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[收藏]PSD格式文件的读取

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发表于 2004-3-8 23:32:59 | 显示全部楼层 |阅读模式
PSD格式文件的读取! X4 a( r' y% q2 ~* @. N( K+ ?
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" [2 i& H% U7 l% C$ a, D9 K/ e, U  PhotoShop,我想没有人会不知道吧。如今最新的版本是6.0,其图象文件*.PSD和5.5相比变化并不太大。以下我就介绍*.PSD文件的读取方法,并提供完整读取函数。其中:m_Rect为目标区域,m_lpDDS7为目标DirectDraw表面,m_pbAlphaMask为目标Aplha通告指针。Read16函数为从指定文件当前位置读取一个WORD,Read32函数为从指定文件当前位置读取一个DWORD。MAX_PSD_CHANNELS为24。以下就是*.PSD文件的读取方法,有兴趣的朋友可以继续深入研究,到时可别忘了发我一份。
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' ^2 S: J9 [' U6 {  HRESULT LoadPSD( LPSTR strFilename ) // 读取PSD文件5 ?( u$ J  ]8 T- E
  {7 k* O6 i7 E) m. n8 N
    DWORD dwWidth, dwHeight; // 宽高
  ]0 T- {1 T+ m7 F    long lSurfWidth = m_Rect.right - m_Rect.left;
( c* p9 Q0 q* S0 K& W* I    long lSurfHeight = m_Rect.bottom - m_Rect.top;7 `; F. m( f+ c# V
    WORD CompressionType; // 压缩类型) v* L3 m  w$ q4 c& i7 K- ?+ _; T
    HDC hDC;
. r9 ]( \, y( N. `- l# \) S) c. T    FILE *fpPSD;) U1 W! a) Y, d* m+ k/ A) U
    WORD ChannelCount; // 通道数" x) }7 v; k4 W: V  s
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    // 打开PSD文件
/ {# v& ]( @+ |; ]    if ( ( fpPSD = fopen ( strFilename, "rb" ) ) == NULL ) {8 O% w' _# g  i8 D
      return E_FAIL;
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    // 头四个字节为"8BPS"
. g& A, ~" P2 N: ], V    char signature[5];% U: w! @1 q8 n
    signature[0] = fgetc( fpPSD );# {) k6 d6 n) W& }: w
    signature[1] = fgetc( fpPSD );; \) s4 w  n( c2 k6 }8 h* G
    signature[2] = fgetc( fpPSD );
  [) E8 y. {+ A5 ~# w) Z/ d$ A    signature[3] = fgetc( fpPSD );) v; M2 }' q4 j' e/ W1 n
    signature[4] = '\0';" Q2 l( x+ o# K' s. Q
    if ( strcmp( signature,"8BPS" ) != 0 ) {) g# @! B3 n# l5 }$ W* S0 R
      return E_FAIL;5 w1 x5 D  x! E! V' ^
    }- ?; D) P6 H  K) I/ _2 h. N, p
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    // 版本必须为14 N# k9 c/ ]* b# Z  l8 x& s/ r6 G
    if ( Read16( fpPSD ) != 1 ) {, R* U4 e! V2 J8 N4 @
      return E_FAIL;0 c  V  |$ f0 }2 S5 M
    }# w' e. I5 ^  f8 M

# A4 O4 h* _9 n8 \    // 跳过一些数据 (总是0)9 g4 x8 i* f& Y8 ?
    Read32( fpPSD );# _/ P' M! `; k7 Y+ W2 ]1 d
    Read16( fpPSD );3 U; ^+ M  I8 i( S# a$ a) |) X) e) c- r
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    // 读取通道数
( L7 ^- D6 w) a6 B    ChannelCount = Read16( fpPSD );1 b! w: T1 g) F( p+ j, t

