找回密码
 注册
搜索
查看: 5056|回复: 0

[收藏]PSD格式文件的读取

[复制链接]
发表于 2004-3-8 23:32:59 | 显示全部楼层 |阅读模式
PSD格式文件的读取% O9 x0 y! i5 C/ L
! ?8 i) R+ ]" e4 B0 O6 z

; U7 Y( \4 }* s) l' v4 \& [8 Z : V8 E7 p) L5 v$ `" L2 K
  | |    : v# P5 M& a+ g2 @
/ G1 n: s3 R. I! a! D7 |* w0 V. u3 A
% ~  m$ {% w, a5 i  p# a
  ' I  |5 H0 E/ v3 m3 k; n) D
  PhotoShop,我想没有人会不知道吧。如今最新的版本是6.0,其图象文件*.PSD和5.5相比变化并不太大。以下我就介绍*.PSD文件的读取方法,并提供完整读取函数。其中:m_Rect为目标区域,m_lpDDS7为目标DirectDraw表面,m_pbAlphaMask为目标Aplha通告指针。Read16函数为从指定文件当前位置读取一个WORD,Read32函数为从指定文件当前位置读取一个DWORD。MAX_PSD_CHANNELS为24。以下就是*.PSD文件的读取方法,有兴趣的朋友可以继续深入研究,到时可别忘了发我一份。
; m1 U& G9 b4 `8 c3 L) B6 a, B  Y6 F8 s
  HRESULT LoadPSD( LPSTR strFilename ) // 读取PSD文件8 k4 r* ]) A2 g6 ~: X- s' y
  {# L6 G4 N1 O6 t/ G6 k8 d
    DWORD dwWidth, dwHeight; // 宽高
; n) R  f7 c: Z) s    long lSurfWidth = m_Rect.right - m_Rect.left;# z8 l/ \; w+ C" c0 t& i  `9 ^- V
    long lSurfHeight = m_Rect.bottom - m_Rect.top;
) s9 r1 q1 j1 ]9 L3 ~' g* `7 a    WORD CompressionType; // 压缩类型
. I8 q: i0 _1 G    HDC hDC;6 W5 ]8 i" H2 O/ }
    FILE *fpPSD;" K/ _, O+ P7 {" g) z, g7 ~
    WORD ChannelCount; // 通道数* B( w4 @5 i# X+ R- `1 g
6 H0 B( e- L1 y' t6 @; V% Z  T
    // 打开PSD文件9 w5 Z- z0 s5 ~1 L) u
    if ( ( fpPSD = fopen ( strFilename, "rb" ) ) == NULL ) {7 i% z0 F4 L& W% E* M
      return E_FAIL;( A0 _. R( m& o- q3 f
    }
  A" h" X" q) r, `
" c, y$ s6 N* }. x  ?    // 头四个字节为"8BPS". j2 [0 k/ T# l7 q
    char signature[5];
, p' W$ d/ _2 G; i! j: O    signature[0] = fgetc( fpPSD );
" b3 H+ _& E5 ^+ l/ t+ p    signature[1] = fgetc( fpPSD );3 M) l0 Q; p- w( o. A& x/ S
    signature[2] = fgetc( fpPSD );6 b, }! V+ v0 I' T/ M# X0 Z
    signature[3] = fgetc( fpPSD );
. N7 @9 e0 ^5 Z9 q0 R2 m! P    signature[4] = '\0';; M5 P1 Q. c0 m9 T! A' k
    if ( strcmp( signature,"8BPS" ) != 0 ) {
" n  N' e" c& I* `      return E_FAIL;
6 H$ U. |1 ?, b* o5 o& v    }
4 Y) b) ~1 p0 r8 p! l- B$ d$ {( I0 D
- M  ]* z% O9 g- T8 X0 c3 V9 N; x    // 版本必须为1
4 \9 R" c! ]% ?9 l2 G* G    if ( Read16( fpPSD ) != 1 ) {( g; O! x0 g# K) Q
      return E_FAIL;0 k- O, K9 g' u5 _! G  R
    }# H. W/ ^+ e7 B/ ^$ i7 x9 R

