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自绘窗口需要响应如下的几个消息: - V, z1 y6 R. x) M( g4 j# t0 E
1、WM_NCCALCSIZE
1 c6 X$ f8 h8 g6 ~7 v1 l+ c这个是用来返回NC区域的。windows系统根据这个消息的返回,决定矩形区域中,NC区域在哪里。如下的代码是我的一个实现:
, O% _: s, e7 c- ]9 ovoid CSIPanel::OnNcCalcSize(BOOL bCalcValidRects, NCCALCSIZE_PARAMS FAR* lpncsp)
2 c+ ]2 a7 V( ^0 R* f{
$ y: r: L! x5 kRECT r; $ o$ d: ~7 R/ N, ?8 W
// TODO: Add your message handler code here and/or call default 9 E' C' k# n4 o' i7 c% u8 ?- }/ a
if (m_psi) 2 m( d/ s1 S( _3 V
{ 8 W' w' e, h4 q4 f
if (m_psi->m_bCustomWindow) # I! ]) ~8 d" R0 n
{
, w) ^' N7 K# l* ] q6 n8 fmemcpy(&r,&lpncsp->rgrc[0],sizeof(RECT)); i3 D# `- P( Q |. O
r.top = r.top+m_psi->m_NcRect.top; / v5 W; d I u; Z5 H7 I6 R
r.bottom = r.bottom - m_psi->m_NcRect.bottom;
1 J2 N1 O8 r" w+ Q4 v' z% wr.left = r.left+m_psi->m_NcRect.left; % S7 m7 f4 \, j7 I( s0 X/ i
r.right = r.right-m_psi->m_NcRect.right;
& h- V6 \$ D# l! Z0 Q. Umemcpy(&lpncsp->rgrc[0],&r,sizeof(RECT)); 5 K/ T/ W& m6 g/ N6 O4 h4 H$ e
return;
0 B3 v+ a5 K1 i} , P# v. H# _5 Z7 k% y; l8 d6 W
}
9 [$ \1 ^. x: i6 q b0 g2 H5 HCWnd::OnNcCalcSize(bCalcValidRects, lpncsp);
, C" Q/ L" E0 K+ a' {} 3 u* s5 I6 E* J% {0 _; w* q
在这个代码中,m_psi->m_bCustomWindow是用来标志是否是自绘窗口的。如果不是自绘窗口,才需要调整大小。至于bCalcValidRects这个参数,说老实话我也不知道它的用处。我查过很多的代码,都没有使用这个参数(比如BCGPRO的代码等),而实际情况下也是不使用也没有问题的。完全只需要更改lpncsp->rgrc[0]就可以了。
, \1 p1 G1 o6 _7 i, e( I: F' r
2 h- K; e9 b7 W5 M* K: Q$ X2、需要响应NCPAINT消息。
& h$ w7 W: _5 z: m: ^(如果在窗口非active的情况下,并不绘制ncpaint或者调用原来的ncpaint,那么系统就会画出以前的难看的窗口边框和标题)很简单,这个是我的代码: $ |* O. `( {/ x$ p
void CSIPanel::OnNcPaint()
& y N7 e" A1 P2 N' f0 L{ " V3 Q7 q. y! \7 d3 N5 ^" g) n
CWindowDC dc(this);
8 v3 K( N/ h1 A1 h; N
" V/ |' d: Z/ `" b1 mif (m_psi == NULL)
5 }5 l) d' ^6 J' g' U- g, Qreturn;
. X0 l9 {% [# g0 }if (m_psi->m_bCustomWindow == FALSE) 0 ]; }/ W! q3 L# P; v8 q) u
return; & p6 l! |+ Y3 \% S( v" Q8 A
p_PaintCorners(&dc); ( Y8 `* b8 n _. i9 g4 h! m/ P
p_PaintIcons(&dc); 1 \& W7 u/ M' n
p_PaintPushedIcons(&dc);
% T/ d5 }+ M1 H1 Kp_PaintTitleLine(&dc);
. ^+ | T( X! q/ a} . R1 Z% S- u6 o! K$ t6 x7 ?
