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本程序是VC++实现windows上程序内嵌WebSocket的部分代码,因为想让浏览器和本地程序直接交互,最好的办法就是websocket,windows的exe程序内嵌一个websocket服务器端程序,浏览器访问localhost,建立交互,这种办法比做成插件更好,所以我采用这种办法来联通桌面程序和浏览器。VC++实现WebSocket的服务器代码,网上还是有示例的,不过基本上不能用,我找到的两个,一个是基于MinGW编译,还有一个是基于VC++2010编译的,还有一个libwebsocket,C语言实现的库,实在是大的惊人,最后,我决定自己实现,实现WebSocket其实不复杂,在普通的socket的服务器上添加一个握手协议,这个握手协议如果用脚本语言实现,非常简单,但用户C++实现就不容易了,我这里实现的基本上是C语言的版本,因为不想使用C++庞大的类库和模板。5 m5 U1 [5 I2 A: ~7 @$ y5 V
完整的windows版本socket握手实现:
' S, m7 b K2 i1 X+ ~* R0 a- s1 r# i8 l4 T3 N: S
bool WebSocket::handshake(const char* src, struct handshake* hs){
9 c* l* n+ a; J- Q size_t src_len = strlen(src), i = 0 ;
( k3 H' O7 W4 u- S hs->resource = match_string(src, "GET ", 0x20); // 提取空格之前
' x% z2 _& j7 X1 B hs->host = match_string(src, "Host: ", '\0');
b# o/ h6 H$ x+ \6 d hs->origin = match_string(src, "Origin: ", '\0');5 |) }- J0 U5 x% E* {8 U9 N
hs->protocol = match_string(src, "Sec-WebSocket-Protocol: ", '\0');
* L9 w7 P+ X* q hs->key1 = match_string(src, "Sec-WebSocket-Key1: ", '\0');1 b/ [' M9 u5 d( v! m
hs->key2 = match_string(src, "Sec-WebSocket-Key2: ", '\0');
, M. T4 w* g5 [/ h0 ?/ j4 O: Y. V char key3[8]="\0"; // 获取 key3,即最后的8位字符' a$ Z! E3 C( M2 V, g& @
for (i = 0; i < 8; i++) key3[i] = src[src_len-8+i]; ; J2 M5 a/ v4 a4 h# e
char digits1[64]="\0", digits2[64]="\0", c='\0';
6 A$ p9 i3 K# G# u. s) y8 X size_t spaces1 = 0, spaces2 = 0;$ ]& O2 E" u# `, e/ ^) k) J6 F
size_t key1_len = strlen(hs->key1);
: B0 {, y" |' j3 \" Q size_t key2_len = strlen(hs->key2);' M9 G) n3 \1 [: C
short d1 = 0, d2 = 0;
- r/ U- H" v' E. l5 R' | unsigned int result1, result2;
$ e& ?* |+ A7 q( P for (i = 0; i < key1_len; i++){
& M& P- d* z- q% x& x+ l& d( m' i% o8 A c = hs->key1[i];
0 q1 i! P! c- V( z9 Z& _/ D1 n if (c == 0x20) spaces1++;8 {2 o+ a% z4 p$ y K* f+ Z7 J
else if(c>='0' && c<='9') digits1[d1++]=c; . X0 i% p$ u9 s5 E- }; U- y
}" @8 g( k) E/ p
for (i = 0; i < key2_len; i++){ + P& ]6 C- s. b/ p& @
c = hs->key2[i];& i! ~* T4 b" Y0 x _
if (c == 0x20) spaces2++;
! r }1 B/ B9 O8 A0 S; p else if(c>='0' && c<='9') digits2[d2++]=c; , [6 E- s) B5 a+ A, w, x1 R8 ?3 D6 M1 q
}
9 [, f9 z) L; \6 X$ v) d; E) T6 V result1 = (unsigned int) (strtoul(digits1, NULL, 10) / spaces1);
$ n. y. c6 R' ?/ o' i+ @7 c result2 = (unsigned int) (strtoul(digits2, NULL, 10) / spaces2);
2 D8 }# O' }0 ^5 X% t( ~ char chrkey1[4]="\0", chrkey2[4]="\0";
" R& V) P* ?& k) ^ for (i = 0; i < 4; i++) chrkey1[i] = result1 << (8 * i) >> (8 * 3);
C7 a6 ?6 o: I) l7 I) r9 G; {! u for (i = 0; i < 4; i++) chrkey2[i] = result2 << (8 * i) >> (8 * 3);* L+ ?3 {) w' b! M w* ]0 Q8 L% v
