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PSD格式文件的读取. M+ I9 ]$ p& I0 @5 W5 ^) v
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PhotoShop,我想没有人会不知道吧。如今最新的版本是6.0,其图象文件*.PSD和5.5相比变化并不太大。以下我就介绍*.PSD文件的读取方法,并提供完整读取函数。其中:m_Rect为目标区域,m_lpDDS7为目标DirectDraw表面,m_pbAlphaMask为目标Aplha通告指针。Read16函数为从指定文件当前位置读取一个WORD,Read32函数为从指定文件当前位置读取一个DWORD。MAX_PSD_CHANNELS为24。以下就是*.PSD文件的读取方法,有兴趣的朋友可以继续深入研究,到时可别忘了发我一份。
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1 K7 i: v8 O$ w3 b4 H7 _5 c HRESULT LoadPSD( LPSTR strFilename ) // 读取PSD文件
; r( L0 c j5 K1 V) l; _: V, y {
9 G+ g* `2 `$ M7 d# u DWORD dwWidth, dwHeight; // 宽高: I2 m4 S8 Q9 Y' h0 z5 d3 y
long lSurfWidth = m_Rect.right - m_Rect.left;5 s7 r. @1 `" N1 \# W$ h* m8 h
long lSurfHeight = m_Rect.bottom - m_Rect.top;
# L* y, q, @5 T% w WORD CompressionType; // 压缩类型
6 H c' ^2 X) A/ g! t( c' X$ ~& s' ^ HDC hDC;1 \' |7 t; x0 [6 N" v6 a- O1 G
FILE *fpPSD; h& P D! o$ j# h& y1 n
WORD ChannelCount; // 通道数* N& F2 V0 ~7 ^: M: L! [5 V& L
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// 打开PSD文件. ?8 q' T2 E) e5 d8 D& j# X* h o
if ( ( fpPSD = fopen ( strFilename, "rb" ) ) == NULL ) {
0 ]) S: j- P6 Z return E_FAIL;+ O$ j; Q9 p9 F' B
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// 头四个字节为"8BPS"
0 ?3 |3 K$ ^1 I* z1 j char signature[5];4 l) f6 T: p+ |9 y
signature[0] = fgetc( fpPSD );& J2 [; e% o, g, R4 f3 ?1 X, x7 ?
signature[1] = fgetc( fpPSD );
( }$ L% p- `4 ] q) [ signature[2] = fgetc( fpPSD );
% N; i* x" q5 K signature[3] = fgetc( fpPSD );, U" d; A# c2 D4 i+ `1 [+ B
signature[4] = '\0';
4 d: B& }! @8 x if ( strcmp( signature,"8BPS" ) != 0 ) {
& G; n+ E: c% L$ \ return E_FAIL;
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! P: v, Z3 U' u$ `8 j% C // 版本必须为18 O k* E$ v/ ]) o
if ( Read16( fpPSD ) != 1 ) {- O5 K7 ^9 l- i; l. \ m
return E_FAIL;: P- `0 J; E5 N+ V: X) w
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% d" {& J& u4 Q5 U! F5 t // 跳过一些数据 (总是0)2 s; @9 O* ~' F
Read32( fpPSD );% i, g9 |- W' f; t) g8 b6 ~0 I
Read16( fpPSD );: n7 W8 y$ Z/ ~* p$ u
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// 读取通道数1 B0 _# ]/ q8 E6 S7 l8 w
ChannelCount = Read16( fpPSD );
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// 确定至少有一个通道
# h( _8 Q0 \$ H' M, Z if ( ( ChannelCount < 0 ) || ( ChannelCount > MAX_PSD_CHANNELS ) ) {
1 U+ n4 s4 s0 z2 R5 I) ], ]) m return E_FAIL;
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/ ]9 u+ e6 a9 p5 w' F: H- ~. n4 t; N% I // 读入宽和高& t; Z _8 p9 Z8 f r
dwHeight = Read32( fpPSD );6 Y4 I x- S6 N# d6 w
dwWidth = Read32( fpPSD ); {( e2 L, U' M5 d7 z' x
if ( dwWidth != ( DWORD )lSurfWidth || dwHeight != ( DWORD )lSurfHeight ) {5 d; V) |0 A& [0 I0 G, Q3 `4 S
return E_FAIL;( D; z, A3 P" J7 v
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// 只读入8位通道- C# e1 _9 ^9 a/ Q. h( s
if ( Read16( fpPSD ) != 8 ) {7 V/ B, A& ?* ]4 G
return E_FAIL;
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. J+ G4 Z- h1 E, F9 L5 o# ` // 确定模式为RGB.