3、还需要响应CREATE消息
+ i3 h- T# I1 q4 f为何响应Create消息?因为我的窗口是不规则的(不是直角矩形而是园角矩形的)
& _$ G! X: n5 Q% H; W5 j, hint CSIPanel::OnCreate(LPCREATESTRUCT lpCreateStruct)
2 ^8 d! \: C6 X, L8 W7 ^* x{ $ T3 L5 K# D7 A* B
if (CWnd::OnCreate(lpCreateStruct) == -1)
: Y# l" ~3 T( y+ jreturn -1;
4 k* t% P) H# s8 @: x0 y& U
- N, A9 z, E: d: X. C; R2 y// TODO: Add your specialized creation code here 8 w8 V" K* x+ _/ j) j A3 e
ResetWindowRgn(); 3 S" W; z; P) r. ?* E! u
SetWindowPos(NULL,0,0,0,0,SWP_FRAMECHANGED|SWP_NOOWNERZORDER| , {# z1 @: p7 E! M
SWP_NOMOVE|SWP_NOSIZE); 0 |2 f1 D/ `5 ]/ j- W
return 0;
9 S0 X0 e m4 f: B* P% V}
0 q( {+ D) ]7 E+ |$ H$ |SetWindowPos是强制让Window重新计算大小(NCCALCSIZE)和绘制。
% L! W% d/ K) r' y' n6 m9 j2 s' T///////////////////////////////////////////////////////////////////////////// 5 [" E0 v0 }' q$ O9 @/ Q
// CSIPanel message handlers 8 R' {, a4 E( P3 V0 U" h
void CSIPanel::ResetWindowRgn()
0 j* J0 o" C% m" {{ 7 S1 l' Q6 v0 Q( L7 x, \
int iRet; . m# F& h4 y! B9 \. C5 x8 o
BOOL bRet;
8 P' S t0 v$ f% S+ E9 i( K2 {CRgn m_rgn1,m_rgn2,m_rgn3;
2 g- A- ]+ h) F/ H9 q5 g: rRECT r;
p* {* I+ D1 E F2 E1 g
$ i' y" f& {; d+ SGetWindowRect(&r); 5 a3 t% y; p1 H3 i
OffsetRect(&r,-r.left,-r.top);
$ I3 e& t3 T8 FbRet = m_rgn1.CreateRoundRectRgn(r.left,r.top,r.right+1,r.top+45,12,12);
9 {& y, o% j4 {0 J( f* Em_rgn2.CreateRoundRectRgn(r.left,r.top+18,r.right+1,r.bottom+2,12,12);
. X/ P% U2 \ Y* x& O9 T3 Y; l- wiRet = m_rgn2.CombineRgn(&m_rgn1,&m_rgn2,RGN_OR);
$ l+ n9 A# s. l2 x& FiRet = SetWindowRgn(m_rgn2,TRUE); M7 w0 Z3 z4 A# Z) @1 Y
}
4 s* A6 w+ p; j8 I T4、还需要响应WM_SIZE ! ~$ M) J M: `/ s9 y' a5 f! {
void CSIPanel::OnSize(UINT nType, int cx, int cy)
; n" e G9 C! F! R# @ `- b- ?{
0 e7 M5 {6 Y5 ?, A( x5 U1 `% ICWnd::OnSize(nType, cx, cy); 2 I& @$ K; _/ {
; Z3 R* T0 ^. a" V// TODO: Add your message handler code here
4 ^ f/ o6 X% j4 H- MResetWindowRgn();
( E. t5 T1 [8 n3 z9 J, vInvalidate();
* P, i1 E e% [$ Z} 4 `0 K( n8 X8 v* Z+ V5 I
5、响应ACTIVE
- e& v7 L1 U) T! L用于绘制不同情况下的标题。 - O6 s9 c- }' S! x: R
void CSIPanel::OnActivate(UINT nState, CWnd* pWndOther, BOOL bMinimized)
% J, ^) f6 _, a; R5 L{
: j$ m6 d4 ~, R( N2 BCWnd::OnActivate(nState, pWndOther, bMinimized); 3 n: v3 d7 I& Q! n9 K( O
