|
自绘窗口需要响应如下的几个消息:
6 N! P: W4 I0 |3 j6 H1、WM_NCCALCSIZE
. s- e2 J# n5 [* f* k这个是用来返回NC区域的。windows系统根据这个消息的返回,决定矩形区域中,NC区域在哪里。如下的代码是我的一个实现: / X$ u' Q( a4 s4 g6 K# N2 j' w, ^5 F
void CSIPanel::OnNcCalcSize(BOOL bCalcValidRects, NCCALCSIZE_PARAMS FAR* lpncsp)
* n" n5 g1 O ]{
! U( f9 A0 x' K/ Z2 }2 r. f- bRECT r;
, y7 j# D& f/ r// TODO: Add your message handler code here and/or call default 7 X& e; k( K" x2 O, z* A8 `/ x
if (m_psi)
4 ^: {, f; [9 v9 I! g! Z{ * ?/ m4 B8 O3 C3 ?. M
if (m_psi->m_bCustomWindow)
( R; I; r( s# k( c- ?7 D6 ~3 b{ ! U% }9 i, s/ L
memcpy(&r,&lpncsp->rgrc[0],sizeof(RECT)); 2 F& V: q) ]1 [/ Z
r.top = r.top+m_psi->m_NcRect.top; 0 b# @3 o8 W0 [, C7 V1 Q
r.bottom = r.bottom - m_psi->m_NcRect.bottom; . e" M5 u/ v, T& P( H( w6 j0 V& s
r.left = r.left+m_psi->m_NcRect.left;
8 M7 z- V; v* k3 m* P9 L6 Vr.right = r.right-m_psi->m_NcRect.right;
. k/ J* e5 l2 B1 ]* }6 pmemcpy(&lpncsp->rgrc[0],&r,sizeof(RECT)); 1 l( }3 H7 r# b% a
return;
9 ?0 W, ?1 [2 h: m- [$ [}
" J+ i2 {* Z* e1 h T1 N} ! U8 M W2 D5 u: b" ^, u
CWnd::OnNcCalcSize(bCalcValidRects, lpncsp);
1 Q1 P: m1 ^ O( p- o7 u} ' G' Q0 T3 n1 g" v: I
在这个代码中,m_psi->m_bCustomWindow是用来标志是否是自绘窗口的。如果不是自绘窗口,才需要调整大小。至于bCalcValidRects这个参数,说老实话我也不知道它的用处。我查过很多的代码,都没有使用这个参数(比如BCGPRO的代码等),而实际情况下也是不使用也没有问题的。完全只需要更改lpncsp->rgrc[0]就可以了。 " ]& I, F' e% E* Y
' h6 R" w/ R; |# O2、需要响应NCPAINT消息。 3 q1 g* I6 o* \! _
(如果在窗口非active的情况下,并不绘制ncpaint或者调用原来的ncpaint,那么系统就会画出以前的难看的窗口边框和标题)很简单,这个是我的代码: 3 w1 N: H3 N7 B; Z7 d$ H+ R# ?* o
void CSIPanel::OnNcPaint() 4 I; M6 m3 S( h* r. @! O, a! H
{ + [4 E, U; X% C" g
CWindowDC dc(this);
8 r. j) V& e+ }) ?4 t! K' V- t$ }1 d! r- U' ]. k+ d) q. S
if (m_psi == NULL) 6 E) Q* v% Q0 B+ J9 [( s% F
return; , |! U4 @5 Z" L$ L6 D
if (m_psi->m_bCustomWindow == FALSE) - v' X V- T5 B* O
return;
3 k+ r- C8 j' pp_PaintCorners(&dc);
0 d) `8 x& H: z0 d" @! _) wp_PaintIcons(&dc);
- q5 l. J' h/ W7 w z, gp_PaintPushedIcons(&dc); A; `* b1 {% y0 l/ E
p_PaintTitleLine(&dc);
" s" u/ Q- ~+ _$ u L0 U. b9 U2 r} 2 q% _% X9 J! }/ E
3、还需要响应CREATE消息
. G7 k8 |; a# }, T为何响应Create消息?因为我的窗口是不规则的(不是直角矩形而是园角矩形的) 7 s& D# v1 Q+ }6 D
int CSIPanel::OnCreate(LPCREATESTRUCT lpCreateStruct)
9 D1 N* o4 I _1 y{
