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本程序是VC++实现windows上程序内嵌WebSocket的部分代码,因为想让浏览器和本地程序直接交互,最好的办法就是websocket,windows的exe程序内嵌一个websocket服务器端程序,浏览器访问localhost,建立交互,这种办法比做成插件更好,所以我采用这种办法来联通桌面程序和浏览器。VC++实现WebSocket的服务器代码,网上还是有示例的,不过基本上不能用,我找到的两个,一个是基于MinGW编译,还有一个是基于VC++2010编译的,还有一个libwebsocket,C语言实现的库,实在是大的惊人,最后,我决定自己实现,实现WebSocket其实不复杂,在普通的socket的服务器上添加一个握手协议,这个握手协议如果用脚本语言实现,非常简单,但用户C++实现就不容易了,我这里实现的基本上是C语言的版本,因为不想使用C++庞大的类库和模板。8 m8 v- X: N3 r+ b- A
完整的windows版本socket握手实现:4 K4 X3 {! b# T* N
. o- Q, [# T0 |2 y: K! N5 E% ]
bool WebSocket::handshake(const char* src, struct handshake* hs){
$ G" U8 Z0 w1 j size_t src_len = strlen(src), i = 0 ;
* Q+ k3 T/ m* \+ q$ u$ O hs->resource = match_string(src, "GET ", 0x20); // 提取空格之前
9 z+ N2 O. K8 V( p" p hs->host = match_string(src, "Host: ", '\0');: I3 s! c0 \) ]3 C# C6 n
hs->origin = match_string(src, "Origin: ", '\0');
' T P5 z1 e( i" B/ K7 q! M hs->protocol = match_string(src, "Sec-WebSocket-Protocol: ", '\0');2 p5 ?+ h2 I" o. I
hs->key1 = match_string(src, "Sec-WebSocket-Key1: ", '\0');* G) w) f7 W( q- J# X M6 b; Z
hs->key2 = match_string(src, "Sec-WebSocket-Key2: ", '\0'); ?8 z0 j, D( C
char key3[8]="\0"; // 获取 key3,即最后的8位字符
, e, M6 M6 _# O( H2 ]7 G$ E0 O# @5 o for (i = 0; i < 8; i++) key3[i] = src[src_len-8+i]; 1 O! N& u# O4 K) K: y1 Y& \9 @
char digits1[64]="\0", digits2[64]="\0", c='\0';
- H# |4 ~5 n. R5 o3 b9 S size_t spaces1 = 0, spaces2 = 0;
6 u# S. z' x4 u1 F7 o0 c size_t key1_len = strlen(hs->key1);
E; E" _0 W$ y* S: s size_t key2_len = strlen(hs->key2);$ G5 P/ ~' ^# \, l, @
short d1 = 0, d2 = 0;
+ }1 b' ]- s! j4 L/ H+ H+ s7 ` unsigned int result1, result2;% a0 u6 B; f& m% _( p) w0 z! h0 r- F
for (i = 0; i < key1_len; i++){ 3 |' w$ n; E7 R# Y
c = hs->key1[i];) Y, r6 u$ D" D3 _8 w1 @1 Q! T; E
if (c == 0x20) spaces1++;
' m# t0 r% e% b+ t% B- D else if(c>='0' && c<='9') digits1[d1++]=c;
e: S$ Y0 R/ S0 D- y3 I& S }2 c" ?. I! O' I5 P4 P$ U% o
for (i = 0; i < key2_len; i++){ 4 p: {( M* `- H) `( F0 n. i# w: R
c = hs->key2[i];4 \7 {, B( b& G% f9 w5 x+ J' K
if (c == 0x20) spaces2++;) X, w2 ]1 u) i8 l' x9 \6 p
else if(c>='0' && c<='9') digits2[d2++]=c; + t3 C& L# ?7 t5 u/ P
}
" m( Z( J: B2 ?8 l4 ?8 K5 l! b result1 = (unsigned int) (strtoul(digits1, NULL, 10) / spaces1);$ ]+ ]; Z( E; b& L- e5 Z8 }
result2 = (unsigned int) (strtoul(digits2, NULL, 10) / spaces2);
