|
|
PSD格式文件的读取. ^! u. c, R6 O9 l
2 Z" B+ j7 X" ] h \
" D w4 E) T' [) C3 I; r/ @
+ m) H2 e1 S0 g) I | |
5 Z2 |1 ]" x' e# x0 |
2 {+ Q% H5 F* v4 ]" T1 P. Z7 w: O
- i. b% {* O# r$ M! z
/ X' l. o* K' d9 N8 R/ S5 A PhotoShop,我想没有人会不知道吧。如今最新的版本是6.0,其图象文件*.PSD和5.5相比变化并不太大。以下我就介绍*.PSD文件的读取方法,并提供完整读取函数。其中:m_Rect为目标区域,m_lpDDS7为目标DirectDraw表面,m_pbAlphaMask为目标Aplha通告指针。Read16函数为从指定文件当前位置读取一个WORD,Read32函数为从指定文件当前位置读取一个DWORD。MAX_PSD_CHANNELS为24。以下就是*.PSD文件的读取方法,有兴趣的朋友可以继续深入研究,到时可别忘了发我一份。
# f* ]. z q/ a$ q+ i; k2 k& ~" C7 G& j v9 x$ t9 O9 f( Z# S
HRESULT LoadPSD( LPSTR strFilename ) // 读取PSD文件
- L( l8 Q2 e+ q3 T7 S {
/ p% f8 r5 _6 h! z0 } DWORD dwWidth, dwHeight; // 宽高, P0 i. T3 X7 b( n2 X2 i" A
long lSurfWidth = m_Rect.right - m_Rect.left;
" F$ N- V9 [: j/ O. P8 m long lSurfHeight = m_Rect.bottom - m_Rect.top;
3 j9 a- s. b% R WORD CompressionType; // 压缩类型3 O, k$ \+ c H3 n, j
HDC hDC;
7 Q. L- h$ G2 w0 @9 R+ _* L/ S# ~ FILE *fpPSD;) i0 r$ T8 e, k k$ }: R' X
WORD ChannelCount; // 通道数
7 P: D' u! i# m& a6 x4 u: K l: r+ V7 @' j( H9 x4 I) k8 X
// 打开PSD文件( ?% J. Y! E; B+ s( W& Q/ o
if ( ( fpPSD = fopen ( strFilename, "rb" ) ) == NULL ) {
/ Z; ]( J8 I5 h! i return E_FAIL;
$ ], }+ r5 x) I3 t8 W% ~) R: e }
! P3 i1 W, r% f8 y/ @) \ M! K; A0 w3 w# ], b! ~% W
// 头四个字节为"8BPS"
& L7 o7 M: W1 o6 w0 t char signature[5];5 e2 y H& @+ e
signature[0] = fgetc( fpPSD );, u# B# k$ F$ C
signature[1] = fgetc( fpPSD );
" g" F( H( r1 X2 d signature[2] = fgetc( fpPSD );
6 A% e: i8 G# I% _$ X i) v signature[3] = fgetc( fpPSD );& x+ |: F, ]) k" y& w* ^
signature[4] = '\0';4 G' y: B* k5 k- e& ^* n0 o; O7 `" |
if ( strcmp( signature,"8BPS" ) != 0 ) {
0 B0 d9 e% f+ C* N7 o9 d return E_FAIL;; C/ i: r+ J1 r" u' N' |
}
/ W% o) X: Z+ w% d) `" p, x$ @6 u- j
// 版本必须为1( p0 E3 n% m0 F) U
if ( Read16( fpPSD ) != 1 ) {
: f& s# l' p1 y4 j* `5 u& O return E_FAIL;8 K/ ]0 H4 [# S$ a
}
W j4 B6 V% Q3 n0 L# F8 b- O& u' }* j
// 跳过一些数据 (总是0)! ?. S/ V5 h: P, f* O
Read32( fpPSD );5 ^" T- J2 L& P
Read16( fpPSD );. u) ]6 k3 M2 Y% R; ^# P
