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[收藏]PSD格式文件的读取

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发表于 2004-3-8 23:32:59 | 显示全部楼层 |阅读模式
PSD格式文件的读取
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  PhotoShop,我想没有人会不知道吧。如今最新的版本是6.0,其图象文件*.PSD和5.5相比变化并不太大。以下我就介绍*.PSD文件的读取方法,并提供完整读取函数。其中:m_Rect为目标区域,m_lpDDS7为目标DirectDraw表面,m_pbAlphaMask为目标Aplha通告指针。Read16函数为从指定文件当前位置读取一个WORD,Read32函数为从指定文件当前位置读取一个DWORD。MAX_PSD_CHANNELS为24。以下就是*.PSD文件的读取方法,有兴趣的朋友可以继续深入研究,到时可别忘了发我一份。
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4 Q6 X5 D+ C9 n  HRESULT LoadPSD( LPSTR strFilename ) // 读取PSD文件
  u, ^" L4 M0 G. y  Y. c  S; H  {7 r  D+ u8 p) `1 S) r
    DWORD dwWidth, dwHeight; // 宽高
/ @: i; @) _# a+ A0 Q: d    long lSurfWidth = m_Rect.right - m_Rect.left;5 `, T* J% X8 o) U  ^
    long lSurfHeight = m_Rect.bottom - m_Rect.top;
. d  A* A7 I7 N6 `% f    WORD CompressionType; // 压缩类型6 @& R/ ]9 p8 M9 G9 D" a( K  G
    HDC hDC;$ V1 ]. ~7 ]6 G  K2 D0 I+ x- x5 S# L
    FILE *fpPSD;
7 B/ z4 i& O) V    WORD ChannelCount; // 通道数
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. ]  \7 h' r# g9 S, R& A" l    // 打开PSD文件7 M# J5 u& _0 E( R$ |+ `
    if ( ( fpPSD = fopen ( strFilename, "rb" ) ) == NULL ) {. w/ ~% v! l# V4 s& W) N6 E
      return E_FAIL;
+ j8 q& c8 P  k    }5 G  U# k0 E& b; r9 u$ Z
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    // 头四个字节为"8BPS"  h& ?5 b: O& k6 |) d& K
    char signature[5];+ l2 R+ R, U6 k1 W
    signature[0] = fgetc( fpPSD );% ]) \( m/ g$ Z
    signature[1] = fgetc( fpPSD );
5 Z& R+ b8 c2 ~5 p& k    signature[2] = fgetc( fpPSD );  w) k* K/ K" X7 A( L* x
    signature[3] = fgetc( fpPSD );+ I3 d" g  _0 f) z; X. w; ?, M: G4 M
    signature[4] = '\0';
" X3 n/ H$ ^5 s# N    if ( strcmp( signature,"8BPS" ) != 0 ) {; t% b6 R6 Y- @% n2 w8 o! S5 p6 r
      return E_FAIL;# V/ z) ~) Y6 u2 R6 K: k
    }
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    // 版本必须为1
* ?1 w: |; \: j  ^5 n; ?. P    if ( Read16( fpPSD ) != 1 ) {% G( _- z6 f8 T2 U7 h# P0 l
      return E_FAIL;, Y/ L3 |- z. _( Y5 Z4 b
    }
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    // 跳过一些数据 (总是0)0 C& j& |9 R) p2 K
    Read32( fpPSD );
7 ?0 a# ]/ h; W; t' [- [( h+ S    Read16( fpPSD );2 f$ x3 O7 T5 c2 o$ p

: Q- k9 [4 \* ]) a9 E% r) z    // 读取通道数
5 S' f, i) d$ Q1 a% n/ S, [    ChannelCount = Read16( fpPSD );/ ?+ `0 f: l6 s