) M4 V6 f) q9 o3 X, y
if (nState == WA_INACTIVE)
8 X0 ^, _. U$ I# [{ 1 A& P0 F6 O- q5 I, J& |' u5 U. s
if (m_bTraceFlag) ! ]7 S; s1 C8 V7 k' q& c- l, ~$ @
{ 2 [+ V# J7 O1 O2 N2 R* Q$ W$ n
ReleaseCapture();
5 g7 J+ @9 P- k p: rm_bTraceFlag = FALSE;
0 x) ]* Y5 p$ x1 A; N4 H' | s} 6 M. X/ Z; W! R
m_bActive = FALSE; % O5 N7 i( s) e9 [/ f6 \# P
} ' \+ p0 ^' k! y* g0 Y1 }# e
else
# H0 e0 q+ d+ F$ lm_bActive = TRUE;
9 W+ z- z/ ]! f/ G* p4 gSetWindowPos(NULL,0,0,0,0,SWP_FRAMECHANGED|SWP_NOOWNERZORDER|
- s/ s( R- U: WSWP_NOMOVE|SWP_NOSIZE);
( ~/ p8 J8 W! M} % L2 v/ [0 G1 v! O- [
这里为何要检测一个鼠标的情况呢?因为如果在标题行上有自绘的小按钮,那么,我们需要跟踪鼠标才行(响应NCMOUSELCLICK是不行的)所以,如果本窗口失去焦点,应该RelaseCapture。 6 r# P, h/ n, d
! n/ m& E1 e- {* {! x4 L0 }6、响应NCLBUTTONDOWN
$ R1 s, j+ [7 [2 a! K为了能够在标题行绘制自己的最大最小按钮,并且能够响应它,就绪要响应在标题行上的鼠标左键。但是为了能够像window操作一样,鼠标左键按下的时候不触发,而是鼠标左键抬起的时候触发,这就需要在NCLBUTTONDOWN的时候做SetCapture.
6 y0 M" f. B1 ?' L8 [( I3 bvoid CSIPanel::OnNcLButtonDown(UINT nHitTest, CPoint point) , T- Y# t8 c9 O# d) f5 E# m
{ " S& M* J) c( N" x( e/ b: r* y
// TODO: Add your message handler code here and/or call default : d0 d" D) o% L* _/ A. V
RECT r;
8 m: V* o7 @3 r' TRECT r1;
: g% y( X9 {7 m+ R3 _' f, {BOOL bRet; 5 S/ _' z8 X& L" G% I
int iSizeX,iSizeY; ; m6 @! Y3 ^9 I2 F3 q. d
! h6 U' O2 Z+ Z- G& N9 K2 W
9 v+ D; s, x7 I7 H3 g) G: Zif (m_bTraceFlag == TRUE) 8 P9 _1 e" ?% }% R& j$ q2 o
return; " j* {# i4 V: S& y X/ L! w
0 W) G) ?+ k' A8 \ ]m_bMinPushed = FALSE;
# t, l4 w4 n* G( D2 Jm_bMaxPushed = FALSE; 3 O! f; Y# Y* j3 j0 f; |* W0 Z" m W
m_bClosePushed = FALSE; 9 H8 q6 R% k% E+ L5 f3 e9 a
m_bSysPushed = FALSE;
" K# S1 \4 a4 C$ JGetWindowRect(&r);
( Z+ b3 ~$ K" |1 fif (m_bActive == FALSE)
3 @( \9 b8 L0 U6 dgoto L_DEFAULT; x% ^. Z1 R) e) x+ C
4 C' q4 @" d5 |3 x2 Zr.bottom = r.top + (m_psi->m_rLT.bottom - m_psi->m_rLT.top); : Z% |0 y0 [) `& d: |
bRet = PtInRect(&r,point);
9 r0 z1 i7 F' Z! k1 Uif (bRet == FALSE) 6 d A! Q6 L) C% r# ~
goto L_DEFAULT; 0 g2 m& D: z3 f$ @# r( v
/* ---------------------------------------------------------- 2 {/ d5 J/ [' e% ^
* 判定是否在按钮上按下的. % @* f; u- X+ h |+ w4 ~
* ---------------------------------------------------------- */ " A' L' q7 a. T: h$ J" P. l% b
