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PSD格式文件的读取
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* s: Q% ^! t5 `" a. M4 V' s PhotoShop,我想没有人会不知道吧。如今最新的版本是6.0,其图象文件*.PSD和5.5相比变化并不太大。以下我就介绍*.PSD文件的读取方法,并提供完整读取函数。其中:m_Rect为目标区域,m_lpDDS7为目标DirectDraw表面,m_pbAlphaMask为目标Aplha通告指针。Read16函数为从指定文件当前位置读取一个WORD,Read32函数为从指定文件当前位置读取一个DWORD。MAX_PSD_CHANNELS为24。以下就是*.PSD文件的读取方法,有兴趣的朋友可以继续深入研究,到时可别忘了发我一份。; X* p2 v$ T3 U# L" a
) B0 `; W7 D1 U. r HRESULT LoadPSD( LPSTR strFilename ) // 读取PSD文件
/ [- k4 Z- J" ?- M7 ^+ N {
! J% j2 o3 p v* j DWORD dwWidth, dwHeight; // 宽高( W7 N7 \+ k8 n8 I8 R4 p1 f+ x G! }
long lSurfWidth = m_Rect.right - m_Rect.left;
! a' C8 y& H7 ]- ~7 g) U+ v1 u W# ^ long lSurfHeight = m_Rect.bottom - m_Rect.top;: [4 H4 O9 M5 }8 E; W
WORD CompressionType; // 压缩类型
; P6 L$ p2 k" E- Z# o HDC hDC;
& g0 y; N9 ?+ b1 h8 U- x FILE *fpPSD;1 }, v/ l: F1 u
WORD ChannelCount; // 通道数& l8 i' b: j! z( m$ B9 q1 D% |
4 H; L& a2 O4 p5 X7 v // 打开PSD文件6 Y+ `0 L( Z3 r8 z' k( u
if ( ( fpPSD = fopen ( strFilename, "rb" ) ) == NULL ) {1 r% P: x$ x! W' z
return E_FAIL;- Q5 v% r# B {% P8 v, t
}
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// 头四个字节为"8BPS"1 f6 {2 c3 d/ B# U. k
char signature[5];
! ?5 R' `% N1 f9 q# M7 y M signature[0] = fgetc( fpPSD );) W3 {# a/ `' a9 A$ @2 r
signature[1] = fgetc( fpPSD );
: q% d6 g5 ]% e/ Q signature[2] = fgetc( fpPSD );/ c+ f1 g- Z6 f
signature[3] = fgetc( fpPSD );
1 y; N. q u; f/ l# `2 X2 |8 { signature[4] = '\0';
" a8 x7 z! ]4 `9 I; Q if ( strcmp( signature,"8BPS" ) != 0 ) {- l) g9 e9 d6 [$ m: l- w8 Z, k
return E_FAIL;) z s+ f$ X. U4 u- v$ \( ~
}
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# |0 k% X: X, o1 e0 x // 版本必须为1
( D& b. W1 B) D1 y" j if ( Read16( fpPSD ) != 1 ) {0 P+ K8 }/ W+ G7 F* X3 m5 j7 E4 e
return E_FAIL;
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// 跳过一些数据 (总是0) J4 Q. s O! k: a5 Y' \
Read32( fpPSD );
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// 读取通道数6 N3 K- y. }0 ]! F& i6 _9 |7 B* O; [
ChannelCount = Read16( fpPSD );* O# }. z+ N* I# Q& W; L
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// 确定至少有一个通道
" x# r. B+ c3 Y* F# J if ( ( ChannelCount < 0 ) || ( ChannelCount > MAX_PSD_CHANNELS ) ) {3 e( q9 E* i. @5 ~; n5 V
return E_FAIL;
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3 i* k( b: T$ c4 q& @ // 读入宽和高
0 x4 M% t s2 O5 Q1 | dwHeight = Read32( fpPSD );; E8 i! m9 L- a8 F+ t& W
dwWidth = Read32( fpPSD );
0 j8 X, p1 R3 _9 P. D if ( dwWidth != ( DWORD )lSurfWidth || dwHeight != ( DWORD )lSurfHeight ) {% E0 c1 ]) R, \3 m6 k& @. n
return E_FAIL;
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4 z, J+ b6 k' U1 E/ F4 k // 只读入8位通道
( n. z0 U' J2 R& j/ K0 U1 W6 a if ( Read16( fpPSD ) != 8 ) {
1 P+ z, m% y, q* e/ P return E_FAIL;* `9 d( G1 W( e f' ~2 [
}
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// 确定模式为RGB.