; d# ?. F* z: x' {3 w& _, D6 l0 p* b // 读取通道数
; I# i- c" \! @: \ ChannelCount = Read16( fpPSD );4 Z& ^' E9 p; {
1 ]$ o0 I" E5 x- @( x( o) S // 确定至少有一个通道
7 m; l1 M5 C0 M" A% M if ( ( ChannelCount < 0 ) || ( ChannelCount > MAX_PSD_CHANNELS ) ) {
8 ^6 q6 ]8 A9 U% K. a5 S( I4 f2 F return E_FAIL;" d* A" V5 y: V
}9 a, ^, r$ f4 z g2 D
+ Y! K% g) a {) ~! B& O
// 读入宽和高
( o8 k+ S6 G- K5 ~& ` dwHeight = Read32( fpPSD );. ~! p/ k0 n b( t
dwWidth = Read32( fpPSD );/ f0 \ G; a. X& C7 R0 e) [
if ( dwWidth != ( DWORD )lSurfWidth || dwHeight != ( DWORD )lSurfHeight ) {
8 N- _3 D6 W9 g6 I return E_FAIL;
+ ]6 O# j3 Q& {8 G0 Q% H' Q }$ S1 y* }- {! S! t
& u J* ]8 L- P, x( Q. Z H // 只读入8位通道8 t) T+ O% B+ }: ~4 w
if ( Read16( fpPSD ) != 8 ) {
1 a9 h4 S+ F$ k( M) y return E_FAIL;
, G- |+ `: u5 K }
% h$ Q5 }- T( E E% v$ Z2 m. d. s- s0 O6 y! l
// 确定模式为RGB.
& s- U, a: l. g$ Y9 h9 T0 g5 J // 可能值:* X" s) ^# t# V4 v
// 0: 位图
- o3 B2 b, h- l2 a/ f" |! n/ ^ // 1: 灰阶
! p F: l- e K' t2 T4 ~( A // 2: 索引7 A p2 u1 Y5 ~4 ]
// 3: RGB
3 I. b7 V+ s1 } // 4: CMYK! _0 n2 d0 h0 O7 _
// 7: Multichannel6 j1 {/ ~1 Z m6 [$ F* z
// 8: Duotone
, N! y2 Q3 A) r8 T2 g* W4 _& o r9 O // 9: Lab
5 o+ Q, R8 I# D3 f if ( Read16( fpPSD ) != 3 ) {9 m$ u( R9 B0 e. M" s6 y
return E_FAIL;
$ Q9 t* i( Z+ H }
2 o$ P; D& I8 U9 }+ h! l
- ]0 M5 O! x; q# I1 V0 K, j/ b // 跳过数据(如调色板)
2 {, i ]- b' J int ModeDataCount = Read32( fpPSD );
( c7 C8 b2 s# Y% [" Z9 a if ( ModeDataCount ): S, C0 U. ?! @+ X- S% O
fseek( fpPSD, ModeDataCount, SEEK_CUR );0 ~$ N- A3 L0 W" v
/ N% b/ J; H0 M, S" M
// 跳过数据(如:pen tool paths, etc)
% ~9 P. _. B& _, M9 v7 R int ResourceDataCount = Read32( fpPSD );
; _( s. |+ s$ Y) `) o if ( ResourceDataCount )
+ W. I. e8 h5 H+ y( f9 P- Z% u fseek( fpPSD, ResourceDataCount, SEEK_CUR );+ o) Z$ ?; C) f3 l' D+ I
/ a) E; L% J( k( I" | // 条过保留数据
3 \; u* m0 I4 Y int ReservedDataCount = Read32( fpPSD );, e& {3 ?! t# B1 ~% J
if ( ReservedDataCount )
( |, ?; a- q9 T8 c; F8 C6 | fseek( fpPSD, ReservedDataCount, SEEK_CUR );; I8 _% T8 {" d0 H