if (m_bIconSys)
8 G2 K3 p/ P, \5 o{ 8 M# q# M! Y- p- z: R4 c
r1.left = r.left + 5; 6 O# m% ^; C3 B1 b: J0 m
r1.top = r.top + 5; ( N+ `+ h# R( W4 y
r1.right = m_psi->m_rSYS.right - m_psi->m_rSYS.left + r1.left; 4 G8 `& g ]7 g2 S
r1.bottom = m_psi->m_rSYS.bottom- m_psi->m_rSYS.top + r1.top; * s' ~# ~: o' B
bRet = PtInRect(&r1,point);
, m" Q- ]$ u# u3 { zif (bRet == TRUE) - w" Y2 T2 X; }3 |) y( b; L
{
4 L; Q2 y! S) k$ q4 ~m_bSysPushed = TRUE;
$ s! H& f- M+ M# C O0 h/ X2 t/ Xgoto L_FOUND; ' q. a, [3 U$ ^' R% X
} 5 q, e x* v/ e7 n/ T. R6 a
} ) {9 h9 W. r6 n+ n) J8 }8 I5 f
if (m_bIconMin)
2 }/ @- ]9 ?& l8 a! n+ W{
2 Y9 G2 U( D( v1 _/ [iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
% L; a# M0 t9 `; N3 _* }iSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
i ]5 ~0 t, x, R/ p5 Ur1.left = r.right - 6 - 3 * iSizeX - 3 * 2;
6 L/ X9 R, N3 T8 l6 Ir1.top = r.top+5;
5 j1 g ], b% g: s- E: A% [r1.right = r1.left + iSizeX;
+ _8 Y+ i1 t/ [$ g# X4 @9 D' H! sr1.bottom = r1.top + iSizeY;
4 z5 p( \1 _, cbRet = PtInRect(&r1,point);
7 z: ~, _( z) n; Sif (bRet == TRUE)
( | V: n) Y3 }0 B% p7 P{ ; h: C* d5 Z7 ^; [$ M$ q
m_bMinPushed= TRUE;
4 b. g4 k2 S. B' Mgoto L_FOUND;
' N9 E; H3 `+ n6 [. f) U& E9 I5 [& a} $ b/ ~/ C8 n! |: K! ~& K/ N' P7 X
}
6 }7 @* C) {# a6 X, A+ `if (m_bIconMax) O: s1 W7 [* j$ `
{ 7 p5 _, z% ?/ i: n7 s4 N/ p
iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
$ O, f3 V8 b" s7 NiSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
" n0 W: n* P( R* h. Ir1.left = r.right - 6 - 2 * iSizeX - 2 * 2;
& l1 o6 g! O$ Z* ^2 d k: M) Cr1.top = r.top+5;
7 s" h' Z7 E H- q2 Nr1.right = r1.left + iSizeX;
, j9 D' r+ f( f( G; p* hr1.bottom = r1.top + iSizeY; - N* j; n9 ~# R l9 S8 ^
bRet = PtInRect(&r1,point); m$ s: L7 C) N+ E; ~$ w
if (bRet == TRUE) + g& `% I. E, T' x f
{
* D" P% O. [$ z. N6 V* Q6 qm_bMaxPushed= TRUE;
2 G5 M7 l; G$ Q8 W, [/ g! ggoto L_FOUND;
, G( k4 ^4 L. g} 8 Y0 n9 _8 \0 [, |6 m
}
7 p% M, k! a4 \3 s
) @8 i: @5 h& x$ pif (m_bIconClose)
6 o9 } k; [: e* q{
& c7 s% V! {: B8 ?: x! ~iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
5 R$ {* y8 q8 aiSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
