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[收藏]PSD格式文件的读取

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发表于 2004-3-8 23:32:59 | 显示全部楼层 |阅读模式
PSD格式文件的读取! Y5 ?2 v, V8 I/ {9 x: D

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  PhotoShop,我想没有人会不知道吧。如今最新的版本是6.0,其图象文件*.PSD和5.5相比变化并不太大。以下我就介绍*.PSD文件的读取方法,并提供完整读取函数。其中:m_Rect为目标区域,m_lpDDS7为目标DirectDraw表面,m_pbAlphaMask为目标Aplha通告指针。Read16函数为从指定文件当前位置读取一个WORD,Read32函数为从指定文件当前位置读取一个DWORD。MAX_PSD_CHANNELS为24。以下就是*.PSD文件的读取方法,有兴趣的朋友可以继续深入研究,到时可别忘了发我一份。: v( \6 F' l1 o% f

% V2 ?- t! U5 D$ p  HRESULT LoadPSD( LPSTR strFilename ) // 读取PSD文件
0 _( d$ C5 n- l/ n: [; `! y  ]3 B0 `  {
! `8 ?5 T# ?5 I, ]# |2 g    DWORD dwWidth, dwHeight; // 宽高
6 i& Q" u- X- B    long lSurfWidth = m_Rect.right - m_Rect.left;* {3 Y, |9 |3 w& Z; l. Q
    long lSurfHeight = m_Rect.bottom - m_Rect.top;
4 a" }  Q3 g' c8 I) m    WORD CompressionType; // 压缩类型4 y7 x( I1 W+ S
    HDC hDC;6 D* x# d. l7 t7 N
    FILE *fpPSD;1 [+ b  o6 U, b! e( r
    WORD ChannelCount; // 通道数
$ C- O+ l0 w& `$ u! \' {2 ?( q/ o
    // 打开PSD文件
! I% y  q. }2 O2 C: S    if ( ( fpPSD = fopen ( strFilename, "rb" ) ) == NULL ) {9 f8 r# y8 ~* r$ p8 m' ~
      return E_FAIL;3 k, n8 B: i6 [7 V5 i& H
    }
, X  A  w& b' f  }& W5 f
/ K5 G, @6 J+ [# w, q0 h    // 头四个字节为"8BPS"4 z7 j5 D' B* W) t' b
    char signature[5];
! U& U+ g% ?' j5 B    signature[0] = fgetc( fpPSD );0 t- P: x; v$ s3 c. o8 Y* |
    signature[1] = fgetc( fpPSD );# k* N1 j; b: r2 g' R0 n8 J
    signature[2] = fgetc( fpPSD );
! U% Q$ |8 U  B9 [8 {    signature[3] = fgetc( fpPSD );
$ F3 N( P3 C( f3 k, r& |    signature[4] = '\0';. X; D: }8 [3 ]9 V! f. D3 T
    if ( strcmp( signature,"8BPS" ) != 0 ) {' ]4 ?  j* @& s4 h
      return E_FAIL;
; ~- b3 X4 f: w# U4 c+ c    }
; U2 m1 r& ~6 H+ w
& x" m1 w" ]1 y    // 版本必须为1
1 D, l: B% c2 k! \    if ( Read16( fpPSD ) != 1 ) {
9 P  U* T) s" b  I) @+ i! n      return E_FAIL;
! {. e3 ~6 i5 {. U, r$ `, {    }
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    // 跳过一些数据 (总是0)
  w/ s5 ]# F. M/ E# X9 E( s! M    Read32( fpPSD );6 j3 s2 a' h3 y% g% {+ t. f/ c
    Read16( fpPSD );
  U. P$ b1 E7 j6 Z* Q! o  d: n7 M
7 n3 h2 N& e4 B  a/ V    // 读取通道数
4 A1 b1 l. D- [1 N$ g! U; {2 S( q    ChannelCount = Read16( fpPSD );7 r3 G# A6 Z' k, m& r. {! j
& k6 j7 V/ {0 Y/ \# x
    // 确定至少有一个通道
, E5 ~& Y  K7 M  Y    if ( ( ChannelCount < 0 ) || ( ChannelCount > MAX_PSD_CHANNELS ) ) {; z) _5 K3 ^8 d# x
      return E_FAIL;1 F, V' f7 z1 ]+ z; C
    }9 U. ^8 m7 c7 m- Q