, p2 r/ W; Q7 D. p6 \, Hif (CWnd::OnCreate(lpCreateStruct) == -1)
4 {( Y1 u$ g9 wreturn -1;
& m6 q1 R- s8 j% p" g. ~: s9 A* J- O
2 |8 w7 w3 i4 j {5 w// TODO: Add your specialized creation code here
5 f' `9 X$ ?5 l! h( ]ResetWindowRgn(); . P" o% A" G! c: g& M
SetWindowPos(NULL,0,0,0,0,SWP_FRAMECHANGED|SWP_NOOWNERZORDER|
$ z3 V$ u; j( `SWP_NOMOVE|SWP_NOSIZE);
! Y3 S7 a, j6 u) w3 d0 T$ }$ zreturn 0;
A; n9 o/ \) H} + p( p% G& d7 i, M. c* Q+ o. q9 \
SetWindowPos是强制让Window重新计算大小(NCCALCSIZE)和绘制。
7 [0 J, Z6 B$ _* o6 `! J3 X9 V///////////////////////////////////////////////////////////////////////////// 5 e( s+ C, {, I4 y. g
// CSIPanel message handlers
. N$ g& j! h1 p+ u# ~; u2 qvoid CSIPanel::ResetWindowRgn() : E8 \, q! ~1 J$ T* X1 u6 e
{
' T9 U6 d5 e; `' Zint iRet;
! T# X6 s2 n, { mBOOL bRet;
0 s& Y$ F a* [7 _) _# @CRgn m_rgn1,m_rgn2,m_rgn3; 9 a0 R: @8 N1 D( s4 H: u- V9 z% N
RECT r;
2 [, w/ O8 [# C: i& S# T( t* o+ w# a7 J+ |6 v+ p4 A- |8 f
GetWindowRect(&r);
) w7 J* Z% b* i2 GOffsetRect(&r,-r.left,-r.top);
! D6 y7 e; @9 B" tbRet = m_rgn1.CreateRoundRectRgn(r.left,r.top,r.right+1,r.top+45,12,12);
! q- W% F4 r- f d1 r/ p0 vm_rgn2.CreateRoundRectRgn(r.left,r.top+18,r.right+1,r.bottom+2,12,12);
- T# J. l) `/ A( z3 niRet = m_rgn2.CombineRgn(&m_rgn1,&m_rgn2,RGN_OR);
9 D) M" m9 F6 M/ e8 T4 HiRet = SetWindowRgn(m_rgn2,TRUE); + u6 ]- o, \6 q. u, S0 e
}
0 \+ A) @0 A% H3 u0 V+ h4、还需要响应WM_SIZE
6 @& ^$ O t7 r, u, Nvoid CSIPanel::OnSize(UINT nType, int cx, int cy)
2 h% P/ X) M' t: V+ H4 V5 C$ t{ / v7 z1 G, A. i+ z1 l+ f
CWnd::OnSize(nType, cx, cy); 8 V4 Z$ s( \1 Q/ R! X
* l- N, Y; ~$ D% D* T Y
// TODO: Add your message handler code here * t& J3 C- W6 z% X; f r$ K# R
ResetWindowRgn(); . p; e! b% C: D# V7 J1 f
Invalidate();
% U7 z: C- @& M! J9 X} Q+ X9 {, f* M1 \5 i
5、响应ACTIVE 7 A: d; p8 F8 K5 w3 }( L; U
用于绘制不同情况下的标题。 2 q- C, j( h! u, l/ M! z
void CSIPanel::OnActivate(UINT nState, CWnd* pWndOther, BOOL bMinimized)
. |; `/ ^( R" f& N4 G6 O' C{
8 I; e4 Z# p% p% u) c* _) O: QCWnd::OnActivate(nState, pWndOther, bMinimized); 7 l7 ~/ L2 y/ P
( V. B" n# P- [! D! Mif (nState == WA_INACTIVE)
0 B( h" Z! W" A{
( _$ X% U7 [9 x+ O2 p+ a6 gif (m_bTraceFlag) . e8 F+ `+ c3 E- b
{ ; z9 A. f" z$ i% A
