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创建步骤:
3 I% ]; u$ T$ J1 x6 j1、如果系统支持调色板,创建动态调色板pAnimate与初始调色板pOriginal。& e4 K/ ^8 P# I/ X% j: ~5 I
从位图中获取初始调色板,若为淡入将背景色赋予动态调色板。利用前面所# H1 u% m* i. ~$ d" C4 e4 b4 d
提到的公式,根据淡入淡出标志,在循环中更改动态调色板,用AnimatePalette
* c% h* J) t6 V: N A* I6 n函数设置调色板,改变显示结果。
% x; V% y1 t9 p( w2、如果系统不支持调色板,保存位图调色板到初始调色板,若为淡入将背景
. M6 y; \0 q2 F* R$ ]色赋予位图调色板,利用前面所提到的公式,根据淡入淡出标志,在循环中更
& u' h. g @0 l4 }8 n0 h改位图调色板,显示位图改变显示结果$ P% e9 t5 @0 @2 N, J3 P
返回:位图的淡入淡出& j' K+ D! v$ ?! F# Q% V+ A: l
//参数说明:9 P- j( L) h( _9 R" K, \; i
//hDIB -位图句柄
% p5 o$ U% d$ {2 m. R//color -指定背景色# s9 i% q' ~! o& ^6 F5 W
//xDest -显示位图的左上角x坐标9 f* z" U) }2 R' F5 K+ H' c
//yDest -显示位图的左上角y坐标/ l# L+ D" X2 e! y2 t- C
//nLoops -循环次数
1 ^/ @0 ^& q7 U( V//nDelay -每次循环中的延时0 ?* s$ V( n2 f6 G; i* b" H3 ^
//nFlag -淡入淡出标志 1--淡入 其它--淡出
. C* R* s9 k7 F& ~4 o0 V5 n) Z! N6 {void FadeInORFadeOut( CDC *pDC, HANDLE hDIB, COLORREF color, int xDest, int yDest,; U" K& ]" c1 y$ a( A, d2 _) j# \
int nLoops, int nDelay ,int nFlag)
0 M* K6 T% R4 Mint i,j;
. g) U3 Z4 ^5 YHPALETTE hPal;& l7 Z+ @: J z+ g8 A2 a1 q" {/ d: m! _
PALETTEENTRY pAnimate[256];
$ e+ o' Q) x3 p$ e+ G [7 UPALETTEENTRY pOriginal[256];7 n2 ?3 e3 `$ R- R
CPalette pal;
/ G6 ~3 Z" _5 Q// 创建236色调色板
! v r) O, d, i. |9 Z! [9 ^+ `% W, V
/ [2 s& q% e) k+ p. fBITMAPINFO &bmInfo = *(LPBITMAPINFO)hDIB ;
; h7 d% V, ~( U% M
( b6 @. U) C" k8 J& F( b$ _int nColors = bmInfo.bmiHeader.biClrUsed ? bmInfo.bmiHeader.biClrUsed :( a, a1 I' x' W9 f# y
1 << bmInfo.bmiHeader.biBitCount;
! e: W: H* Z6 c8 pint nWidth = bmInfo.bmiHeader.biWidth;
0 G( @8 W' l. \1 ^3 l1 wint nHeight = bmInfo.bmiHeader.biHeight;
8 K( C* z5 V2 G% g. L6 pLPVOID lpDIBBits = (LPVOID)(bmInfo.bmiColors + nColors);
' E, q7 }( P! kint clrRValue = GetRValue(color);
( [2 J U' P$ S$ E" z1 l' G! _int clrGValue = GetGValue(color);8 c0 `( P9 U0 X9 K, b5 c4 E7 i
int clrBValue = GetBValue(color);
" q, D8 l3 t8 r1 Rif( pDC->GetDeviceCaps(RASTERCAPS) & RC_PALETTE && nColors <= 256 )$ K; x; |8 S' S. A+ i
if (!(hPal = Create236Palette(hDIB)))1 Q' {! D4 ?6 f* }
return;
A5 l# l. D3 p; B; F8 m4 gpal.Attach( hPal );0 Y$ ?/ H' x9 n
// 得到调色板初始值
) C h, B% `' Z& h6 Q$ qGetPaletteEntries(hPal, 0, nColors, (LPPALETTEENTRY)&pOriginal);6 B" i+ \' T/ ]+ _% ?2 N; V# W
// 设定动态调色板初始值为指定色
4 m* u0 N s+ t. uif(nFlag==1)2 k9 ]% }0 b6 b( h/ J; W- w( T( o
for (j = 0; j < nColors; j++)