# S2 T- k: ~1 j+ t" E, \$ O // 可能值:
+ ?# z: M+ l* l9 Y: t' l! ] // 0: 位图
/ m& ]/ q! w. j+ J+ i // 1: 灰阶
! ^2 B; g1 r* X: y( } // 2: 索引* C! {: p% X4 D3 b4 m4 d
// 3: RGB
4 S! U, z! i" L: @ // 4: CMYK D4 o7 d1 E% i& |& ~
// 7: Multichannel( I. ^% M* F' @9 D% q/ M% D
// 8: Duotone
+ f1 ^6 k9 S- x; C1 F // 9: Lab% k; K6 h5 \# C1 d9 D6 }
if ( Read16( fpPSD ) != 3 ) {2 Q0 ]! C& g, {6 m6 N
return E_FAIL;2 K; |7 F& z; t9 F. W" P0 t4 }; {
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( d5 _0 V7 i C8 Y/ B- \7 H) O, L+ Z // 跳过数据(如调色板)/ f, U( y& i; {+ c
int ModeDataCount = Read32( fpPSD );$ Y" @. q H! S
if ( ModeDataCount )/ A5 N( H: ~* |3 R- V" O+ }8 e. ]
fseek( fpPSD, ModeDataCount, SEEK_CUR );
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2 o7 N3 ]1 v/ L' C( r4 B4 U! ]! d$ F // 跳过数据(如:pen tool paths, etc)
" |4 e* k& U& d7 j( ~ int ResourceDataCount = Read32( fpPSD );; x! B; f+ }( j
if ( ResourceDataCount )
+ O! o0 O% U3 W fseek( fpPSD, ResourceDataCount, SEEK_CUR );+ J+ L3 N3 v9 D2 f5 F
! M" z2 q% y# j9 K: K/ ` // 条过保留数据, T9 y* `& t! M
int ReservedDataCount = Read32( fpPSD );
( c* I6 A# W1 A1 A+ R if ( ReservedDataCount )) ^# P$ h8 `9 x$ o; M3 N
fseek( fpPSD, ReservedDataCount, SEEK_CUR );
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// 0: 非压缩/ K' f ~+ C0 N5 ~! w$ I- E
// 1: RLE压缩* v/ _! b6 }1 Q: m( R
CompressionType = Read16( fpPSD );
6 U" g8 L8 z1 J" t if ( CompressionType > 1 ) {+ I& C( J, s J
return E_FAIL;% \# c) W' C0 H( ^
}
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BYTE* PSDPixels = new BYTE[ ( lSurfWidth * lSurfHeight ) * 4 ];" _. R$ O, T! A% q C1 L
6 f' |- y3 h0 I8 w, o0 n/ |! \ // 解包数据( v7 l2 R8 i J5 ]
UnPackPSD( fpPSD, lSurfWidth, lSurfHeight, PSDPixels, ChannelCount, CompressionType );5 u1 Q1 x2 S0 A( C4 T+ D' N- B8 @3 J
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fclose( fpPSD );
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, Q% E3 E* U9 E" v' g" G. {# ?# U // 复制信息
1 U2 a. B: p/ F7 D! z BITMAPINFO BitmapInfo; i1 n+ ?% c' \
ZeroMemory( &BitmapInfo, sizeof( BitmapInfo ) );, G5 z+ |* u* o3 Q) }
BitmapInfo.bmiHeader.biSize = sizeof( BitmapInfo.bmiHeader );9 M- w( |7 @6 P, Z# M
BitmapInfo.bmiHeader.biWidth = lSurfWidth;
; l/ I) ~. i; ?8 G5 r, R BitmapInfo.bmiHeader.biHeight = -lSurfHeight;) c* Z& \$ R9 l0 X! i }
BitmapInfo.bmiHeader.biPlanes = 1;
7 h+ V1 j* O/ G" ?5 i BitmapInfo.bmiHeader.biBitCount = 32;
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m_lpDDS7->GetDC( &hDC );+ g- y! T& ~: Z) ^% j& P
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int rc = StretchDIBits( hDC,; v! a6 @4 A. [4 J. @1 B
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0,
1 m8 X2 j! _1 t, C+ m lSurfWidth,0 p8 R) c6 k8 T ?1 e: O% |9 [' i
lSurfHeight,
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lSurfWidth,
) V+ ^6 D" f. |4 z lSurfHeight,
. H# L) j: I4 a! I" [0 f& Z+ Q6 Y3 D PSDPixels,
9 H; U U7 [, {& Z &BitmapInfo,/ T* y+ J$ d2 Y$ q" p5 L& p0 T% V
DIB_RGB_COLORS,3 D' v4 s; c0 q3 c9 x3 B
SRCCOPY );
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m_lpDDS7->ReleaseDC( hDC );
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* o. C; p" o3 z; Y8 b if ( rc == GDI_ERROR ) {% D3 D! A2 g% I" n
H_ARRAY_DELETE( PSDPixels );; `: z7 b/ q. U6 D, x" ~- u
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#ifdef _DEBUG
9 V: `( V: d8 O9 B/ x+ i g_pHERR->OutDebugMsg( 3, H2DSERR_INVALID_PSD );
& A% m$ M& g- k4 x #endif t$ L0 R! F0 Y8 C9 d. r. U* ~3 Z5 \; \% G
return E_FAIL;
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// 是否读取Alpha混合通道
) `& @1 S4 R! C if( ChannelCount > 3 ) {
9 m c1 A9 `% B m_pbAlphaMask = new BYTE[ lSurfWidth * lSurfHeight ];$ h, q+ Y( H6 V- t+ r% I# A: i
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for ( int x = 0; x < lSurfWidth; x++ ): Q6 y" r. i/ s8 Y9 Q/ l
