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本程序是VC++实现windows上程序内嵌WebSocket的部分代码,因为想让浏览器和本地程序直接交互,最好的办法就是websocket,windows的exe程序内嵌一个websocket服务器端程序,浏览器访问localhost,建立交互,这种办法比做成插件更好,所以我采用这种办法来联通桌面程序和浏览器。VC++实现WebSocket的服务器代码,网上还是有示例的,不过基本上不能用,我找到的两个,一个是基于MinGW编译,还有一个是基于VC++2010编译的,还有一个libwebsocket,C语言实现的库,实在是大的惊人,最后,我决定自己实现,实现WebSocket其实不复杂,在普通的socket的服务器上添加一个握手协议,这个握手协议如果用脚本语言实现,非常简单,但用户C++实现就不容易了,我这里实现的基本上是C语言的版本,因为不想使用C++庞大的类库和模板。
3 a2 j- ^2 L8 C完整的windows版本socket握手实现:. Q2 h' H1 W, t8 ^6 d0 f' @; Y
* {, A9 C: ]& w/ n" R4 n) W
bool WebSocket::handshake(const char* src, struct handshake* hs){
9 W& \. s; T" t" Q0 M, @3 R size_t src_len = strlen(src), i = 0 ;/ ?& ]/ P. E( a5 p+ `% c
hs->resource = match_string(src, "GET ", 0x20); // 提取空格之前( u4 _, E/ ^) U
hs->host = match_string(src, "Host: ", '\0');
0 P* W2 u5 f. Z3 r hs->origin = match_string(src, "Origin: ", '\0');+ k( ]2 B/ M3 t5 O; p. _- [
hs->protocol = match_string(src, "Sec-WebSocket-Protocol: ", '\0');1 b7 J; z9 A+ G9 u: h" P2 H; d
hs->key1 = match_string(src, "Sec-WebSocket-Key1: ", '\0');
2 B5 P E/ p4 Y2 ]* C# W hs->key2 = match_string(src, "Sec-WebSocket-Key2: ", '\0'); - o( _$ K" y! k7 M. R, P% |
char key3[8]="\0"; // 获取 key3,即最后的8位字符7 u( o9 N& }2 O' R" L8 A& F3 j2 y7 t
for (i = 0; i < 8; i++) key3[i] = src[src_len-8+i];
3 o0 F) S! D5 ^4 k. A char digits1[64]="\0", digits2[64]="\0", c='\0';' w5 ]& v+ C7 v, O$ X' E
size_t spaces1 = 0, spaces2 = 0;
- k) a8 x( P* o size_t key1_len = strlen(hs->key1);
' z0 r. ^4 l; _, t/ C size_t key2_len = strlen(hs->key2);
$ J. k% y0 Z2 A2 S. |/ H short d1 = 0, d2 = 0;
% u. s! q5 ]: f unsigned int result1, result2;
+ L$ t$ W4 O9 i$ h( l; f8 V for (i = 0; i < key1_len; i++){ 7 U& y* _0 U& N, U& S
c = hs->key1[i];
: K& R( W2 }% X" \ if (c == 0x20) spaces1++;
8 {# J/ a- t+ J! c3 R* J# t, j else if(c>='0' && c<='9') digits1[d1++]=c; 7 s3 U& s% T& R0 k+ o
}" d, a- M/ W+ A0 o$ U
for (i = 0; i < key2_len; i++){
: s. t, K# D2 X& |5 h4 _# g c = hs->key2[i];
) |0 O8 ^2 `# R* K6 [9 G* P) L, E# A9 l if (c == 0x20) spaces2++;
