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[收藏]PSD格式文件的读取

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发表于 2004-3-8 23:32:59 | 显示全部楼层 |阅读模式
PSD格式文件的读取. ^! u. c, R6 O9 l

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/ X' l. o* K' d9 N8 R/ S5 A  PhotoShop,我想没有人会不知道吧。如今最新的版本是6.0,其图象文件*.PSD和5.5相比变化并不太大。以下我就介绍*.PSD文件的读取方法,并提供完整读取函数。其中:m_Rect为目标区域,m_lpDDS7为目标DirectDraw表面,m_pbAlphaMask为目标Aplha通告指针。Read16函数为从指定文件当前位置读取一个WORD,Read32函数为从指定文件当前位置读取一个DWORD。MAX_PSD_CHANNELS为24。以下就是*.PSD文件的读取方法,有兴趣的朋友可以继续深入研究,到时可别忘了发我一份。
# f* ]. z  q/ a$ q+ i; k2 k& ~" C7 G& j  v9 x$ t9 O9 f( Z# S
  HRESULT LoadPSD( LPSTR strFilename ) // 读取PSD文件
- L( l8 Q2 e+ q3 T7 S  {
/ p% f8 r5 _6 h! z0 }    DWORD dwWidth, dwHeight; // 宽高, P0 i. T3 X7 b( n2 X2 i" A
    long lSurfWidth = m_Rect.right - m_Rect.left;
" F$ N- V9 [: j/ O. P8 m    long lSurfHeight = m_Rect.bottom - m_Rect.top;
3 j9 a- s. b% R    WORD CompressionType; // 压缩类型3 O, k$ \+ c  H3 n, j
    HDC hDC;
7 Q. L- h$ G2 w0 @9 R+ _* L/ S# ~    FILE *fpPSD;) i0 r$ T8 e, k  k$ }: R' X
    WORD ChannelCount; // 通道数
7 P: D' u! i# m& a6 x4 u: K  l: r+ V7 @' j( H9 x4 I) k8 X
    // 打开PSD文件( ?% J. Y! E; B+ s( W& Q/ o
    if ( ( fpPSD = fopen ( strFilename, "rb" ) ) == NULL ) {
/ Z; ]( J8 I5 h! i      return E_FAIL;
$ ], }+ r5 x) I3 t8 W% ~) R: e    }
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    // 头四个字节为"8BPS"
& L7 o7 M: W1 o6 w0 t    char signature[5];5 e2 y  H& @+ e
    signature[0] = fgetc( fpPSD );, u# B# k$ F$ C
    signature[1] = fgetc( fpPSD );
" g" F( H( r1 X2 d    signature[2] = fgetc( fpPSD );
6 A% e: i8 G# I% _$ X  i) v    signature[3] = fgetc( fpPSD );& x+ |: F, ]) k" y& w* ^
    signature[4] = '\0';4 G' y: B* k5 k- e& ^* n0 o; O7 `" |
    if ( strcmp( signature,"8BPS" ) != 0 ) {
0 B0 d9 e% f+ C* N7 o9 d      return E_FAIL;; C/ i: r+ J1 r" u' N' |
    }
/ W% o) X: Z+ w% d) `" p, x$ @6 u- j
    // 版本必须为1( p0 E3 n% m0 F) U
    if ( Read16( fpPSD ) != 1 ) {
: f& s# l' p1 y4 j* `5 u& O      return E_FAIL;8 K/ ]0 H4 [# S$ a
    }
  W  j4 B6 V% Q3 n0 L# F8 b- O& u' }* j
    // 跳过一些数据 (总是0)! ?. S/ V5 h: P, f* O
    Read32( fpPSD );5 ^" T- J2 L& P
    Read16( fpPSD );. u) ]6 k3 M2 Y% R; ^# P

; d# ?. F* z: x' {3 w& _, D6 l0 p* b    // 读取通道数
; I# i- c" \! @: \    ChannelCount = Read16( fpPSD );4 Z& ^' E9 p; {

1 ]$ o0 I" E5 x- @( x( o) S    // 确定至少有一个通道
7 m; l1 M5 C0 M" A% M    if ( ( ChannelCount < 0 ) || ( ChannelCount > MAX_PSD_CHANNELS ) ) {
8 ^6 q6 ]8 A9 U% K. a5 S( I4 f2 F      return E_FAIL;" d* A" V5 y: V
    }9 a, ^, r$ f4 z  g2 D
+ Y! K% g) a  {) ~! B& O
    // 读入宽和高
( o8 k+ S6 G- K5 ~& `    dwHeight = Read32( fpPSD );. ~! p/ k0 n  b( t
    dwWidth = Read32( fpPSD );/ f0 \  G; a. X& C7 R0 e) [
    if ( dwWidth != ( DWORD )lSurfWidth || dwHeight != ( DWORD )lSurfHeight ) {
8 N- _3 D6 W9 g6 I      return E_FAIL;
+ ]6 O# j3 Q& {8 G0 Q% H' Q    }$ S1 y* }- {! S! t