5 W6 J) r: e5 ?+ p) ^ // 0: 非压缩$ p( m" q/ F" F m
// 1: RLE压缩& R D+ @$ c& W
CompressionType = Read16( fpPSD );3 c8 l+ u4 s7 x6 X9 E
if ( CompressionType > 1 ) {
& g1 _% S6 E1 o/ P1 O$ H3 C return E_FAIL;
! o) \2 G& P' ]+ s: u4 w9 { }' b; |/ i9 N% k% m
; N# \) V8 G) y8 V- M$ L3 O/ }
BYTE* PSDPixels = new BYTE[ ( lSurfWidth * lSurfHeight ) * 4 ];: i: X* l: Y9 O* ?. z
* |* b6 d- ]6 k5 S6 a8 N
// 解包数据7 B4 F9 Z9 U9 l, Y1 H0 Y
UnPackPSD( fpPSD, lSurfWidth, lSurfHeight, PSDPixels, ChannelCount, CompressionType );5 }7 V) ^3 ^- a
; H3 _/ t+ m' O( ^
fclose( fpPSD );+ K; w$ }: R8 ^3 |5 J9 g" U! K
, e' X& K. b5 w
// 复制信息+ s A( W1 d7 [" x; R5 \: E4 q: q' n
BITMAPINFO BitmapInfo;
- z8 l1 ^! s- f* O: k Y P! { ZeroMemory( &BitmapInfo, sizeof( BitmapInfo ) );
) z+ ?$ p5 j. x0 }, a BitmapInfo.bmiHeader.biSize = sizeof( BitmapInfo.bmiHeader );; _/ E! s5 Y8 I8 D. a
BitmapInfo.bmiHeader.biWidth = lSurfWidth;+ L J/ B; A, ?; x
BitmapInfo.bmiHeader.biHeight = -lSurfHeight;
; j7 n3 b) w* _; Z! h# l BitmapInfo.bmiHeader.biPlanes = 1;
: X2 }5 K# n! U+ `4 J$ d' |% x& M# f& ` BitmapInfo.bmiHeader.biBitCount = 32;1 @8 x& }- r" M! o
' f/ K' [! S- \, Q8 C
m_lpDDS7->GetDC( &hDC );! w0 q/ m5 B; J& q4 f0 u, x; Y
# M5 g6 B7 E% {$ X9 q4 z, M8 k
int rc = StretchDIBits( hDC,
; D5 F1 p& n c, W 0,( u x r* e" v. o: o+ s$ A* U
0,! d- m7 C6 m6 I2 m, h9 l. R7 X5 f
lSurfWidth,0 a* x3 z1 A5 A* N" c7 `
lSurfHeight,
9 ?& ?/ u! d& a6 r+ D 0,
1 ~& i. H8 t/ ~* }* O$ j2 j 0,
2 T% Z" N6 ?/ f7 V' M* n lSurfWidth,+ x2 D: f5 t3 t
lSurfHeight,
1 ? n7 G# \9 }% k: O0 t3 ^2 o0 W PSDPixels,. H) N1 |8 u. w, o7 m- o7 J
&BitmapInfo,
! l- R2 u# y7 ?" W% z3 [( E+ z DIB_RGB_COLORS,
. B3 V- U) q7 X; a7 T8 H SRCCOPY );: L+ b! R, e* z( l! ]
: y% R/ P5 I$ j3 O, Q2 O
m_lpDDS7->ReleaseDC( hDC );
; `6 V4 X* @- W! G# x5 @ u" _2 j* t( x9 j3 y5 ?" b4 d6 [
if ( rc == GDI_ERROR ) {& ~ V' S! e u* x
H_ARRAY_DELETE( PSDPixels );
6 c2 a: m9 a. I E$ Y& C+ Z+ Q7 U8 K$ }4 T9 K' A
#ifdef _DEBUG! Z% f9 ?' }5 L; H2 W5 }
