找回密码
 注册
搜索
查看: 4612|回复: 0

[收藏]D3D中简单的截图方法

[复制链接]
发表于 2005-3-29 22:06:16 | 显示全部楼层 |阅读模式
  在渲染完所有东东后(Present之前)
" W+ j' F/ c' E* Q! O5 U  i# T8 k. \' y: u2 g/ |% E
获得BackBuffer表面) C# @- ]- T( P7 I" G, l

8 ]; r  Z# m, w; _- _然后用D3DX的函数保存
& J7 z; S3 z# l6 P) v' z, g" N3 d* V3 ^$ K6 T, Y8 ?
void ScreenShot (char *filename)5 \# H4 A* c5 i) V5 y( P6 F, g; t
{+ Z5 b: H0 |5 f8 M) k4 M% N( s& F7 }
  IDirect3DSurface9 *tmp = NULL;
( \' W& R  g1 f7 H3 n8 c  IDirect3DSurface9 *back = NULL;; T7 G. ]" p5 u3 g3 J% h: b

, w4 X  I8 h# r  //生成固定颜色模式的离屏表面(Width和 Height为屏幕或窗口的宽高)
( C. c' J. E  |6 k4 m  D3D9Device->CreateOffscreenPlainSurface(Width, Height, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &tmp, NULL);  X, q$ \; V7 F& Y% v  N$ l
& R" Q& B* I& {6 e
  // 获得BackBuffer的D3D Surface: R/ s/ |* ]5 l# b8 P0 i
  D3D9Device->GetBackBuffer(0, 0, D3DBACKBUFFER_TYPE_MONO, &back);) x3 D) l1 S& r: E; B2 n1 Q& Y

0 \0 {" U5 P9 }8 u* M3 g" \  // Copy一下,,需要时转换颜色格式
2 f+ n/ Z* W1 \& Y# O/ D8 x" Y; J  D3DXLoadSurfaceFromSurface(tmp, NULL, NULL, back, NULL, NULL, D3DX_FILTER_NONE, 0);
, p, U, I8 T5 t  {# h- e1 d' }  r% O0 e
  // 保存成BMP格式
% U. p/ r8 `5 \. m" M  D3DXSaveSurfaceToFile(filename, D3DXIFF_BMP, tmp, NULL, NULL);
; \4 _6 D- Y/ W- [
! p+ l! n5 f& D8 s" P8 B  // 释放Surface,防止内存泄漏
# h. P6 ~. K( d' c# N7 R! z  SAFE_RELEASE(tmp);' P1 u$ }$ z! g' [' w2 O; }8 ?
  SAFE_RELEASE(back);/ k0 V. L6 X" ], A
}
5 r4 K, p# c! x0 l
% X& ?: G0 H% ?3 j9 h文件格式可以为:
/ e( S9 }; u  T1 `' v8 }D3DXIFF_BMP
5 |( v1 A, N6 O1 W: _    Microsoft Windows bitmap (BMP) file format.
) J& }9 u7 M; b4 C( W, _
5 O6 P9 [. ?$ X5 C9 y  T$ ~5 VD3DXIFF_JPG
7 @1 ~0 O- y7 I2 q- F  E4 \' {    Joint Photographics Experts Group (JPEG) compressed file format.6 [( E9 a% a' F6 S" c8 j9 Q

5 K5 N2 {9 q2 ?% T/ {3 B5 B. _! P4 hD3DXIFF_PNG
! I1 @$ Y6 L6 v+ u4 }- N' h7 P    Portable Network Graphics (PNG) file format.
# j: I$ I4 b, g7 v0 I3 i
2 b; l, S2 H! ]D3DXIFF_DDS- Z8 F: y8 T; [; J
   Microsoft DirectDraw surface (DDS) file format.
$ [& I; B' ~: D) B- M! r+ Z
# @/ U# }+ |2 `1 G% cD3DXIFF_DIB
  C  y" X# m0 V) O    Windows device-independent bitmap (DIB) file format., f* A  h  ~: H; w
4 }5 E' G8 I( s- i  q% H' g
D3DXIFF_HDR
& w# V1 j( E4 I1 U1 U0 C; r' Q    High dynamic range file format.
* F! s" C# e8 I6 Q" S
8 o2 A7 O* N1 A3 j* ID3DXIFF_PFM
( f4 n. \5 W/ A; z6 D, m8 X+ \  I    Portable float map file format.
您需要登录后才可以回帖 登录 | 注册

本版积分规则

Archiver|手机版|小黑屋|宁德市腾云网络科技有限公司 ( 闽ICP备2022007940号-5|闽公网安备 35092202000206号 )

GMT+8, 2026-5-2 09:00 , Processed in 0.019180 second(s), 15 queries .

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回复 返回顶部 返回列表