# u' d% j7 E b: R7 p else if(c>='0' && c<='9') digits2[d2++]=c; 9 o* C. q8 {* q7 ?
}% B8 M& K# K O' G: j
result1 = (unsigned int) (strtoul(digits1, NULL, 10) / spaces1);
2 d N9 C7 ]; o9 U% F. Z( L result2 = (unsigned int) (strtoul(digits2, NULL, 10) / spaces2);
# Z$ \9 }" t# q4 H2 Z8 \3 j char chrkey1[4]="\0", chrkey2[4]="\0";( T$ p- u" J3 {/ Q! e
for (i = 0; i < 4; i++) chrkey1[i] = result1 << (8 * i) >> (8 * 3);
& d! |& m( l% s; l for (i = 0; i < 4; i++) chrkey2[i] = result2 << (8 * i) >> (8 * 3);2 E7 D6 K5 t- v% p+ S B1 J
unsigned char raw[16]="\0", dig[16]="\0";
- G! V4 c# @8 E/ N) ^1 G p // raw 表示未md5之前的字符串,规则就是前4位key1中的数字/空格数的整数值,( \( X/ y3 S7 P9 \- b* C
// 连接上key2的最后连接上头信息中的最后8位字符。5 y' K- B: \6 U" S
memcpy(raw, chrkey1, 4);2 h" _) Z! W$ Y
memcpy(&raw[4], chrkey2, 4);
6 z. n- Q. F5 X% S. C [ memcpy(&raw[8], key3, 8);
8 p+ i, U+ h. M9 `+ z' ^7 d# U //计算的md5值
" ~0 p* W. N! w7 G+ _ md5_state_t state;# h3 _0 n9 F2 @; r! u( n4 o
md5_init(&state);
1 G, E/ A7 y- i1 V% C; t; s md5_append(&state, raw, 16);
" N) h& G, {3 ~% _: @4 e md5_finish(&state, dig);8 G7 H: ^6 m4 ], m' z6 N
& j$ s- p3 O$ s7 M3 [' k1 o5 k c char handshake_str[BUFSIZ];$ R* n0 Z( T- N2 j9 p4 x8 `
memset(handshake_str, 0x00, BUFSIZ);5 i+ J+ \0 h' X7 P: r) e8 T
char* handshakeFormat = "HTTP/1.1 101 Web Socket Protocol Handshake\r\n", M) A, s8 `1 V! S1 e1 z7 Y6 G
"Upgrade: WebSocket\r\n"9 b/ J3 y/ B& }
"Connection: Upgrade\r\n"
- W1 u5 q# z5 i: X- f "Sec-WebSocket-Origin: %s\r\n"
% W2 \$ m3 c( w "Sec-WebSocket-Location: ws://%s%s\r\n"1 b* f% z. H* c6 c6 P) T! `1 y3 M
"Sec-WebSocket-Protocol: %s\r\n\r\n";
2 Y6 i2 A6 E# N' J! X+ @ sprintf(handshake_str, handshakeFormat, hs->origin, hs->host, hs->resource, hs->protocol);
; C& s! Y* {7 m# O2 v free_handshake(hs); // 释放handshake指针,已经不用了!