ReleaseCapture();
% b' `% t' `& ^ S1 w7 _# Wm_bTraceFlag = FALSE; 8 Q$ \1 ~# m# L' n
}
9 N9 T4 ~ _1 @' m% q8 Bm_bActive = FALSE; * \0 q2 o& o7 g1 B( B# E
}
, V8 \) @6 j6 ]+ helse
" [* Q9 {6 E. A% x2 n# Pm_bActive = TRUE;
9 T' D+ f* x7 [ g5 V5 R9 oSetWindowPos(NULL,0,0,0,0,SWP_FRAMECHANGED|SWP_NOOWNERZORDER|
% H# z3 I9 k5 ^SWP_NOMOVE|SWP_NOSIZE); 8 E) L: F! n* U/ q+ t+ b- s
}
7 N0 ]2 P0 u5 X2 ^ r: U; I这里为何要检测一个鼠标的情况呢?因为如果在标题行上有自绘的小按钮,那么,我们需要跟踪鼠标才行(响应NCMOUSELCLICK是不行的)所以,如果本窗口失去焦点,应该RelaseCapture。
' k6 c. h: x! U0 [/ a$ D: ~; v) k, M- _' z% A
6、响应NCLBUTTONDOWN
* h9 @, S" { L0 v为了能够在标题行绘制自己的最大最小按钮,并且能够响应它,就绪要响应在标题行上的鼠标左键。但是为了能够像window操作一样,鼠标左键按下的时候不触发,而是鼠标左键抬起的时候触发,这就需要在NCLBUTTONDOWN的时候做SetCapture. + i0 |* }% D+ y6 w1 z P' e5 T4 R
void CSIPanel::OnNcLButtonDown(UINT nHitTest, CPoint point) - K2 x% H: Q9 E
{ 5 s4 J$ z& Q% S2 R
// TODO: Add your message handler code here and/or call default F0 \( `: K: Q$ \/ L0 w, A3 K0 E/ z
RECT r;
+ X( D* ~1 j9 u4 V/ f4 d* JRECT r1; 8 ?, M( z4 f( f# n) _7 k
BOOL bRet;
4 x$ E1 R* X7 j% q( Y3 qint iSizeX,iSizeY;
9 y2 L2 e) Q0 u3 ?! r+ j' S \$ _
+ l6 [9 t6 S! l; z5 C$ Y
if (m_bTraceFlag == TRUE) : z, ]9 Y. J$ l- D( ~; Y
return;
6 ^4 \: x: a$ H3 c
' }9 V+ d7 u+ M0 O+ S6 j+ om_bMinPushed = FALSE;
- W8 m0 D1 ^: F9 f* u. ~m_bMaxPushed = FALSE; . r7 ^, v5 t% s" s+ o* @, D' @3 z
m_bClosePushed = FALSE;
2 W. J% m6 I, s' A- Y2 im_bSysPushed = FALSE; " f+ w, B4 w/ m$ |& f
GetWindowRect(&r);
4 p, i% c6 w( xif (m_bActive == FALSE)
5 p8 O( d# I8 X' D3 ~8 L' Fgoto L_DEFAULT;
7 z# ~/ D9 W# h. t. R+ G
, l! |# y" A4 ^- a! A5 _- Jr.bottom = r.top + (m_psi->m_rLT.bottom - m_psi->m_rLT.top); ' b) ~8 C# ]3 j, b: I2 w! g
bRet = PtInRect(&r,point);
q2 ? j5 @+ V6 O0 M/ N) ^if (bRet == FALSE)
5 ?( ~9 j- ?1 d& o- {5 v) Ngoto L_DEFAULT; / u0 d [/ O" p/ o. J5 K/ Z
/* ----------------------------------------------------------
& I) X& n3 L* I* 判定是否在按钮上按下的. . W7 i% m. W' {. b
* ---------------------------------------------------------- */ $ N2 C9 Q/ A+ e4 l7 ~% D
if (m_bIconSys)
4 p7 o% p: Z5 L6 c* R{ * l3 l3 q- I( ^3 |: c4 d
r1.left = r.left + 5; k) d: m6 `8 k' ^* Q
r1.top = r.top + 5; ) N* k% f5 v; Y# j4 p" Y
r1.right = m_psi->m_rSYS.right - m_psi->m_rSYS.left + r1.left;