  ^9 k6 H  s2 ~+ K9 K6 k    // 读入宽和高
( J/ R5 @1 ?& s% A    dwHeight = Read32( fpPSD );: ]( L5 Y5 S$ E; l& d$ [2 i2 s  y! T3 U
    dwWidth = Read32( fpPSD );  D+ C* \) N) z2 h5 U* e
    if ( dwWidth != ( DWORD )lSurfWidth || dwHeight != ( DWORD )lSurfHeight ) {
5 d7 k6 u, V/ w- P7 D; s! J) z" D7 y      return E_FAIL;. ~& O( r, q" M7 L, k1 U% K9 Q
    }
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    // 只读入8位通道' [6 W# ~: o& J/ o" W
    if ( Read16( fpPSD ) != 8 ) {/ X- ~3 y2 C6 H: D
      return E_FAIL;7 Y) D" f3 \( y. _
    }
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* ?' _# D3 r# W9 p% }; P    // 确定模式为RGB.$ p% G! N$ u! Z  t6 e% \7 l1 x6 Q8 `
    // 可能值:1 |* y% _2 n9 ]' g/ }8 g
    // 0: 位图
; d1 ~- a; `' W; Z' [9 q    // 1: 灰阶
1 _* ]9 s  P2 O  b0 v9 |    // 2: 索引0 c- ~/ G% C, S! W1 T. T
    // 3: RGB
* i! o5 N. U) P; d* s! ?' T    // 4: CMYK
$ m" P# U8 b2 g8 l+ c5 c7 h    // 7: Multichannel% V9 G& [" o- |$ e' p6 T
    // 8: Duotone
' w; ?) s2 P+ [+ j5 e' z( C2 c    // 9: Lab
* y/ Q$ _! c  M/ @7 T$ |    if ( Read16( fpPSD ) != 3 ) {4 Z$ P! u- |+ z& R! ]
      return E_FAIL;, O+ ]+ e2 A( h% J$ c
    }8 i+ @* H% g2 P$ [9 e

2 f0 M: C' T5 [% z3 S    // 跳过数据(如调色板)
& {3 Y" g! ~* b+ t0 C: a% a    int ModeDataCount = Read32( fpPSD );
& y& t4 s8 `! l  J9 D* X# R    if ( ModeDataCount )& U$ H" ^( N& g' f
      fseek( fpPSD, ModeDataCount, SEEK_CUR );( f% S. H( h) K
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    // 跳过数据(如:pen tool paths, etc)& N4 o' c6 D  m1 v4 o% d0 \6 I
    int ResourceDataCount = Read32( fpPSD );
* N0 p3 u) P( Y) p9 B1 M    if ( ResourceDataCount )
! Z3 Z2 N$ i! ^4 z; y9 H      fseek( fpPSD, ResourceDataCount, SEEK_CUR );
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0 h. J6 `. r+ H4 Z6 A( o    // 条过保留数据
+ {) d5 m: @" Z/ e1 D    int ReservedDataCount = Read32( fpPSD );
; b& T) j) N8 J2 z, E' h7 c    if ( ReservedDataCount )
/ x  L3 a8 h# V$ u      fseek( fpPSD, ReservedDataCount, SEEK_CUR );1 D: w  O  Z- f1 _' Y& V: `

" i- S" f9 y0 \: _3 g+ ~    // 0: 非压缩
" g. m# O' o) o! E% v/ B' r    // 1: RLE压缩
+ N7 y5 \' t. G  e( z+ F- ~    CompressionType = Read16( fpPSD );( c- D: {) b; k7 Z/ ^6 @
    if ( CompressionType > 1 ) {' D! \! j( a  J( i" o( A0 U/ P
      return E_FAIL;% V6 u5 u+ C! ?
    }
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2 x7 W8 M# |3 G; M7 {    BYTE* PSDPixels = new BYTE[ ( lSurfWidth * lSurfHeight ) * 4 ];
: T5 A+ b" M+ ~8 ]
. Y* m- i2 P$ H8 ^6 I, y* V+ f    // 解包数据4 I5 |: [& c$ g- C7 S6 d
    UnPackPSD( fpPSD, lSurfWidth, lSurfHeight, PSDPixels, ChannelCount, CompressionType );
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    fclose( fpPSD );& J! r% z+ H2 k0 u8 Z

) X$ s( I. m' c/ U. t    // 复制信息
9 j1 d$ K4 _4 [* D3 L$ a/ k    BITMAPINFO BitmapInfo;
1 m5 t9 G& Z6 G4 o1 b    ZeroMemory( &BitmapInfo, sizeof( BitmapInfo ) );
* B/ B/ a, N, e) I5 t    BitmapInfo.bmiHeader.biSize = sizeof( BitmapInfo.bmiHeader );
8 z" w: i! r6 M6 F* P8 C    BitmapInfo.bmiHeader.biWidth = lSurfWidth;5 X+ c. y5 c, `# K3 y
    BitmapInfo.bmiHeader.biHeight = -lSurfHeight;
9 n5 D4 ?4 L; I- B) r! f8 h; B# ]    BitmapInfo.bmiHeader.biPlanes = 1;
- E) V) m: U& Q# r( j7 V5 d    BitmapInfo.bmiHeader.biBitCount = 32;
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    m_lpDDS7->GetDC( &hDC );) R; T9 m$ g( v7 I- n) `, O