4 X! p/ B4 j6 M# U3 o+ T    // 跳过一些数据 (总是0)
) W* K. v. n9 ^3 x  X  U/ J* d    Read32( fpPSD );1 v, P" i6 }( A( O
    Read16( fpPSD );
, G# K& E' R! U4 Z* P7 Y$ u0 K" V$ O2 |# m- M; d; d- |
    // 读取通道数6 G8 C; ]8 A5 l: G, b5 o
    ChannelCount = Read16( fpPSD );
, c* r* C3 u4 K$ s8 ]; o0 s- m
1 P% ]  Y9 Q4 V3 b+ G1 W4 K% X6 X7 N    // 确定至少有一个通道% p4 u, f& d( [; q
    if ( ( ChannelCount < 0 ) || ( ChannelCount > MAX_PSD_CHANNELS ) ) {
  v; C  c6 T1 @$ J& x& @! Y& M      return E_FAIL;
5 n* N/ g8 I0 a    }; A3 a/ P7 o  |! E, m+ O

' q' B) f. a* N) [2 U    // 读入宽和高
% J5 y/ s" [6 H4 Y/ V* a    dwHeight = Read32( fpPSD );
& u# I$ y: h* z  `    dwWidth = Read32( fpPSD );6 ^9 L1 b# ]. `8 h
    if ( dwWidth != ( DWORD )lSurfWidth || dwHeight != ( DWORD )lSurfHeight ) {  \; x- w; M4 b' w% o1 d% n3 ^6 l
      return E_FAIL;: T  K( L5 H* F% g* k7 i
    }& o; V9 u( Q: B7 W" o) s' C' }

* b7 U* c0 t, u: r- B% _/ b: ~    // 只读入8位通道
& I8 t2 [! W* a; A4 i    if ( Read16( fpPSD ) != 8 ) {
) v) u, Q% `7 P% ]* [      return E_FAIL;5 l3 S: r1 I) c" ^" m. A
    }' U6 v& k  d' p

5 |+ H3 r. `( x# W" }$ `    // 确定模式为RGB.
/ J7 s9 f$ q% a" E: h" ?9 c/ k    // 可能值:
. h! \$ j1 ~: O" h9 c, P    // 0: 位图
1 D8 A' c) p0 ^  `& v) X    // 1: 灰阶# q: r0 ]6 @' e6 Q
    // 2: 索引
( f; w' r( n/ z4 B7 f% C    // 3: RGB
! X! J% k9 n! |( D2 L    // 4: CMYK% l% O) @2 [( o9 U
    // 7: Multichannel$ ?! S* ~7 p, j+ l
    // 8: Duotone
; I; x' K6 c* Q7 l- }$ w    // 9: Lab7 x  _% b" V: }7 D+ F8 {1 s+ Z
    if ( Read16( fpPSD ) != 3 ) {
8 L$ F; K5 r1 U! b7 a; _0 V# u      return E_FAIL;
- W6 Q, l7 Q9 f# g' M: p    }# ]9 L- J3 j3 y* \$ Z, X- {
1 \7 Q7 z& Z0 i9 v
    // 跳过数据(如调色板)3 u" L3 h1 F: S# H0 r
    int ModeDataCount = Read32( fpPSD );
7 m3 j1 k9 h( u( D# i1 N8 [2 x8 n5 }    if ( ModeDataCount )% I2 t. Y' f  C: a
      fseek( fpPSD, ModeDataCount, SEEK_CUR );
: b$ q; e2 R: `! s3 ~. ]. b' j8 f0 a
    // 跳过数据(如:pen tool paths, etc)
4 S8 h" z- `* d9 w$ f8 T    int ResourceDataCount = Read32( fpPSD );
& x* t$ ^8 r  J; `    if ( ResourceDataCount )
* P  j0 s( m; R% _8 j$ t2 J      fseek( fpPSD, ResourceDataCount, SEEK_CUR );
3 C9 y' L' u: l/ e$ d1 O1 x* u+ E; c/ P) B6 C
    // 条过保留数据# l& M. n1 @) I& C  W
    int ReservedDataCount = Read32( fpPSD );+ s$ h% X/ B- w) N
    if ( ReservedDataCount )
# {9 R* R1 [  s      fseek( fpPSD, ReservedDataCount, SEEK_CUR );0 ^* }. [5 {$ J8 _6 R
+ l8 @, j" ?' E2 ?
    // 0: 非压缩' H; \9 [* ]6 ?, e
    // 1: RLE压缩
6 M! G$ \( Y' S) O    CompressionType = Read16( fpPSD );  `+ N7 C6 \% o; _0 ~& y8 B/ ]
    if ( CompressionType > 1 ) {
: ~5 c9 G: O6 A7 \7 P, A" ?5 K      return E_FAIL;
" E) ?0 u6 R) C5 P! Y    }) C$ ^% g% A5 e) \  i

