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创建步骤:
8 P1 q) ]/ F( H" O; ?/ P1、如果系统支持调色板,创建动态调色板pAnimate与初始调色板pOriginal。
/ t4 u6 R9 e' w从位图中获取初始调色板,若为淡入将背景色赋予动态调色板。利用前面所) p) T, ?3 T( e. x4 y* J; M) O
提到的公式,根据淡入淡出标志,在循环中更改动态调色板,用AnimatePalette) j7 o+ a6 p3 O9 Q( F1 s1 H* d
函数设置调色板,改变显示结果。- k& Q0 G" v! A9 u
2、如果系统不支持调色板,保存位图调色板到初始调色板,若为淡入将背景& R6 G# o; k3 y7 e, w
色赋予位图调色板,利用前面所提到的公式,根据淡入淡出标志,在循环中更
* g& j. w1 b# ]5 ^, f. n改位图调色板,显示位图改变显示结果( l, e, H, q8 W* f# t% C
返回:位图的淡入淡出7 G: x: i3 h8 R" Z, z2 M- g- ]
//参数说明:3 {4 n, s. @9 B: R. m
//hDIB -位图句柄
$ b5 C+ U! A. L! p! h. N& I0 L, C//color -指定背景色% B& m( l. P2 s/ O" s7 \
//xDest -显示位图的左上角x坐标6 G1 ]* |' Y! o1 ]; X
//yDest -显示位图的左上角y坐标
# y. l$ d) D# L, j! `/ b//nLoops -循环次数
. C& @9 O' ]1 R7 X# C+ g$ n//nDelay -每次循环中的延时
( ~3 {; S! I& G8 c) s5 _/ C, a//nFlag -淡入淡出标志 1--淡入 其它--淡出
# q3 y( N5 f) ]7 y8 Vvoid FadeInORFadeOut( CDC *pDC, HANDLE hDIB, COLORREF color, int xDest, int yDest,
' _' C) a0 f! a! d, L' Zint nLoops, int nDelay ,int nFlag)5 n% r+ h/ M4 \. }
int i,j;, c0 F" ~6 [9 N7 g* ]% h9 H
HPALETTE hPal;, q; Q8 R& f+ z) f2 g
PALETTEENTRY pAnimate[256];
5 t: q& u7 u9 i* KPALETTEENTRY pOriginal[256];3 ^. c# @" l2 ~9 ?
CPalette pal;5 K% m r5 @% W1 P) V8 Y! A
// 创建236色调色板; S& m% I; H% P' o' g/ Y7 k# N
( y/ J4 ?( S: O0 ABITMAPINFO &bmInfo = *(LPBITMAPINFO)hDIB ;& ? o# @ x8 u$ I# V+ p
; e! j7 A, g) M8 q+ Q$ S
int nColors = bmInfo.bmiHeader.biClrUsed ? bmInfo.bmiHeader.biClrUsed :/ G7 N3 i" l% Y2 e. R9 a
1 << bmInfo.bmiHeader.biBitCount;
1 n$ i \$ ~6 s/ uint nWidth = bmInfo.bmiHeader.biWidth;. B1 e5 Q; A; {8 y- L
int nHeight = bmInfo.bmiHeader.biHeight;) {# }5 H! w# u T: l+ H
LPVOID lpDIBBits = (LPVOID)(bmInfo.bmiColors + nColors);; m9 f. m0 O, g+ M, P3 C' w
int clrRValue = GetRValue(color);- w$ L) G$ @! s1 Z" Y8 J' t$ Y% T* P% k
int clrGValue = GetGValue(color);" f( U7 d' z; R6 @$ @% ?; H' \2 e
int clrBValue = GetBValue(color);
3 u% `2 u1 x/ t5 O) ]" tif( pDC->GetDeviceCaps(RASTERCAPS) & RC_PALETTE && nColors <= 256 )8 i, w# {. q+ Y- Y: M
if (!(hPal = Create236Palette(hDIB))) a; m% C8 X7 J/ O- `, ~
return;) g4 A, a0 D2 Y0 k
pal.Attach( hPal );+ N4 y% W' k" a0 O
// 得到调色板初始值
, C/ o9 H. R3 ^9 oGetPaletteEntries(hPal, 0, nColors, (LPPALETTEENTRY)&pOriginal);