7 k3 z5 p: H% k" z7 I // 可能值:
6 L' Q: q5 q1 u' z% S1 [/ l( P // 0: 位图
; }& s( P1 G* b // 1: 灰阶
. B! ]7 w; Q; v8 N0 O7 J // 2: 索引
|% b6 G4 R$ n& n8 U/ v8 a4 v9 p // 3: RGB: I7 b" p" J2 o+ ^, g2 g
// 4: CMYK
0 W5 M8 w( b c2 F. F // 7: Multichannel
- y" ?3 p2 k' H9 F& F // 8: Duotone! b _1 c, w' b! _8 R ~
// 9: Lab( o& U+ h I) @* x, @4 O+ f1 ^
if ( Read16( fpPSD ) != 3 ) {! S- a6 c; f0 T n! H
return E_FAIL;
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// 跳过数据(如调色板)# z2 U; L& S6 x
int ModeDataCount = Read32( fpPSD ); m3 f8 f8 V! P# V& o/ T8 _
if ( ModeDataCount ), C. t2 J" X2 S4 r4 E/ z1 U
fseek( fpPSD, ModeDataCount, SEEK_CUR );8 p. Y, l" \9 F8 Q6 q( ?, N9 d
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// 跳过数据(如:pen tool paths, etc)4 s* j9 r1 k! W0 N/ b' T+ {
int ResourceDataCount = Read32( fpPSD );
+ U* o, k) P- b' J% o if ( ResourceDataCount )' C8 F" v" W1 ?( ^
fseek( fpPSD, ResourceDataCount, SEEK_CUR );
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9 n+ u8 t4 |( c) M+ [ // 条过保留数据9 `2 i9 `' g: x# E' g9 Y
int ReservedDataCount = Read32( fpPSD );
! n( Q' B- d8 d5 ^& | if ( ReservedDataCount )9 n: R/ m% g5 H4 s6 V+ Y
fseek( fpPSD, ReservedDataCount, SEEK_CUR );9 A3 F/ f3 P8 |+ @, u: d
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// 0: 非压缩3 ]* Q+ Q8 ~: j- r0 t `
// 1: RLE压缩
$ j- R" `1 I7 B' j CompressionType = Read16( fpPSD );
% j. R6 V# }% B+ G: s# M$ H if ( CompressionType > 1 ) {+ G0 g4 o9 K0 W4 S7 O6 @/ P8 x
return E_FAIL;
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9 c& g; j/ }" |* H3 x7 R6 Z6 }. c7 m BYTE* PSDPixels = new BYTE[ ( lSurfWidth * lSurfHeight ) * 4 ];
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// 解包数据
9 f' u; l8 O8 Z% @ UnPackPSD( fpPSD, lSurfWidth, lSurfHeight, PSDPixels, ChannelCount, CompressionType );
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% q: y7 V/ U% j3 S) J# Q3 X fclose( fpPSD );. g6 j ?* h1 W: t
& x) r+ k$ r% Z9 a% X1 k // 复制信息
6 n) O" t% P, m% u9 }) g; p2 _ BITMAPINFO BitmapInfo;
6 p- w) C7 S+ V1 P ZeroMemory( &BitmapInfo, sizeof( BitmapInfo ) );
. Y; w- F7 H, s1 h) _ BitmapInfo.bmiHeader.biSize = sizeof( BitmapInfo.bmiHeader );
& g0 x' }4 W+ d! s$ {8 J BitmapInfo.bmiHeader.biWidth = lSurfWidth;
% x& ~# ]! U* Z. k8 h! ?8 ^ BitmapInfo.bmiHeader.biHeight = -lSurfHeight;
+ p0 N! U' C$ f7 d( V7 p, R- j BitmapInfo.bmiHeader.biPlanes = 1;$ w" K4 k$ J2 D1 F0 Y# F( m
BitmapInfo.bmiHeader.biBitCount = 32;
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( [$ e3 z- A' V1 B" P" u m_lpDDS7->GetDC( &hDC );- |: Z9 ~8 l7 ]* ^# r+ o
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int rc = StretchDIBits( hDC,, N8 Z$ t" x+ p9 m0 P9 c- H
0,
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/ E2 j. e9 {; [) L. `- @ lSurfWidth,0 X+ K; l8 Q8 d4 K
lSurfHeight,
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0,
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PSDPixels,& B5 S. s1 o+ k* z/ a9 |! k+ v9 l
&BitmapInfo,
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SRCCOPY );
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& V& [4 J6 Q7 ?) [4 v3 Y8 o m_lpDDS7->ReleaseDC( hDC );1 e- o7 N. p# J. _
0 ] g4 b- S6 a: h8 b+ v; N if ( rc == GDI_ERROR ) {4 b$ Z/ B8 i. M6 ^
H_ARRAY_DELETE( PSDPixels );
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8 u5 {* v3 e+ R z4 g #ifdef _DEBUG
; K) g% z+ I- C. q3 |. t! m' Q, F5 O g_pHERR->OutDebugMsg( 3, H2DSERR_INVALID_PSD );
3 A3 V' Q! R: g N- G) v* F' ? #endif+ K% H' T3 ^# Y
return E_FAIL;
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}
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// 是否读取Alpha混合通道5 J' y" h& L& a+ t1 ]+ d5 b9 N
if( ChannelCount > 3 ) {