% V" N7 v- W$ f! [- \. P& YpAnimate[j].peRed = clrRValue;- T l, b) B* m: j' u6 `
pAnimate[j].peGreen = clrGValue;
* V; T# ~& D! k6 X& VpAnimate[j].peBlue = clrBValue;3 H3 N j; x9 e( ?( u) H
pAnimate[j].peFlags = PC_RESERVED;7 ]3 ^& E: N. s! A* a
else! ~, E) V/ E3 r, b8 h$ w" o
GetPaletteEntries(hPal, 0, nColors, (LPPALETTEENTRY)&pAnimate);
( {1 S! e! ~7 b9 Y1 }3 V4 p- _CPalette *pOldPalette = pDC->SelectPalette(&pal, FALSE);
/ J5 O) C% Q" A7 ?& L X0 y- dpDC->RealizePalette(); H' \7 W6 N8 T" n; a( O1 M. |
CDC memDC;
/ c8 m3 Y0 `9 J) X. S5 g; r; R4 P. gmemDC.CreateCompatibleDC( pDC );
- g* v; g; M& ^) u& T# d h' qCBitmap bmp;5 M3 P2 h0 K- u9 K$ J/ u
bmp.CreateCompatibleBitmap( pDC, nWidth, nHeight );) i) G$ p! @8 t# ^& y# b2 N
CBitmap *pOldBitmap = memDC.SelectObject( &bmp );
- ]- I6 t# \/ OCPalette *pOldMemPalette = memDC.SelectPalette(&pal, FALSE);/ N: }* U( c: i [% l- \$ J" S
memDC.RealizePalette();
; d& ? r( E& ~::SetDIBitsToDevice(memDC.m_hDC,0,0,nWidth,nHeight,0,0,0,nHeight,lpDIBBits,(LPBITMAPINFO)hDIB,DIB_RGB_COLORS);+ C8 Y' x! X( s
AnimatePalette(hPal, 0, nColors, (LPPALETTEENTRY)&pAnimate);( b$ r, [6 w8 i3 K" K
pDC->BitBlt(xDest, yDest, nWidth, nHeight, &memDC,0,0,SRCCOPY );
' |: l6 ~+ \# P6 p/ p// 淡入淡出
2 l Q' w/ D# M1 {7 l: e8 o. p$ pfor( i=1; i <= nLoops; i++ )# F9 T4 i1 @3 _) E/ @, A; n: x
for (j = 0; j < nColors; j++)
4 D1 [! Q% J mif(nFlag==1)+ ^$ s- [7 y" l( J3 u
pAnimate[j].peRed = clrRValue - ((clrRValue-pOriginal[j].peRed)*i)/nLoops;
1 O o- z# G, [3 d" M7 C; ~/ lpAnimate[j].peGreen = clrGValue - ((clrGValue-pOriginal[j].peGreen)*i)/nLoops;
, G) d" j8 c; p& OpAnimate[j].peBlue = clrBValue - ((clrBValue-pOriginal[j].peBlue)*i)/nLoops;
+ U& O$ H" Z* o) `# P2 {, {5 Y1 ?+ }else
$ z& [0 N4 Z5 P' A5 `; vpAnimate[j].peRed = pOriginal[j].peRed - ((pOriginal[j].peRed - clrRValue)*i)/nLoops;' a# i! t4 [, e
pAnimate[j].peGreen = pOriginal[j].peGreen - ((pOriginal[j].peGreen - clrGValue)*i)/nLoops;
! s& H) S" `! U5 t) tpAnimate[j].peBlue = pOriginal[j].peBlue - ((pOriginal[j].peBlue - clrBValue)*i)/nLoops;& e, I# n. ^( s5 g# }
pal.AnimatePalette(0, nColors, (LPPALETTEENTRY)&pAnimate);
$ x8 g Z$ e2 x, B2 O) V" Q// Delay...* ], j Y& Y$ A3 r# i
Sleep(nDelay);- u& ]5 q! T3 u+ G2 z% D
memDC.SelectPalette(pOldMemPalette, FALSE);4 C1 y: S7 m3 e8 J
memDC.SelectObject( pOldBitmap );) |) {* _+ t2 Q" A% k
pDC->SelectPalette(pOldPalette, FALSE);" p5 I) Z* Z8 [6 F+ ?
