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PSD格式文件的读取! X4 a( r' y% q2 ~* @. N( K+ ?
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" [2 i& H% U7 l% C$ a, D9 K/ e, U PhotoShop,我想没有人会不知道吧。如今最新的版本是6.0,其图象文件*.PSD和5.5相比变化并不太大。以下我就介绍*.PSD文件的读取方法,并提供完整读取函数。其中:m_Rect为目标区域,m_lpDDS7为目标DirectDraw表面,m_pbAlphaMask为目标Aplha通告指针。Read16函数为从指定文件当前位置读取一个WORD,Read32函数为从指定文件当前位置读取一个DWORD。MAX_PSD_CHANNELS为24。以下就是*.PSD文件的读取方法,有兴趣的朋友可以继续深入研究,到时可别忘了发我一份。
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' ^2 S: J9 [' U6 { HRESULT LoadPSD( LPSTR strFilename ) // 读取PSD文件5 ?( u$ J ]8 T- E
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DWORD dwWidth, dwHeight; // 宽高
]0 T- {1 T+ m7 F long lSurfWidth = m_Rect.right - m_Rect.left;
( c* p9 Q0 q* S0 K& W* I long lSurfHeight = m_Rect.bottom - m_Rect.top;7 `; F. m( f+ c# V
WORD CompressionType; // 压缩类型) v* L3 m w$ q4 c& i7 K- ?+ _; T
HDC hDC;
. r9 ]( \, y( N. `- l# \) S) c. T FILE *fpPSD;) U1 W! a) Y, d* m+ k/ A) U
WORD ChannelCount; // 通道数" x) }7 v; k4 W: V s
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// 打开PSD文件
/ {# v& ]( @+ |; ] if ( ( fpPSD = fopen ( strFilename, "rb" ) ) == NULL ) {8 O% w' _# g i8 D
return E_FAIL;
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// 头四个字节为"8BPS"
. g& A, ~" P2 N: ], V char signature[5];% U: w! @1 q8 n
signature[0] = fgetc( fpPSD );# {) k6 d6 n) W& }: w
signature[1] = fgetc( fpPSD );; \) s4 w n( c2 k6 }8 h* G
signature[2] = fgetc( fpPSD );
[) E8 y. {+ A5 ~# w) Z/ d$ A signature[3] = fgetc( fpPSD );) v; M2 }' q4 j' e/ W1 n
signature[4] = '\0';" Q2 l( x+ o# K' s. Q
if ( strcmp( signature,"8BPS" ) != 0 ) {) g# @! B3 n# l5 }$ W* S0 R
return E_FAIL;5 w1 x5 D x! E! V' ^
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// 版本必须为14 N# k9 c/ ]* b# Z l8 x& s/ r6 G
if ( Read16( fpPSD ) != 1 ) {, R* U4 e! V2 J8 N4 @
return E_FAIL;0 c V |$ f0 }2 S5 M
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# A4 O4 h* _9 n8 \ // 跳过一些数据 (总是0)9 g4 x8 i* f& Y8 ?
Read32( fpPSD );# _/ P' M! `; k7 Y+ W2 ]1 d
Read16( fpPSD );3 U; ^+ M I8 i( S# a$ a) |) X) e) c- r
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// 读取通道数
( L7 ^- D6 w) a6 B ChannelCount = Read16( fpPSD );1 b! w: T1 g) F( p+ j, t
; t# J& H5 v; y& T) X // 确定至少有一个通道
. d$ u! y$ M0 L. Q: ] if ( ( ChannelCount < 0 ) || ( ChannelCount > MAX_PSD_CHANNELS ) ) {7 V- ^& C: I, H0 d
return E_FAIL;! V9 I4 E0 f7 d: Y# t/ j
}
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// 读入宽和高4 }- M8 {0 q& {2 J& M7 S% c0 \+ e
dwHeight = Read32( fpPSD );( k4 e8 E+ `; B$ y S6 z7 C4 X
dwWidth = Read32( fpPSD );+ G. N- `, f, l+ E3 l
if ( dwWidth != ( DWORD )lSurfWidth || dwHeight != ( DWORD )lSurfHeight ) {
3 v1 f4 @2 ` \- f- o return E_FAIL;
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* F n% q8 L3 R9 Z. C // 只读入8位通道
/ L. Z" X) \; t) y, r if ( Read16( fpPSD ) != 8 ) {
) T' f, X% M+ l" z% y3 D return E_FAIL; l: \ `3 ~; ?( f7 I( v% L
}
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// 确定模式为RGB.
