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[收藏]PSD格式文件的读取

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发表于 2004-3-8 23:32:59 | 显示全部楼层 |阅读模式
PSD格式文件的读取. M+ I9 ]$ p& I0 @5 W5 ^) v
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  PhotoShop,我想没有人会不知道吧。如今最新的版本是6.0,其图象文件*.PSD和5.5相比变化并不太大。以下我就介绍*.PSD文件的读取方法,并提供完整读取函数。其中:m_Rect为目标区域,m_lpDDS7为目标DirectDraw表面,m_pbAlphaMask为目标Aplha通告指针。Read16函数为从指定文件当前位置读取一个WORD,Read32函数为从指定文件当前位置读取一个DWORD。MAX_PSD_CHANNELS为24。以下就是*.PSD文件的读取方法,有兴趣的朋友可以继续深入研究,到时可别忘了发我一份。
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1 K7 i: v8 O$ w3 b4 H7 _5 c  HRESULT LoadPSD( LPSTR strFilename ) // 读取PSD文件
; r( L0 c  j5 K1 V) l; _: V, y  {
9 G+ g* `2 `$ M7 d# u    DWORD dwWidth, dwHeight; // 宽高: I2 m4 S8 Q9 Y' h0 z5 d3 y
    long lSurfWidth = m_Rect.right - m_Rect.left;5 s7 r. @1 `" N1 \# W$ h* m8 h
    long lSurfHeight = m_Rect.bottom - m_Rect.top;
# L* y, q, @5 T% w    WORD CompressionType; // 压缩类型
6 H  c' ^2 X) A/ g! t( c' X$ ~& s' ^    HDC hDC;1 \' |7 t; x0 [6 N" v6 a- O1 G
    FILE *fpPSD;  h& P  D! o$ j# h& y1 n
    WORD ChannelCount; // 通道数* N& F2 V0 ~7 ^: M: L! [5 V& L
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    // 打开PSD文件. ?8 q' T2 E) e5 d8 D& j# X* h  o
    if ( ( fpPSD = fopen ( strFilename, "rb" ) ) == NULL ) {
0 ]) S: j- P6 Z      return E_FAIL;+ O$ j; Q9 p9 F' B
    }. M* K0 t% Y/ }# {% o  {9 ]8 b
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    // 头四个字节为"8BPS"
0 ?3 |3 K$ ^1 I* z1 j    char signature[5];4 l) f6 T: p+ |9 y
    signature[0] = fgetc( fpPSD );& J2 [; e% o, g, R4 f3 ?1 X, x7 ?
    signature[1] = fgetc( fpPSD );
( }$ L% p- `4 ]  q) [    signature[2] = fgetc( fpPSD );
% N; i* x" q5 K    signature[3] = fgetc( fpPSD );, U" d; A# c2 D4 i+ `1 [+ B
    signature[4] = '\0';
4 d: B& }! @8 x    if ( strcmp( signature,"8BPS" ) != 0 ) {
& G; n+ E: c% L$ \      return E_FAIL;
# W& `% Y, y  i; X    }# Q) D+ H/ y/ ?) y1 t" S2 [8 R' F

! P: v, Z3 U' u$ `8 j% C    // 版本必须为18 O  k* E$ v/ ]) o
    if ( Read16( fpPSD ) != 1 ) {- O5 K7 ^9 l- i; l. \  m
      return E_FAIL;: P- `0 J; E5 N+ V: X) w
    }2 a' `: p, {. J. T

% d" {& J& u4 Q5 U! F5 t    // 跳过一些数据 (总是0)2 s; @9 O* ~' F
    Read32( fpPSD );% i, g9 |- W' f; t) g8 b6 ~0 I
    Read16( fpPSD );: n7 W8 y$ Z/ ~* p$ u
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    // 读取通道数1 B0 _# ]/ q8 E6 S7 l8 w
    ChannelCount = Read16( fpPSD );
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    // 确定至少有一个通道
# h( _8 Q0 \$ H' M, Z    if ( ( ChannelCount < 0 ) || ( ChannelCount > MAX_PSD_CHANNELS ) ) {
1 U+ n4 s4 s0 z2 R5 I) ], ]) m      return E_FAIL;
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/ ]9 u+ e6 a9 p5 w' F: H- ~. n4 t; N% I    // 读入宽和高& t; Z  _8 p9 Z8 f  r
    dwHeight = Read32( fpPSD );6 Y4 I  x- S6 N# d6 w
    dwWidth = Read32( fpPSD );  {( e2 L, U' M5 d7 z' x
    if ( dwWidth != ( DWORD )lSurfWidth || dwHeight != ( DWORD )lSurfHeight ) {5 d; V) |0 A& [0 I0 G, Q3 `4 S
      return E_FAIL;( D; z, A3 P" J7 v
    }7 c, @3 Q0 `: M$ b7 ^/ S- a
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    // 只读入8位通道- C# e1 _9 ^9 a/ Q. h( s
    if ( Read16( fpPSD ) != 8 ) {7 V/ B, A& ?* ]4 G
      return E_FAIL;
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. J+ G4 Z- h1 E, F9 L5 o# `    // 确定模式为RGB.