$ u- i6 v& J% p    // 确定至少有一个通道
! m' W! u* [% a* r. H4 X    if ( ( ChannelCount < 0 ) || ( ChannelCount > MAX_PSD_CHANNELS ) ) {
) t! o" ^; \0 \( x) U1 I      return E_FAIL;
8 X! }  j0 H  |7 h1 r9 m/ d" @    }
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    // 读入宽和高+ ]8 ]; o4 f# l+ @& E9 p( r; ?
    dwHeight = Read32( fpPSD );8 g& p1 k& i9 H7 i
    dwWidth = Read32( fpPSD );
; \; f8 }) l3 j4 f9 z+ X4 c    if ( dwWidth != ( DWORD )lSurfWidth || dwHeight != ( DWORD )lSurfHeight ) {& D8 O) E! O+ z) x2 e6 I5 p. ^/ P, M
      return E_FAIL;. b( i* M( U  P: ?0 w* a
    }
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3 o0 U. O2 Y- a# l6 G    // 只读入8位通道
) r* b& L7 u2 A9 P( \    if ( Read16( fpPSD ) != 8 ) {" |: `) J% _+ g
      return E_FAIL;
) X# s# W$ z* q  u# K- v7 f8 g* m5 G    }
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    // 确定模式为RGB.1 R. p1 f+ K  t" }# u
    // 可能值:4 n( r; C9 o+ o0 ?: J+ ^
    // 0: 位图
. d! h  Y* Z5 S8 s    // 1: 灰阶& j! j, u0 Y4 g+ [: v+ q" N
    // 2: 索引
: ]/ a- }7 y: w$ O1 |    // 3: RGB* V4 }3 K7 i  n/ K" b" U  G- b
    // 4: CMYK
$ C% [& C$ X8 u6 F8 m    // 7: Multichannel1 W$ `4 V- W" I7 a7 t
    // 8: Duotone
* p9 u3 r# K$ }8 a; m    // 9: Lab
' Z1 B% ?! E; }1 o$ X    if ( Read16( fpPSD ) != 3 ) {# _" {7 h0 D$ M# A4 m8 i: Y! h
      return E_FAIL;
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0 Z8 i2 X! m. ?    // 跳过数据(如调色板). y7 X0 u( V$ o6 P$ O& P
    int ModeDataCount = Read32( fpPSD );. g; y( K. R8 Z/ D5 T
    if ( ModeDataCount )7 C! N5 J) P- e9 t0 O3 T/ L
      fseek( fpPSD, ModeDataCount, SEEK_CUR );$ p* i+ g% X# ~" H' D
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    // 跳过数据(如:pen tool paths, etc)# f. Y9 U+ j& C$ j8 j
    int ResourceDataCount = Read32( fpPSD );
; k. l* s9 P7 i8 a* T- s% D    if ( ResourceDataCount )
% V" Q3 F* Q! z6 m0 g7 u% s      fseek( fpPSD, ResourceDataCount, SEEK_CUR );* e! I6 S9 |) c7 f' I9 a

* v+ q! u( m% b8 f4 U3 }    // 条过保留数据( s( K$ }8 ]0 F. ?8 |; N
    int ReservedDataCount = Read32( fpPSD );
& ^$ h3 j9 I" l' w' Y8 G    if ( ReservedDataCount )
' I% |/ e  m+ P1 K4 Q. I" w) ]      fseek( fpPSD, ReservedDataCount, SEEK_CUR );. ]# c4 \. S9 I. Y* T1 E
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    // 0: 非压缩
* @( T3 k! o2 u& M" `( u8 {    // 1: RLE压缩
: l! P. _0 ]2 V& @    CompressionType = Read16( fpPSD );
( M6 r& I# j. V9 S$ Z7 {    if ( CompressionType > 1 ) {9 O/ I, t- E, J
      return E_FAIL;4 y8 C& V9 R' x  [9 Z+ Z; H0 ^
    }/ [6 f7 t3 X1 z/ N) Q6 y; c+ }
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    BYTE* PSDPixels = new BYTE[ ( lSurfWidth * lSurfHeight ) * 4 ];2 \0 o' G4 k5 ?* R& W

/ o( P6 b& A7 K) B- s8 s" O    // 解包数据
& f0 `% N' o* G) N% i% v    UnPackPSD( fpPSD, lSurfWidth, lSurfHeight, PSDPixels, ChannelCount, CompressionType );$ e6 @+ V8 x6 T' x4 e$ L

3 ~* U/ l# K9 C; ^( M    fclose( fpPSD );  t- c" r* n) s0 x3 E

' ^! E( @2 }3 G& `4 I) _4 q/ ?    // 复制信息, u3 A& p9 I# H0 Y* l+ Q
    BITMAPINFO BitmapInfo;
/ [* T/ X3 I" N# \    ZeroMemory( &BitmapInfo, sizeof( BitmapInfo ) );
$ V, ?& d+ T( e( U    BitmapInfo.bmiHeader.biSize = sizeof( BitmapInfo.bmiHeader );
( q: ]( y0 g! o* U* r    BitmapInfo.bmiHeader.biWidth = lSurfWidth;
  H6 h5 Q. p- x7 b4 j5 I    BitmapInfo.bmiHeader.biHeight = -lSurfHeight;
2 D" d, ?+ n- l    BitmapInfo.bmiHeader.biPlanes = 1;% l! O$ N6 G& H1 f3 ^1 R( Z
    BitmapInfo.bmiHeader.biBitCount = 32;% N7 Z4 J5 ~1 e5 `* T