0 w1 h- f; U- V' O) X, v' y8 T* ~# q3 h rr1.bottom = m_psi->m_rSYS.bottom- m_psi->m_rSYS.top + r1.top; * n$ q D1 d# ?3 l& {
bRet = PtInRect(&r1,point); 4 f+ G; S# Q0 v- a
if (bRet == TRUE)
3 s! k' E! u7 Z# d6 D{ 7 i- F3 [; P+ A+ F% O) m
m_bSysPushed = TRUE; ( z: u0 |8 m4 [/ E O% w5 H& r
goto L_FOUND;
7 }6 e8 K7 [, @} N" f6 H6 F C$ ?2 N
} ( G6 l+ \, @: U& h5 v, {( d
if (m_bIconMin) 5 b1 z9 x& [& ?* a% g9 H
{ # I0 L1 z- v3 P7 W
iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
1 v: Y: Q6 R niSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
8 h! t8 t- R( P4 u( Jr1.left = r.right - 6 - 3 * iSizeX - 3 * 2; ' k0 ^- t1 d2 z+ c7 s( I
r1.top = r.top+5;
$ ?6 D- B0 o& H9 ~5 U; er1.right = r1.left + iSizeX; 7 v4 C" ]7 ~0 ^, n8 v
r1.bottom = r1.top + iSizeY;
" @- O( \- U# ebRet = PtInRect(&r1,point);
8 c# R7 m8 @/ A+ w1 |if (bRet == TRUE)
% F0 j8 \4 M4 `, E: o7 f3 o' }{ $ l- K3 D( ~1 L' }' r$ J
m_bMinPushed= TRUE; 9 B0 E' e- r: u3 [
goto L_FOUND;
! @6 E ^3 r) o; x}
+ J2 k j N, r& x# p: i}
2 s K3 [' b$ ~5 y9 s9 @" nif (m_bIconMax)
# d$ |4 w% i9 o, P0 J2 k{ + i2 K3 Z Q) v6 o; d& p4 X
iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
' }% f7 N2 l# K" Y% QiSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
/ H: K, T: T5 L2 z5 s( v/ T7 Q7 u& Pr1.left = r.right - 6 - 2 * iSizeX - 2 * 2;
9 I5 `1 f5 n5 i% L; a) Gr1.top = r.top+5; . E1 U' u r) R- s8 c% T3 k0 D
r1.right = r1.left + iSizeX;
/ c1 u( }; Z0 V. _" lr1.bottom = r1.top + iSizeY; 0 W+ k9 N8 |2 L% ~) j
bRet = PtInRect(&r1,point);
. V! N0 H5 y9 J" D+ _. B( E8 W! mif (bRet == TRUE) : [9 m7 c8 M7 A2 U2 D" L7 W. R
{
& h# e/ b' {) b4 O6 C w# b/ o4 im_bMaxPushed= TRUE; , q- s N& }% k4 {- X6 p
goto L_FOUND;
) u. C# z3 u' q} # K( r" s6 N; X# }/ \1 {% t
}
7 A) ^3 k! l9 A& v0 D7 j
$ i! R- s; G V) x' g& |if (m_bIconClose)
0 q4 q6 K5 ^7 f+ p& x0 M{ ! I6 D/ Y5 j7 A9 p
iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
. L% F \* O0 p9 _) diSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
! s. F, n/ L3 Y0 U- K- Er1.left = r.right - 6 - iSizeX - 2; 7 c$ T7 A) U1 D" n2 |3 \, f
r1.top = r.top+5;
8 n6 S, V0 T5 o& z+ hr1.right = r1.left + iSizeX; ; ^4 ~: n- W2 [5 b4 ~/ I