7 k3 z5 p: H% k" z7 I    // 可能值:
6 L' Q: q5 q1 u' z% S1 [/ l( P    // 0: 位图
; }& s( P1 G* b    // 1: 灰阶
. B! ]7 w; Q; v8 N0 O7 J    // 2: 索引
  |% b6 G4 R$ n& n8 U/ v8 a4 v9 p    // 3: RGB: I7 b" p" J2 o+ ^, g2 g
    // 4: CMYK
0 W5 M8 w( b  c2 F. F    // 7: Multichannel
- y" ?3 p2 k' H9 F& F    // 8: Duotone! b  _1 c, w' b! _8 R  ~
    // 9: Lab( o& U+ h  I) @* x, @4 O+ f1 ^
    if ( Read16( fpPSD ) != 3 ) {! S- a6 c; f0 T  n! H
      return E_FAIL;
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    // 跳过数据(如调色板)# z2 U; L& S6 x
    int ModeDataCount = Read32( fpPSD );  m3 f8 f8 V! P# V& o/ T8 _
    if ( ModeDataCount ), C. t2 J" X2 S4 r4 E/ z1 U
      fseek( fpPSD, ModeDataCount, SEEK_CUR );8 p. Y, l" \9 F8 Q6 q( ?, N9 d
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    // 跳过数据(如:pen tool paths, etc)4 s* j9 r1 k! W0 N/ b' T+ {
    int ResourceDataCount = Read32( fpPSD );
+ U* o, k) P- b' J% o    if ( ResourceDataCount )' C8 F" v" W1 ?( ^
      fseek( fpPSD, ResourceDataCount, SEEK_CUR );
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9 n+ u8 t4 |( c) M+ [    // 条过保留数据9 `2 i9 `' g: x# E' g9 Y
    int ReservedDataCount = Read32( fpPSD );
! n( Q' B- d8 d5 ^& |    if ( ReservedDataCount )9 n: R/ m% g5 H4 s6 V+ Y
      fseek( fpPSD, ReservedDataCount, SEEK_CUR );9 A3 F/ f3 P8 |+ @, u: d
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    // 0: 非压缩3 ]* Q+ Q8 ~: j- r0 t  `
    // 1: RLE压缩
$ j- R" `1 I7 B' j    CompressionType = Read16( fpPSD );
% j. R6 V# }% B+ G: s# M$ H    if ( CompressionType > 1 ) {+ G0 g4 o9 K0 W4 S7 O6 @/ P8 x
      return E_FAIL;
2 s/ ~2 K0 t; G6 j) j1 [  \" A    }
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9 c& g; j/ }" |* H3 x7 R6 Z6 }. c7 m    BYTE* PSDPixels = new BYTE[ ( lSurfWidth * lSurfHeight ) * 4 ];
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    // 解包数据
9 f' u; l8 O8 Z% @    UnPackPSD( fpPSD, lSurfWidth, lSurfHeight, PSDPixels, ChannelCount, CompressionType );
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% q: y7 V/ U% j3 S) J# Q3 X    fclose( fpPSD );. g6 j  ?* h1 W: t

& x) r+ k$ r% Z9 a% X1 k    // 复制信息
6 n) O" t% P, m% u9 }) g; p2 _    BITMAPINFO BitmapInfo;
6 p- w) C7 S+ V1 P    ZeroMemory( &BitmapInfo, sizeof( BitmapInfo ) );
. Y; w- F7 H, s1 h) _    BitmapInfo.bmiHeader.biSize = sizeof( BitmapInfo.bmiHeader );
& g0 x' }4 W+ d! s$ {8 J    BitmapInfo.bmiHeader.biWidth = lSurfWidth;
% x& ~# ]! U* Z. k8 h! ?8 ^    BitmapInfo.bmiHeader.biHeight = -lSurfHeight;
+ p0 N! U' C$ f7 d( V7 p, R- j    BitmapInfo.bmiHeader.biPlanes = 1;$ w" K4 k$ J2 D1 F0 Y# F( m
    BitmapInfo.bmiHeader.biBitCount = 32;
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( [$ e3 z- A' V1 B" P" u    m_lpDDS7->GetDC( &hDC );- |: Z9 ~8 l7 ]* ^# r+ o
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    int rc = StretchDIBits( hDC,, N8 Z$ t" x+ p9 m0 P9 c- H
                0,
; m+ W1 `- r0 _0 H' [                0,
/ E2 j. e9 {; [) L. `- @                lSurfWidth,0 X+ K; l8 Q8 d4 K