) ~5 S1 x9 K& f& B7 s; I char response[BUFSIZ];( O) C8 K+ {( k4 a- [
memset(response,0,BUFSIZ);
5 z- d# x6 x' q- @( m' S size_t j=0, handshake_len=strlen(handshake_str);* F- \5 ?: V5 g3 I
for (i = 0; i < handshake_len; i++) response[i] = handshake_str[i];
2 p, o5 l9 g# X6 C* w for (j = 0; j < 16; i++, j++) response[i] = dig[j];4 {: o) g7 `# q7 l2 T
// 这里的clientSocket就是连接好的socket对象了。 v. t9 P6 n0 D4 J
int sent = send(clientSocket, response, strlen(response), 0);0 m Q7 E8 ]; {8 j2 `" ~
return sent>0;
1 m0 Y) ~ f" @ y}3 {5 E3 S& O2 g ] e5 f0 Y
目录结构:
2 j0 X! r4 A, i/ ^ T4 X) R& Z; q; vsocket/; ^0 \3 u& G I* N0 d3 H
socket.c0 a- k0 d5 k& u9 L5 Z- z9 z% H
md5/& v5 { `8 G2 w& m) p: ~) u
md5.h, s7 b6 G Y% {' h" |$ K7 G* W
md5.c, j: v: N+ Z6 ~' _# q
库文件下载位置: http://sourceforge.net/projects/libmd5-rfc/files/ 总共3个文件,9 l7 b( z4 J2 ~5 K
编译命令: gcc socket.c md5/md5.c -o socket.o ?7 u- Y0 N! O& e( V8 B/ U
GCC 4.3编译通过,执行 ./socket.o 可以看到打出的raw和md5后的字符串信息。 这里使用了一个网友用nodejs写的websocket实现版本,打出详细的头信息,然后复制到程序里,以测试生成的握手字符串是否一样。
/ G) _, B$ |4 r4 v7 F) K8 G// socket.c 代码。& Z2 a& e9 U1 k1 q0 O: C/ _, C# D
// web-socket example 5 c! n5 r2 U: @6 p! m! i" O
#include <stdio.h>
* ]3 x9 o* i# T1 U. p#include <stdlib.h>
! Y8 }8 O U" i! b1 K6 h2 ^* [8 Z#include <string.h>. O; ?7 r; t- ^" `( t
#include <inttypes.h>6 M3 n8 C6 S m C
#include "md5/md5.h"+ `9 S/ M; o0 Z4 j
x' H# i: C: Y; ~- b// #define BUFSIZ 512, D+ h0 _& w7 B, F# c
3 H1 `& F% ]8 b/ r, C5 T+ r0 B
//定义handshake结构体变量
# `1 \9 R) D# x$ Rstruct handshake {. l( y. x- v& E8 ~8 c {1 W3 A, c
char *resource;/ \! a: N5 T" G" X
char *host;
) I5 m7 r3 q2 _+ q char *origin;
; S& Q! U% u9 q( M1 l5 O) M char *protocol;
$ A3 }/ t8 {/ U9 b1 ~ char *key1;* d0 w& {1 }5 o; [! H$ f
char *key2;
5 X1 d# [ k. ]* }};$ r$ u: v7 ]# O9 V' e- W/ h# ^
" e3 O6 P, y, O$ U, q. n* {. e( {8 W% r# ~! U! |7 A W3 |4 Z6 i
//释放握手后不再使用的部分变量$ n( o) e6 ~7 l' C
void free_handshake(struct handshake* hs){5 T# B1 g9 r, J0 P9 _
if( hs->resource != NULL ) free(hs->resource);
5 I5 w' U* }+ a8 H$ }1 I" R* F: U if( hs->host != NULL ) free(hs->host);
- o. t! \) b+ f$ O& _! c if( hs->origin != NULL ) free(hs->origin);! M% F o8 P. _( R( ?