0 b7 @) w; F' I R& ?* }( H8 y- B' p3 ar1.left = r.right - 6 - iSizeX - 2;
/ _% L. x3 P! l! k# _) v! A9 sr1.top = r.top+5; * @) v2 U! w, f. y9 i9 W
r1.right = r1.left + iSizeX;
. g/ a. ^' w+ D5 x3 e. ur1.bottom = r1.top + iSizeY;
0 R2 O Y5 k" W4 ~# |2 a# [bRet = PtInRect(&r1,point); / l$ S0 S* i8 x
if (bRet == TRUE)
: @, Z9 |" v% k: E7 ~2 t# ]{
9 z: c9 O4 w3 f+ M3 c1 C6 X4 ]m_bClosePushed= TRUE;
2 @ R8 b! U6 P ?5 p- ?' u6 g. |goto L_FOUND;
: z+ \7 m& {+ s" T) l}
& C3 l {9 B9 I2 p+ C0 A}
; i7 i$ x1 a4 \( f( q4 d- H! mL_DEFAULT: $ a/ v- u" N* y. h$ l4 a" {% B) h
CWnd::OnNcLButtonDown(nHitTest, point); ' I+ g) b' Y$ b
return;
& p! ^# [* ^5 _- c" K5 Q EL_FOUND:
$ u* b% v0 P6 b7 l+ cm_bTraceFlag = TRUE;
6 y' h5 G# v2 D$ E; XSetCapture(); 2 q" Y2 }7 W, D' J( Y y& V
RepaintIcons();
- H$ y/ q; k: e4 z0 Vreturn; 6 D+ d% h$ R0 ?* G- L* N
} # y3 v: }. d' w7 i/ Q. j
7、当然要响应LBUTTONUP消息。
/ ~6 u$ _3 k# q为何是LBUTTONUP而不是NCLBUTTONUP?因为在NCLBUTTONDOWN的时候SetCapture之后,就是LBUTTONUP消息了。(应该不会有NCLBUTTONUP消息的)。 0 a& w/ G7 v/ }7 }7 S
void CSIPanel::OnLButtonUp(UINT nFlags, CPoint point)
3 P/ ]8 p9 X8 j, Z% Y8 A{ 2 p, g x/ o0 {* _2 n: f% ~
// TODO: Add your message handler code here and/or call default 8 c. |- e0 V0 H# a
RECT r;
6 I% A) c; R( C& j
2 ~" {2 }4 l+ A+ _) N* |- ?; qCWnd::OnLButtonUp(nFlags, point);
. G4 C: ~* m0 ~if (m_bTraceFlag == FALSE)
5 `0 r* @3 O: s% D4 Ereturn; / o, R# _8 T% V* T. M* \
ReleaseCapture();
0 @- I j& L4 \2 b' N0 U7 @8 uGetWindowRect(&r); ! N8 I2 M! E u5 a) d+ E! K* B
m_bTraceFlag = FALSE; 4 [( _! {3 Y; n
if (m_bSysPushed == TRUE)
* P. t: S. t0 j" p{
+ y: W4 }; W! b. r( z6 y3 b// PostMessage(WM_SYSCOMMAND,SC_MOUSEMENU,r.left<<16|r.top);
6 R/ S' Z/ A5 \: [5 x2 @PostMessage(WM_SYSCOMMAND,SC_KEYMENU,r.left<<16|r.top); 1 w% o, B7 h2 P0 `9 X& m2 [. U- v
} ) G1 G9 }. ~7 L0 C# O3 U, @+ O
else if (m_bMinPushed == TRUE) # i, L1 n; }& ~
{ $ Z) o# L8 t, I# z
PostMessage(WM_SYSCOMMAND,SC_MINIMIZE,r.left<<16|r.top); , V8 `7 s% m6 N6 z" A, v
} $ o( _; C; {: F1 Z
else if (m_bMaxPushed == TRUE)
& B) `. w1 f1 L0 H4 U. u1 F{ : ~" W H: N( |" E
PostMessage(WM_SYSCOMMAND,SC_MAXIMIZE,r.left<<16|r.top);
; ^% ]5 Z' Z) X7 V# R A; D} 1 W" c8 V! C$ N; L, p5 i, X" b
