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PSD格式文件的读取! E7 [9 G( I- d0 b
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PhotoShop,我想没有人会不知道吧。如今最新的版本是6.0,其图象文件*.PSD和5.5相比变化并不太大。以下我就介绍*.PSD文件的读取方法,并提供完整读取函数。其中:m_Rect为目标区域,m_lpDDS7为目标DirectDraw表面,m_pbAlphaMask为目标Aplha通告指针。Read16函数为从指定文件当前位置读取一个WORD,Read32函数为从指定文件当前位置读取一个DWORD。MAX_PSD_CHANNELS为24。以下就是*.PSD文件的读取方法,有兴趣的朋友可以继续深入研究,到时可别忘了发我一份。
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\2 |! c/ {/ I R; x8 Y HRESULT LoadPSD( LPSTR strFilename ) // 读取PSD文件7 I7 S- M. R0 g5 W/ K/ k, P2 f
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DWORD dwWidth, dwHeight; // 宽高/ r3 W$ ?# F5 f9 r* X
long lSurfWidth = m_Rect.right - m_Rect.left;
5 M' n4 d A Y! b7 f long lSurfHeight = m_Rect.bottom - m_Rect.top;
" K4 n4 E6 s6 S3 W3 } WORD CompressionType; // 压缩类型. ?+ Z. `% N5 O. Z
HDC hDC;1 e5 p# V9 E' S4 Z5 J3 d2 z q
FILE *fpPSD;' X3 [0 q; `& B2 h" N- K+ g( L
WORD ChannelCount; // 通道数- U! K) C! p4 l. l3 ^
5 y1 J' e# [! i) f* L // 打开PSD文件
+ R' O9 q8 i/ H0 f1 _1 K& H if ( ( fpPSD = fopen ( strFilename, "rb" ) ) == NULL ) {
; d! q) e! w' j4 m return E_FAIL;' F7 ^. e+ t8 I- _
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// 头四个字节为"8BPS" `) J) R0 \/ b
char signature[5];
" E; H) I: p) J- T: c& r signature[0] = fgetc( fpPSD );
" M: }- s& f0 h. w" g, c. o& H) } signature[1] = fgetc( fpPSD );
' R3 ~. B: r6 l/ N$ ?3 W signature[2] = fgetc( fpPSD );
' D8 X0 L( e o! [% j5 e: x signature[3] = fgetc( fpPSD );
N+ I1 e1 o. {: l( f, J$ H, a signature[4] = '\0';/ G& g( c, L! ?+ w: @# v* `
if ( strcmp( signature,"8BPS" ) != 0 ) {
" K# t9 Y6 J P _1 S- _ return E_FAIL;
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# j0 x& {7 o) [6 x4 V+ e) h // 版本必须为1
' J6 j! x e5 Q/ e" T0 D if ( Read16( fpPSD ) != 1 ) {
" J! a) q( Y. Q return E_FAIL; y' D5 ~7 k p) P! c/ e7 _1 R8 s; }
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// 跳过一些数据 (总是0)
- E: R8 g# _7 i+ R" U$ B7 r6 o7 k Read32( fpPSD );+ O- b1 |5 k2 F# b) h u7 [( A0 V& N
Read16( fpPSD );
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// 读取通道数/ X$ d8 L+ Z, q7 `( o
ChannelCount = Read16( fpPSD );, N( Z9 v6 p' @
0 e U- v4 c# R, |( a% \+ o // 确定至少有一个通道0 s2 i2 l% D7 q, ~9 O
if ( ( ChannelCount < 0 ) || ( ChannelCount > MAX_PSD_CHANNELS ) ) {
3 M0 i0 m2 k2 r+ ?( ^, N return E_FAIL;
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0 b5 F/ m6 U3 _( Q2 E // 读入宽和高" b% b! G5 w1 k6 y
dwHeight = Read32( fpPSD );
: o1 L. i5 D r! H- ]+ W Y7 c dwWidth = Read32( fpPSD );5 d5 F! i. q' r4 n. R
if ( dwWidth != ( DWORD )lSurfWidth || dwHeight != ( DWORD )lSurfHeight ) {
, ~$ ]6 B7 X8 W) ^! S3 E return E_FAIL;
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// 只读入8位通道
4 |$ X, A$ ~7 l! \) f E5 Q if ( Read16( fpPSD ) != 8 ) {
