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创建步骤:) w* ? n; H* n1 {
1、如果系统支持调色板,创建动态调色板pAnimate与初始调色板pOriginal。6 Z! v% l+ Q: ]" H o
从位图中获取初始调色板,若为淡入将背景色赋予动态调色板。利用前面所
. z+ R; z- {( H" q; H6 p4 h提到的公式,根据淡入淡出标志,在循环中更改动态调色板,用AnimatePalette
- i7 s$ Y J6 C8 r' I! `函数设置调色板,改变显示结果。
1 p1 G1 v' G+ x' @. v. q2、如果系统不支持调色板,保存位图调色板到初始调色板,若为淡入将背景6 |" d$ M2 p) g/ R7 o" E: o6 ~) f
色赋予位图调色板,利用前面所提到的公式,根据淡入淡出标志,在循环中更
) d1 u- c7 [3 W, E# _改位图调色板,显示位图改变显示结果3 b% ?! c+ d0 w+ j3 R7 a0 Z% @' ]
返回:位图的淡入淡出2 s3 K- I( T! J, ^5 B# P
//参数说明:
4 @- |* j- o+ I& U8 |//hDIB -位图句柄( c2 O! f8 P2 X1 P, z+ y
//color -指定背景色
% I4 [+ R# l6 a; W. o' l" @8 f//xDest -显示位图的左上角x坐标
/ ?0 ]) j6 X) G7 k+ c//yDest -显示位图的左上角y坐标: M V+ T* O: U" @
//nLoops -循环次数( }: v8 w9 R1 Z' P7 A I$ C( H
//nDelay -每次循环中的延时
6 O+ b, {$ _- t6 P* t! c" E$ R! Y' k//nFlag -淡入淡出标志 1--淡入 其它--淡出
. r" A( }0 p1 j! m% P& Avoid FadeInORFadeOut( CDC *pDC, HANDLE hDIB, COLORREF color, int xDest, int yDest,8 o$ a y% s. Y y
int nLoops, int nDelay ,int nFlag)
7 N2 E, U1 [1 |0 P/ eint i,j;
. b2 Z( X1 @" o2 s) ~3 t7 s/ x6 b) cHPALETTE hPal;8 O' f$ i1 p, o# K2 X4 n2 F
PALETTEENTRY pAnimate[256]; U5 d/ w I! a P
PALETTEENTRY pOriginal[256];3 s4 d- Y9 N0 p
CPalette pal;9 ^' T0 z& d1 B7 e1 u
// 创建236色调色板
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9 j7 h1 a- V# A; {" x) f2 X* Y5 K0 ^BITMAPINFO &bmInfo = *(LPBITMAPINFO)hDIB ;
* y7 s; ?; M. |
' E( ?- j, L- f9 C$ G X+ hint nColors = bmInfo.bmiHeader.biClrUsed ? bmInfo.bmiHeader.biClrUsed :% Y3 ^: Z8 P! ^6 B% ?