unsigned char raw[16]="\0", dig[16]="\0";9 t p- b/ e8 ^0 j/ q
// raw 表示未md5之前的字符串,规则就是前4位key1中的数字/空格数的整数值,1 K I- I& k o& G- \# [) \- G v
// 连接上key2的最后连接上头信息中的最后8位字符。
* L5 k5 E) L! u memcpy(raw, chrkey1, 4);
( R; y6 l6 W4 ^) q3 w memcpy(&raw[4], chrkey2, 4);
[* |+ M4 z! ~ r$ u2 M- e) h& k memcpy(&raw[8], key3, 8);
! n% z; ^# g. I2 e# ~; s0 B1 h' R //计算的md5值* u2 x% U, N9 i! I( I
md5_state_t state;& d9 M: {0 B" S( G9 t; h) c9 e
md5_init(&state);
- u/ `; P) K% ~- N' o md5_append(&state, raw, 16);
' V, m% m' H4 q' ~' m. ? md5_finish(&state, dig);3 b3 O2 G K# v( f, d0 A! N" t
) c8 G& ?/ X2 Z" B
char handshake_str[BUFSIZ];* f" i, I9 a. b1 J6 H; b
memset(handshake_str, 0x00, BUFSIZ);
4 U% ?, U$ W/ ~* E8 g9 Y char* handshakeFormat = "HTTP/1.1 101 Web Socket Protocol Handshake\r\n". P, A' @* F c* p3 }
"Upgrade: WebSocket\r\n"
4 Y K' h1 {6 O# e "Connection: Upgrade\r\n"
+ @# T" r0 t, ]8 q5 B1 r, V "Sec-WebSocket-Origin: %s\r\n"
: X6 r) ]6 ?0 y( ~/ x "Sec-WebSocket-Location: ws://%s%s\r\n"! v% k$ |& V7 G$ J, H
"Sec-WebSocket-Protocol: %s\r\n\r\n";
0 k8 ~6 l# X+ d T& R$ o/ E sprintf(handshake_str, handshakeFormat, hs->origin, hs->host, hs->resource, hs->protocol);
% j. M: \1 i2 @% r' S' x' } free_handshake(hs); // 释放handshake指针,已经不用了!1 |- t9 {# ^0 x
char response[BUFSIZ];4 C; a& L+ d3 K( J! _; N2 H) v
memset(response,0,BUFSIZ);
% q) e0 ~+ v7 C size_t j=0, handshake_len=strlen(handshake_str);
1 h/ |+ j7 t) T8 U+ D3 s" { for (i = 0; i < handshake_len; i++) response[i] = handshake_str[i];+ B6 W1 _7 V* R
for (j = 0; j < 16; i++, j++) response[i] = dig[j];
, g# j. w: {+ A# K: ^ // 这里的clientSocket就是连接好的socket对象了。
; l: `# N& t8 A' A! N" P- Y int sent = send(clientSocket, response, strlen(response), 0);, ~# Z m- Y D$ Q2 c f
return sent>0; O1 I6 |2 P! f L3 r# M9 l/ e, L
}
# }/ O! i m5 f# l6 A( e- [. H目录结构:
8 s0 k( ~' d! ~2 v% vsocket/
' p3 L) f2 U& U0 b( Y socket.c
& B. }% `: ^6 ~* @) Z. H md5/
3 ^7 l$ X% p- a: A, b5 t" Y. y md5.h
# j) C+ y* T/ x md5.c$ n7 Q9 n: [# j/ t+ T- l9 s
库文件下载位置: http://sourceforge.net/projects/libmd5-rfc/files/ 总共3个文件,
* `3 O& V! x2 A0 t编译命令: gcc socket.c md5/md5.c -o socket.o
! W9 I0 c& Z2 Z0 D% B2 K6 a* o) F GCC 4.3编译通过,执行 ./socket.o 可以看到打出的raw和md5后的字符串信息。 这里使用了一个网友用nodejs写的websocket实现版本,打出详细的头信息,然后复制到程序里,以测试生成的握手字符串是否一样。
, C3 C6 w' |; C3 s0 s// socket.c 代码。3 [" ]( P3 `- t6 L. E. x7 T& X! I
// web-socket example
! Z; r9 O' x! Y4 ~#include <stdio.h>
; u! D. V/ E8 k* @9 W* c5 }#include <stdlib.h>
& i7 [* r7 N: B3 m6 n6 e#include <string.h>
/ l) @, k, @: q$ C6 J#include <inttypes.h>