r1.bottom = r1.top + iSizeY;
. \4 ?6 N4 O6 h: DbRet = PtInRect(&r1,point);
) A3 f. K. N. N$ Z' F }7 q Iif (bRet == TRUE) # W2 r& T, K. ^4 C2 j5 @
{ 8 I1 F6 v9 D9 ?; Q9 n
m_bClosePushed= TRUE;
9 I9 Y$ X* g% F7 qgoto L_FOUND; : I$ S. h. e( _4 h
}
. a) l! |0 A: T# P) _% Y}
. V9 c _' \$ e0 @ pL_DEFAULT: 1 Q+ T' d$ m% S! Z, d
CWnd::OnNcLButtonDown(nHitTest, point); " ^. ^8 l3 s6 c- v! o7 O
return;
0 W. ?. x" \5 C; ~L_FOUND: - X; p: \' L# Y3 F/ [
m_bTraceFlag = TRUE; 3 b# m; R( e/ g' F, Y" v2 G
SetCapture();
R/ Q& M( \3 |& a8 d8 }- Y; iRepaintIcons();
4 @& }( H! n4 z, f+ s* y' [) Mreturn; 4 Z6 V u' l6 ]9 b) j6 Z; q
} 2 D6 ?! g4 w+ w4 [7 m
7、当然要响应LBUTTONUP消息。
5 W2 q! j5 @/ \& _, u2 h为何是LBUTTONUP而不是NCLBUTTONUP?因为在NCLBUTTONDOWN的时候SetCapture之后,就是LBUTTONUP消息了。(应该不会有NCLBUTTONUP消息的)。 , Z4 P- x& H0 [# L+ [$ v$ N+ n
void CSIPanel::OnLButtonUp(UINT nFlags, CPoint point) 1 {/ r; v, e; o9 o5 E' n+ q) \
{ 7 \* @2 Q8 d; ~
// TODO: Add your message handler code here and/or call default
+ H5 h# ~* T* z! Y* t5 ^RECT r;
0 i+ _1 Z0 f2 E* Z7 f! ~. V, p% Q; A8 s" p
CWnd::OnLButtonUp(nFlags, point);
, S- m; u% ?4 g) Vif (m_bTraceFlag == FALSE)
2 y9 K3 U j; d) A: W, t$ Dreturn;
4 u# q7 c# i# |7 _ReleaseCapture(); / y- \1 Y9 I6 a! b0 A9 N
GetWindowRect(&r); * O8 {4 \( K7 x+ P/ n% h
m_bTraceFlag = FALSE; 7 L7 M5 @' U% n' |& N( w$ |
if (m_bSysPushed == TRUE) ( D4 w3 Y2 V& I9 [. n* L6 w
{
( C/ Y" u8 c8 C5 P- B. [. B* G// PostMessage(WM_SYSCOMMAND,SC_MOUSEMENU,r.left<<16|r.top);
/ ^: l& E/ s/ K# w% j) ]4 mPostMessage(WM_SYSCOMMAND,SC_KEYMENU,r.left<<16|r.top); 0 o9 {: t8 E, C& Y
}
7 {+ G# c* \6 B" Nelse if (m_bMinPushed == TRUE)
. D7 ^! z8 N, R& m1 s# _/ _8 |( t{ * N( k" Y4 v7 k" N% m+ ?* d! `# _
PostMessage(WM_SYSCOMMAND,SC_MINIMIZE,r.left<<16|r.top); 9 w) F: @8 X, S U$ F5 r
}
* h5 B; X0 v+ jelse if (m_bMaxPushed == TRUE) 6 R; y$ D4 V/ S* t7 z4 Q! d- q
{ ) W2 v$ n) D& w2 {+ A) R8 X( g, ?/ o
PostMessage(WM_SYSCOMMAND,SC_MAXIMIZE,r.left<<16|r.top);
1 A6 B7 X7 \* J6 j} . @3 v2 ^. I1 B- Y& }8 A
else if (m_bClosePushed == TRUE) , {9 L6 |3 S5 g# Z( e$ @7 s
{ # D" \( g, m o' Y- F5 Z# Z
PostMessage(WM_SYSCOMMAND,SC_CLOSE,r.left<<16|r.top); * Y5 K! H% A" b: H I
} 8 h4 d- [" M$ @
m_bMinPushed = FALSE;