4 d- F: @' d! f' P char chrkey1[4]="\0", chrkey2[4]="\0";
; S" s" v3 W" S" j' c2 E for (i = 0; i < 4; i++) chrkey1[i] = result1 << (8 * i) >> (8 * 3);0 r) b8 }4 N0 D1 |" M% T
for (i = 0; i < 4; i++) chrkey2[i] = result2 << (8 * i) >> (8 * 3);* J8 o7 \& o( y5 P: H0 B1 k
unsigned char raw[16]="\0", dig[16]="\0";# o3 Y( J2 I, ~+ G/ O
// raw 表示未md5之前的字符串,规则就是前4位key1中的数字/空格数的整数值,
0 i$ ?% ]# W- q // 连接上key2的最后连接上头信息中的最后8位字符。
" B, ?% f P7 ?( R/ t. U0 m memcpy(raw, chrkey1, 4);
! x2 W* q9 S, g! c. ^8 `) ? memcpy(&raw[4], chrkey2, 4);2 _3 Z3 s/ T( c- v
memcpy(&raw[8], key3, 8);
3 o8 B" f- |8 b //计算的md5值
; p6 W( J; X8 @) O1 l md5_state_t state;; l# J6 u$ ~9 i |! L* {8 t! J
md5_init(&state);
5 y- F- ~7 J6 }) y, e3 o md5_append(&state, raw, 16);
$ s+ M+ w7 `$ y3 c0 e md5_finish(&state, dig);
, M# {/ m4 Y# P+ V y0 G * h. K, _1 p# {6 K' h
char handshake_str[BUFSIZ];- J. t2 s# w, _
memset(handshake_str, 0x00, BUFSIZ);8 @/ Y$ y# S7 S1 G1 Y" ~
char* handshakeFormat = "HTTP/1.1 101 Web Socket Protocol Handshake\r\n"
8 e. f8 W2 E, D8 k "Upgrade: WebSocket\r\n"
: R4 R1 a) p }2 e# q L; @ "Connection: Upgrade\r\n"
: a( K3 _* @! h6 [. A) b "Sec-WebSocket-Origin: %s\r\n"
+ A1 Y4 p+ L) e5 ?. Z; C "Sec-WebSocket-Location: ws://%s%s\r\n"
7 F( D, \5 l. z! t "Sec-WebSocket-Protocol: %s\r\n\r\n";
/ f" \# K( Y% K0 @ sprintf(handshake_str, handshakeFormat, hs->origin, hs->host, hs->resource, hs->protocol);
+ E( }0 A1 i, h! L) v% _ free_handshake(hs); // 释放handshake指针,已经不用了!6 C1 a: ?2 n% Q/ q! M& q
char response[BUFSIZ];: c. K& a/ W8 }
memset(response,0,BUFSIZ);8 i6 ]5 X$ l9 e7 }0 x! t+ e
size_t j=0, handshake_len=strlen(handshake_str);7 N5 ^# w, |, q4 U7 f
for (i = 0; i < handshake_len; i++) response[i] = handshake_str[i];
* Q) i2 Q7 s( l) O2 E& {. b/ _ for (j = 0; j < 16; i++, j++) response[i] = dig[j];* O( T! {7 a) L9 X9 @2 x
// 这里的clientSocket就是连接好的socket对象了。& N y" [8 l4 u5 L1 |& d) t2 d$ f
int sent = send(clientSocket, response, strlen(response), 0);
1 p" N2 C8 p) Z0 ] return sent>0;
2 C* R. O7 b9 h; M9 O! h# m0 s}
/ B# C5 [. a. A7 Z) F* @目录结构:5 J2 u! m4 m! _! y* r$ r) f4 g7 u7 M
socket/2 k, x% l1 x; H8 f/ F+ ~
socket.c
; r" C! R$ O" ]9 |) c md5/( T. }: W6 W2 r. Q7 |1 `+ T
md5.h
& |& h* M# a/ j) ~ a2 L6 l md5.c
. K5 g8 q% o4 u' g+ L, u库文件下载位置: http://sourceforge.net/projects/libmd5-rfc/files/ 总共3个文件,; W N3 Z* |1 T! R6 K% @
编译命令: gcc socket.c md5/md5.c -o socket.o , M8 X( I; o+ U' ?, h; D4 ?