5 y, K! u, }+ g* n! O#include "md5/md5.h"- u8 U! s$ @2 ^9 n4 \& i
. ] N |7 Y* C& B
// #define BUFSIZ 512
6 [( E: D( X7 o" {* Z& b* M. H
: s, c6 C2 s7 I+ z2 G//定义handshake结构体变量8 N x9 K) X, H- S$ C) Y
struct handshake {
+ u4 O* z8 _9 ] char *resource;9 E- N+ ], C/ n5 Y9 i6 @% P
char *host;
% D+ T: k J' t( |( y char *origin;
4 j7 R9 c1 p2 @' ~* H char *protocol;
3 }3 q/ R% l, ]: b char *key1;
; L4 q3 F2 K1 Z. _5 r char *key2;, _; Y2 |. l/ m1 N1 z; B
};
! o3 s- o8 L% T# _4 G( ^- E7 ], e5 i. R( v! H' E
- B9 x- }. N/ R+ x8 G, h//释放握手后不再使用的部分变量
7 O- I% R/ _) _# _void free_handshake(struct handshake* hs){
& |* z1 y+ N, H if( hs->resource != NULL ) free(hs->resource);
& j5 \) N& q& U9 z( b1 ~. R if( hs->host != NULL ) free(hs->host);1 y( Y; P2 }* L! n6 K& Z
if( hs->origin != NULL ) free(hs->origin);
6 n Y+ U! C8 h if( hs->protocol != NULL ) free(hs->protocol);
1 \ h0 e% U8 d0 ~) f6 _! Q# o, n if( hs->key1 != NULL ) free(hs->key1);
' m$ D, A( l$ U( ~# q) g if( hs->key2 != NULL ) free(hs->key2);
4 y! M6 M* z1 A5 v}
& C. ^' A' ~; h% ~3 q/ [. Q; {) V+ M8 L! F) X6 q! A* X" x1 l
// 这里对上一篇的match_string做了点修改,
4 t% K3 a% `: I+ ]5 \5 z// 增加了一个end参数,这样不必提取出字符串后,再做剔除处理
3 {! N; U! u: `8 M& T0 d, Vchar* match_string(const char* src, const char* pattern, char end){
2 q9 Q8 V9 z8 z( L) e3 B char buf[BUFSIZ];
, \5 c. q. ~+ x8 T* ] memset(buf, 0, BUFSIZ);4 ]$ T* G h- J
size_t src_len = strlen(src); ( e3 D- y K0 d% a! C1 f% i8 b& S
size_t ptn_len = strlen(pattern);% i4 Q- R$ v: y7 M7 y7 e" N. D3 f; d. K
unsigned short b=0, p=0, i=0; 7 Z$ l, N) U1 B) y3 ]
char c='\0';& O# @' k6 _ M5 A+ T' ~
for(i=0; i<src_len; i++){4 |7 l Q! m: i, k) o
c = src[i];
" h% L( |7 R# h+ ^ if(p==ptn_len){ // p==ptn_len 表示正在匹配中% c$ \* Z$ u {3 q1 C" I
if(c=='\r' || c=='\n' || (end !='\0' && c==end) ) p++; // 匹配结束: t I5 w- }) f7 t8 f; ]3 S% F
else buf[b++]=c; // 匹配到的字符 T) P5 e$ Q2 w% k
}else if(p<ptn_len){ // 为达到匹配要求6 c, }, z# ~9 F, w K
if(c==pattern[p]) p++;! [- T: [; w! z3 z
else p=0;* z! T7 d) t& u# H
}
8 e" U; c& q% g9 m/ q* ` }( t M j2 t- ?5 K3 N) a
size_t ret_len = strlen(buf);; J" s7 w. {4 y, ~
char *ret_p; 0 M6 ^9 W0 l, [2 U% X
if( ret_len>0 ){
# `* P& L, r4 n ret_p = (char*)calloc(ret_len+1,sizeof(char)); // 加 1 为了存储 '\0'- Q" y1 G& Z2 |& k6 S
memcpy(ret_p, buf, ret_len);+ x0 \2 Z, B) d
}else ret_p = NULL;
1 n* ^% v, w7 H# r( N return ret_p; ; _: V" m$ d% V* X* F: J( ?9 Q) Z
}
7 r, l4 g% N# s& e+ U8 T* G! `5 Y1 d) I
// md5 加密函数,用的是网上一个实现的比较通用的版本。
' g; U2 a& a' N7 dvoid md5(const char* src, size_t size, char* digest)# ~ W: W) S$ F7 Z- i( v0 a
{ g* N$ ~8 W' T x
