- f
if(nFlag==1)( c4 `4 c2 U2 `- A" k: b
bmInfo.bmiColors.rgbRed = clrRValue;
) J" K: S# [$ h9 K/ L: p/ O3 BbmInfo.bmiColors.rgbGreen = clrGValue;
! t$ U$ m* I, E" P( cbmInfo.bmiColors.rgbBlue = clrBValue;
1 i. _, D( b5 ?0 Z/ {::SetDIBitsToDevice(pDC->m_hDC,0,0,nWidth,nHeight,0,0,0,nHeight,lpDIBBits,(LPBITMAPINFO)hDIB,DIB_RGB_COLORS);, s% K5 p& l+ d- |9 o- o. @/ B
// 淡入淡出
8 E' K. I/ _9 {! Afor( i=1; i <= nLoops; i++ )" M; I% ~ W. {+ x( |% H
for (j = 0; j < nColors; j++)
$ m9 }: Y9 Y; @' F6 R. sif(nFlag==1)# L) |. [. z3 a; G% A, q E
bmInfo.bmiColors[j].rgbRed = clrRValue - ((clrRValue-pOriginal[j].peRed)*i)/nLoops;) Q+ k0 {7 ?, \+ s' V8 Z
bmInfo.bmiColors[j].rgbGreen = clrGValue - ((clrGValue-pOriginal[j].peGreen)*i)/nLoops;# b' t- Q1 ~9 ^% _# C2 }4 V
bmInfo.bmiColors[j].rgbBlue = clrBValue - ((clrBValue-pOriginal[j].peBlue)*i)/nLoops;* x9 [) X& g( o E( m
else
5 [- H1 M% M0 cbmInfo.bmiColors[j].rgbRed = pOriginal[j].peRed - ((pOriginal[j].peRed-clrRValue)*i)/nLoops;
/ t) z+ d$ b4 SbmInfo.bmiColors[j].rgbGreen = pOriginal[j].peGreen - ((pOriginal[j].peGreen-clrGValue)*i)/nLoops;
% P- u! u/ v0 W" @2 X, CbmInfo.bmiColors[j].rgbBlue = pOriginal[j].peBlue - ((pOriginal[j].peBlue-clrBValue)*i)/nLoops;$ x: [, i$ J, C m
::SetDIBitsToDevice(pDC->m_hDC,0,0,nWidth,nHeight,0,0,0,nHeight,lpDIBBits,(LPBITMAPINFO)hDIB,DIB_RGB_COLORS);7 Z9 z ^% y9 W2 P, }( g/ t
// Delay...
' ]4 a8 [% e9 p5 D; u- y. U* HSleep(nDelay); |
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