) {9 N3 J9 v0 k# E9 g    int rc = StretchDIBits( hDC,( \' G2 J' h8 F  |/ y0 H
                0,: {1 p* ^* @2 Y5 r/ D% m
                0,
' R' y, O2 V% ?2 {9 h0 P                lSurfWidth,. y9 n) U0 J  `5 l7 I0 @8 N
                lSurfHeight,
5 r# q" i' b1 ?" Z$ o, @! l                0,
7 j6 O9 l( Y# }$ A0 l& s$ h7 s                0,
. b* W+ b( |6 T* o                lSurfWidth,
9 T" G' K5 \" b, c                lSurfHeight,
4 }* q% P# D  n7 B                PSDPixels,) }. f, P' z: ~; H6 w. g/ d% N( l
                &BitmapInfo," J; c8 f5 Q! W3 t# ?$ o
                DIB_RGB_COLORS,
  F/ L) O0 H! ~: m% l0 K* h                SRCCOPY );) N0 V$ }4 J5 L+ K* G
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    m_lpDDS7->ReleaseDC( hDC );
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    if ( rc == GDI_ERROR ) {( x3 W# L/ l+ \" c' H" p
      H_ARRAY_DELETE( PSDPixels );
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  #ifdef _DEBUG; g* C; }: w0 x
    g_pHERR->OutDebugMsg( 3, H2DSERR_INVALID_PSD );1 K1 c& N  B; i! k
  #endif4 x0 }, O' x2 [/ z/ ]
    return E_FAIL;: U) Y2 Z9 v8 C% O! U% ]# ]

$ k+ \4 M4 `, F/ m    }: J% }3 I7 A/ Y

3 R) }) w" \% v2 M/ o    // 是否读取Alpha混合通道. q0 o: x7 a, B) J/ q7 j
    if( ChannelCount > 3 ) {
$ Y. Q' k7 C0 r+ T/ F. K% r      m_pbAlphaMask = new BYTE[ lSurfWidth * lSurfHeight ];
7 H% r  N  B! Y8 Z% m) K% v$ F5 j+ O7 O
    for ( int x = 0; x < lSurfWidth; x++ )% \# a, U3 B: r# h* O# y
      for ( int y = 0; y < lSurfHeight; y++ ) {
1 }& P# N% T0 [0 G1 z        m_pbAlphaMask[ ( y * lSurfWidth ) + x ] =: g9 N# B6 K  p$ H$ ~  h
                PSDPixels[ ( ( ( y * lSurfHeight ) + x ) * 4 ) + 3 ];
! a& g& s- ?+ l      }
( {8 y! R2 O8 q3 \9 r, ]! p1 V$ Q    }( R- n- b5 D/ J: c4 P0 b
    else {( S% b2 P. N, J# F8 d3 K
      m_pbAlphaMask = NULL;
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    H_ARRAY_DELETE( PSDPixels );
* q9 H, B9 ^& C0 S$ R4 ~- D- q
) ^% l- `; V2 d) L: V& b1 J    return DD_OK;
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  // PSD文件解包
/ Q$ V8 X/ u9 ^ 
# n( N* S1 Q: Z  void CHades2DSurface::UnPackPSD( FILE *fp,     // fp为PSD文件指针,
* M! m, ^& K/ O; z; s                   DWORD dwWidth,   // dwWidth、dwHeight为宽高,1 |( X! U! N) w) d' X  G
                   DWORD dwHeight,! X( _: W7 W5 c: E$ r  n# Y7 c5 M( y/ I
                   BYTE* pixels,   // pixels为解包目标指针,8 H, C/ N) k  i) k
                   WORD ChannelCnt,  // ChannelCnt为通道数,# ~. c: d1 _  \4 w# A
                   WORD Compression ) // Compression位压缩类型。 2 x7 ^! s) A2 l8 f$ J9 `
                % p/ Y7 b( v. G: `, ^- H
                
/ `6 }1 R$ E  L- K. b  d" Q  {' ~  ^( h: ~/ J/ K* p
    int Default[4] = { 0, 0, 0, 255 };
8 g) x# t9 q$ o; h- a$ [9 J* m    int chn[4] = { 2, 1, 0, 3};
/ S! z3 {4 y) r, x$ [' H  ?, b+ }    int PixelCount = dwWidth * dwHeight;  |, ~; l  S+ }# k