; t# J& H5 v; y& T) X    // 确定至少有一个通道
. d$ u! y$ M0 L. Q: ]    if ( ( ChannelCount < 0 ) || ( ChannelCount > MAX_PSD_CHANNELS ) ) {7 V- ^& C: I, H0 d
      return E_FAIL;! V9 I4 E0 f7 d: Y# t/ j
    }
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    // 读入宽和高4 }- M8 {0 q& {2 J& M7 S% c0 \+ e
    dwHeight = Read32( fpPSD );( k4 e8 E+ `; B$ y  S6 z7 C4 X
    dwWidth = Read32( fpPSD );+ G. N- `, f, l+ E3 l
    if ( dwWidth != ( DWORD )lSurfWidth || dwHeight != ( DWORD )lSurfHeight ) {
3 v1 f4 @2 `  \- f- o      return E_FAIL;
8 J8 r" Q% z7 H' `3 u" ?- u5 B    }
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* F  n% q8 L3 R9 Z. C    // 只读入8位通道
/ L. Z" X) \; t) y, r    if ( Read16( fpPSD ) != 8 ) {
) T' f, X% M+ l" z% y3 D      return E_FAIL;  l: \  `3 ~; ?( f7 I( v% L
    }
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    // 确定模式为RGB.
! X/ ]  \9 i) d    // 可能值:9 |! [) j" k7 U7 Q: E% @
    // 0: 位图1 T8 q9 d' L. m/ N7 H: y
    // 1: 灰阶
* I( |) ~% o/ v1 N: p    // 2: 索引
- @6 E: m8 g: p% x' y  j" J    // 3: RGB
0 Z2 e6 Y$ F' N$ A9 n1 D    // 4: CMYK$ ~$ G3 ^2 w* M, Z1 W
    // 7: Multichannel
/ [3 p* M  ^" A: h7 j( q    // 8: Duotone' \- u/ L, x' a" d
    // 9: Lab4 ~6 l) H. I$ {$ [3 S$ Q
    if ( Read16( fpPSD ) != 3 ) {
( D1 R7 ~. @" p      return E_FAIL;
9 b' l8 _- c: o% Z# V4 S    }
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7 ]- [3 Q* f8 {( M    // 跳过数据(如调色板)* o* x$ i; c$ Y
    int ModeDataCount = Read32( fpPSD );
1 x; s8 O2 e; w  B: o+ K6 E- P    if ( ModeDataCount )+ O. c% |) \  e/ A
      fseek( fpPSD, ModeDataCount, SEEK_CUR );+ }4 W* k& f; S5 X0 q
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    // 跳过数据(如:pen tool paths, etc)4 u! D: A$ g' j' D7 O9 `
    int ResourceDataCount = Read32( fpPSD );
( }( \/ e; C+ b, T% l% ?( P* p    if ( ResourceDataCount )
- e! h; ^! t- [      fseek( fpPSD, ResourceDataCount, SEEK_CUR );7 o& o( j. B7 ^

, C$ C3 K& O" {5 y. M9 E    // 条过保留数据
9 `0 \8 O$ b  m' I6 k; Y    int ReservedDataCount = Read32( fpPSD );6 `% z% X8 N# J( Q0 _& E4 p
    if ( ReservedDataCount ): E. |' i3 G( z3 T, E+ \; s5 b
      fseek( fpPSD, ReservedDataCount, SEEK_CUR );
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    // 0: 非压缩  H1 E, y* F' A$ _5 k$ |# C
    // 1: RLE压缩/ ^. l. }7 P7 `) h
    CompressionType = Read16( fpPSD );
- U+ R( Q- G- T: A. V  Y# N( F    if ( CompressionType > 1 ) {2 D1 q, ~5 E" H
      return E_FAIL;
( s$ {4 _$ o. ]& X    }
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    BYTE* PSDPixels = new BYTE[ ( lSurfWidth * lSurfHeight ) * 4 ];9 B$ E6 [* B* n; F* A* K7 w/ K& m

( C+ _5 i% q  `6 W; R    // 解包数据
6 ^2 ~( b3 I& N    UnPackPSD( fpPSD, lSurfWidth, lSurfHeight, PSDPixels, ChannelCount, CompressionType );
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! `, d8 W$ K/ Z, [$ K+ q    fclose( fpPSD );
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    // 复制信息
, L3 r7 V! V+ M8 q' h    BITMAPINFO BitmapInfo;
2 s' `$ p7 ]# ]( p. Q    ZeroMemory( &BitmapInfo, sizeof( BitmapInfo ) );6 [6 o7 q$ O+ e& }; d& T% w
    BitmapInfo.bmiHeader.biSize = sizeof( BitmapInfo.bmiHeader );( ]* n* h* V% N5 Q
    BitmapInfo.bmiHeader.biWidth = lSurfWidth;
# s- A' s1 R/ G2 W    BitmapInfo.bmiHeader.biHeight = -lSurfHeight;
  c. m$ R/ |6 F+ m+ t    BitmapInfo.bmiHeader.biPlanes = 1;
! e9 W  D5 w% M, Q8 s3 O    BitmapInfo.bmiHeader.biBitCount = 32;
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( t5 r: {0 y. M8 s7 @! b- O# e, p  K    m_lpDDS7->GetDC( &hDC );
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    int rc = StretchDIBits( hDC,
: D& X- e5 S# H( C+ H                0,
; J- Y" V* {! h" H                0,
2 l& |5 h' \, }$ y                lSurfWidth,/ t) \& h, @3 T$ U! t
                lSurfHeight,* T% M3 [) [' M" L4 ^) T/ t( m# _
                0,1 f+ [, }. W6 l
                0,& R  e0 J6 U8 J2 f6 _/ B& u
                lSurfWidth,
- C* O9 p4 P9 n! A- T, K, c                lSurfHeight,$ K0 p" {9 F+ ~& d, y$ t- {
                PSDPixels,% B& b, n! a5 B8 t3 m
                &BitmapInfo,
6 R$ f0 j* H7 J  n3 c3 H: V                DIB_RGB_COLORS,3 O* u; _! K5 Q# o  g
                SRCCOPY );
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8 k1 R4 K8 d$ y4 O    m_lpDDS7->ReleaseDC( hDC );8 E3 P! q7 Z6 i" S4 m# p- t% t

