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PSD格式文件的读取
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PhotoShop,我想没有人会不知道吧。如今最新的版本是6.0,其图象文件*.PSD和5.5相比变化并不太大。以下我就介绍*.PSD文件的读取方法,并提供完整读取函数。其中:m_Rect为目标区域,m_lpDDS7为目标DirectDraw表面,m_pbAlphaMask为目标Aplha通告指针。Read16函数为从指定文件当前位置读取一个WORD,Read32函数为从指定文件当前位置读取一个DWORD。MAX_PSD_CHANNELS为24。以下就是*.PSD文件的读取方法,有兴趣的朋友可以继续深入研究,到时可别忘了发我一份。
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HRESULT LoadPSD( LPSTR strFilename ) // 读取PSD文件: C- Z0 d1 r, j# d2 y. [
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DWORD dwWidth, dwHeight; // 宽高- {/ l9 M% W- O$ q' d3 t8 g
long lSurfWidth = m_Rect.right - m_Rect.left;) i. @. K9 A& J1 l
long lSurfHeight = m_Rect.bottom - m_Rect.top;
. ~. q9 A0 [2 e; S+ B0 Q8 c% s' k WORD CompressionType; // 压缩类型
3 S6 `0 @+ n- K8 O* m HDC hDC;
, \$ A1 A z: |6 h8 Y4 C FILE *fpPSD;; {( H" d! ~2 A" a% r
WORD ChannelCount; // 通道数
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// 打开PSD文件
5 Q S7 i9 v# o3 \ if ( ( fpPSD = fopen ( strFilename, "rb" ) ) == NULL ) {
3 h4 S( k9 _- S+ u! Z+ z3 ^ return E_FAIL;1 a8 X/ @2 e! m5 ?) p
}
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5 ^% C, K. y; J" \9 O- V" H0 o // 头四个字节为"8BPS"0 M k& m' l! _! m6 c. w
char signature[5];( `, w: N' d* U+ R
signature[0] = fgetc( fpPSD );. |+ X8 f5 ]" l. u
signature[1] = fgetc( fpPSD );6 a3 L; F# i) G9 k& _
signature[2] = fgetc( fpPSD );
, H3 j) `$ x, } signature[3] = fgetc( fpPSD );
* k1 V, z7 G, q" m signature[4] = '\0';7 _( e7 b* Z$ K: b) |
if ( strcmp( signature,"8BPS" ) != 0 ) {3 S3 N4 M" n" W
return E_FAIL;
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6 E: T1 R3 G: @" P* k7 k4 Y // 版本必须为10 g- w6 q) U8 S- `- D5 Z4 y, }1 x
if ( Read16( fpPSD ) != 1 ) {5 b/ P2 \3 R4 A# W9 i7 Q$ o
return E_FAIL;
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// 跳过一些数据 (总是0)) L8 U$ f! C, \0 h. J* \1 I8 h" _
Read32( fpPSD );
$ ~3 T6 y" }$ D8 f" n8 k! o$ m Read16( fpPSD );
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// 读取通道数5 f) c3 _8 t. r/ U5 u/ _
ChannelCount = Read16( fpPSD );
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5 \- P5 V/ P4 R4 y u+ x2 W // 确定至少有一个通道
7 v7 A* b1 \: q+ i# u% d1 Y if ( ( ChannelCount < 0 ) || ( ChannelCount > MAX_PSD_CHANNELS ) ) {
q; I/ c- ]& U- m+ ~1 G! N return E_FAIL;; r; X) D g- T2 Z6 A
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* _3 R. b* ^9 H5 i1 } // 读入宽和高
x6 I* |( ~, x' z dwHeight = Read32( fpPSD );
' ^8 h9 U6 P3 W/ D dwWidth = Read32( fpPSD );
+ i) M4 Y6 b5 }+ Z: w l X$ t. Q if ( dwWidth != ( DWORD )lSurfWidth || dwHeight != ( DWORD )lSurfHeight ) {$ _! [+ |; ?6 }" q8 ~$ }) n( Z
return E_FAIL;
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. r# h$ w3 A I) u // 只读入8位通道
; x$ N. u) H" A1 _/ @1 k/ w if ( Read16( fpPSD ) != 8 ) {
! r" Q, {+ K0 C7 C# S1 c' G return E_FAIL;- x$ ~% F" }2 ~, ~: }
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// 确定模式为RGB.