, o. N- D4 y* H  l( q% r1 B    if ( Compression ) {
7 R. x" s' n& Z4 V3 l      fseek( fp, dwHeight * ChannelCnt * 2, SEEK_CUR );
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      for ( int c = 0; c < 4; c++ ) {% g1 s8 C2 i7 s% c, A2 E9 T% Y
        int pn = 0;
) u7 _- y- i, G- u; z        int channel = chn[c];  R- y, k4 @8 \/ L' e* u

- h/ ]' g& s4 T, S: {        if ( channel >= ChannelCnt ) {' N) ?8 G0 w7 P
          for ( pn=0; pn < PixelCount ;pn++ ) {
! p- z* u$ d9 c1 m            pixels[ ( pn * 4 ) + channel ] = Default[ channel ];
6 O- C$ G+ B. i' s% j          }% q6 W; f: M. ^$ m
        }
6 n, t& f' |4 B2 o7 W        else // 非压缩
1 e0 Z9 G' a) c6 f        {4 V; }, d! A+ ]( w4 X
          int count = 0;
/ M5 r8 w' |9 Q0 T  }' h          while( count < PixelCount ) {
! M; U. r* c7 o            int len = fgetc( fp );; Q4 a( A* y- O: X# m5 m
            if( len == 128 ) { }5 J2 x2 n5 w6 u# q. @% y, B9 j. X
            else if ( len < 128 ) // 非RLE
* L0 }; u9 a/ `  A& z2 |1 Q            {( ]: y2 Q/ L; R: h+ P- ~" \
              len++;# i, K0 x3 l% Q% `
              count += len;, N5 s; \5 [0 F  L/ M& f
              while(len) {
% e6 O4 g) t" o( q                pixels[ ( pn * 4 ) + channel ] = fgetc( fp );" }5 Q0 N/ {) j3 |7 s
                pn++;
' d5 u! x) B$ v0 V5 K+ l                len--;
! J1 |# ^" o$ a$ _+ r9 P" Q- n              }* {# v, C1 ]2 s3 b% ^! A
            }4 C* v/ H3 B" w0 I$ [( D* D
             else if ( len > 128 ) // RLE打包1 j" d; W+ _9 z* I/ K
            {% B) z+ ^5 C: n" q
              len ^= 0x0FF;' j$ z1 J% K2 Z- s
              len += 2;% r0 \: n1 _5 K# N$ m. W, p5 W
              unsigned char val = fgetc( fp );0 {  L1 T% s  I8 J& S+ C( U
              count += len;
6 B) i3 t2 b! \1 I7 u; ?' @( d              while( len ) {
* O2 C0 U( b' T0 \                pixels[ ( pn * 4 ) + channel ] = val;  N3 q! V" ~4 K9 m  i+ ?
                pn++;
$ x. z4 E3 t/ l9 ]3 O+ R$ G/ ?                len--;
' r# n1 Y3 \' U! p              }
' w* F: W. m8 n/ U            }& a% g) j. U6 I7 S# y
          }
' u& M! g5 _) `  S! A5 w8 u) n        }7 w. t0 t9 Z* g
      }# N: i  w" G- g" P
    }
- k# R  l$ n+ I- [    else
- k# F" v5 w0 N- N' B' d% U    {/ w, F( \/ h+ o9 t4 X4 H
      for ( int c=0; c < 4; c++ ) {
3 A0 c9 N/ B7 H4 G) t! q        int channel = chn[c];  h9 m" M% K/ C, i
        if ( channel > ChannelCnt ) {
( {3 V2 q3 A( c          for( int pn = 0; pn < PixelCount; pn++ ) {9 }% N2 U- i) r9 Q+ U
            pixels[ ( pn * 4 ) + channel ] = Default[ channel ];  t9 {# x  Y# i" t& L% Q/ f; a  X
          }2 P' R% m  n) d( A
        }
4 x$ h# K/ c! u7 X        else {! s* `8 G& |  |7 j. X: k5 b8 P
          for( int n = 0; n < PixelCount; n++ ) {6 q9 j" o( W. w/ c2 O/ c
            pixels[ ( n * 4 ) + channel ] = fgetc( fp );6 U* t3 x- e$ F, l  L
          }
! N2 P  ?$ L+ P7 M7 j0 F0 ~        }9 w5 _9 a5 p' }" ^, \
      }/ M1 o1 E+ f. V: V4 P" V
    }
# f/ z, ]$ d7 [- K- @2 p3 t* B  }
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