for ( int y = 0; y < lSurfHeight; y++ ) {7 P7 {8 W0 \; p' v, Y8 |
m_pbAlphaMask[ ( y * lSurfWidth ) + x ] =0 S" T) d6 G* P% z0 T
PSDPixels[ ( ( ( y * lSurfHeight ) + x ) * 4 ) + 3 ];; e- L' M" e3 T7 ?) L% Q/ i) J( t% C
}
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else {2 i. S$ h# a" f5 m+ J' G( |
m_pbAlphaMask = NULL;' U1 ?9 B/ d3 H/ ~
}
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# Q+ w9 d3 b- e8 L3 X5 [ H_ARRAY_DELETE( PSDPixels );' d. d6 M/ {1 c) m
% g; b% c: D" z/ c6 k1 a& G( W return DD_OK;
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; g% m$ V; q$ p // PSD文件解包
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- }. l' y; T. H! b! \' G/ q/ v- f void CHades2DSurface::UnPackPSD( FILE *fp, // fp为PSD文件指针," d+ ^: X" ]) H3 L
DWORD dwWidth, // dwWidth、dwHeight为宽高,: l) E! `( M8 z _0 S! M
DWORD dwHeight,
8 M& U/ [& M4 b1 d/ M, |, C( H BYTE* pixels, // pixels为解包目标指针,
1 [% O G$ S" q$ M WORD ChannelCnt, // ChannelCnt为通道数,
h i% r) U3 W WORD Compression ) // Compression位压缩类型。
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& d) i, u. h" f* L8 K; C int Default[4] = { 0, 0, 0, 255 };
) P& k: T; k$ L Q1 w int chn[4] = { 2, 1, 0, 3};' R1 W- T; t) Q1 T/ ]
int PixelCount = dwWidth * dwHeight;
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, w7 o+ n6 m- i0 E+ v if ( Compression ) {, T8 z: d+ D0 _. d1 L
fseek( fp, dwHeight * ChannelCnt * 2, SEEK_CUR );, r: Z% Y/ T2 s. z4 R/ t
- {3 k% Q1 R" D for ( int c = 0; c < 4; c++ ) {/ P. e# a: W" D/ w6 @/ q
int pn = 0;2 n) |" e5 K" [$ d3 B |
int channel = chn[c]; L8 c4 V1 z% P/ Z: `
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if ( channel >= ChannelCnt ) {
4 b5 t$ R1 h, C for ( pn=0; pn < PixelCount ;pn++ ) { C8 p5 q5 B7 q# f
pixels[ ( pn * 4 ) + channel ] = Default[ channel ];. E# }/ ~0 i9 y0 p1 o0 [% p' L+ U
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else // 非压缩
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% _" o k9 S' X& y, d q9 i int count = 0;
8 t; Z8 _, ~& B" w while( count < PixelCount ) {( R/ L3 x& M3 \0 z# E! q& G9 k0 k
int len = fgetc( fp );
* I8 X+ o; \, X4 j3 c if( len == 128 ) { }, z; f7 p7 Z! f5 ~
else if ( len < 128 ) // 非RLE
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len++;3 j% T/ h( | c: {. o+ O
count += len;+ F# p- @& G- a4 C4 D' ]
while(len) {
) V3 Z/ G7 Q$ b6 A1 @) n pixels[ ( pn * 4 ) + channel ] = fgetc( fp );
( C0 S. |7 d3 n1 e, C N) T8 Y pn++;$ ^8 t M) y4 [2 J( [$ M
len--;
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}
$ W. L9 l! }2 z) `4 T else if ( len > 128 ) // RLE打包
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len ^= 0x0FF;
8 k# ~" B0 n. K Y& E len += 2;0 h+ | x" s, j5 [2 [1 s+ J2 X
unsigned char val = fgetc( fp );
! b; }3 G# y( e/ G1 a count += len;2 Y, o+ j5 N5 Z( T/ @* O. F7 d
while( len ) {
' T9 ?1 [4 F* a1 ? pixels[ ( pn * 4 ) + channel ] = val;) X7 S: P1 V* m
pn++;7 A. |0 g, I: p C$ g; j
len--;
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}! V( T/ S/ A9 b8 X2 Z
}; \ z9 G* W% D/ y# b. T
}
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}
" z+ L/ p9 O' Q1 _. _0 ` else
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]! L+ L. f$ P+ `9 M for ( int c=0; c < 4; c++ ) {; q' p' B: U2 \6 C9 v* Z' w Y
int channel = chn[c];' V! @% u+ E [! n% v/ U
if ( channel > ChannelCnt ) {
: {6 z; {; n1 w" f( d5 u for( int pn = 0; pn < PixelCount; pn++ ) {
! J5 L: Y7 A& p pixels[ ( pn * 4 ) + channel ] = Default[ channel ];
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. t' Z9 ]2 ]. i { else {
4 W# `: G3 x7 E. b for( int n = 0; n < PixelCount; n++ ) {
0 C0 t9 o8 z1 q. E) ?: G pixels[ ( n * 4 ) + channel ] = fgetc( fp );
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}
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