& u, H# t5 M6 @9 ^    if ( rc == GDI_ERROR ) {) _+ r' n& A* M, X2 j( c
      H_ARRAY_DELETE( PSDPixels );" \2 G2 c% g; x+ `: |
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  #ifdef _DEBUG
5 {/ |/ s0 t* z& M4 O# b8 Q    g_pHERR->OutDebugMsg( 3, H2DSERR_INVALID_PSD );! ^! g" x3 x, `( A' j
  #endif7 I( q# D% ^! C* v. K. h
    return E_FAIL;
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    }9 Z6 y; @; C; A1 P# V

" P- Z8 u/ h# e7 ?( Y    // 是否读取Alpha混合通道' z  j$ {4 w& J/ j3 E; K
    if( ChannelCount > 3 ) {
3 O, c0 w. H& O2 B      m_pbAlphaMask = new BYTE[ lSurfWidth * lSurfHeight ];
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2 ~4 A5 w' Z# _5 F! y3 }    for ( int x = 0; x < lSurfWidth; x++ )0 u  ?6 z+ P# g/ Q' y
      for ( int y = 0; y < lSurfHeight; y++ ) {9 `4 a% ~3 T! z! ~# \
        m_pbAlphaMask[ ( y * lSurfWidth ) + x ] =
6 Y% \8 A2 g7 a                PSDPixels[ ( ( ( y * lSurfHeight ) + x ) * 4 ) + 3 ];# t1 b( ?- i8 B; Q# D
      }# v: n- ^# v. v4 x9 Y& b
    }* s' ^- {& f' B" b  M& v
    else {7 I0 l) s+ b" x3 q! r' p
      m_pbAlphaMask = NULL;
" k! ?( C6 p, g) ^# J    }
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5 D( g# k1 L. B; k    H_ARRAY_DELETE( PSDPixels );
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! [& |9 k1 |3 M0 g" r    return DD_OK;- Y! Z0 v: F, z
  }8 y- R# @  R5 u- a1 ]

0 [! }1 d, @+ ~7 t& V, v  // PSD文件解包+ Z: O2 I7 {. @* j: b- A# U3 ]
 
, J; V6 T$ r" d& q( G6 I0 [  void CHades2DSurface::UnPackPSD( FILE *fp,     // fp为PSD文件指针,- y6 ]5 y4 v) t1 W6 d/ h; a3 _) y
                   DWORD dwWidth,   // dwWidth、dwHeight为宽高,
$ D6 l2 Z5 H6 ~2 }' M2 M1 |+ T& H# S                   DWORD dwHeight,: I: {" C, m. Y' S
                   BYTE* pixels,   // pixels为解包目标指针,
5 Z& s+ @$ ~3 n7 N/ M                   WORD ChannelCnt,  // ChannelCnt为通道数,
8 o% K/ s/ s) @. a4 b  c                   WORD Compression ) // Compression位压缩类型。
2 F7 @+ R! X  m8 I% y- J                8 s6 [) p6 Z* A2 C( ?4 Y+ i" S
                
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    int Default[4] = { 0, 0, 0, 255 };
/ g& }2 P: b7 s8 K* ?" T4 \    int chn[4] = { 2, 1, 0, 3};
0 S- c' G1 t1 O1 a    int PixelCount = dwWidth * dwHeight;7 J  K' u4 h4 r: x2 @* u! _