. x9 i7 p0 Z$ I5 m) T' ^' d// 设定动态调色板初始值为指定色% ]5 U2 d( ^) o$ f. T/ ~
if(nFlag==1)5 K, _3 K. h* ]1 V" ]2 H' o
for (j = 0; j < nColors; j++). Q, b7 i H! U" o0 y# y$ k3 o
pAnimate[j].peRed = clrRValue;
& r& Y) z" h/ i$ _7 y, |pAnimate[j].peGreen = clrGValue;
, e6 }/ a6 C% \" xpAnimate[j].peBlue = clrBValue;
! }( c' h M2 V3 t% b* O6 T6 ^pAnimate[j].peFlags = PC_RESERVED;
; O; L. W: ?" F: X; X; v1 P* }else$ {4 J: s& f+ z
GetPaletteEntries(hPal, 0, nColors, (LPPALETTEENTRY)&pAnimate);
' }9 K. X' q$ P1 ?9 H* M: n) xCPalette *pOldPalette = pDC->SelectPalette(&pal, FALSE);
% u8 X4 L, V" }pDC->RealizePalette();
. W* W# U4 ?6 ?# V- X. sCDC memDC;1 K, q& f2 v7 o2 ?6 A# L
memDC.CreateCompatibleDC( pDC );- w1 ~' E0 c. N" ~ D
CBitmap bmp;" n- W. M1 }1 w8 k
bmp.CreateCompatibleBitmap( pDC, nWidth, nHeight );0 `/ ?6 b4 J8 U4 `
CBitmap *pOldBitmap = memDC.SelectObject( &bmp );
' ^; C6 J, C B# ~$ y! C, \CPalette *pOldMemPalette = memDC.SelectPalette(&pal, FALSE);
- d' S& ^! N3 ~: D7 j. n2 @ zmemDC.RealizePalette();
5 a8 a3 f2 W7 Q2 N2 T4 {* w1 A::SetDIBitsToDevice(memDC.m_hDC,0,0,nWidth,nHeight,0,0,0,nHeight,lpDIBBits,(LPBITMAPINFO)hDIB,DIB_RGB_COLORS);! ?7 B d6 J! O, s9 _ c9 H: n; `
AnimatePalette(hPal, 0, nColors, (LPPALETTEENTRY)&pAnimate);3 _" B' I8 J6 z4 ?/ Z5 V
pDC->BitBlt(xDest, yDest, nWidth, nHeight, &memDC,0,0,SRCCOPY );
0 S+ I! C2 n1 r5 h9 F% `// 淡入淡出
- N: z: E: b9 b1 g6 S7 Gfor( i=1; i <= nLoops; i++ )
+ [& l/ ^5 w8 F7 p0 hfor (j = 0; j < nColors; j++)
: R' m5 I! d, r4 y1 yif(nFlag==1)
& x" o5 y; r5 C: qpAnimate[j].peRed = clrRValue - ((clrRValue-pOriginal[j].peRed)*i)/nLoops;) g0 O0 `3 x Y
pAnimate[j].peGreen = clrGValue - ((clrGValue-pOriginal[j].peGreen)*i)/nLoops;" ~' y! [" E7 I0 U8 Q2 S1 I# P3 O
pAnimate[j].peBlue = clrBValue - ((clrBValue-pOriginal[j].peBlue)*i)/nLoops;
: g& C" W+ }2 X" j/ j- r I2 aelse6 M" u# T2 H4 Q
pAnimate[j].peRed = pOriginal[j].peRed - ((pOriginal[j].peRed - clrRValue)*i)/nLoops;( O% b6 f k6 ~- j. l
pAnimate[j].peGreen = pOriginal[j].peGreen - ((pOriginal[j].peGreen - clrGValue)*i)/nLoops;- \' X0 d/ w Y# ?
pAnimate[j].peBlue = pOriginal[j].peBlue - ((pOriginal[j].peBlue - clrBValue)*i)/nLoops;8 E2 d, e3 N) y, m% x2 V' ]7 |
pal.AnimatePalette(0, nColors, (LPPALETTEENTRY)&pAnimate);
) }9 o. u2 ]* h3 O// Delay...