! X/ ] \9 i) d // 可能值:9 |! [) j" k7 U7 Q: E% @
// 0: 位图1 T8 q9 d' L. m/ N7 H: y
// 1: 灰阶
* I( |) ~% o/ v1 N: p // 2: 索引
- @6 E: m8 g: p% x' y j" J // 3: RGB
0 Z2 e6 Y$ F' N$ A9 n1 D // 4: CMYK$ ~$ G3 ^2 w* M, Z1 W
// 7: Multichannel
/ [3 p* M ^" A: h7 j( q // 8: Duotone' \- u/ L, x' a" d
// 9: Lab4 ~6 l) H. I$ {$ [3 S$ Q
if ( Read16( fpPSD ) != 3 ) {
( D1 R7 ~. @" p return E_FAIL;
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7 ]- [3 Q* f8 {( M // 跳过数据(如调色板)* o* x$ i; c$ Y
int ModeDataCount = Read32( fpPSD );
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fseek( fpPSD, ModeDataCount, SEEK_CUR );+ }4 W* k& f; S5 X0 q
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// 跳过数据(如:pen tool paths, etc)4 u! D: A$ g' j' D7 O9 `
int ResourceDataCount = Read32( fpPSD );
( }( \/ e; C+ b, T% l% ?( P* p if ( ResourceDataCount )
- e! h; ^! t- [ fseek( fpPSD, ResourceDataCount, SEEK_CUR );7 o& o( j. B7 ^
, C$ C3 K& O" {5 y. M9 E // 条过保留数据
9 `0 \8 O$ b m' I6 k; Y int ReservedDataCount = Read32( fpPSD );6 `% z% X8 N# J( Q0 _& E4 p
if ( ReservedDataCount ): E. |' i3 G( z3 T, E+ \; s5 b
fseek( fpPSD, ReservedDataCount, SEEK_CUR );
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// 0: 非压缩 H1 E, y* F' A$ _5 k$ |# C
// 1: RLE压缩/ ^. l. }7 P7 `) h
CompressionType = Read16( fpPSD );
- U+ R( Q- G- T: A. V Y# N( F if ( CompressionType > 1 ) {2 D1 q, ~5 E" H
return E_FAIL;
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BYTE* PSDPixels = new BYTE[ ( lSurfWidth * lSurfHeight ) * 4 ];9 B$ E6 [* B* n; F* A* K7 w/ K& m
( C+ _5 i% q `6 W; R // 解包数据
6 ^2 ~( b3 I& N UnPackPSD( fpPSD, lSurfWidth, lSurfHeight, PSDPixels, ChannelCount, CompressionType );
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! `, d8 W$ K/ Z, [$ K+ q fclose( fpPSD );
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// 复制信息
, L3 r7 V! V+ M8 q' h BITMAPINFO BitmapInfo;
2 s' `$ p7 ]# ]( p. Q ZeroMemory( &BitmapInfo, sizeof( BitmapInfo ) );6 [6 o7 q$ O+ e& }; d& T% w
BitmapInfo.bmiHeader.biSize = sizeof( BitmapInfo.bmiHeader );( ]* n* h* V% N5 Q
BitmapInfo.bmiHeader.biWidth = lSurfWidth;
# s- A' s1 R/ G2 W BitmapInfo.bmiHeader.biHeight = -lSurfHeight;
c. m$ R/ |6 F+ m+ t BitmapInfo.bmiHeader.biPlanes = 1;
! e9 W D5 w% M, Q8 s3 O BitmapInfo.bmiHeader.biBitCount = 32;
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( t5 r: {0 y. M8 s7 @! b- O# e, p K m_lpDDS7->GetDC( &hDC );
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int rc = StretchDIBits( hDC,
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2 l& |5 h' \, }$ y lSurfWidth,/ t) \& h, @3 T$ U! t
lSurfHeight,* T% M3 [) [' M" L4 ^) T/ t( m# _
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lSurfWidth,
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PSDPixels,% B& b, n! a5 B8 t3 m
&BitmapInfo,
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SRCCOPY );
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8 k1 R4 K8 d$ y4 O m_lpDDS7->ReleaseDC( hDC );8 E3 P! q7 Z6 i" S4 m# p- t% t
& u, H# t5 M6 @9 ^ if ( rc == GDI_ERROR ) {) _+ r' n& A* M, X2 j( c
H_ARRAY_DELETE( PSDPixels );" \2 G2 c% g; x+ `: |
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#ifdef _DEBUG
5 {/ |/ s0 t* z& M4 O# b8 Q g_pHERR->OutDebugMsg( 3, H2DSERR_INVALID_PSD );! ^! g" x3 x, `( A' j
#endif7 I( q# D% ^! C* v. K. h
return E_FAIL;
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" P- Z8 u/ h# e7 ?( Y // 是否读取Alpha混合通道' z j$ {4 w& J/ j3 E; K
if( ChannelCount > 3 ) {
3 O, c0 w. H& O2 B m_pbAlphaMask = new BYTE[ lSurfWidth * lSurfHeight ];
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2 ~4 A5 w' Z# _5 F! y3 } for ( int x = 0; x < lSurfWidth; x++ )0 u ?6 z+ P# g/ Q' y