g_pHERR->OutDebugMsg( 3, H2DSERR_INVALID_PSD ); d6 k) t& \6 P/ t5 d- D
#endif) J' o% t" ?& g* y- v l4 e. h) ~
return E_FAIL;- x, [7 z+ Z& |6 r
4 M5 I: W- x# m! q1 y$ D3 ~' o$ c }
7 j4 u3 U6 @2 t- M) n# k3 m! ~+ w
4 d2 G/ R! Z2 E7 p% H" K4 N // 是否读取Alpha混合通道
6 J# J5 {) T; g _, s5 s$ o if( ChannelCount > 3 ) {" }2 `" v; c# P0 a$ f
m_pbAlphaMask = new BYTE[ lSurfWidth * lSurfHeight ];
' s- x% K9 E3 ~$ F2 w3 v
- \: _' x2 H0 K) d for ( int x = 0; x < lSurfWidth; x++ )
d2 d9 T$ P. ~, n for ( int y = 0; y < lSurfHeight; y++ ) {
1 D b. V/ O9 V: D# f5 k# n m_pbAlphaMask[ ( y * lSurfWidth ) + x ] =
' Y# N- T/ l* `+ K, ?! g PSDPixels[ ( ( ( y * lSurfHeight ) + x ) * 4 ) + 3 ];0 V4 Z1 T% x9 h; K2 q% u/ {
}
' G6 C+ y/ ^ a# ~, J }
/ c8 m4 ^4 Q: ~* y! A else {
5 M2 v6 _2 v( J0 f8 V m_pbAlphaMask = NULL;& ^; Z# `' y& P- K$ t
}8 i" C; y% [( J7 |8 }. t3 F
& D: B7 `% ?- F$ h2 Y$ E3 X' [ H_ARRAY_DELETE( PSDPixels );+ P( U L e, \6 t- ^! [( d! W
- G2 {4 Z, [; H7 E: o: w p/ l
return DD_OK;+ x! E& ^; y# V( g
}
7 W3 D, n. k, P; J9 D6 m9 X; Q3 M& h. Y: s# G! U; }/ f5 f2 |# v
// PSD文件解包, w0 ~. g: Y0 @$ r) y; S3 E4 q
$ f; |0 h) _' B" m" \3 o
void CHades2DSurface::UnPackPSD( FILE *fp, // fp为PSD文件指针,
$ D; a: Q+ _6 H7 B: O' R DWORD dwWidth, // dwWidth、dwHeight为宽高,
8 i+ U1 _( r) ^& m0 |: J+ d DWORD dwHeight,
( M8 y7 p& e7 j: B4 W* I6 }& I BYTE* pixels, // pixels为解包目标指针,) ^ u3 j: B" F' L% g
WORD ChannelCnt, // ChannelCnt为通道数,
6 @! u8 p3 W. X3 I/ ?$ r WORD Compression ) // Compression位压缩类型。
3 | X$ _ G' O5 f3 E
, A* k' t4 ~0 a# H4 h% `
2 [) `/ ?- ~5 [7 I {
# C" V/ K0 p- z8 C& u: _ int Default[4] = { 0, 0, 0, 255 };- U% | o9 {3 ?8 u" J' e* m
int chn[4] = { 2, 1, 0, 3};* m1 W+ Y9 F0 Z# h& S- g
int PixelCount = dwWidth * dwHeight;
# h' |3 E, l/ M, d) y$ G/ s, `! }. C2 v3 t, b v% k
if ( Compression ) {
0 t; m5 j8 u7 Q) r& P& {9 B) c fseek( fp, dwHeight * ChannelCnt * 2, SEEK_CUR );3 _" h% b+ P H: D% C
* g5 w' k8 A8 p0 i$ p. M u+ [ i for ( int c = 0; c < 4; c++ ) {7 l9 l+ o: j4 X% x% E
int pn = 0;1 I$ F1 w- Y5 n ?