else if (m_bClosePushed == TRUE) ! U$ M; e0 m1 I8 H' @8 ?/ B
{
v! g* F2 V" O" u# ^" qPostMessage(WM_SYSCOMMAND,SC_CLOSE,r.left<<16|r.top); ! I$ V l0 E& h
}
- e& {; X' c' v0 d$ ^% ^m_bMinPushed = FALSE; , \$ h) D, U3 r& r' i0 V# A
m_bMaxPushed = FALSE; ' h( D. `3 m. @% f- f% j/ z
m_bClosePushed = FALSE;
) D. M% ]# P5 G. e% n( im_bSysPushed = FALSE;
$ n; o8 @! n: Z: j, e8 _}
" |5 }9 M) A5 z8、剩下的就是响应MOUSEMOVE 3 r. I2 w# G7 m/ }( |. q( O8 J2 ^
为何响应MOUSEMOVE?因为我们注意到,普通windows按钮的性格是按下的时候BUTTON PUSHED,保持鼠标左键按下,移开鼠标的时候BUTTON UP,然后再到这个BUTTON上抬起鼠标左键才触发,为了能做的差不多像,我们有:
6 ^ v" V% r9 y$ }2 ^2 b5 rvoid CSIPanel::OnMouseMove(UINT nFlags, CPoint px) 2 ]4 ^1 C9 N( k, {+ r$ B2 ]
{ ! s0 K8 P5 T# u5 i% H
// TODO: Add your message handler code here and/or call default
5 d% v6 F& t! N/ |RECT r,r1,rc; ( o% E( H6 i; c* X) S7 }
BOOL bRet;
" Z8 v8 L, y7 l" s1 Pint iSizeX,iSizeY; # B$ R0 m7 r# ~, |. t* d! _
POINT point; * P# W7 Z$ M" F- X4 D! b$ U! D8 @
% Y# K' B) x/ X. ?8 eCWnd::OnMouseMove(nFlags, px);
/ S$ _ F- H" jif (m_bTraceFlag == FALSE) ( ]. ~3 l' u7 {4 C, ^* R Q
return; % A+ `$ S8 f9 f, E
GetWindowRect(&r);
0 T, M7 Q$ K' E/ {' S- mGetClientRect(&rc); $ {9 y* o0 }; j U
ClientToScreen(&rc); ; _; t; g- q, l7 k
point.x = rc.left + px.x; 6 M! k4 c1 ~/ b+ W( k
point.y = rc.top + px.y;
0 Y' p7 _! H% J U% b3 a( V7 |/* ----------------------------------------------------------
5 s2 J/ C0 q4 z( ~* N* 判定是否在按钮上按下的.
- X0 {3 L# T: ~* G* ---------------------------------------------------------- */
' H! w. P7 Y# F5 C: O6 Kif (m_bIconSys) ) @! ]! E4 w5 B- z
{ P) {8 W" a1 v. V
r1.left = r.left + 5; 2 P: u! T" C" A' H5 V- V
r1.top = r.top + 5; 3 U& q' i) c: X1 k5 e
r1.right = m_psi->m_rSYS.right - m_psi->m_rSYS.left + r1.left; ( w" M) O) Q1 B; W& R
r1.bottom = m_psi->m_rSYS.bottom- m_psi->m_rSYS.top + r1.top; 2 i& L2 e0 m4 `4 z. B( D, O, n I
bRet = PtInRect(&r1,point); - L) Z. {/ Y! G
if (bRet == TRUE)
+ f% l$ Q- \5 b' n' I{
: w9 `6 d L0 z0 ?$ M* rm_bSysPushed = TRUE;
) }% Q* j0 c3 x$ |$ f! pgoto L_FOUND;
4 E6 U& c% |" v3 U8 K5 ?} % n6 t2 h* }$ T A$ y5 V; U e' T3 e
}
% E, r$ n/ f5 c. _' Uif (m_bIconMin)
q( v' w t8 o/ P{ ' y0 M+ u9 b( K! z/ M) [1 ?
iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left; ' L" P6 I' f+ i# t5 G. {* C
iSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
; k$ O. K8 R' s( [% v6 lr1.left = r.right - 6 - 3 * iSizeX - 3 * 2;
: K# J- l. E* L+ qr1.top = r.top+5; 2 k, Z9 I" ^) n1 y7 ^, L+ v0 E( ^
r1.right = r1.left + iSizeX; + Y' N7 E) `% M9 _% U. T( y" b
r1.bottom = r1.top + iSizeY; 1 i Z8 G8 r8 \* b
bRet = PtInRect(&r1,point);
* c' m. [3 _8 j% u' u( {! eif (bRet == TRUE) 2 J) [: {5 Y* J4 z* E
{ 8 J7 V2 U% @4 R: j& B
m_bMinPushed= TRUE;
4 G4 v. ^" W3 [/ H4 g c3 Hgoto L_FOUND;
& w0 ?; O. }% m3 p3 J" x4 \2 L}
) ?! e* I0 N3 w0 r+ s}
9 U1 Q' T; Q# y/ E$ Z tif (m_bIconMax) - ?7 T* Z( T. C& ^$ Z! r
{
2 b. G1 Z5 w# l4 \) G" Z- r- i" MiSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
7 X9 k: @: r+ g3 ~& e1 e+ ciSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top; ! e& W' [) X- S3 T2 n
r1.left = r.right - 6 - 2 * iSizeX - 2 * 2;
' s B' _4 m) D! k* m9 P1 cr1.top = r.top+5;
; {& ^8 J3 M( @) E9 Z: S5 w0 cr1.right = r1.left + iSizeX; - C" E' d/ K4 b/ R9 a9 u
r1.bottom = r1.top + iSizeY; 6 }3 q; t# |4 d: A8 [( o3 p" b$ O
bRet = PtInRect(&r1,point); # n* `- ]5 h* x2 l& r3 z+ K
if (bRet == TRUE) ! V/ u' _+ z# ^" c
{
9 B' }0 x O4 |4 Z0 o& P0 ]0 Pm_bMaxPushed= TRUE; * V: a C" j" _8 h- y
goto L_FOUND; 8 F, k" {" i/ [7 f* |3 J+ e
} 0 F+ m3 N( m/ M: r: ?" t8 C7 u
} 0 C/ d1 A; S+ x* g! S/ U6 L
2 V7 J! f7 A" W$ Nif (m_bIconClose) ( R, f" o6 S( P1 m* y
{
S' e/ O. b; J: n, n7 d) l6 s' e# {7 `iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left; 2 r+ [/ j2 W. [
iSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
7 E; l" s) q8 {: J6 br1.left = r.right - 6 - iSizeX - 2;
4 ~& e$ s5 e6 }9 f" sr1.top = r.top+5; ; A0 D/ N" W5 V( o, ?( u4 y# g
r1.right = r1.left + iSizeX; 5 g' O# Q8 w* L$ u0 P! H
r1.bottom = r1.top + iSizeY;
* p+ P; O' s% a$ m7 q4 UbRet = PtInRect(&r1,point);
) h, r: Y& t# J$ Xif (bRet == TRUE)
8 v5 R0 J8 r# m4 V5 n: P{ 1 A1 h' J% `8 j& ?
m_bClosePushed= TRUE;
; d: T. J0 S! G1 j2 B2 D3 Qgoto L_FOUND; : I% r* G1 q# p5 w* i5 C
} 4 @" Z# F: ^$ M% I8 S
}
% m; `* k( X9 l, ?6 p6 Um_bMinPushed = FALSE;
L9 E5 e- F3 o: s1 {m_bMaxPushed = FALSE;
$ x' h. e3 }5 ?: _! Vm_bClosePushed = FALSE; ! u3 e' @ }4 p5 i! s7 V
m_bSysPushed = FALSE;
/ G% U# U$ \+ |7 vL_FOUND: , n9 z, `' ?8 F0 r
RepaintIcons();
l! l, ]0 W# S4 w4 h5 Z, Oreturn;
/ r0 f" ?1 L [. @+ X9 q, W7 Z} + y4 }" v+ _) n# R
$ S" R+ ?. x9 Z; S
恩。到这里,自绘边框的窗口就ok了。 |
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