GCC 4.3编译通过,执行 ./socket.o 可以看到打出的raw和md5后的字符串信息。 这里使用了一个网友用nodejs写的websocket实现版本,打出详细的头信息,然后复制到程序里,以测试生成的握手字符串是否一样。
, M9 I l. A: a- `' k// socket.c 代码。
4 w+ v0 u2 B+ U4 }" e$ O// web-socket example & ?' U' e1 d" X' H+ n
#include <stdio.h>
1 o$ x* d5 X3 S3 |8 h#include <stdlib.h>
& O* `- T$ K. t2 J9 r% L0 x: A0 C#include <string.h>
9 p8 f; e7 R; E$ j#include <inttypes.h>& [. q% d& n. I# d/ L. S# S
#include "md5/md5.h"4 J% c5 X/ p9 n0 N4 d
- k* _, I& ?" k* |4 ~; ^5 X* A: ]
// #define BUFSIZ 512
) Y% v% ?3 O, R% Y) Y- r/ ?* A
( K+ Y) }( e ~3 ?//定义handshake结构体变量* f( n% o: M/ y2 V4 K: ^+ J5 H6 L
struct handshake {8 ^* e9 H. x0 c3 d5 ^, q3 ^
char *resource;
" A0 h! G1 N" Y$ h7 R char *host;' s. s2 V1 @6 | F- c- k/ F' q
char *origin;
, }. w8 Z; f) z6 K5 f2 R$ [* L& ^ char *protocol;
1 t9 \2 [; @* v* V2 I# v char *key1;* k) P b. E# V
char *key2;
6 c. ^2 o1 ~; E% B8 ^7 \};
4 G" s M' I- \3 i# E* S5 T8 }' _
" ]! j; i3 M0 T6 U0 W//释放握手后不再使用的部分变量
( U8 z7 }$ R3 X) o: ^void free_handshake(struct handshake* hs){
* L' q. ?' U& k3 f* r/ I if( hs->resource != NULL ) free(hs->resource);$ i6 j- Q' F' j% E
if( hs->host != NULL ) free(hs->host);
2 I( a; v0 {7 }* q, T8 p2 Z" A" v if( hs->origin != NULL ) free(hs->origin);
* q! R$ t0 V- h$ \ if( hs->protocol != NULL ) free(hs->protocol);
$ j9 w* D6 D5 V' [5 T2 O* r if( hs->key1 != NULL ) free(hs->key1);
9 I5 S5 M0 H4 e6 p) N9 { if( hs->key2 != NULL ) free(hs->key2);( ^( h; |4 e6 a2 S$ H
}
# J! \+ k# R8 y- ~+ W# g) _+ h% V9 g/ `; Q
// 这里对上一篇的match_string做了点修改," P# X+ ~ Z+ _* x
// 增加了一个end参数,这样不必提取出字符串后,再做剔除处理
X8 U1 m. p5 q8 q7 Qchar* match_string(const char* src, const char* pattern, char end){) O5 j$ ], J8 X
char buf[BUFSIZ];5 |. ?; w, {0 k, J& X
memset(buf, 0, BUFSIZ); `3 ]' I0 a X' ?! G' ]
size_t src_len = strlen(src);
8 c$ e G! D1 T. q# ]+ ~; v" W! V. K size_t ptn_len = strlen(pattern);2 D) h$ s5 l; R$ r5 [ I
unsigned short b=0, p=0, i=0; & Q. m* \1 F$ r' @( }& @# W$ f( _
char c='\0';
/ R- O2 n2 o W- s+ J( d" r" b for(i=0; i<src_len; i++){
9 m; i3 S% r. N* P: L. t$ h c = src[i];
4 J9 z& p% O/ Z0 B2 m: n if(p==ptn_len){ // p==ptn_len 表示正在匹配中