f1 y1 k% r+ cm_bMaxPushed = FALSE;
8 ~" T9 G+ R( s( d% H9 ~' Em_bClosePushed = FALSE;
; i. x( |2 u5 Q# _0 @5 [m_bSysPushed = FALSE;
! S6 [( b' U: }}
/ D5 r0 A# A5 ]) J/ { @ H! V8、剩下的就是响应MOUSEMOVE * @' ]6 C6 w5 n) D& h: B: c
为何响应MOUSEMOVE?因为我们注意到,普通windows按钮的性格是按下的时候BUTTON PUSHED,保持鼠标左键按下,移开鼠标的时候BUTTON UP,然后再到这个BUTTON上抬起鼠标左键才触发,为了能做的差不多像,我们有: 2 f. E& X0 c1 N5 j* o1 q! E, V
void CSIPanel::OnMouseMove(UINT nFlags, CPoint px)
- ?9 J3 @5 _9 r{ 7 X6 Q& X" Y6 j
// TODO: Add your message handler code here and/or call default 8 |. I4 z2 k$ G( k) m
RECT r,r1,rc; 3 Z, k: Y1 A9 j2 b
BOOL bRet; : S$ }9 [1 S4 |" y4 W4 I0 G
int iSizeX,iSizeY; ! T C1 ~, O4 L
POINT point;
4 f9 H+ P! I7 ]6 _2 G# I' I5 L5 n# O) ~! t2 d/ j1 m- S1 Z: E6 c
CWnd::OnMouseMove(nFlags, px);
- Q D, w+ z7 I, L( G- j8 rif (m_bTraceFlag == FALSE) ! s4 n3 \0 R' y, c
return; 1 O ?4 s0 P2 @) b/ D i" F; x
GetWindowRect(&r); * ?4 F% P1 \6 V" G% r9 R
GetClientRect(&rc);
- d' U2 z' j: X Q$ ]2 P+ D2 R% cClientToScreen(&rc);
; n8 H& H/ S+ O. |! ppoint.x = rc.left + px.x;
# H8 z& E9 q2 ^. W' hpoint.y = rc.top + px.y; # y8 E7 Y1 N1 U q8 i
/* ---------------------------------------------------------- ( @+ f* Q% z/ V6 S1 z+ M
* 判定是否在按钮上按下的.
. l N, L. }) p1 c3 O* ---------------------------------------------------------- */ 9 V, T6 g* _) k2 [5 @
if (m_bIconSys) 2 u& q# U& W9 Y+ I
{ / Q6 ~* M6 S. ^( k' Z4 C/ a8 t
r1.left = r.left + 5;
+ S3 [6 r2 q$ W/ Pr1.top = r.top + 5;
" O/ t" e ]4 U4 J7 A2 x% W5 Kr1.right = m_psi->m_rSYS.right - m_psi->m_rSYS.left + r1.left; , {( n9 ?8 L# `7 a1 q' ^
r1.bottom = m_psi->m_rSYS.bottom- m_psi->m_rSYS.top + r1.top; 5 f. g9 [1 q7 _% R4 D/ |1 C
bRet = PtInRect(&r1,point); 3 `$ _- z! d* i
if (bRet == TRUE)
/ _5 l+ \" l1 c{
$ p0 w+ z* e* M! x$ c2 n3 |) c; Im_bSysPushed = TRUE;
% Y1 N( W* F1 i& j0 fgoto L_FOUND;
1 M2 b5 c- x8 r) T9 [" B( p}
9 H$ m2 w0 V/ S- l" X+ v}
4 \$ C- {+ |4 k& K' W+ oif (m_bIconMin) & B! }7 @' F) W, j4 @5 K+ [! D
{ : K' ^# W2 M7 G" X
iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
$ |! i6 h! b T( j9 l1 UiSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
0 ?/ @- t7 Y! K3 b( S7 Qr1.left = r.right - 6 - 3 * iSizeX - 3 * 2;