" w) w0 Y, J$ W2 f# f* H  P    m_lpDDS7->GetDC( &hDC );5 \( F" d( ?+ c* y* A  X" ^
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    int rc = StretchDIBits( hDC,
$ w2 n" w; t4 S                0,( E! X3 H6 J# A2 m
                0,
: `' X+ L' v% C                lSurfWidth,2 f* D+ h: o; c0 A" s
                lSurfHeight,( K/ @; u/ {" t- P, e' D* x1 N
                0,
; d) A- [0 R- a" D# r: z6 ?                0,
  V! Y! k% X, c) {; d+ X6 J  c                lSurfWidth,, i% Y+ |) ~% W1 a0 v
                lSurfHeight,4 E- L$ k- z. u0 \3 b
                PSDPixels,
/ x. A& v$ h$ f                &BitmapInfo,
7 `' C! k% d& b8 A# h                DIB_RGB_COLORS,
9 i  J' C; c6 L; p; w7 q/ ]4 g% `: s7 w                SRCCOPY );
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    m_lpDDS7->ReleaseDC( hDC );1 I2 F# o  C; i' B
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    if ( rc == GDI_ERROR ) {
# X0 h4 _0 A2 a( @      H_ARRAY_DELETE( PSDPixels );
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  #ifdef _DEBUG) m0 C8 X* B, S7 q, n% t5 J
    g_pHERR->OutDebugMsg( 3, H2DSERR_INVALID_PSD );% y8 D* G5 @# [8 H3 T! g
  #endif
( J3 A; g- k- d. L; O    return E_FAIL;/ s$ ]2 s( J  L& K6 \+ l2 v) `
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    }
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    // 是否读取Alpha混合通道! P. G& E+ L$ K& S! J/ V) i$ }
    if( ChannelCount > 3 ) {# Q: J9 J# j$ r2 k! I$ G
      m_pbAlphaMask = new BYTE[ lSurfWidth * lSurfHeight ];! s  A# j; m5 U3 w, j! n# w

+ R4 l0 i; f  z$ m1 y    for ( int x = 0; x < lSurfWidth; x++ )
4 A; }$ x; Q  e- ~0 f: q      for ( int y = 0; y < lSurfHeight; y++ ) {
% G/ d' Z5 u9 @8 _- s$ F        m_pbAlphaMask[ ( y * lSurfWidth ) + x ] =9 W+ C+ c; i6 {; p- _2 Q0 R0 K- R
                PSDPixels[ ( ( ( y * lSurfHeight ) + x ) * 4 ) + 3 ];9 _9 d/ S, A9 I+ S0 h' f
      }
. A+ |; N% K/ T    }
3 m1 E0 R' i3 o2 \8 T, i/ D    else {4 Z2 \6 @- c5 `1 p6 T7 {
      m_pbAlphaMask = NULL;
" E$ u) X/ R" A8 u$ |0 e    }
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! D7 n: O5 x4 ~0 B" V) Z* k4 N    H_ARRAY_DELETE( PSDPixels );7 K6 z6 e' |2 _: K. V- C5 a
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    return DD_OK;! T- t5 S: q( A4 X. \
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  // PSD文件解包1 M% j" i7 q2 D- A* u4 g$ n+ A1 E  W
 