2 Q/ @: ~# M- T) f' Q5 | if(c=='\r' || c=='\n' || (end !='\0' && c==end) ) p++; // 匹配结束8 t# o! {, \ _7 S" C6 c" _
else buf[b++]=c; // 匹配到的字符 : P: ~- l. V$ I/ s& r
}else if(p<ptn_len){ // 为达到匹配要求* B/ v2 N. ]. ^5 b8 V/ P7 D. a* C
if(c==pattern[p]) p++;
& ~8 H+ u: S3 v' ]8 }: A else p=0;0 e2 W( }" l, {5 T( C$ R! v
}" \/ G( t5 h, x& o7 C
}7 \; F) X5 H' t P
size_t ret_len = strlen(buf);
; a: p; w( M& |# `; n char *ret_p; / J! G7 K. z$ {" S& A6 ]7 g' W
if( ret_len>0 ){
& }0 W( C& q8 g( A; h- r4 k3 ] ret_p = (char*)calloc(ret_len+1,sizeof(char)); // 加 1 为了存储 '\0'8 B, b0 l' Z( x! e
memcpy(ret_p, buf, ret_len);& ]% ~; L+ x) A- ]% u
}else ret_p = NULL;
: H/ a$ M- w' i return ret_p; 4 W! O% h/ t0 l; M0 F6 d/ n! J
}
( w/ V0 Q: e9 e
+ b6 M4 r4 a$ q// md5 加密函数,用的是网上一个实现的比较通用的版本。
7 r! ]/ `) Q4 u- Qvoid md5(const char* src, size_t size, char* digest)2 R- u' j" w7 Z$ {4 {. K
{
5 G' q5 z- c- s$ ~. s2 ~) F7 c- S md5_state_t state;
$ M8 p# Q" a0 t$ Z9 U md5_init(&state);$ C2 A7 [5 R$ d) g- c7 Q
md5_append(&state, src, size);
5 { _7 F0 }. t6 }$ W md5_finish(&state, digest);
/ n- G( [" C o9 Z$ p}
t) u! d) q5 P" K8 e- N; g' @7 }
) O5 B' n5 o; K$ T) N& f" ivoid p(char*s, int len){
* M# c! K! T+ r+ e' ? unsigned short i=0;) g/ Z$ D: D+ j) r- |
for(i=0; i<len; i++) printf("%c",s[i]);
& O6 I) s! Z7 |1 X3 V printf("%c", '\n');
( `. r x$ U* q# f}8 Q, p/ P. m3 m) I5 B: g9 V
! |& l% T. E) K! O
void handshake(const char* src, struct handshake* hs){1 f, V8 g# A, F) }7 [
size_t src_len = strlen(src), i = 0 ;
- D" e% m, O0 J8 f$ A8 D" m8 m hs->resource = match_string(src, "GET ", 0x20); // 提取空格之前
7 g3 g# ^( u j% A hs->host = match_string(src, "Host: ", '\0');
5 G$ |0 ]4 S/ M4 w: A hs->origin = match_string(src, "Origin: ", '\0');
5 s X' w% W2 D% C c' q7 v hs->protocol = match_string(src, "Sec-WebSocket-Protocol: ", '\0');& m0 Y5 U) l4 ]- H, f4 v- h3 x) X( l
hs->key1 = match_string(src, "Sec-WebSocket-Key1: ", '\0');
' U! f2 k, u! S) i1 {* O; v% | hs->key2 = match_string(src, "Sec-WebSocket-Key2: ", '\0'); / c3 _( g# F! n' }0 M
// 获取 key3,即最后的8位字符 Y; [+ R( V1 G' y" x5 V& m
char key3[8]="\0";