7 [) c9 _2 d7 Q# n0 ?$ O3 j( H6 Er1.top = r.top+5; . G9 T2 i% O& |. K/ y" k
r1.right = r1.left + iSizeX;
! ]$ i+ n+ R9 `) O: Y" qr1.bottom = r1.top + iSizeY;
6 Q/ k* @ x% W6 mbRet = PtInRect(&r1,point); 8 g O7 L9 s5 \) f9 _
if (bRet == TRUE)
& A, O7 v, r- Z" O{ " A6 p2 s2 Q* }7 y( f
m_bMinPushed= TRUE;
' k/ y4 |, _$ r7 p, I, j% Z! Dgoto L_FOUND;
, r, O9 Y; p p} 3 w& A7 ] E7 N& ~; o
} " }9 p& d/ d8 T- x% h/ W- i
if (m_bIconMax)
+ F* Q* P5 U" D5 B( d5 z- E{
* H" V* }9 v# K# Y1 f( siSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left; 6 K) z5 F% I; _/ l( T4 U
iSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
1 W' ], L) m9 p# y# Jr1.left = r.right - 6 - 2 * iSizeX - 2 * 2;
9 _1 d0 l. s, D& H& u& D+ Rr1.top = r.top+5; ) K' I) G9 n8 ?
r1.right = r1.left + iSizeX;
% P: T/ q/ G. Dr1.bottom = r1.top + iSizeY; * U: E4 Z$ Q: K4 s
bRet = PtInRect(&r1,point);
, h5 V5 M; f. E- O. wif (bRet == TRUE)
! T; Y5 B' |$ Q) [0 S! ~3 @{ % |! o4 u. i7 \4 e3 a$ n6 C4 C+ `
m_bMaxPushed= TRUE;
, h4 }4 w$ x3 Z. S- }goto L_FOUND;
: S7 X' H" |* q$ Z0 y& e6 N+ f}
; c/ O N* n/ Z, ~6 h7 C" I} 9 R6 m. g/ R; b( x
' D9 z) W. h& x0 A' X `* Gif (m_bIconClose) ) Y; r2 e9 ^2 c4 P+ b
{
1 C c c/ |, S. ]" K; liSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
7 |% W: E4 r$ E; q9 R) \8 }/ ciSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top; 0 g3 Q4 m! P- C' g
r1.left = r.right - 6 - iSizeX - 2;
* T4 B( g4 L3 b: E4 o0 o( vr1.top = r.top+5; 5 W- C' w% V5 x* a3 `7 D E
r1.right = r1.left + iSizeX; ( k) q7 F+ U' h
r1.bottom = r1.top + iSizeY;
. A& p$ t& M* s+ y6 X3 obRet = PtInRect(&r1,point);
/ r. c. m( Q$ s0 x" ~5 q" Z6 Yif (bRet == TRUE) / W5 k& F% s& l+ M6 Q, N0 c' }3 k' t
{ 9 W ~( p% q' R# w
m_bClosePushed= TRUE;
; z+ @4 U( s3 f4 y0 v% cgoto L_FOUND;
3 d) z. `+ F, e1 A: P! J} # @5 q1 P! p3 C/ G3 i/ B# u# P
} + y' B& w6 U' m7 x' _9 N
m_bMinPushed = FALSE; : x5 B: ^, S9 Z5 q8 C8 f4 ]6 N
m_bMaxPushed = FALSE; 9 M0 {! Q7 {+ W4 O, { x5 t
m_bClosePushed = FALSE; 6 s8 [( a8 i; n5 x/ l
m_bSysPushed = FALSE;
1 {! `; } c# R. R; uL_FOUND: 3 K/ u3 P- i* J9 @5 S) ^0 B2 {
RepaintIcons();
3 q! R8 `+ o# ]3 L) preturn;
! i0 w* |) A/ T7 m}
# V) T6 |! h" a! p' t) \, R# S1 E3 e L2 f' a
恩。到这里,自绘边框的窗口就ok了。 |
|