else if( (pDC->GetDeviceCaps(RASTERCAPS) & RC_PALETTE) == 0 && nColors <= 256 )1 w. s' C _ W% {5 Z' t
for( int i=0; i < nColors; i++)
9 u2 Q) A$ o8 p0 {" r8 m; bpOriginal.peRed = bmInfo.bmiColors.rgbRed ;& z- L U M- u1 v2 r
pOriginal.peGreen = bmInfo.bmiColors.rgbGreen;/ s6 F# K( I) o/ h' Z; R
pOriginal.peBlue = bmInfo.bmiColors.rgbBlue ;9 i: ?& w( b. K7 R- Y
if(nFlag==1)
8 K3 ^% _3 O2 \$ e& I+ rbmInfo.bmiColors.rgbRed = clrRValue;
1 D ]* K! z4 f. }2 qbmInfo.bmiColors.rgbGreen = clrGValue;0 j( c/ Q3 r+ l% s- s# ?+ K
bmInfo.bmiColors.rgbBlue = clrBValue;
- O/ L v7 a3 ?4 G. N9 n" o$ \::SetDIBitsToDevice(pDC->m_hDC,0,0,nWidth,nHeight,0,0,0,nHeight,lpDIBBits,(LPBITMAPINFO)hDIB,DIB_RGB_COLORS);% w0 Q8 r: _# J! ~' L
// 淡入淡出
* ^4 G+ U8 ^$ C/ _! g" v& v1 kfor( i=1; i <= nLoops; i++ ). f1 n. z# T% Q9 \
for (j = 0; j < nColors; j++)
' X: T- g) G( T6 i4 c5 `- qif(nFlag==1)
+ }' Q4 ?5 P! o* [! \bmInfo.bmiColors[j].rgbRed = clrRValue - ((clrRValue-pOriginal[j].peRed)*i)/nLoops;
' r* D0 V$ I' T; k4 abmInfo.bmiColors[j].rgbGreen = clrGValue - ((clrGValue-pOriginal[j].peGreen)*i)/nLoops;
& Q: Y) ~9 a# U- d9 {# a% rbmInfo.bmiColors[j].rgbBlue = clrBValue - ((clrBValue-pOriginal[j].peBlue)*i)/nLoops;' U1 D0 O+ ` k0 L- p
else Z: K% y( C; ?, U. b7 E" ~* p, n1 _
bmInfo.bmiColors[j].rgbRed = pOriginal[j].peRed - ((pOriginal[j].peRed-clrRValue)*i)/nLoops;
& ]$ Z4 L4 `5 W" u* pbmInfo.bmiColors[j].rgbGreen = pOriginal[j].peGreen - ((pOriginal[j].peGreen-clrGValue)*i)/nLoops;
) ?8 ^- c% g, n) W! ~6 NbmInfo.bmiColors[j].rgbBlue = pOriginal[j].peBlue - ((pOriginal[j].peBlue-clrBValue)*i)/nLoops;' \$ ]2 n7 U+ J5 Z$ t' a& c# m' b2 Q
::SetDIBitsToDevice(pDC->m_hDC,0,0,nWidth,nHeight,0,0,0,nHeight,lpDIBBits,(LPBITMAPINFO)hDIB,DIB_RGB_COLORS);
4 u9 ?) m; n- y' f! ~// Delay...
2 S4 g5 b; ^6 y# s$ M3 U' S |* kSleep(nDelay); |
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