md5_state_t state;9 k( }8 L' n S% ^
md5_init(&state);
8 R2 ^9 K& M1 y md5_append(&state, src, size);4 x9 w7 f& l, V+ ~" h: M! e9 p
md5_finish(&state, digest);# ^6 e9 f2 l! V$ ~( i
}! s$ ]7 {& Z1 @1 e0 X$ E
# N1 s' g. s5 a
void p(char*s, int len){
5 q2 h3 Q, H- z- V0 z2 u unsigned short i=0;
! h% R8 W3 @+ a( h7 I2 \. L2 ~ for(i=0; i<len; i++) printf("%c",s[i]);2 t7 C) [9 a; E8 @ }# ]
printf("%c", '\n');% i; z) Q' _+ c+ J" i
}' O' a! }6 j' A7 R+ q8 h
3 e: K# l1 E- t1 ~3 {9 U" z- M# I( Tvoid handshake(const char* src, struct handshake* hs){ {* |( }) J% k
size_t src_len = strlen(src), i = 0 ;
2 y/ r* P) [; f* ^$ z hs->resource = match_string(src, "GET ", 0x20); // 提取空格之前, E& M l& B. a) Q4 q
hs->host = match_string(src, "Host: ", '\0');
, X8 [2 r) t8 K$ H hs->origin = match_string(src, "Origin: ", '\0');( Q- b; m( ]8 j: Q, M0 |
hs->protocol = match_string(src, "Sec-WebSocket-Protocol: ", '\0');
5 F% ^4 n2 N# X* V0 M! j2 i hs->key1 = match_string(src, "Sec-WebSocket-Key1: ", '\0');
# K: K0 Y1 d4 U hs->key2 = match_string(src, "Sec-WebSocket-Key2: ", '\0'); 3 q7 H" G4 E+ a
// 获取 key3,即最后的8位字符
; W( P" O, ] J% y4 ?8 b char key3[8]="\0";% Y4 [0 q" V$ D/ h) R
for (i = 0; i < 8; i++) key3[i] = src[src_len - 8 + i]; ; }) v H: y1 s* J6 m- a/ D# r
char digits1[64]="\0", digits2[64]="\0", c='\0';
- p0 L& A0 G% d$ O/ f size_t spaces1 = 0, spaces2 = 0;4 Q$ r& S; B3 V4 n9 w/ j/ [( L
size_t key1_len = strlen(hs->key1);- B; q1 Y: d# K1 Q+ j# W
size_t key2_len = strlen(hs->key2);9 C4 T" R" T3 \* V2 m2 I
short d1 = 0, d2 = 0;/ E f8 f3 j) w9 u' t$ \
unsigned int result1, result2;
/ @; V7 I. G! N3 b# x0 {% i1 A7 k for (i = 0; i < key1_len; i++){ % e' Q0 {' ^1 ]# j+ e" ]: v
c = hs->key1[i];
, a: }$ T* S! u7 u7 x% | if (c == 0x20) spaces1++;9 z7 q1 D9 `; }9 T( p; `
else if(c>='0' && c<='9') digits1[d1++]=c;
! o& Q, t' | Y }
+ Y+ @ H: f$ v* T6 F, O- u$ Q for (i = 0; i < key2_len; i++){ 8 ~# p" w1 `, T7 p
c = hs->key2[i];
7 k2 ]: B4 d' D if (c == 0x20) spaces2++;
2 k, \' B! S( F# E else if(c>='0' && c<='9') digits2[d2++]=c;
1 @3 z% H8 e) t- e" O! q }2 Y$ u, M- H! ~
result1 = (unsigned int) (strtoul(digits1, NULL, 10) / spaces1);7 Q$ P! C0 U: f( T
result2 = (unsigned int) (strtoul(digits2, NULL, 10) / spaces2);* h3 F" {+ b" G$ e- L8 I" ]% {
printf("ch1:%s\nch2:%s\n",digits1, digits2);
9 e& g. M1 ~; O: J% S# k printf("sp1:%d\nsp2:%d\n",spaces1, spaces2); b9 ?) U- q7 m; A0 K: Q% F. q
printf("d1:%d\nd2:%d\n" ,result1, result2);
+ i. Q6 {0 ~4 K# h! b+ Q: K unsigned char chrkey1[4]="\0", chrkey2[4]="\0";* z' Z& G3 b5 O/ V1 i/ g, k; n6 g