f9 [, T; d# z0 ?+ e, D) m0 L // 可能值:
, i( o# A3 S9 G: b; H // 0: 位图
. T, J2 I) r, V# s // 1: 灰阶
3 X; |1 b5 @# z6 g Z0 r // 2: 索引
& i0 [3 W1 z- e$ K; k) a5 b' h: N // 3: RGB
% m9 ?: k6 G* |5 w0 _ // 4: CMYK! S* ^& ?' A; P( w: V
// 7: Multichannel( z( h+ w$ ]6 {9 G) v" Y; @+ Z
// 8: Duotone
% ~, V7 r% z3 N // 9: Lab( U) V4 }1 O4 L8 d8 R: }
if ( Read16( fpPSD ) != 3 ) {
4 ~+ m0 z1 S" |) z+ T. D return E_FAIL;
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! K# v7 m# `/ `% G // 跳过数据(如调色板)
6 n0 e& y6 k6 z, h) v% ~( X# S int ModeDataCount = Read32( fpPSD );6 j/ K( [5 I) ?3 z) c
if ( ModeDataCount )# c: M) {4 f, Q7 b; x2 p! q
fseek( fpPSD, ModeDataCount, SEEK_CUR );' {+ J; n- F! P7 k
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// 跳过数据(如:pen tool paths, etc)/ O* A- E7 P0 S U5 W
int ResourceDataCount = Read32( fpPSD );
9 k; q8 B- L8 t$ B7 T( ?$ w if ( ResourceDataCount )% s9 ?# N7 e7 s4 A
fseek( fpPSD, ResourceDataCount, SEEK_CUR );. }6 i2 D7 w* m
! u4 H& P8 @2 W* C // 条过保留数据$ K5 x- W0 }3 B; r
int ReservedDataCount = Read32( fpPSD );
, k+ R2 o x/ Q if ( ReservedDataCount )9 |3 V3 a) M5 g- h8 V
fseek( fpPSD, ReservedDataCount, SEEK_CUR );
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// 0: 非压缩
! u% u; h1 R8 ~5 V: k! h% H/ { // 1: RLE压缩; J) K3 H) }' @3 P3 G
CompressionType = Read16( fpPSD );; L5 p* O: J: Z
if ( CompressionType > 1 ) {+ a8 S5 l( X# h* k- _& Y+ O4 v. }
return E_FAIL;9 X4 m V+ R7 b5 z7 J4 |0 \1 e
}
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) ~1 j# {3 L$ ]5 _' g; F BYTE* PSDPixels = new BYTE[ ( lSurfWidth * lSurfHeight ) * 4 ];+ F6 Z- t! ^/ I- [
0 f5 s M$ j: T% \" J5 g7 Y- p // 解包数据. v: {8 y) t1 I" v' j0 o$ }
UnPackPSD( fpPSD, lSurfWidth, lSurfHeight, PSDPixels, ChannelCount, CompressionType );
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1 j8 S6 }. Y" H7 S& J* K/ r0 \6 d fclose( fpPSD );/ f4 C# u7 w3 R: W3 @5 b: I
& z3 C7 ~) m& |' V4 G: Q: X/ l // 复制信息8 l; ^* {( T" j( F( A
BITMAPINFO BitmapInfo;/ k! l* F9 Z0 {3 L! d
ZeroMemory( &BitmapInfo, sizeof( BitmapInfo ) );
5 q2 h S/ D% x: N+ p BitmapInfo.bmiHeader.biSize = sizeof( BitmapInfo.bmiHeader );
5 m+ f& D; d5 Q BitmapInfo.bmiHeader.biWidth = lSurfWidth;
$ D- f% s" \, M BitmapInfo.bmiHeader.biHeight = -lSurfHeight;" u& S' Z2 S. B- S
BitmapInfo.bmiHeader.biPlanes = 1;
^. m% H9 `4 t" ?7 N) c' o BitmapInfo.bmiHeader.biBitCount = 32;
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m_lpDDS7->GetDC( &hDC );# c; l2 q9 c |9 {$ t2 m7 l
; T5 h% q8 N8 D$ B! O int rc = StretchDIBits( hDC,
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0,
' }8 z- J; V. m; I8 `( G9 S7 } lSurfWidth,; S( A/ A+ M9 I/ t
lSurfHeight,! d! D/ Q0 ?1 A5 q
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0,
7 {/ f$ K0 \, Y& I lSurfWidth,
0 U; P% J- E# d o( W/ M lSurfHeight,6 h9 r4 u" C/ j3 o/ v. v
PSDPixels,
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DIB_RGB_COLORS,4 B5 ~# A3 @9 [8 v/ ]. ~
SRCCOPY );, M4 H Z3 j' R, b
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m_lpDDS7->ReleaseDC( hDC );( a9 n1 k/ } L
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if ( rc == GDI_ERROR ) {. @7 k7 r2 w2 W- ?7 \8 ], H
H_ARRAY_DELETE( PSDPixels );& v8 F4 c' E) T4 R6 X4 w0 _
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#ifdef _DEBUG2 c0 \6 Z8 a/ s! Z
g_pHERR->OutDebugMsg( 3, H2DSERR_INVALID_PSD );
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return E_FAIL;
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}
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0 |% h8 f+ V) s* R' Q. X // 是否读取Alpha混合通道' W* D* b* f h' s$ A
if( ChannelCount > 3 ) {
) n- n7 g% N4 ^8 {+ \5 n+ x m_pbAlphaMask = new BYTE[ lSurfWidth * lSurfHeight ];
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% J4 U+ Y G; Q for ( int x = 0; x < lSurfWidth; x++ )