                lSurfHeight,
# T+ K$ w; E: y) n  D                0,  p& J+ W2 k# c) V7 u* M
                0,
; X1 F8 m, l/ K! }" |                lSurfWidth,
" z  Z4 w  b) v                lSurfHeight,& I' s# y6 \, L; Y! I! i0 K, L5 X
                PSDPixels,& B5 S. s1 o+ k* z/ a9 |! k+ v9 l
                &BitmapInfo,
3 X7 w! B% z% o7 s                DIB_RGB_COLORS,5 L" U3 x; F3 ]0 J; [  y. k
                SRCCOPY );
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& V& [4 J6 Q7 ?) [4 v3 Y8 o    m_lpDDS7->ReleaseDC( hDC );1 e- o7 N. p# J. _

0 ]  g4 b- S6 a: h8 b+ v; N    if ( rc == GDI_ERROR ) {4 b$ Z/ B8 i. M6 ^
      H_ARRAY_DELETE( PSDPixels );
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8 u5 {* v3 e+ R  z4 g  #ifdef _DEBUG
; K) g% z+ I- C. q3 |. t! m' Q, F5 O    g_pHERR->OutDebugMsg( 3, H2DSERR_INVALID_PSD );
3 A3 V' Q! R: g  N- G) v* F' ?  #endif+ K% H' T3 ^# Y
    return E_FAIL;
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    }
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    // 是否读取Alpha混合通道5 J' y" h& L& a+ t1 ]+ d5 b9 N
    if( ChannelCount > 3 ) {
1 r) l) g2 l: s5 o% r      m_pbAlphaMask = new BYTE[ lSurfWidth * lSurfHeight ];
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  O5 k, m, B  r/ `. H7 ~    for ( int x = 0; x < lSurfWidth; x++ )2 H, c& n; D6 [8 o& G6 F6 A
      for ( int y = 0; y < lSurfHeight; y++ ) {
7 ]4 X/ I; B& v4 B& T* M4 v        m_pbAlphaMask[ ( y * lSurfWidth ) + x ] =- d2 a) T7 X1 R: K, ~  O
                PSDPixels[ ( ( ( y * lSurfHeight ) + x ) * 4 ) + 3 ];
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    }6 c5 ?" C0 N2 r/ q$ L
    else {
) y; W+ p; P6 q9 |! P. S4 n" o      m_pbAlphaMask = NULL;
$ @( S" ]) d- T    }
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    H_ARRAY_DELETE( PSDPixels );
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: N9 |+ L4 x, m9 [" i3 w    return DD_OK;0 b6 z4 z+ @& h. C2 Y" L9 n; {( `3 m
  }# Z, Q% x7 V$ ~/ p% G# Y; @

  W/ F! ~' ~0 I2 c' `$ g5 D  // PSD文件解包
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3 C9 r8 @8 y/ J/ n  void CHades2DSurface::UnPackPSD( FILE *fp,     // fp为PSD文件指针,* R$ p# Y1 Y( p7 |" w- I6 d6 I
                   DWORD dwWidth,   // dwWidth、dwHeight为宽高,* `5 T- L4 t* u4 b# ~
                   DWORD dwHeight,- ~. B& w' q) W/ i6 N+ E
                   BYTE* pixels,   // pixels为解包目标指针,
: |& r8 ?0 c4 d                   WORD ChannelCnt,  // ChannelCnt为通道数,) @3 d9 k& l  e0 M* c2 [
                   WORD Compression ) // Compression位压缩类型。
: s+ V( Z) x, i* ~' \0 U2 y3 w/ `                
" o- @; W( K2 `                
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    int Default[4] = { 0, 0, 0, 255 };5 A! F" ^. [, \4 Q+ ~
    int chn[4] = { 2, 1, 0, 3};
* K( O. Q0 g* m0 f% x4 m" @2 ~    int PixelCount = dwWidth * dwHeight;8 k* x4 E- F* |. G9 R. A
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    if ( Compression ) {
: k0 d/ k) |( A( _( C      fseek( fp, dwHeight * ChannelCnt * 2, SEEK_CUR );