1 a* [7 J; i& q5 J4 J( I+ E9 ^    if ( Compression ) {. r; \5 a4 S2 M' r
      fseek( fp, dwHeight * ChannelCnt * 2, SEEK_CUR );
7 \6 W0 {9 o1 y6 M
5 o0 J3 Q' G+ |7 e+ Q5 B0 D7 y      for ( int c = 0; c < 4; c++ ) {
. M: G# f& {( K' ?( _; ^        int pn = 0;. K$ p5 a+ S4 q# N! K1 d  A9 @
        int channel = chn[c];2 i1 g9 b9 H1 W7 y, Z* \* a

1 Y/ r; w* s5 H' p3 H4 f        if ( channel >= ChannelCnt ) {* ^" m7 B; a3 h# K, Z8 W- ?
          for ( pn=0; pn < PixelCount ;pn++ ) {- K- y2 _5 J, z1 A; ]; L3 x
            pixels[ ( pn * 4 ) + channel ] = Default[ channel ];# o; v* x5 R% s$ g) G
          }
/ I3 ?0 H* h$ _6 R2 Y" \        }
2 N# L' d/ ]3 ]. E1 x2 H& K        else // 非压缩! @% ^. C5 ]* b! r) {8 M! u
        {
# N" C, T& ^' O/ u2 P/ N1 W          int count = 0;
  a7 z* L& p1 F' t% t9 U          while( count < PixelCount ) {
+ N3 \$ n+ o6 y& Q  Q5 `2 D            int len = fgetc( fp );
; S7 r6 ?& g) ]: O8 I& V% |            if( len == 128 ) { }
1 a9 @# h( ^) h7 C7 m            else if ( len < 128 ) // 非RLE/ s+ y, R/ C3 Y# Q2 D3 H
            {
7 g. p/ R" ?. }) S7 Q8 P% F$ U. d              len++;& u2 _! }4 O9 A/ W* z* K
              count += len;+ P0 u# Y- ^8 {& V( F; K
              while(len) {
& V1 d0 J- y( I0 {) q- L                pixels[ ( pn * 4 ) + channel ] = fgetc( fp );* Z, X. Z3 m. R" R5 |. o8 w
                pn++;) R  \9 \- o6 z
                len--;
+ c; R! k2 _$ ]2 B1 O              }
/ |( h9 [6 U$ E            }
! |1 ?5 j+ s/ X' M' a) |$ r             else if ( len > 128 ) // RLE打包3 N, r. y- d0 L- k. P& ]
            {, D0 l# p) }/ K7 \# F
              len ^= 0x0FF;& y2 o0 I! F- }
              len += 2;
2 c9 J; n, M7 G( U5 n4 t! Q; H              unsigned char val = fgetc( fp );9 B. x$ G. i4 ^
              count += len;
2 `9 O' l( Y; C; K( |* d4 @# I              while( len ) {9 ?# V# y8 p6 p% u  H* E$ W
                pixels[ ( pn * 4 ) + channel ] = val;# V4 H( U' l3 r6 a
                pn++;
' [7 P7 Z6 @2 I% Z3 ~                len--;2 r* q% y  g+ T: S7 d
              }9 U% j* `$ [( N$ R$ w* F5 _
            }( R$ k8 E9 u9 S2 q
          }7 v$ X/ t* V( q7 q# y
        }
- R6 c0 G6 ?! {0 ~$ Q6 x" _      }
7 O+ Y* }, p% g" A) h6 q, O    }
- Y* w$ \# J; b' F, c' s1 `    else" @; f5 r' \0 K% [% g$ q
    {
7 F! k! f; i% g' X4 K; t      for ( int c=0; c < 4; c++ ) {
. V% x+ i) d! J$ A" V        int channel = chn[c];3 e% m* i" T/ K  J
        if ( channel > ChannelCnt ) {
2 n" _% A) Z4 C          for( int pn = 0; pn < PixelCount; pn++ ) {2 y' o' l6 W7 I! R# P* t
            pixels[ ( pn * 4 ) + channel ] = Default[ channel ];; X2 M; H! g' D# K2 E
          }
& R7 \* }5 I. n+ h        }
: y' g6 s: x- z1 D. V8 ]1 n        else {% a& n: u5 l3 B1 e  B. Z
          for( int n = 0; n < PixelCount; n++ ) {( n1 k, i$ K) ^4 [
            pixels[ ( n * 4 ) + channel ] = fgetc( fp );9 t. k0 {8 x0 y
          }$ B* T, u# ]7 P3 W: d7 t& Q; {
        }
" Q8 J' t7 F, Z: }, h      }
& @) B% h- x* \" f- H8 n# W) x& R    }
1 ^& e2 ?0 S# A/ S$ A  }
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