" A1 S! C! o; N$ B' V$ w for ( int y = 0; y < lSurfHeight; y++ ) {
; R0 O/ b& F) s* d6 q m_pbAlphaMask[ ( y * lSurfWidth ) + x ] =3 }; u% {; u3 {) `" t f
PSDPixels[ ( ( ( y * lSurfHeight ) + x ) * 4 ) + 3 ];( h, H9 s7 F; ^ u$ A+ Y. P
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}
' k5 h1 X1 W$ e' ? else {
R) s q3 j b, U) @! } E m_pbAlphaMask = NULL;# U5 H. L" b. _9 d3 r) A
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H_ARRAY_DELETE( PSDPixels );) V; H1 `2 A3 ]/ }% f
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return DD_OK;9 z* e1 Q3 v- i6 j+ x% h
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// PSD文件解包
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% x, Y' R- S) G1 c; l void CHades2DSurface::UnPackPSD( FILE *fp, // fp为PSD文件指针,& k" x* h" k8 z6 ?2 u5 O6 @( @4 T5 Y! w
DWORD dwWidth, // dwWidth、dwHeight为宽高,% L0 L$ Y5 a- k3 p# I
DWORD dwHeight,' F9 [7 d: Z0 N. O# \9 ?9 v
BYTE* pixels, // pixels为解包目标指针,
4 L5 R! I& n2 R WORD ChannelCnt, // ChannelCnt为通道数,, c6 \5 }% X1 Q8 q: ?; W1 B) t
WORD Compression ) // Compression位压缩类型。 # j9 y4 N/ F1 P3 V4 ~
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) }* g1 N0 u: B int Default[4] = { 0, 0, 0, 255 };
3 E5 d0 o9 j" _0 D/ m0 T9 Z' A int chn[4] = { 2, 1, 0, 3};8 f. V T1 u; t; j9 c
int PixelCount = dwWidth * dwHeight;
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if ( Compression ) {2 c. s7 G$ Q* V. `5 `) ~; O$ ~
fseek( fp, dwHeight * ChannelCnt * 2, SEEK_CUR );, g! g- q# l1 o% p: J
; a& { J! f& q7 E) G' s' e( Q' `: b( H for ( int c = 0; c < 4; c++ ) {
' w; I5 j, q4 b% ]( B8 p int pn = 0;
: o6 U3 ?9 F5 @. f ` int channel = chn[c];* U4 }" X7 E' V" E! P# {/ L
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if ( channel >= ChannelCnt ) {0 h) A& i4 @3 C) {2 e+ ]
for ( pn=0; pn < PixelCount ;pn++ ) {
* N7 l+ u) O* Y/ } pixels[ ( pn * 4 ) + channel ] = Default[ channel ];
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}
: |5 ?1 W; z8 ~/ ^% T, e6 I& s7 I else // 非压缩
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int count = 0;
# s4 L; C" F+ K& h7 X5 ~ while( count < PixelCount ) {; ? n4 o( @: t1 C p$ _ s
int len = fgetc( fp );4 ~: C! h e) c) Q: `
if( len == 128 ) { }' v) I- o2 a) I
else if ( len < 128 ) // 非RLE
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2 n& ~2 U x& G6 f0 h; f' c5 S$ O len++;
$ j# J( s2 |, A: [5 @ count += len;& [, v& R- G$ g; `
while(len) {$ g5 j( l8 h3 M" M3 D, `0 j( U7 K
pixels[ ( pn * 4 ) + channel ] = fgetc( fp );; d z; ^5 L7 y' D2 S# I! D
pn++;
/ c; w- v0 m- k& W7 m9 v1 Q8 m. G: n len--;; b; K8 X& ?& {3 p- k* x& D
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}
* X/ t- m: _" h4 P6 j/ J else if ( len > 128 ) // RLE打包
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len ^= 0x0FF;
$ J) X* Z, x$ u len += 2;
, k [# G' H9 v, W1 u, v unsigned char val = fgetc( fp );
9 k1 h3 v2 P$ d3 [ X count += len;. Y- |/ k! m# K5 D5 f& l
while( len ) {
9 g6 m6 ^) {$ d' p4 D pixels[ ( pn * 4 ) + channel ] = val;/ F3 J9 l6 a9 v
pn++;
$ J6 q% n! c- Y+ ? len--;
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}
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9 a2 G; n p; q else
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for ( int c=0; c < 4; c++ ) {
7 Y0 H( A/ S' L6 W1 s int channel = chn[c];
: Y7 J; ]. g- T4 F4 G+ p+ H if ( channel > ChannelCnt ) {' k. E3 K- [ w4 W
for( int pn = 0; pn < PixelCount; pn++ ) {
: d, O0 A7 S6 Y% L pixels[ ( pn * 4 ) + channel ] = Default[ channel ];
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for( int n = 0; n < PixelCount; n++ ) {) N! q0 N, \; F- j4 Q
pixels[ ( n * 4 ) + channel ] = fgetc( fp );; M0 }# f/ b4 N' L3 c" E7 \9 z
}
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}
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