& u  J* ]8 L- P, x( Q. Z  H    // 只读入8位通道8 t) T+ O% B+ }: ~4 w
    if ( Read16( fpPSD ) != 8 ) {
1 a9 h4 S+ F$ k( M) y      return E_FAIL;
, G- |+ `: u5 K    }
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    // 确定模式为RGB.
& s- U, a: l. g$ Y9 h9 T0 g5 J    // 可能值:* X" s) ^# t# V4 v
    // 0: 位图
- o3 B2 b, h- l2 a/ f" |! n/ ^    // 1: 灰阶
! p  F: l- e  K' t2 T4 ~( A    // 2: 索引7 A  p2 u1 Y5 ~4 ]
    // 3: RGB
3 I. b7 V+ s1 }    // 4: CMYK! _0 n2 d0 h0 O7 _
    // 7: Multichannel6 j1 {/ ~1 Z  m6 [$ F* z
    // 8: Duotone
, N! y2 Q3 A) r8 T2 g* W4 _& o  r9 O    // 9: Lab
5 o+ Q, R8 I# D3 f    if ( Read16( fpPSD ) != 3 ) {9 m$ u( R9 B0 e. M" s6 y
      return E_FAIL;
$ Q9 t* i( Z+ H    }
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- ]0 M5 O! x; q# I1 V0 K, j/ b    // 跳过数据(如调色板)
2 {, i  ]- b' J    int ModeDataCount = Read32( fpPSD );
( c7 C8 b2 s# Y% [" Z9 a    if ( ModeDataCount ): S, C0 U. ?! @+ X- S% O
      fseek( fpPSD, ModeDataCount, SEEK_CUR );0 ~$ N- A3 L0 W" v
/ N% b/ J; H0 M, S" M
    // 跳过数据(如:pen tool paths, etc)
% ~9 P. _. B& _, M9 v7 R    int ResourceDataCount = Read32( fpPSD );
; _( s. |+ s$ Y) `) o    if ( ResourceDataCount )
+ W. I. e8 h5 H+ y( f9 P- Z% u      fseek( fpPSD, ResourceDataCount, SEEK_CUR );+ o) Z$ ?; C) f3 l' D+ I

/ a) E; L% J( k( I" |    // 条过保留数据
3 \; u* m0 I4 Y    int ReservedDataCount = Read32( fpPSD );, e& {3 ?! t# B1 ~% J
    if ( ReservedDataCount )
( |, ?; a- q9 T8 c; F8 C6 |      fseek( fpPSD, ReservedDataCount, SEEK_CUR );; I8 _% T8 {" d0 H

5 W6 J) r: e5 ?+ p) ^    // 0: 非压缩$ p( m" q/ F" F  m
    // 1: RLE压缩& R  D+ @$ c& W
    CompressionType = Read16( fpPSD );3 c8 l+ u4 s7 x6 X9 E
    if ( CompressionType > 1 ) {
& g1 _% S6 E1 o/ P1 O$ H3 C      return E_FAIL;
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; N# \) V8 G) y8 V- M$ L3 O/ }
    BYTE* PSDPixels = new BYTE[ ( lSurfWidth * lSurfHeight ) * 4 ];: i: X* l: Y9 O* ?. z
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    // 解包数据7 B4 F9 Z9 U9 l, Y1 H0 Y
    UnPackPSD( fpPSD, lSurfWidth, lSurfHeight, PSDPixels, ChannelCount, CompressionType );5 }7 V) ^3 ^- a
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    fclose( fpPSD );+ K; w$ }: R8 ^3 |5 J9 g" U! K
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    // 复制信息+ s  A( W1 d7 [" x; R5 \: E4 q: q' n
    BITMAPINFO BitmapInfo;
- z8 l1 ^! s- f* O: k  Y  P! {    ZeroMemory( &BitmapInfo, sizeof( BitmapInfo ) );
) z+ ?$ p5 j. x0 }, a    BitmapInfo.bmiHeader.biSize = sizeof( BitmapInfo.bmiHeader );; _/ E! s5 Y8 I8 D. a
    BitmapInfo.bmiHeader.biWidth = lSurfWidth;+ L  J/ B; A, ?; x
    BitmapInfo.bmiHeader.biHeight = -lSurfHeight;
; j7 n3 b) w* _; Z! h# l    BitmapInfo.bmiHeader.biPlanes = 1;
: X2 }5 K# n! U+ `4 J$ d' |% x& M# f& `    BitmapInfo.bmiHeader.biBitCount = 32;1 @8 x& }- r" M! o
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    m_lpDDS7->GetDC( &hDC );! w0 q/ m5 B; J& q4 f0 u, x; Y
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    int rc = StretchDIBits( hDC,
; D5 F1 p& n  c, W                0,( u  x  r* e" v. o: o+ s$ A* U
                0,! d- m7 C6 m6 I2 m, h9 l. R7 X5 f
                lSurfWidth,0 a* x3 z1 A5 A* N" c7 `
                lSurfHeight,
9 ?& ?/ u! d& a6 r+ D                0,
1 ~& i. H8 t/ ~* }* O$ j2 j                0,
2 T% Z" N6 ?/ f7 V' M* n                lSurfWidth,+ x2 D: f5 t3 t
                lSurfHeight,
1 ?  n7 G# \9 }% k: O0 t3 ^2 o0 W                PSDPixels,. H) N1 |8 u. w, o7 m- o7 J
                &BitmapInfo,
! l- R2 u# y7 ?" W% z3 [( E+ z                DIB_RGB_COLORS,
. B3 V- U) q7 X; a7 T8 H                SRCCOPY );: L+ b! R, e* z( l! ]
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    m_lpDDS7->ReleaseDC( hDC );
; `6 V4 X* @- W! G# x5 @  u" _2 j* t( x9 j3 y5 ?" b4 d6 [
    if ( rc == GDI_ERROR ) {& ~  V' S! e  u* x
      H_ARRAY_DELETE( PSDPixels );
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  #ifdef _DEBUG! Z% f9 ?' }5 L; H2 W5 }
    g_pHERR->OutDebugMsg( 3, H2DSERR_INVALID_PSD );  d6 k) t& \6 P/ t5 d- D
  #endif) J' o% t" ?& g* y- v  l4 e. h) ~
    return E_FAIL;- x, [7 z+ Z& |6 r