1 << bmInfo.bmiHeader.biBitCount;
/ b; U# w8 [! W( ]' fint nWidth = bmInfo.bmiHeader.biWidth;, z5 @3 I8 l8 Y& `; r, ?8 ~
int nHeight = bmInfo.bmiHeader.biHeight;7 A7 b6 Q% C4 T( i$ s% h
LPVOID lpDIBBits = (LPVOID)(bmInfo.bmiColors + nColors);& U7 o: J, h1 ~6 J# {
int clrRValue = GetRValue(color);
$ _ V, N7 [ V2 ^- c7 Cint clrGValue = GetGValue(color);
4 Q& k/ j, x% o0 nint clrBValue = GetBValue(color);9 h4 r9 O* A% \3 z- A$ P
if( pDC->GetDeviceCaps(RASTERCAPS) & RC_PALETTE && nColors <= 256 )
+ t* F' v" w& L3 I. m& xif (!(hPal = Create236Palette(hDIB))): K! B# f: P3 o8 G3 s {
return;
5 ^6 h% w& W0 l2 dpal.Attach( hPal );
; P% V5 b2 B8 e1 ^+ l: w" T// 得到调色板初始值6 |, P4 }! Y7 _! j# V: d L. q
GetPaletteEntries(hPal, 0, nColors, (LPPALETTEENTRY)&pOriginal);
8 n9 z3 y7 ^6 d9 w2 O/ ?9 z// 设定动态调色板初始值为指定色 U% z" N& P6 u& G3 L
if(nFlag==1)
) e. i4 H% n% F- n* ifor (j = 0; j < nColors; j++)
4 ?7 {7 [( e9 W. U) w- ?9 {pAnimate[j].peRed = clrRValue;2 ]) u+ N' f$ X$ \( j/ A: U7 ~
pAnimate[j].peGreen = clrGValue;, E! O* e" T$ H% A1 z8 x
pAnimate[j].peBlue = clrBValue;0 I& S% P) u6 t3 z
pAnimate[j].peFlags = PC_RESERVED;! |# \+ H- Y' v# R' d; d
else
# \$ t' ~1 k9 G% I* S' Z6 m cGetPaletteEntries(hPal, 0, nColors, (LPPALETTEENTRY)&pAnimate);: ]7 a/ b! z- R4 m( G. ]
CPalette *pOldPalette = pDC->SelectPalette(&pal, FALSE);
* ?+ ^2 |3 C: r5 y) H. ]( |* \6 DpDC->RealizePalette();
9 E& j- c3 G' u, s. T8 eCDC memDC;
* c1 I$ U& A; r; P# ]memDC.CreateCompatibleDC( pDC );
7 p: { I9 c6 X4 L$ t# j5 BCBitmap bmp;
+ y) i3 `. O; _+ cbmp.CreateCompatibleBitmap( pDC, nWidth, nHeight );& q; v* [# z3 z, C
CBitmap *pOldBitmap = memDC.SelectObject( &bmp );2 [5 m' h* H- |$ f2 P5 |& g
CPalette *pOldMemPalette = memDC.SelectPalette(&pal, FALSE);" k0 I6 Q6 V0 C+ _
memDC.RealizePalette();
9 y }' O: d& J::SetDIBitsToDevice(memDC.m_hDC,0,0,nWidth,nHeight,0,0,0,nHeight,lpDIBBits,(LPBITMAPINFO)hDIB,DIB_RGB_COLORS);9 p! c: H' A7 J) J* W7 o) k
AnimatePalette(hPal, 0, nColors, (LPPALETTEENTRY)&pAnimate);
& s. D! p2 h9 Q9 U1 Y0 F# R% ]pDC->BitBlt(xDest, yDest, nWidth, nHeight, &memDC,0,0,SRCCOPY );- z! E b5 e7 F6 M; o
// 淡入淡出. _1 |7 e) w& ~) o
for( i=1; i <= nLoops; i++ )
. b3 e: x, H- {9 ?( A, ?+ ~for (j = 0; j < nColors; j++)
8 c' D) `# B: _ }3 pif(nFlag==1)
) Z/ H: e" M+ ~9 c0 B* YpAnimate[j].peRed = clrRValue - ((clrRValue-pOriginal[j].peRed)*i)/nLoops;& z9 r6 p* ~) `0 T( r! i0 S. {
pAnimate[j].peGreen = clrGValue - ((clrGValue-pOriginal[j].peGreen)*i)/nLoops;
4 t3 j4 O2 J% }1 Y \0 HpAnimate[j].peBlue = clrBValue - ((clrBValue-pOriginal[j].peBlue)*i)/nLoops;# j( c( [9 n( H8 `0 I
else3 v& e# z1 O7 S/ q1 P: P" F1 j8 L
pAnimate[j].peRed = pOriginal[j].peRed - ((pOriginal[j].peRed - clrRValue)*i)/nLoops;
% i+ N4 U) J8 o8 F/ K5 GpAnimate[j].peGreen = pOriginal[j].peGreen - ((pOriginal[j].peGreen - clrGValue)*i)/nLoops;. i, j* \7 I/ u1 F9 ]7 ?
pAnimate[j].peBlue = pOriginal[j].peBlue - ((pOriginal[j].peBlue - clrBValue)*i)/nLoops;
% e+ F# Z9 w# U9 ?: S; Opal.AnimatePalette(0, nColors, (LPPALETTEENTRY)&pAnimate);
: c8 E5 j# X; `' Y/ b! D; c// Delay...