1 c7 p6 ~: \# r4 F: P, wSleep(nDelay);6 A: B! e- W- \1 E0 g( K
memDC.SelectPalette(pOldMemPalette, FALSE);1 W4 \. N" o' u4 ?0 h: Y
memDC.SelectObject( pOldBitmap );
- v1 P: a9 w+ tpDC->SelectPalette(pOldPalette, FALSE);
) g6 }2 y. d5 Q% }* gelse if( (pDC->GetDeviceCaps(RASTERCAPS) & RC_PALETTE) == 0 && nColors <= 256 )* X1 x) g, M5 W- `
for( int i=0; i < nColors; i++)
) \* a+ i* N+ z; I- N6 N9 kpOriginal.peRed = bmInfo.bmiColors.rgbRed ;/ |& s7 `" p0 O1 p+ P
pOriginal.peGreen = bmInfo.bmiColors.rgbGreen;
$ ^. w; A6 B- @% c+ M' a: X% R* q) OpOriginal.peBlue = bmInfo.bmiColors.rgbBlue ;: M ^, @4 f E+ K
if(nFlag==1) q& e+ F# K& s5 O) ]
bmInfo.bmiColors.rgbRed = clrRValue;- _& z- y! q2 ?: E" ~6 _ Z
bmInfo.bmiColors.rgbGreen = clrGValue;7 v/ J/ G' Y9 ]3 |% J3 B
bmInfo.bmiColors.rgbBlue = clrBValue;2 M' ]6 ?) r! y' l2 K3 u
::SetDIBitsToDevice(pDC->m_hDC,0,0,nWidth,nHeight,0,0,0,nHeight,lpDIBBits,(LPBITMAPINFO)hDIB,DIB_RGB_COLORS);
1 `# H$ }! q, D C2 f9 r. {// 淡入淡出
4 o% Q. H Y: N2 gfor( i=1; i <= nLoops; i++ )
2 ?( q7 r4 ]2 t- F& B9 `) d, ~for (j = 0; j < nColors; j++)( R- c* G' ^4 m" J0 m- n
if(nFlag==1)
1 w* N0 \) P4 Y0 Z9 e3 ObmInfo.bmiColors[j].rgbRed = clrRValue - ((clrRValue-pOriginal[j].peRed)*i)/nLoops;; s4 x. v9 G% f# T& ?6 P5 ~
bmInfo.bmiColors[j].rgbGreen = clrGValue - ((clrGValue-pOriginal[j].peGreen)*i)/nLoops;
1 O$ [+ p5 v% kbmInfo.bmiColors[j].rgbBlue = clrBValue - ((clrBValue-pOriginal[j].peBlue)*i)/nLoops;
9 r; t2 }9 E+ D" Jelse
3 ^* q$ _: F" C: IbmInfo.bmiColors[j].rgbRed = pOriginal[j].peRed - ((pOriginal[j].peRed-clrRValue)*i)/nLoops;
$ K @- ]+ ^4 p( z% t4 d/ SbmInfo.bmiColors[j].rgbGreen = pOriginal[j].peGreen - ((pOriginal[j].peGreen-clrGValue)*i)/nLoops;: @) \! G9 L/ o1 N# `7 B" N, a
bmInfo.bmiColors[j].rgbBlue = pOriginal[j].peBlue - ((pOriginal[j].peBlue-clrBValue)*i)/nLoops;
/ w5 t0 N9 O$ x( g5 }7 d::SetDIBitsToDevice(pDC->m_hDC,0,0,nWidth,nHeight,0,0,0,nHeight,lpDIBBits,(LPBITMAPINFO)hDIB,DIB_RGB_COLORS);
/ [5 R' i! ?; d3 f% j// Delay...; y# z% _" n% _- t6 E
Sleep(nDelay); |
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