4 t2 W' Z% n/ `3 i+ Q2 D  void CHades2DSurface::UnPackPSD( FILE *fp,     // fp为PSD文件指针,
# }, |5 a& n$ D) L% r                   DWORD dwWidth,   // dwWidth、dwHeight为宽高,& k8 h( g' J# Q! F% Q( j+ U
                   DWORD dwHeight,) h+ F+ M5 R6 M3 J% ]5 B
                   BYTE* pixels,   // pixels为解包目标指针,
, ^& O# K* H+ q% ]1 W                   WORD ChannelCnt,  // ChannelCnt为通道数,
  H' b7 y- m8 V+ ]                   WORD Compression ) // Compression位压缩类型。
; B* P2 m4 j+ R. g                4 N+ ~( a9 N# {
                 7 U' H" g' A/ N! W
  {
! o2 |* Y" {: G5 x2 D% K    int Default[4] = { 0, 0, 0, 255 };
% i% j2 H6 w, O) m    int chn[4] = { 2, 1, 0, 3};0 y& ]4 }. k+ f' d) U! W
    int PixelCount = dwWidth * dwHeight;
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    if ( Compression ) {( O: n! H' n! z( @- `. i
      fseek( fp, dwHeight * ChannelCnt * 2, SEEK_CUR );
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7 ^6 T* x, [1 C; f      for ( int c = 0; c < 4; c++ ) {& \; x8 J4 g# \
        int pn = 0;" n) Q% i( p0 {, y
        int channel = chn[c];5 N- P- `/ m* F" S3 x
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        if ( channel >= ChannelCnt ) {3 ~! ^: O5 l- b. m2 G
          for ( pn=0; pn < PixelCount ;pn++ ) {
3 o1 g; ^' U/ y% V            pixels[ ( pn * 4 ) + channel ] = Default[ channel ];* M0 T& Z* L' Q9 q9 L) ^% Z0 ]/ l
          }
& _$ @) Z( k. X        }
  g- A6 F6 a! l# [5 Z8 r! h6 P2 ?        else // 非压缩9 }! f, g+ `# I7 \9 K' Z: h8 N! ~
        {
: ~! l8 d7 M. ?; z, J1 V          int count = 0;. T! t+ }- x; S, h2 S
          while( count < PixelCount ) {
' W( O, r" D8 T" P2 c; m& I# v7 m            int len = fgetc( fp );+ \5 V4 o" {" B0 I$ y
            if( len == 128 ) { }
' T6 Z6 D, X. o2 P: B8 w            else if ( len < 128 ) // 非RLE
2 Y$ L1 \1 H9 r            {
# @+ C' G8 b% I) F) @' B: \/ K( E1 Y              len++;
% _/ h& ?" K0 S+ P2 e, e7 t! e              count += len;
' R% K) [+ T5 l" `( Y' Y              while(len) {+ d. h5 i0 O+ p6 S5 `
                pixels[ ( pn * 4 ) + channel ] = fgetc( fp );
* ]' z0 d! ~% J- H                pn++;
. g4 m" q$ g) ]; [# n2 Y                len--;
$ e/ d5 t& y$ Q0 U4 j: W              }2 f3 l' b# T! \5 F/ Z6 a& K+ }5 a
            }
& Q( H+ E. d/ h8 T             else if ( len > 128 ) // RLE打包1 C6 p1 K+ [  D1 k% Q
            {
$ K, r4 q% W/ S& F9 n& ~7 O* O              len ^= 0x0FF;; t# |8 }* A+ l( n
              len += 2;4 W/ x! X1 `1 `  d3 E$ [+ E
              unsigned char val = fgetc( fp );5 B7 X6 F2 o  r' f! k* v* O
              count += len;. G4 T/ L$ j4 Y' _% V4 X# m
              while( len ) {1 C0 o8 f" v" A& y0 [
                pixels[ ( pn * 4 ) + channel ] = val;
7 m# c: d; Q. V2 o2 g* ^1 X: p8 s% x                pn++;
2 p" U% V) T1 c! p                len--;
2 S" ]! i! z0 A, l! [' a              }& q+ E/ }/ a$ C5 g: o+ m' i3 P  i
            }
% t; ~: N. I5 R, s          }
5 z" n/ A" ?- ^" n) \  r  S5 u+ @9 f        }( H4 }! X( s1 N0 Z& I
      }
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    else0 p3 b- {; a; @9 d
    {, X6 {' ]. d4 v! l) ]
      for ( int c=0; c < 4; c++ ) {
1 f4 P. x% W: F! k  x6 a. A        int channel = chn[c];
7 v; B, i8 E9 b  s2 D! ?8 K: o3 J        if ( channel > ChannelCnt ) {
* g$ r( s! I! O8 ?          for( int pn = 0; pn < PixelCount; pn++ ) {% C! K& {" r# c: e* v/ A
            pixels[ ( pn * 4 ) + channel ] = Default[ channel ];
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        }3 t. m# o* t3 c7 M6 n( {3 V
        else {: O# g& r- U' O5 q) g" @+ Y
          for( int n = 0; n < PixelCount; n++ ) {
6 ?+ @1 Q1 i* A2 ~: z            pixels[ ( n * 4 ) + channel ] = fgetc( fp );, i1 u& i/ G  {5 p+ o
          }
) `  ?* b) E) v+ y/ ?        }& a2 G" @' D+ O* k4 ^, Y# @
      }
! q6 P3 A% f4 z    }
6 i* \2 g) j2 \- L. W  S1 x4 b  }
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