  ?0 g( ]& r/ F0 e    BYTE* PSDPixels = new BYTE[ ( lSurfWidth * lSurfHeight ) * 4 ];( b3 ^& Y% C: C
  y  g% L2 `" G( w
    // 解包数据+ l1 s- g6 B/ Y0 d
    UnPackPSD( fpPSD, lSurfWidth, lSurfHeight, PSDPixels, ChannelCount, CompressionType );
2 ?0 u! ^# C4 F! h- N& U% n) |4 I8 K4 }; {
    fclose( fpPSD );3 H' B) n4 h1 k+ |6 q

2 X8 r4 z; n8 z- @: B& T9 H    // 复制信息
$ Z: R+ P( ~  N3 @* T* I% F    BITMAPINFO BitmapInfo;
  T2 g5 e0 V% n5 H6 T6 j* \    ZeroMemory( &BitmapInfo, sizeof( BitmapInfo ) );
0 t2 i6 H( V" d& p2 e    BitmapInfo.bmiHeader.biSize = sizeof( BitmapInfo.bmiHeader );
% f. f  V' j. [# q    BitmapInfo.bmiHeader.biWidth = lSurfWidth;
: |. d$ \9 y. O/ c% Q0 @: {    BitmapInfo.bmiHeader.biHeight = -lSurfHeight;
, [2 I) _" j' D: c+ q3 X4 v0 O    BitmapInfo.bmiHeader.biPlanes = 1;
: Z( t1 Z, `( y6 N% @    BitmapInfo.bmiHeader.biBitCount = 32;( E8 s% G7 |$ j  j. M* o! ?

- \: A/ C( f- `5 p+ m  @3 {    m_lpDDS7->GetDC( &hDC );
% S, o5 h- [9 h+ _9 \0 t
, M6 t. g( `8 T( J( i  u    int rc = StretchDIBits( hDC,9 L+ g5 G5 e! m& O  _
                0,% F* H1 l7 p0 ~% o
                0,
" K/ p5 q3 n* V/ W1 a' l' C! g                lSurfWidth,- t/ R9 v+ U2 ?5 ^0 b2 N  K' l
                lSurfHeight,
& Q$ e9 a! f- ]! }4 p                0,
) z+ {2 i1 \- R3 q0 a3 ]                0,
7 e. w0 J' L, q+ F, y' y. Y* @& I, b                lSurfWidth," D( }. E0 ~6 d# |8 Q, o
                lSurfHeight,0 }5 N; s  c# R" ^- U& f% Z
                PSDPixels,
5 X$ b$ h5 G6 y' e+ A$ F                &BitmapInfo,) F- m7 |" z$ O, {
                DIB_RGB_COLORS,4 N8 u7 \" v9 _" \/ Z4 A
                SRCCOPY );$ O2 l6 `/ N% F/ N

6 R6 ?4 }9 ~, L! T, Y) y    m_lpDDS7->ReleaseDC( hDC );5 l% Y3 b8 t# i0 M  h, H# G# V& [

. k8 a. ]  t! k& k; C$ g% C    if ( rc == GDI_ERROR ) {1 b6 P6 T/ j+ ?* \# h6 n
      H_ARRAY_DELETE( PSDPixels );* E8 ]8 f3 F9 k$ h; L