if( hs->protocol != NULL ) free(hs->protocol);
- R1 p9 `! V" `. v9 m9 N0 ` if( hs->key1 != NULL ) free(hs->key1);
) @# p3 t8 E/ h# B2 U R1 H( r if( hs->key2 != NULL ) free(hs->key2);7 q$ i5 h4 E9 n' a0 E
}
$ z) D6 _: ]' H) t1 P$ I
2 z/ E( s% C$ x0 C// 这里对上一篇的match_string做了点修改,0 {9 {) x) c' x8 Y$ b
// 增加了一个end参数,这样不必提取出字符串后,再做剔除处理& E& V) t( z# L4 ~
char* match_string(const char* src, const char* pattern, char end){7 h: x% N' H+ F# R4 G
char buf[BUFSIZ];$ U5 q7 C9 G2 e: O* J! h" d
memset(buf, 0, BUFSIZ);
1 s6 ^6 k0 S J( M. G5 T size_t src_len = strlen(src);
, b& L/ P8 W7 i, ` L1 Z/ B: n8 {, m8 a size_t ptn_len = strlen(pattern);
@- O( d8 _, O8 f unsigned short b=0, p=0, i=0; " s- H# d' y. J( ], d7 ~' f
char c='\0';
W8 v1 \( k: u# x3 D& P1 p for(i=0; i<src_len; i++){3 @& R: M7 D6 C0 p. \+ K* }
c = src[i];
1 y3 |3 z& ^ k) o) Q# k if(p==ptn_len){ // p==ptn_len 表示正在匹配中$ E m0 G" ^3 e" s% U
if(c=='\r' || c=='\n' || (end !='\0' && c==end) ) p++; // 匹配结束
0 _/ N' T8 s: s) q. `+ @9 u( F else buf[b++]=c; // 匹配到的字符 . ~+ d- \8 G; d' J" b: d9 D/ ^; m
}else if(p<ptn_len){ // 为达到匹配要求
' o% o& w$ f) J/ e if(c==pattern[p]) p++;' f' e2 A! D. u5 c
else p=0;
; a j4 o& a9 o, ]5 Y1 P/ {" s }* b4 v6 A$ v: u2 f) d+ Z( L9 i
}$ {* t" q% A4 L. K/ C; d1 G5 {: ^
size_t ret_len = strlen(buf);' Q2 s! e" M" P" h
char *ret_p; - |& H. L% e0 F2 z; W \8 a( S
if( ret_len>0 ){7 e: @1 y0 V$ M+ M/ K
ret_p = (char*)calloc(ret_len+1,sizeof(char)); // 加 1 为了存储 '\0'
8 @: s8 ?) u9 y) [) S) {# M, o7 a memcpy(ret_p, buf, ret_len);
}# f5 {* k# e5 [ }else ret_p = NULL;
* f# k% H; Q$ y return ret_p; ; Y0 X5 D& }! \$ t
}0 M' R: b) ]" S9 ~- @/ J/ i8 T
' S- n8 F2 n$ K! k7 y// md5 加密函数,用的是网上一个实现的比较通用的版本。: J- A* v2 P+ x8 y: P' ?
void md5(const char* src, size_t size, char* digest)
1 i7 w1 T4 ~. n' K) c" o; v# t& V: F{
% r0 B+ n4 q: I4 k' ]8 ?7 k% v md5_state_t state;
- r: a/ _; j/ t" Z! | md5_init(&state);
- m. s& M& C7 E md5_append(&state, src, size);
# z: c" e% u# G. V$ [/ G: k; K; Q! c% _ md5_finish(&state, digest);: @2 N# G5 Z! k6 m/ j1 v
}3 ~' D' _% E' D6 Y% M0 B, F7 O2 j
" n$ r' C; k5 c& k% g6 n1 r( {. H3 l& ]void p(char*s, int len){6 |/ Z% o+ z5 O, Y. S$ o& y
unsigned short i=0;
7 h4 R" q. k% j: p for(i=0; i<len; i++) printf("%c",s[i]);7 Z" \9 T5 W9 d% Z4 w" A- P( B4 z
printf("%c", '\n');, z( z9 K: E( O. i$ Z. T
}
: M8 J1 w6 {# d& N' K6 Q+ V