int channel = chn[c];
' D" ?: ~0 `! \* k
+ v* i$ f2 D) o; d& K) g if ( channel >= ChannelCnt ) {0 b1 T$ m$ F9 S. C' f7 _
for ( pn=0; pn < PixelCount ;pn++ ) {
# J) ] @- g: E pixels[ ( pn * 4 ) + channel ] = Default[ channel ];
, T0 ]/ c' v6 u0 D$ W }
M$ l5 y( h" z" T% h7 X% _- z }
! R: H" B0 Z8 ? else // 非压缩, d5 @% ^; g% w& i4 i; d
{0 o# @7 ^. M9 R* a) [! f$ ?
int count = 0;
& p+ h" s* g+ t$ O/ r! A4 a1 j while( count < PixelCount ) {4 I+ Q5 \7 f: H8 n9 k/ r& U- n
int len = fgetc( fp );
) f" ~# g/ w. c4 Q- l5 t: s2 d if( len == 128 ) { }+ A, _% @9 Y. V
else if ( len < 128 ) // 非RLE
; p7 A8 k5 p5 q$ f. a' ?, ^ {
) `- B* P, n N% P+ b len++;
' w' z3 B( j+ ~/ A: W# g count += len;3 s: Y8 D& [) N7 p. [1 c
while(len) {* C- v0 p3 k! I
pixels[ ( pn * 4 ) + channel ] = fgetc( fp );
- |- F" z6 C/ Z& [5 Y8 X pn++; V* d" y* _4 X- u A8 M3 y
len--;, [. x- {8 g" s- H$ U* v
}- P- Y5 y# O% o: A5 K# f t
}
( z" n+ t+ w9 ^" v. I4 x else if ( len > 128 ) // RLE打包
5 @, o# b/ y5 O# W {- s7 D. {5 v' _8 p" d0 X4 f$ C
len ^= 0x0FF;
0 e$ W& x. r. ~/ V1 B b' R len += 2; J: @: ]8 |$ I% d/ G1 a
unsigned char val = fgetc( fp );
1 T9 y% K$ i7 E& _% D count += len;
; y! y6 i, W- K( h' c while( len ) {, z, W2 B0 U# ^$ [; F
pixels[ ( pn * 4 ) + channel ] = val;
) S9 A5 G9 o) q/ G( q" T pn++;! Z0 V% R! ]6 `1 W9 `
len--;1 k8 f4 V; h5 ^- o' e$ N8 j# U
}
! D: H& m& A9 O- L5 Y- x7 { }
! G/ F p4 v" |; x7 E9 G3 ^ }
& X8 o; U7 y. m7 x+ X5 N P }
# |3 r+ r: m& a6 h1 C }0 ]; r. s3 E' l: D' ~, P
}& [# F+ `; H' |( z; ~* ~/ ]$ h
else9 o5 j. Y% ]7 e) [
{3 [) i) D% J3 H0 L
for ( int c=0; c < 4; c++ ) {
8 D( T3 l/ n' r: S int channel = chn[c];: N1 P: a2 t6 f. V) G" s. |
if ( channel > ChannelCnt ) {
, g+ p8 H9 _) w for( int pn = 0; pn < PixelCount; pn++ ) {
W1 g9 ~" d9 W; {1 l( |/ k7 p/ M6 T/ o pixels[ ( pn * 4 ) + channel ] = Default[ channel ];
! u5 i4 U/ n/ ^# m8 Y* G }; j8 w( n# E* J5 q( W) B$ w
}
( V3 |) f8 ?4 g1 A$ t, X. c else {& B( ?2 d2 Q6 T+ g% G! Z
for( int n = 0; n < PixelCount; n++ ) {
; n# c9 ~/ E2 n5 Q+ W& M' i' S pixels[ ( n * 4 ) + channel ] = fgetc( fp );' x" W% j5 z. B2 v$ g1 }
}
: k. D9 X& ?' f) ^3 i }
5 i( w2 K5 ?, X* }0 v: x }
+ {* u- L' t8 Y" V0 w. G0 F2 ` }* e1 ]9 j" y$ W9 l: ^
} |
|