* ?# [6 f9 T7 h% I7 h3 A return E_FAIL;
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$ m! Z" V9 Z% j8 _' V( L. Q. q // 确定模式为RGB.* e8 {& t( I& |; }: Z
// 可能值:
, l- z" _6 n# Q" U // 0: 位图
5 ]7 W8 g# w* E7 z // 1: 灰阶
& C3 M J+ u, }/ c // 2: 索引/ V8 u% s; I/ P; I
// 3: RGB; _6 j8 j! W/ a8 D
// 4: CMYK
% l& ~# C, a/ W3 o Q // 7: Multichannel6 W' h- G) L3 D6 b$ ]5 o
// 8: Duotone0 d9 d. y: H% ~8 U
// 9: Lab6 p& A# B% x$ g1 h6 c) m( w+ l
if ( Read16( fpPSD ) != 3 ) {
- w ~# d2 U8 _9 A$ Y return E_FAIL;" Z4 J* ^/ F0 Z. H: y( n
}
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5 i3 L3 I( o$ f2 v. W( M5 `1 q) P // 跳过数据(如调色板)
. s' V& R0 |+ ~5 v int ModeDataCount = Read32( fpPSD );
9 L2 A* n1 g; F; A. V) Z' V if ( ModeDataCount ); L, X M1 L# G, ?$ Q# R9 y& }) j
fseek( fpPSD, ModeDataCount, SEEK_CUR );& Z, \8 v3 u; A g
' g, [& }* Q& ^/ U3 _' K // 跳过数据(如:pen tool paths, etc)
8 k- e' H ~" k, K int ResourceDataCount = Read32( fpPSD );
$ k& @: N/ b2 S) P, R' ~ if ( ResourceDataCount )
: x" @$ S. j, |6 j; s0 G! c fseek( fpPSD, ResourceDataCount, SEEK_CUR );( I! \. D: C* f# E
9 ?- R$ o w% @* H+ e5 @# X9 J4 P a0 F // 条过保留数据9 j& D7 d8 q0 p% L$ z$ f' G
int ReservedDataCount = Read32( fpPSD );
' `, _" h3 x, W4 U9 F6 \ if ( ReservedDataCount )' m0 \, }& W# Y) o" B, A/ y
fseek( fpPSD, ReservedDataCount, SEEK_CUR );1 X' P3 p' M2 ~, B/ ?% s
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// 0: 非压缩3 i. |6 x$ c4 n
// 1: RLE压缩
1 H! g4 l* J" D# t# U CompressionType = Read16( fpPSD );5 `" i, { A e+ g
if ( CompressionType > 1 ) {
P9 i; Z; v$ d! t. {6 Z return E_FAIL;
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BYTE* PSDPixels = new BYTE[ ( lSurfWidth * lSurfHeight ) * 4 ];; Q! A$ z: O- Y- y
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// 解包数据
( ~8 ?' j% w$ J z UnPackPSD( fpPSD, lSurfWidth, lSurfHeight, PSDPixels, ChannelCount, CompressionType );& U7 I& k8 D9 j/ o: G6 D
5 p5 D* x- y6 N fclose( fpPSD );6 ]% p* d# \7 W" d+ F. Y
* J# @+ I# l6 ^ _# O4 h# Y8 k& P2 n // 复制信息* d( N. Y2 N# R' t8 X. W* m j
BITMAPINFO BitmapInfo;* ~1 Q2 G. ?' |9 @
ZeroMemory( &BitmapInfo, sizeof( BitmapInfo ) );
. g" U9 _9 i. Q. [& z2 U2 K BitmapInfo.bmiHeader.biSize = sizeof( BitmapInfo.bmiHeader );
1 m( f3 m0 I' _" K+ t BitmapInfo.bmiHeader.biWidth = lSurfWidth;
! J$ R V7 e* d6 f& a5 o: N1 B BitmapInfo.bmiHeader.biHeight = -lSurfHeight;& h5 I. s8 E( w$ Q
BitmapInfo.bmiHeader.biPlanes = 1;, {2 g$ ^& W7 b# R- l$ |( l
BitmapInfo.bmiHeader.biBitCount = 32;
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m_lpDDS7->GetDC( &hDC );: ^+ x+ y H, ~
1 {* S. r9 i8 C H: t) } int rc = StretchDIBits( hDC,
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lSurfWidth,0 \6 g% X9 T+ }; v' t* ?