9 q7 e* H" B- o' ?* dvoid handshake(const char* src, struct handshake* hs){
0 S; r. R2 y% D- B size_t src_len = strlen(src), i = 0 ;
6 v, } t2 o# q8 a hs->resource = match_string(src, "GET ", 0x20); // 提取空格之前
9 d/ M1 y- Z' T" e1 T& p8 z u hs->host = match_string(src, "Host: ", '\0');
r) G; Q0 V0 |1 z j* y hs->origin = match_string(src, "Origin: ", '\0');5 w4 t# `' k% C T1 C! ~6 _; L% \
hs->protocol = match_string(src, "Sec-WebSocket-Protocol: ", '\0');6 `1 E! v% R5 e% ~7 U
hs->key1 = match_string(src, "Sec-WebSocket-Key1: ", '\0');
: V, M! f+ P) J' v% \1 [ hs->key2 = match_string(src, "Sec-WebSocket-Key2: ", '\0');
5 i+ v, x. d4 F; U // 获取 key3,即最后的8位字符
0 c8 n7 A+ I T$ z9 ~1 C2 x char key3[8]="\0";# i- G, i. a/ Z/ b
for (i = 0; i < 8; i++) key3[i] = src[src_len - 8 + i];
' }4 h$ |0 ]; F9 F# j0 l char digits1[64]="\0", digits2[64]="\0", c='\0';
) u' m2 w. n% ?( I" S size_t spaces1 = 0, spaces2 = 0;
% N8 Q: j+ E' ]( b0 @ size_t key1_len = strlen(hs->key1);4 W+ i# M8 o. n+ T
size_t key2_len = strlen(hs->key2);
2 I! u+ _. V4 R; Q9 M1 f, }+ a. L' D short d1 = 0, d2 = 0;; ?0 \+ ~, a4 v2 X; y; Q
unsigned int result1, result2;. u; c6 A: C& k1 A* O
for (i = 0; i < key1_len; i++){
7 |' X; p4 M* e+ m c = hs->key1[i];
9 p$ H6 }+ Z" G& W% [0 v( N if (c == 0x20) spaces1++;
6 d4 x- z, H N4 @ else if(c>='0' && c<='9') digits1[d1++]=c;
8 i2 i( |1 b/ s& Y$ S }' K; P9 y. M. i- N* W3 s' s
for (i = 0; i < key2_len; i++){ + w ~# a% s$ S0 E% f9 }
c = hs->key2[i];1 Y$ B) ]* P( f
if (c == 0x20) spaces2++;
5 o5 a1 M0 x x+ d, i else if(c>='0' && c<='9') digits2[d2++]=c; 4 R1 U+ O, u6 z5 `. G) `
}
7 b5 ]* R6 C u! O+ T% S7 u result1 = (unsigned int) (strtoul(digits1, NULL, 10) / spaces1);
$ [ q9 f. r0 ^7 Y/ T' S7 n3 z result2 = (unsigned int) (strtoul(digits2, NULL, 10) / spaces2);
& M0 d& c0 c/ J4 s* l: L8 T; u printf("ch1:%s\nch2:%s\n",digits1, digits2);+ {& g% q0 A6 g% p
printf("sp1:%d\nsp2:%d\n",spaces1, spaces2);# d, S2 }: \# N
printf("d1:%d\nd2:%d\n" ,result1, result2); $ k& W$ k% f$ n! Z3 B
unsigned char chrkey1[4]="\0", chrkey2[4]="\0";5 m8 @+ j* X, M( k8 f* V @% I7 t
for (i = 0; i < 4; i++) chrkey1[i] = result1 << (8 * i) >> (8 * 3);* g% A0 r8 O# L$ ^
for (i = 0; i < 4; i++) chrkey2[i] = result2 << (8 * i) >> (8 * 3);: n7 h/ ^3 {2 p- |, k8 X
printf("ch-key1:"); p(chrkey1,4);+ J7 r$ M# J c# i6 b% |
for(i=0; i<4;i++)printf("0x%02x ",chrkey1[i]);