' ?4 A( o$ W! V% b6 }Sleep(nDelay);
* E A) R! T, J/ T1 O8 hmemDC.SelectPalette(pOldMemPalette, FALSE);( U, l T1 n9 v1 x" ^
memDC.SelectObject( pOldBitmap );
5 D8 d4 }# r3 Z5 n; f" {* {pDC->SelectPalette(pOldPalette, FALSE);
7 P8 u2 D% N9 p, A5 S, welse if( (pDC->GetDeviceCaps(RASTERCAPS) & RC_PALETTE) == 0 && nColors <= 256 )
: ?' b1 p5 j+ ^! e X. L |7 G, [for( int i=0; i < nColors; i++)( |2 K3 O& c: M, g4 y) l) e
pOriginal.peRed = bmInfo.bmiColors.rgbRed ;
" j! j! c+ m' A$ JpOriginal.peGreen = bmInfo.bmiColors.rgbGreen;. r) U$ u* |' b. I
pOriginal.peBlue = bmInfo.bmiColors.rgbBlue ;% E6 i; y7 G# ~0 P$ ^) [0 ?
if(nFlag==1), N. S# @" W' Q1 B9 e4 b
bmInfo.bmiColors.rgbRed = clrRValue;' @6 U/ i! \8 o/ }9 s* [3 K
bmInfo.bmiColors.rgbGreen = clrGValue;4 S: X' P8 u0 @. `8 N3 n2 K7 t6 C3 [6 q
bmInfo.bmiColors.rgbBlue = clrBValue;$ g3 o) W: Z l: ]* D( k
::SetDIBitsToDevice(pDC->m_hDC,0,0,nWidth,nHeight,0,0,0,nHeight,lpDIBBits,(LPBITMAPINFO)hDIB,DIB_RGB_COLORS);
) z/ n1 C6 t+ n( k4 H$ n- {// 淡入淡出3 r4 O$ M" P) y5 n
for( i=1; i <= nLoops; i++ )
3 G3 Q1 j3 Q/ jfor (j = 0; j < nColors; j++)3 ]+ s, J: O W# @ ~# o
if(nFlag==1)
/ f7 h0 ~+ q! u+ g1 abmInfo.bmiColors[j].rgbRed = clrRValue - ((clrRValue-pOriginal[j].peRed)*i)/nLoops;3 O% j, \1 d' J2 \, W4 Z
bmInfo.bmiColors[j].rgbGreen = clrGValue - ((clrGValue-pOriginal[j].peGreen)*i)/nLoops;
# m/ y' s1 p- ^bmInfo.bmiColors[j].rgbBlue = clrBValue - ((clrBValue-pOriginal[j].peBlue)*i)/nLoops;2 H' {4 ~; Z- k5 J
else
. d$ t' @5 ^! ?5 IbmInfo.bmiColors[j].rgbRed = pOriginal[j].peRed - ((pOriginal[j].peRed-clrRValue)*i)/nLoops;
& S2 w, P6 v% SbmInfo.bmiColors[j].rgbGreen = pOriginal[j].peGreen - ((pOriginal[j].peGreen-clrGValue)*i)/nLoops;
6 v* T7 i, m' M( q3 q( R2 EbmInfo.bmiColors[j].rgbBlue = pOriginal[j].peBlue - ((pOriginal[j].peBlue-clrBValue)*i)/nLoops;
, x" e! v" k; g5 {3 B) h::SetDIBitsToDevice(pDC->m_hDC,0,0,nWidth,nHeight,0,0,0,nHeight,lpDIBBits,(LPBITMAPINFO)hDIB,DIB_RGB_COLORS);
7 A/ l, C5 i0 k" k# f// Delay...
% b. L8 ^2 }9 l3 p/ ^Sleep(nDelay); |
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