4 M5 I: W- x# m! q1 y$ D3 ~' o$ c    }
7 j4 u3 U6 @2 t- M) n# k3 m! ~+ w
4 d2 G/ R! Z2 E7 p% H" K4 N    // 是否读取Alpha混合通道
6 J# J5 {) T; g  _, s5 s$ o    if( ChannelCount > 3 ) {" }2 `" v; c# P0 a$ f
      m_pbAlphaMask = new BYTE[ lSurfWidth * lSurfHeight ];
' s- x% K9 E3 ~$ F2 w3 v
- \: _' x2 H0 K) d    for ( int x = 0; x < lSurfWidth; x++ )
  d2 d9 T$ P. ~, n      for ( int y = 0; y < lSurfHeight; y++ ) {
1 D  b. V/ O9 V: D# f5 k# n        m_pbAlphaMask[ ( y * lSurfWidth ) + x ] =
' Y# N- T/ l* `+ K, ?! g                PSDPixels[ ( ( ( y * lSurfHeight ) + x ) * 4 ) + 3 ];0 V4 Z1 T% x9 h; K2 q% u/ {
      }
' G6 C+ y/ ^  a# ~, J    }
/ c8 m4 ^4 Q: ~* y! A    else {
5 M2 v6 _2 v( J0 f8 V      m_pbAlphaMask = NULL;& ^; Z# `' y& P- K$ t
    }8 i" C; y% [( J7 |8 }. t3 F

& D: B7 `% ?- F$ h2 Y$ E3 X' [    H_ARRAY_DELETE( PSDPixels );+ P( U  L  e, \6 t- ^! [( d! W
- G2 {4 Z, [; H7 E: o: w  p/ l
    return DD_OK;+ x! E& ^; y# V( g
  }
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  // PSD文件解包, w0 ~. g: Y0 @$ r) y; S3 E4 q
 $ f; |0 h) _' B" m" \3 o
  void CHades2DSurface::UnPackPSD( FILE *fp,     // fp为PSD文件指针,
$ D; a: Q+ _6 H7 B: O' R                   DWORD dwWidth,   // dwWidth、dwHeight为宽高,
8 i+ U1 _( r) ^& m0 |: J+ d                   DWORD dwHeight,
( M8 y7 p& e7 j: B4 W* I6 }& I                   BYTE* pixels,   // pixels为解包目标指针,) ^  u3 j: B" F' L% g
                   WORD ChannelCnt,  // ChannelCnt为通道数,
6 @! u8 p3 W. X3 I/ ?$ r                   WORD Compression ) // Compression位压缩类型。
3 |  X$ _  G' O5 f3 E                
, A* k' t4 ~0 a# H4 h% `                
2 [) `/ ?- ~5 [7 I  {
# C" V/ K0 p- z8 C& u: _    int Default[4] = { 0, 0, 0, 255 };- U% |  o9 {3 ?8 u" J' e* m
    int chn[4] = { 2, 1, 0, 3};* m1 W+ Y9 F0 Z# h& S- g
    int PixelCount = dwWidth * dwHeight;
# h' |3 E, l/ M, d) y$ G/ s, `! }. C2 v3 t, b  v% k
    if ( Compression ) {
0 t; m5 j8 u7 Q) r& P& {9 B) c      fseek( fp, dwHeight * ChannelCnt * 2, SEEK_CUR );3 _" h% b+ P  H: D% C