for ( int y = 0; y < lSurfHeight; y++ ) {9 `4 a% ~3 T! z! ~# \
m_pbAlphaMask[ ( y * lSurfWidth ) + x ] =
6 Y% \8 A2 g7 a PSDPixels[ ( ( ( y * lSurfHeight ) + x ) * 4 ) + 3 ];# t1 b( ?- i8 B; Q# D
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else {7 I0 l) s+ b" x3 q! r' p
m_pbAlphaMask = NULL;
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5 D( g# k1 L. B; k H_ARRAY_DELETE( PSDPixels );
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! [& |9 k1 |3 M0 g" r return DD_OK;- Y! Z0 v: F, z
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0 [! }1 d, @+ ~7 t& V, v // PSD文件解包+ Z: O2 I7 {. @* j: b- A# U3 ]
, J; V6 T$ r" d& q( G6 I0 [ void CHades2DSurface::UnPackPSD( FILE *fp, // fp为PSD文件指针,- y6 ]5 y4 v) t1 W6 d/ h; a3 _) y
DWORD dwWidth, // dwWidth、dwHeight为宽高,
$ D6 l2 Z5 H6 ~2 }' M2 M1 |+ T& H# S DWORD dwHeight,: I: {" C, m. Y' S
BYTE* pixels, // pixels为解包目标指针,
5 Z& s+ @$ ~3 n7 N/ M WORD ChannelCnt, // ChannelCnt为通道数,
8 o% K/ s/ s) @. a4 b c WORD Compression ) // Compression位压缩类型。
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int Default[4] = { 0, 0, 0, 255 };
/ g& }2 P: b7 s8 K* ?" T4 \ int chn[4] = { 2, 1, 0, 3};
0 S- c' G1 t1 O1 a int PixelCount = dwWidth * dwHeight;7 J K' u4 h4 r: x2 @* u! _
1 a* [7 J; i& q5 J4 J( I+ E9 ^ if ( Compression ) {. r; \5 a4 S2 M' r
fseek( fp, dwHeight * ChannelCnt * 2, SEEK_CUR );
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5 o0 J3 Q' G+ |7 e+ Q5 B0 D7 y for ( int c = 0; c < 4; c++ ) {
. M: G# f& {( K' ?( _; ^ int pn = 0;. K$ p5 a+ S4 q# N! K1 d A9 @
int channel = chn[c];2 i1 g9 b9 H1 W7 y, Z* \* a
1 Y/ r; w* s5 H' p3 H4 f if ( channel >= ChannelCnt ) {* ^" m7 B; a3 h# K, Z8 W- ?
for ( pn=0; pn < PixelCount ;pn++ ) {- K- y2 _5 J, z1 A; ]; L3 x
pixels[ ( pn * 4 ) + channel ] = Default[ channel ];# o; v* x5 R% s$ g) G
}
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2 N# L' d/ ]3 ]. E1 x2 H& K else // 非压缩! @% ^. C5 ]* b! r) {8 M! u
{
# N" C, T& ^' O/ u2 P/ N1 W int count = 0;
a7 z* L& p1 F' t% t9 U while( count < PixelCount ) {
+ N3 \$ n+ o6 y& Q Q5 `2 D int len = fgetc( fp );
; S7 r6 ?& g) ]: O8 I& V% | if( len == 128 ) { }
1 a9 @# h( ^) h7 C7 m else if ( len < 128 ) // 非RLE/ s+ y, R/ C3 Y# Q2 D3 H
{
7 g. p/ R" ?. }) S7 Q8 P% F$ U. d len++;& u2 _! }4 O9 A/ W* z* K
count += len;+ P0 u# Y- ^8 {& V( F; K
while(len) {
& V1 d0 J- y( I0 {) q- L pixels[ ( pn * 4 ) + channel ] = fgetc( fp );* Z, X. Z3 m. R" R5 |. o8 w
pn++;) R \9 \- o6 z
len--;
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! |1 ?5 j+ s/ X' M' a) |$ r else if ( len > 128 ) // RLE打包3 N, r. y- d0 L- k. P& ]
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len ^= 0x0FF;& y2 o0 I! F- }
len += 2;
2 c9 J; n, M7 G( U5 n4 t! Q; H unsigned char val = fgetc( fp );9 B. x$ G. i4 ^
count += len;
2 `9 O' l( Y; C; K( |* d4 @# I while( len ) {9 ?# V# y8 p6 p% u H* E$ W
pixels[ ( pn * 4 ) + channel ] = val;# V4 H( U' l3 r6 a
pn++;
' [7 P7 Z6 @2 I% Z3 ~ len--;2 r* q% y g+ T: S7 d
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}
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{
7 F! k! f; i% g' X4 K; t for ( int c=0; c < 4; c++ ) {
. V% x+ i) d! J$ A" V int channel = chn[c];3 e% m* i" T/ K J
if ( channel > ChannelCnt ) {
2 n" _% A) Z4 C for( int pn = 0; pn < PixelCount; pn++ ) {2 y' o' l6 W7 I! R# P* t
pixels[ ( pn * 4 ) + channel ] = Default[ channel ];; X2 M; H! g' D# K2 E
}
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for( int n = 0; n < PixelCount; n++ ) {( n1 k, i$ K) ^4 [
pixels[ ( n * 4 ) + channel ] = fgetc( fp );9 t. k0 {8 x0 y
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}
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