1 r) l) g2 l: s5 o% r m_pbAlphaMask = new BYTE[ lSurfWidth * lSurfHeight ];
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O5 k, m, B r/ `. H7 ~ for ( int x = 0; x < lSurfWidth; x++ )2 H, c& n; D6 [8 o& G6 F6 A
for ( int y = 0; y < lSurfHeight; y++ ) {
7 ]4 X/ I; B& v4 B& T* M4 v m_pbAlphaMask[ ( y * lSurfWidth ) + x ] =- d2 a) T7 X1 R: K, ~ O
PSDPixels[ ( ( ( y * lSurfHeight ) + x ) * 4 ) + 3 ];
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else {
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H_ARRAY_DELETE( PSDPixels );
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W/ F! ~' ~0 I2 c' `$ g5 D // PSD文件解包
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3 C9 r8 @8 y/ J/ n void CHades2DSurface::UnPackPSD( FILE *fp, // fp为PSD文件指针,* R$ p# Y1 Y( p7 |" w- I6 d6 I
DWORD dwWidth, // dwWidth、dwHeight为宽高,* `5 T- L4 t* u4 b# ~
DWORD dwHeight,- ~. B& w' q) W/ i6 N+ E
BYTE* pixels, // pixels为解包目标指针,
: |& r8 ?0 c4 d WORD ChannelCnt, // ChannelCnt为通道数,) @3 d9 k& l e0 M* c2 [
WORD Compression ) // Compression位压缩类型。
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int Default[4] = { 0, 0, 0, 255 };5 A! F" ^. [, \4 Q+ ~
int chn[4] = { 2, 1, 0, 3};
* K( O. Q0 g* m0 f% x4 m" @2 ~ int PixelCount = dwWidth * dwHeight;8 k* x4 E- F* |. G9 R. A
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if ( Compression ) {
: k0 d/ k) |( A( _( C fseek( fp, dwHeight * ChannelCnt * 2, SEEK_CUR );
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for ( int c = 0; c < 4; c++ ) {0 T" ]% K% S9 H4 n, K1 b# r9 g
int pn = 0;6 g' @( M4 h& F7 J" X9 t) C
int channel = chn[c];, b! K6 ]& M3 ^1 Y6 v4 c3 `8 c0 D* H& t
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if ( channel >= ChannelCnt ) {0 t% T* e D% y0 N
for ( pn=0; pn < PixelCount ;pn++ ) {# Q) M# a7 y$ {. M) [
pixels[ ( pn * 4 ) + channel ] = Default[ channel ];
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else // 非压缩6 G& J0 _, _: W& p. C+ n
{
' R. q! r" P# r4 p1 D int count = 0;
L- w2 \# T7 y while( count < PixelCount ) {
; J7 f( b* Y5 Z int len = fgetc( fp );
% f3 F4 Z2 N( b g6 ~ if( len == 128 ) { }
7 q, u8 Z7 }, v' n- N6 A: ~ y$ L+ G else if ( len < 128 ) // 非RLE1 R9 e( Q, m7 e2 v6 k+ T0 f7 q
{
8 ]$ Z: Y/ d0 ?7 M len++;
5 W( ?$ H) S* h# X4 |& g' ?% Z count += len;
: ]6 f& Y: l9 B3 ^3 ]$ V: h+ F while(len) {$ ^5 W! _4 b5 f" f
pixels[ ( pn * 4 ) + channel ] = fgetc( fp );
0 K8 i6 D+ o& ?- ^ pn++;- M& V& m, ?7 w8 T, N) h; \2 t
len--;; s7 d* l+ Q; p: b& B& v
}
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7 U3 ^( P/ \3 e7 Z1 [; j2 a* E" \ else if ( len > 128 ) // RLE打包
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len ^= 0x0FF;
1 B( f' x0 r' P5 L2 B) s9 |+ H len += 2;
" Q. F- H2 C* G unsigned char val = fgetc( fp );
8 e5 z) p( t9 M+ r. ?; f count += len;, ~5 ]- ]6 A4 {0 E0 C1 H0 K
while( len ) {1 W) |; L# |( v( V7 g
pixels[ ( pn * 4 ) + channel ] = val;
8 b- i5 z4 B6 r9 c pn++;
/ g; B8 l+ S3 t& \6 O2 c, B len--;& z0 N+ P! R; `; U
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}
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for ( int c=0; c < 4; c++ ) {$ S. E" \8 x' n4 O) J
int channel = chn[c];
7 Z* g% E# m9 S0 `. x% s# n if ( channel > ChannelCnt ) {
_ E# f& }9 m# r for( int pn = 0; pn < PixelCount; pn++ ) {9 d/ }0 Y( H) K) Z
pixels[ ( pn * 4 ) + channel ] = Default[ channel ];( F) M- l& j0 G3 t; T
}
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else {+ ^0 _( T0 n/ t
for( int n = 0; n < PixelCount; n++ ) {+ f* E+ G3 q$ B7 } z! `; V9 {
pixels[ ( n * 4 ) + channel ] = fgetc( fp );! S" K# q. ]5 [6 u) O- A! [: Y4 C$ ?
}
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}
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