lSurfHeight,0 p) o: W1 B/ ]6 y
0,
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lSurfWidth,
/ M# O! `% ^# Y8 V lSurfHeight,
1 p8 m' W3 f ]+ Z PSDPixels,# \, u- X! o( o$ [7 O& \2 m3 l
&BitmapInfo, X% U" \ ]. ?1 y
DIB_RGB_COLORS,+ g! h# f1 a1 x) d! H
SRCCOPY );
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m_lpDDS7->ReleaseDC( hDC );! ~ t3 H! |1 A0 J
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if ( rc == GDI_ERROR ) {' v8 e& a2 m% V; m: T( q- g
H_ARRAY_DELETE( PSDPixels );
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' `4 g8 R# `* d7 ]3 M& f' C8 y/ ~ #ifdef _DEBUG
7 O% L/ ?# O0 q' f" y# C g_pHERR->OutDebugMsg( 3, H2DSERR_INVALID_PSD );
" {( j# m% Y h0 x #endif# \! p( g! ?0 a9 m- Q' f9 M
return E_FAIL;! U$ R( _$ |! C, C- [! M
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}
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// 是否读取Alpha混合通道
4 H$ ]0 b9 y$ [. |3 X if( ChannelCount > 3 ) {
* B% }. u+ g9 x9 [; F2 v) S; E m_pbAlphaMask = new BYTE[ lSurfWidth * lSurfHeight ];
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for ( int x = 0; x < lSurfWidth; x++ )
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m_pbAlphaMask[ ( y * lSurfWidth ) + x ] =6 X$ f! Z2 A" @3 W- O* i; l
PSDPixels[ ( ( ( y * lSurfHeight ) + x ) * 4 ) + 3 ];
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+ T _" w- k l" ?4 p, f& |6 I6 k9 ?/ N else {
+ {# o3 F' g) ` m_pbAlphaMask = NULL;
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H_ARRAY_DELETE( PSDPixels );
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return DD_OK;- \4 t% D2 l0 \$ u) o& o
}
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// PSD文件解包
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void CHades2DSurface::UnPackPSD( FILE *fp, // fp为PSD文件指针," w5 u' Q7 b7 H5 d& k
DWORD dwWidth, // dwWidth、dwHeight为宽高,6 B' a3 f, S6 I4 c
DWORD dwHeight,
1 D% c3 T: h1 |& ] BYTE* pixels, // pixels为解包目标指针,
( o) |) N% @: o0 z! \# S WORD ChannelCnt, // ChannelCnt为通道数,
8 t6 F1 D. H. m' v WORD Compression ) // Compression位压缩类型。
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int Default[4] = { 0, 0, 0, 255 };
`5 B* m% Z7 [ _3 U$ ^ int chn[4] = { 2, 1, 0, 3};
+ m% X$ }6 T! Z5 C3 B; A8 b @- M int PixelCount = dwWidth * dwHeight;
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9 c+ d+ @% T: m7 y8 e" P: Y% D+ ^* n if ( Compression ) {* }+ d: _; w' m. E8 x9 f
fseek( fp, dwHeight * ChannelCnt * 2, SEEK_CUR );+ V; W2 X5 e* Z3 C* ?
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for ( int c = 0; c < 4; c++ ) {
" W; _5 }4 T! W. |1 D. ] int pn = 0;( j6 v4 F* d: M9 P4 ? h0 G
int channel = chn[c];
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if ( channel >= ChannelCnt ) {
r# J! ?( J- `" G; _8 } for ( pn=0; pn < PixelCount ;pn++ ) {
" P$ c0 p/ U& S! ?0 \- l pixels[ ( pn * 4 ) + channel ] = Default[ channel ];
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else // 非压缩
& P) X" a0 x" V+ a: ?; o {
0 t4 c- M( H' K int count = 0;
7 h6 X$ Q2 N3 C" } while( count < PixelCount ) {
9 J i4 R6 _3 |7 c' O7 ~$ V: u( l int len = fgetc( fp );
- Y" h# ?9 e9 W if( len == 128 ) { }$ m$ o' h1 h6 K3 q
else if ( len < 128 ) // 非RLE
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len++;
& B# X& }8 N# ]' O7 m9 V count += len;! `6 j7 ]1 S4 Y% |6 t0 T3 ^ k" ?
while(len) {5 T2 [* c' v$ A( m3 O: B
pixels[ ( pn * 4 ) + channel ] = fgetc( fp );/ [. @, S+ |3 k) K
pn++;
* `' s$ \" i0 e4 D len--;
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: f% \' z# o; s }' a else if ( len > 128 ) // RLE打包! Y$ E; i" x. `7 L; z0 L2 f
{
6 m" B7 U+ `3 W1 ` len ^= 0x0FF;
0 |7 |- R- x+ V* M- T( l len += 2;
2 j" h4 A5 H( g& k# E unsigned char val = fgetc( fp );& {5 u( `. l( W/ J1 d- q& b* l
count += len;
; \$ i4 z1 p4 [9 Y3 X( k( W. I" o while( len ) {
9 Y9 A* U3 ]6 _+ q! J6 y* w" g9 W pixels[ ( pn * 4 ) + channel ] = val;
$ M: v2 c4 O! W3 R! O3 S. x% m pn++;
* x& t) U" J9 m# ]% ^9 L len--;
8 v' c3 h9 U/ V4 I/ s0 Z }
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}
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}
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else
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1 M, Y* r9 C# x4 } for ( int c=0; c < 4; c++ ) {
1 E( T8 w; w2 S& C int channel = chn[c];
# ~* J8 u7 F* y if ( channel > ChannelCnt ) {
4 u+ F# K, C$ D% h W' w for( int pn = 0; pn < PixelCount; pn++ ) {
8 l6 L1 G; a" t% L pixels[ ( pn * 4 ) + channel ] = Default[ channel ];# `: B; {* t: X
}
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else {
. | L# l0 w: X" a& O2 a9 y for( int n = 0; n < PixelCount; n++ ) {" w- @9 P# Z6 Z m
pixels[ ( n * 4 ) + channel ] = fgetc( fp );
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