# u! g6 W% u6 J4 t5 j printf("ch-key2:"); p(chrkey2,4);
: p& }6 _: v8 F& Y! u2 |8 R for(i=0; i<4;i++)printf("0x%02x ",chrkey2[i]);' ~) }, y6 Q% D0 |
unsigned char raw[16]="\0", dig[16]="\0";# g7 m1 V+ X; M& b. @1 z2 b
memcpy(raw, chrkey1, 4);
1 @, V' x2 H3 Q1 u memcpy(&raw[4], chrkey2, 4);, B/ p+ C/ v/ [% L* E
memcpy(&raw[8], key3, 8);
8 @( D* [( Z/ N3 Q //计算的md5值+ ^7 |1 m) y# }
printf("\nraw:");+ Q8 q9 j+ T8 H/ \! O. u
for(i=0; i<16; i++) printf("0x%02x ",raw[i]);
& i' y( i" [# ~, S) a7 x0 R9 } md5(raw, 16, dig);) s9 x8 R, G: p+ m/ T* ?' d# b
printf("\nmd5:");1 H1 k3 C& p+ T( m$ T7 H
for(i=0; i<16; i++) printf("0x%02x ",dig[i]);1 n2 G5 S9 ^! [9 G
}
3 j$ T+ p0 d, U: Q- N% ~3 k# Z
! Y3 ~" J5 J7 B; {
1 P. v. ?) q& ?2 [8 s/ p3 c+ {$ P) hint main()
& J5 A5 x% W* e5 T+ v+ ?{6 f) S! j7 v0 l# f9 c& J$ V
unsigned char msg[512] = "GET /pub/chat?q=me HTTP/1.1\r\n\
3 B- ^! s7 e) ~; O S2 W Upgrade: WebSocket\r\n\
& B+ p+ ?5 X# J6 }! \4 g( A1 ? Connection: Upgrade\r\n\
5 U3 E( Y9 W$ f7 Y Host: localhost:4400\r\n\5 e! |" Q0 U1 q4 ~8 {0 f4 q
Origin: null\r\n\
3 K2 F3 y7 K$ G! N Sec-WebSocket-Protocol: my-custom-chat-protocol\r\n\
5 T& L5 w% D* E/ Z4 H2 [ Sec-WebSocket-Key1: x EO2 59186 4 28\\dY 0+\r\n\' @ N# h/ T6 p' F
Sec-WebSocket-Key2: 1 9 3 57695W 0\r\n\r\n";" i4 D$ H% f, z8 x2 o2 ~- M6 Y
size_t len = strlen(msg);
3 v/ K1 i' @& E4 r msg[len] =0x1f;
7 e+ a, R0 |# P3 z8 W msg[len+1]=0xf6;
% N! d. ?/ V R( n* T msg[len+2]=0xf3;
: ?) n5 W% [$ `( X+ ?$ h a msg[len+3]=0x3f;0 k2 m4 b q% s" |: }+ Q# i
msg[len+4]=0xc7;: j* p8 p% q7 ~5 [0 L! ~: c
msg[len+5]=0x17;6 }5 Z$ r2 M1 @& X, Q! e* W5 K
msg[len+6]=0x20;
- }+ S# l' o2 O! }2 p msg[len+7]=0x88;
. \7 S7 ]& { K( P$ x1 Q( `; z! C struct handshake hs = {NULL, NULL, NULL, NULL, NULL, NULL};' }+ `& `" |4 ^, x7 `
handshake(msg, &hs);
& }2 A* `2 i! X+ Q free_handshake(&hs);
/ ?9 ?3 ~. d3 s0 r% O, Y( C) m return 0; 2 v: E5 @9 q- C+ j8 e
}
$ n! R: f' m6 j3 u8 s& [9 M% B. v, s& N. X+ V3 A! y1 R8 s
! D" G' q- s8 A1 L. ^: T4 o
测试的结果:
+ r/ C6 b# g/ f) z+ h; a' Hraw:0x19 0xbf 0x73 0xa4 0x01 0x27 0x5f 0xff 0x1f 0xf6 0xf3 0x3f 0xc7 0x17 0x20 0x88
) m# F8 M, z- ?9 @. E1 `md5:0x61 0x30 0x1e 0xe8 0x8a 0x17 0xaf 0x39 0xd6 0xad 0xef 0xb9 0x6f 0x00 0x0f 0x68 ! i* I [ F, t" T
对比了nodejs的版本,握手部分生成没有错误。# w, ~% @. E# t! K( F* m
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