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      for ( int c = 0; c < 4; c++ ) {0 T" ]% K% S9 H4 n, K1 b# r9 g
        int pn = 0;6 g' @( M4 h& F7 J" X9 t) C
        int channel = chn[c];, b! K6 ]& M3 ^1 Y6 v4 c3 `8 c0 D* H& t
- S/ C  e5 y* z  f; A1 ]
        if ( channel >= ChannelCnt ) {0 t% T* e  D% y0 N
          for ( pn=0; pn < PixelCount ;pn++ ) {# Q) M# a7 y$ {. M) [
            pixels[ ( pn * 4 ) + channel ] = Default[ channel ];
$ ?. F: W) f! w. t0 M          }( }# [# J( x0 T9 O$ S0 }2 N8 f
        }1 F* Y2 I* K8 R$ R% N/ |; J
        else // 非压缩6 G& J0 _, _: W& p. C+ n
        {
' R. q! r" P# r4 p1 D          int count = 0;
  L- w2 \# T7 y          while( count < PixelCount ) {
; J7 f( b* Y5 Z            int len = fgetc( fp );
% f3 F4 Z2 N( b  g6 ~            if( len == 128 ) { }
7 q, u8 Z7 }, v' n- N6 A: ~  y$ L+ G            else if ( len < 128 ) // 非RLE1 R9 e( Q, m7 e2 v6 k+ T0 f7 q
            {
8 ]$ Z: Y/ d0 ?7 M              len++;
5 W( ?$ H) S* h# X4 |& g' ?% Z              count += len;
: ]6 f& Y: l9 B3 ^3 ]$ V: h+ F              while(len) {$ ^5 W! _4 b5 f" f
                pixels[ ( pn * 4 ) + channel ] = fgetc( fp );
0 K8 i6 D+ o& ?- ^                pn++;- M& V& m, ?7 w8 T, N) h; \2 t
                len--;; s7 d* l+ Q; p: b& B& v
              }
: N, I, l! [. c* \' U            }
7 U3 ^( P/ \3 e7 Z1 [; j2 a* E" \             else if ( len > 128 ) // RLE打包
1 X: t4 K: |! Q6 p" s            {$ M5 |; u# I4 O: R+ W9 w1 D9 r: O
              len ^= 0x0FF;
1 B( f' x0 r' P5 L2 B) s9 |+ H              len += 2;
" Q. F- H2 C* G              unsigned char val = fgetc( fp );
8 e5 z) p( t9 M+ r. ?; f              count += len;, ~5 ]- ]6 A4 {0 E0 C1 H0 K
              while( len ) {1 W) |; L# |( v( V7 g
                pixels[ ( pn * 4 ) + channel ] = val;
8 b- i5 z4 B6 r9 c                pn++;
/ g; B8 l+ S3 t& \6 O2 c, B                len--;& z0 N+ P! R; `; U
              }1 `4 l: v# _; {7 r& `
            }4 _3 ~3 _! C* F" o2 S' `* D
          }# |# z$ n" p# E$ D/ C$ @6 K
        }( O, v& z0 D) z& [6 w& R4 [
      }
! m( L9 A/ m* S- ]    }
# P' L2 w% P0 `' {* e) T    else
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      for ( int c=0; c < 4; c++ ) {$ S. E" \8 x' n4 O) J
        int channel = chn[c];
7 Z* g% E# m9 S0 `. x% s# n        if ( channel > ChannelCnt ) {
  _  E# f& }9 m# r          for( int pn = 0; pn < PixelCount; pn++ ) {9 d/ }0 Y( H) K) Z
            pixels[ ( pn * 4 ) + channel ] = Default[ channel ];( F) M- l& j0 G3 t; T
          }
8 E' K, a- W3 P- D% ~9 t6 m3 I* K8 e        }2 u1 o9 k/ O& g" l9 r
        else {+ ^0 _( T0 n/ t
          for( int n = 0; n < PixelCount; n++ ) {+ f* E+ G3 q$ B7 }  z! `; V9 {
            pixels[ ( n * 4 ) + channel ] = fgetc( fp );! S" K# q. ]5 [6 u) O- A! [: Y4 C$ ?
          }
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      }/ d* }5 Q6 e6 ^7 k' n: u5 b
    }
4 @% Q2 z8 ~6 Q3 V7 e' s. p  }
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