* g5 w' k8 A8 p0 i$ p. M  u+ [  i      for ( int c = 0; c < 4; c++ ) {7 l9 l+ o: j4 X% x% E
        int pn = 0;1 I$ F1 w- Y5 n  ?
        int channel = chn[c];
' D" ?: ~0 `! \* k
+ v* i$ f2 D) o; d& K) g        if ( channel >= ChannelCnt ) {0 b1 T$ m$ F9 S. C' f7 _
          for ( pn=0; pn < PixelCount ;pn++ ) {
# J) ]  @- g: E            pixels[ ( pn * 4 ) + channel ] = Default[ channel ];
, T0 ]/ c' v6 u0 D$ W          }
  M$ l5 y( h" z" T% h7 X% _- z        }
! R: H" B0 Z8 ?        else // 非压缩, d5 @% ^; g% w& i4 i; d
        {0 o# @7 ^. M9 R* a) [! f$ ?
          int count = 0;
& p+ h" s* g+ t$ O/ r! A4 a1 j          while( count < PixelCount ) {4 I+ Q5 \7 f: H8 n9 k/ r& U- n
            int len = fgetc( fp );
) f" ~# g/ w. c4 Q- l5 t: s2 d            if( len == 128 ) { }+ A, _% @9 Y. V
            else if ( len < 128 ) // 非RLE
; p7 A8 k5 p5 q$ f. a' ?, ^            {
) `- B* P, n  N% P+ b              len++;
' w' z3 B( j+ ~/ A: W# g              count += len;3 s: Y8 D& [) N7 p. [1 c
              while(len) {* C- v0 p3 k! I
                pixels[ ( pn * 4 ) + channel ] = fgetc( fp );
- |- F" z6 C/ Z& [5 Y8 X                pn++;  V* d" y* _4 X- u  A8 M3 y
                len--;, [. x- {8 g" s- H$ U* v
              }- P- Y5 y# O% o: A5 K# f  t
            }
( z" n+ t+ w9 ^" v. I4 x             else if ( len > 128 ) // RLE打包
5 @, o# b/ y5 O# W            {- s7 D. {5 v' _8 p" d0 X4 f$ C
              len ^= 0x0FF;
0 e$ W& x. r. ~/ V1 B  b' R              len += 2;  J: @: ]8 |$ I% d/ G1 a
              unsigned char val = fgetc( fp );
1 T9 y% K$ i7 E& _% D              count += len;
; y! y6 i, W- K( h' c              while( len ) {, z, W2 B0 U# ^$ [; F
                pixels[ ( pn * 4 ) + channel ] = val;
) S9 A5 G9 o) q/ G( q" T                pn++;! Z0 V% R! ]6 `1 W9 `
                len--;1 k8 f4 V; h5 ^- o' e$ N8 j# U
              }
! D: H& m& A9 O- L5 Y- x7 {            }
! G/ F  p4 v" |; x7 E9 G3 ^          }
& X8 o; U7 y. m7 x+ X5 N  P        }
# |3 r+ r: m& a6 h1 C      }0 ]; r. s3 E' l: D' ~, P
    }& [# F+ `; H' |( z; ~* ~/ ]$ h
    else9 o5 j. Y% ]7 e) [
    {3 [) i) D% J3 H0 L
      for ( int c=0; c < 4; c++ ) {
8 D( T3 l/ n' r: S        int channel = chn[c];: N1 P: a2 t6 f. V) G" s. |
        if ( channel > ChannelCnt ) {
, g+ p8 H9 _) w          for( int pn = 0; pn < PixelCount; pn++ ) {
  W1 g9 ~" d9 W; {1 l( |/ k7 p/ M6 T/ o            pixels[ ( pn * 4 ) + channel ] = Default[ channel ];
! u5 i4 U/ n/ ^# m8 Y* G          }; j8 w( n# E* J5 q( W) B$ w
        }
( V3 |) f8 ?4 g1 A$ t, X. c        else {& B( ?2 d2 Q6 T+ g% G! Z
          for( int n = 0; n < PixelCount; n++ ) {
; n# c9 ~/ E2 n5 Q+ W& M' i' S            pixels[ ( n * 4 ) + channel ] = fgetc( fp );' x" W% j5 z. B2 v$ g1 }
          }
: k. D9 X& ?' f) ^3 i        }
5 i( w2 K5 ?, X* }0 v: x      }
+ {* u- L' t8 Y" V0 w. G0 F2 `    }* e1 ]9 j" y$ W9 l: ^
  }
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