. @& l+ o# J- P4 I( y4 L+ {  #ifdef _DEBUG$ K: L! Y2 O' o4 q7 }2 N/ d
    g_pHERR->OutDebugMsg( 3, H2DSERR_INVALID_PSD );
" i5 V( O! {. u+ S5 P/ X  #endif
7 }5 i7 L1 A2 H: @5 r3 p) k    return E_FAIL;
8 X, I- j9 s) p# S! b, y( {; l9 [+ ?! P, q$ x( m& A% K. ]
    }
+ q$ {2 q0 M/ q3 C  k! ~
3 p6 _* F: `4 [, Y2 w3 |& _1 u    // 是否读取Alpha混合通道
! n- _# k. F/ I3 i/ i    if( ChannelCount > 3 ) {9 \* @) k( ^, k- f
      m_pbAlphaMask = new BYTE[ lSurfWidth * lSurfHeight ];
8 r, i: b  f5 q5 v. b  }0 y: Z
3 L% Z9 O! ?6 b1 y' U1 A    for ( int x = 0; x < lSurfWidth; x++ )% R+ _3 b, j; z: R( g
      for ( int y = 0; y < lSurfHeight; y++ ) {5 s6 j6 }/ i( C; q$ c- ~( g
        m_pbAlphaMask[ ( y * lSurfWidth ) + x ] =" X+ e3 j6 N5 W8 @, [/ t2 A6 @
                PSDPixels[ ( ( ( y * lSurfHeight ) + x ) * 4 ) + 3 ];% E2 J3 j4 r& X2 t) v6 i
      }
# u7 O% q0 |- ]$ [    }/ J- C: x5 C/ i5 C9 O* E/ B' M
    else {: k( |/ U5 i# m) T( G
      m_pbAlphaMask = NULL;* L* X- o1 g2 `4 }
    }
6 @- i1 T& a9 {; u7 \+ ^& p
3 I6 }! w: ]4 |/ i; ~$ j3 B    H_ARRAY_DELETE( PSDPixels );
- Z$ s) R3 n0 U, v
( q/ [0 k$ b9 c1 x5 {    return DD_OK;
' ?5 {0 Y- W. V* k  }) g7 U/ W8 ~. Y

% t1 I' X+ C* V3 r: T) B  // PSD文件解包
8 w; T9 `1 a5 _ 
) U0 \, L6 n1 w# J  void CHades2DSurface::UnPackPSD( FILE *fp,     // fp为PSD文件指针,! _3 z, z: L: ^0 @' e; B
                   DWORD dwWidth,   // dwWidth、dwHeight为宽高,  v  m1 D2 {. j8 P8 m3 g  L5 n
                   DWORD dwHeight,0 Q- z' K8 p2 a, D# o  |+ s! f0 B
                   BYTE* pixels,   // pixels为解包目标指针,
% f  F* f8 ], o# X                   WORD ChannelCnt,  // ChannelCnt为通道数,
! \" b8 u- ?* v  J                   WORD Compression ) // Compression位压缩类型。 5 ]' Z2 {+ \, s
                , M9 O+ k- I4 W2 ~
                