for (i = 0; i < 4; i++) chrkey1[i] = result1 << (8 * i) >> (8 * 3);' G: W; b5 N$ {0 w8 _6 a6 l; d
for (i = 0; i < 4; i++) chrkey2[i] = result2 << (8 * i) >> (8 * 3);
' \* i7 A8 d0 H, W O) m printf("ch-key1:"); p(chrkey1,4);
$ X/ Y. a$ y0 v% B: m/ P( e for(i=0; i<4;i++)printf("0x%02x ",chrkey1[i]);
1 A. |8 j; R! T7 F7 { printf("ch-key2:"); p(chrkey2,4);
1 t4 D) _. _$ S for(i=0; i<4;i++)printf("0x%02x ",chrkey2[i]);
& I6 n ^' M" C o$ |- A unsigned char raw[16]="\0", dig[16]="\0";! I8 ~7 Z. u$ I
memcpy(raw, chrkey1, 4);7 ^; h7 c. J5 a3 Q; s6 Y
memcpy(&raw[4], chrkey2, 4);- R2 M" I, | }( y! p* T3 `3 L
memcpy(&raw[8], key3, 8);5 v {0 i- D9 e. z0 @# u
//计算的md5值
J: o% u0 W" e" G. L- l5 t printf("\nraw:");$ {# E( R6 E3 j6 c v/ Q/ e3 D
for(i=0; i<16; i++) printf("0x%02x ",raw[i]);2 W. r: u/ q0 c7 Y5 T" u) R
md5(raw, 16, dig);* ]$ Q& c0 I8 ~1 m
printf("\nmd5:");
5 O% l! C- d: I: g1 { for(i=0; i<16; i++) printf("0x%02x ",dig[i]);
" q* T! X' P6 S% o! X) g}
) a2 a0 K0 |3 o" Y) E* T; z: m( w# B% N1 b1 p( Q: c9 w
8 G) l& I I: F3 f, @9 F5 G1 _int main()
* M% x/ J; @2 d1 I* @$ k' d{
4 s9 M/ [- X3 E3 U q8 U unsigned char msg[512] = "GET /pub/chat?q=me HTTP/1.1\r\n\( J7 |; E W- }8 v( ]% P
Upgrade: WebSocket\r\n\1 M- Y* K/ X6 q% l& H! h6 h- E
Connection: Upgrade\r\n\- [, C' C& J. s& a& t6 n/ b: o
Host: localhost:4400\r\n\
' ^/ e \: w1 v' J% b& W Origin: null\r\n\
, i5 n/ k3 Z. h" ? Sec-WebSocket-Protocol: my-custom-chat-protocol\r\n\* z) [" z+ A4 u$ q6 [, g& U
Sec-WebSocket-Key1: x EO2 59186 4 28\\dY 0+\r\n\+ ]! ]# |8 T8 w3 d R" K k
Sec-WebSocket-Key2: 1 9 3 57695W 0\r\n\r\n"; @0 P: x' [9 e' p
size_t len = strlen(msg);' @5 L) C. h/ Z4 s3 O! j# \! O* @
msg[len] =0x1f;
7 {" ^9 N2 y$ x- k( B/ { msg[len+1]=0xf6; @8 ^; U7 a6 {% g3 e* `
msg[len+2]=0xf3;0 Y% x6 b# j" ~( D7 R3 y
msg[len+3]=0x3f;
4 ^9 U4 A1 \* h. K! @1 _- [ msg[len+4]=0xc7;* ^$ l- e8 ~7 ~1 ^2 \
msg[len+5]=0x17;
4 S$ H3 K1 [4 v y9 w2 s3 R msg[len+6]=0x20;
' x6 B- L, b3 b" p msg[len+7]=0x88;
+ B9 y" n0 O0 R: r& v8 P/ P; ~# n struct handshake hs = {NULL, NULL, NULL, NULL, NULL, NULL};
- Q) a6 t' F* e handshake(msg, &hs);# H" G9 o/ q% H! K- U% Q
free_handshake(&hs);
3 Q6 [/ r5 I. z8 y, i V return 0;
S; _! ?2 g9 z7 ?; R}
3 ~+ m i6 v5 X. x6 X' m; I" D7 M/ p1 Q' b3 i# p0 q9 i
; U. _ w) y: f7 x) k6 S
测试的结果:
3 X2 t% N$ B4 A$ D. X0 sraw:0x19 0xbf 0x73 0xa4 0x01 0x27 0x5f 0xff 0x1f 0xf6 0xf3 0x3f 0xc7 0x17 0x20 0x88
& z, R' V& h0 z( r+ {md5:0x61 0x30 0x1e 0xe8 0x8a 0x17 0xaf 0x39 0xd6 0xad 0xef 0xb9 0x6f 0x00 0x0f 0x68
/ p' Z4 I$ Y' C5 {% @+ _对比了nodejs的版本,握手部分生成没有错误。4 u' F7 j( k8 U& D
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