- }# N2 q, T: B, T  |: `( {- a9 }  {: N/ `2 ~# R7 z+ w
    int Default[4] = { 0, 0, 0, 255 };/ ]5 D, P+ e/ s( f8 b
    int chn[4] = { 2, 1, 0, 3};
- R  R9 B3 n% t$ Q3 q9 s! ]. ~    int PixelCount = dwWidth * dwHeight;
/ P6 B) z& Q9 @. M: Q" U; N
$ ?8 l2 Y2 F3 E+ i    if ( Compression ) {
$ n! n0 m% f! d, |# v4 w: W/ ]      fseek( fp, dwHeight * ChannelCnt * 2, SEEK_CUR );
" v- g  J7 w+ ?' e* V) @
1 A4 n3 o! T6 X' X; p8 X1 Q      for ( int c = 0; c < 4; c++ ) {9 q+ {4 p1 Q9 d7 @! d
        int pn = 0;
; x; X2 T' l. N' ]        int channel = chn[c];
& w- g; F+ ~/ f7 S9 p  U
4 H! N, Y8 \! N4 G        if ( channel >= ChannelCnt ) {3 A* g: r% @/ d$ O4 [+ K9 L" g
          for ( pn=0; pn < PixelCount ;pn++ ) {
  S; {5 F5 R. l" ?            pixels[ ( pn * 4 ) + channel ] = Default[ channel ];% V0 a# @2 O& L+ c; W' \8 y! h4 x
          }
! V: p# B' f( Z3 X* b5 x  Q0 J        }
6 B9 F9 o  Y* ?        else // 非压缩
  B3 g; ?9 M( I- `" J( [        {
4 ~% Q+ S0 C. C          int count = 0;0 W1 v0 h8 s( V; u" w+ z
          while( count < PixelCount ) {! f- o& ~; L/ X: J( _1 w) x; e4 ]
            int len = fgetc( fp );
! c( H! {& c8 O+ d# R, x4 T            if( len == 128 ) { }- `! y; `$ J; {- y  y
            else if ( len < 128 ) // 非RLE
  V, }& X4 }+ {% `% K6 S  d            {
6 m5 W  ?# ?: B5 i2 z! K* s8 x              len++;) f  Z1 A  i: g, G7 B9 e
              count += len;+ g- h% e% l- f, a$ v1 i* O: A
              while(len) {
/ t4 K/ m0 b4 [+ H                pixels[ ( pn * 4 ) + channel ] = fgetc( fp );
2 w( L) t( }. W+ X2 g( z7 y) \! N                pn++;
! _! R6 f' q# i6 h, p  ]                len--;# s$ Y  }; e! w1 b( C; l8 W# k; u: z
              }/ Z2 M, \) ]! t/ E! Q
            }" L" ~: {1 W; A4 U
             else if ( len > 128 ) // RLE打包' Q9 b% w6 c( v/ r
            {
1 Z6 X$ g* \0 Z              len ^= 0x0FF;2 c/ ^  i( r2 o, T1 |9 F& w0 s0 _
              len += 2;1 ?& A/ M7 E0 \7 K$ v; C
              unsigned char val = fgetc( fp );
% t% o: [! p2 {2 L              count += len;' N7 P4 U* x: i# E  }$ r
              while( len ) {
* l0 R, I/ y# B+ n, G8 L$ n% F4 O                pixels[ ( pn * 4 ) + channel ] = val;; g2 _) W$ N3 ]9 N
                pn++;/ J: {1 U2 K3 g# j2 @
                len--;
3 [# h7 S" q: y4 m              }
  g; g9 L2 e$ [, X5 g8 N9 H* Z" w( F& m            }
* N0 y0 y& D5 q8 W7 z. c' I2 d          }
* ]$ W% b# n1 c8 I        }5 Z1 `3 Z& M& R/ r
      }, L" y5 _6 I3 s$ J' Y, N
    }
' c( p- h+ \" e3 I# G2 U    else0 g9 ~" E7 ~+ b  r& H( d
    {
; h( ^9 p- i; ], _& ]      for ( int c=0; c < 4; c++ ) {
: f' D  b. J5 q$ L7 n0 T5 T( O. y2 i( t        int channel = chn[c];
# G, i  B. e1 e8 l+ w4 X& ?! k+ m        if ( channel > ChannelCnt ) {( l3 Y5 x& d: T
          for( int pn = 0; pn < PixelCount; pn++ ) {9 {4 ?; u& y8 A" w7 ]* Z. A
            pixels[ ( pn * 4 ) + channel ] = Default[ channel ];
: G+ A1 |- {! a# p9 N7 ]          }
, d0 Q6 T# V, q7 t+ Y        }: f( R8 P. y2 E8 |5 R4 \0 [
        else {
. [0 H: s4 G: p          for( int n = 0; n < PixelCount; n++ ) {- z( c3 p% ~# M
            pixels[ ( n * 4 ) + channel ] = fgetc( fp );/ L; ~2 R  |# U. D
          }
0 L, g8 j8 q( ], \& R8 D        }
7 o, G7 l1 C8 K' m% R      }5 N/ H, o- b9 ?1 V" b" G
    }' I8 K3 z. I" }+ O- Y
  }
您需要登录后才可以回帖 登录 | 注册

本版积分规则

Archiver|手机版|小黑屋|宁德市腾云网络科技有限公司 ( 闽ICP备2022007940号-5|闽公网安备 35092202000206号 )

GMT+8, 2026-8-15 12:51 , Processed in 0.017780 second(s), 14 queries .

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回复 返回顶部 返回列表