2 r5 X9 Q; `& i* i for (i = 0; i < 8; i++) key3[i] = src[src_len - 8 + i];
8 c' j6 h3 s9 b# w. s char digits1[64]="\0", digits2[64]="\0", c='\0';
4 t7 x# L4 r Q5 W' l: Q3 [ size_t spaces1 = 0, spaces2 = 0;
2 H( z# @+ l7 U& L* A% | size_t key1_len = strlen(hs->key1);7 ^7 M6 z3 d, S+ w. x
size_t key2_len = strlen(hs->key2);
8 p! \% ?& m1 w9 b short d1 = 0, d2 = 0;
+ c) K8 S* r6 I8 a4 } unsigned int result1, result2;
; H3 A9 D5 s* M2 z for (i = 0; i < key1_len; i++){
5 `& b5 }, l! Y( d* t c = hs->key1[i];5 G6 m2 a, b. m5 B) w
if (c == 0x20) spaces1++;
! Y. F- h; P% v F4 Z else if(c>='0' && c<='9') digits1[d1++]=c;
% d) w- l, }3 I) N! L }6 h9 X; X$ c/ o8 ^- R7 A4 U
for (i = 0; i < key2_len; i++){
8 _3 V6 u3 J9 n' g1 C( b c = hs->key2[i];
9 n( `1 a( N3 O if (c == 0x20) spaces2++;( e, q# s6 p2 c+ u7 T
else if(c>='0' && c<='9') digits2[d2++]=c; . V0 P. ] J9 M: d* i8 r8 ]9 o3 \
}' f" N6 _7 E! A$ ?
result1 = (unsigned int) (strtoul(digits1, NULL, 10) / spaces1);
; R/ U4 g. O6 d3 o# x: R8 Z4 L! L result2 = (unsigned int) (strtoul(digits2, NULL, 10) / spaces2);
- j& P `* \" z% ^5 v/ j M printf("ch1:%s\nch2:%s\n",digits1, digits2);
. z: h( Z7 B. h }* y printf("sp1:%d\nsp2:%d\n",spaces1, spaces2);
7 [9 q" {2 I; Q, Q7 R printf("d1:%d\nd2:%d\n" ,result1, result2);
- e+ s) o% `7 q unsigned char chrkey1[4]="\0", chrkey2[4]="\0";' \0 S0 B- ?$ ^' k Q+ ^
for (i = 0; i < 4; i++) chrkey1[i] = result1 << (8 * i) >> (8 * 3);: G* A) ^8 x7 }7 V5 v9 K
for (i = 0; i < 4; i++) chrkey2[i] = result2 << (8 * i) >> (8 * 3);5 q% B! W3 I9 L9 B5 G, r/ S
printf("ch-key1:"); p(chrkey1,4);
& s9 y$ T) s# J, f for(i=0; i<4;i++)printf("0x%02x ",chrkey1[i]);! P- H( n6 `6 [9 W
printf("ch-key2:"); p(chrkey2,4);
5 |# T" ^; U4 g! R! C5 O2 e for(i=0; i<4;i++)printf("0x%02x ",chrkey2[i]);
! Q: Z( X/ ^. [9 P9 l: ] unsigned char raw[16]="\0", dig[16]="\0";
" u, W; u, k- U" U7 e memcpy(raw, chrkey1, 4);
" ~0 Z( i0 X0 M* W# x$ p. ^ memcpy(&raw[4], chrkey2, 4);
: y; }( j: n$ }; @$ t memcpy(&raw[8], key3, 8);
0 {2 M- l2 ?' w+ e1 z6 `; a //计算的md5值
' j5 A9 c( Z4 p printf("\nraw:");
# c4 ~$ q4 H4 E for(i=0; i<16; i++) printf("0x%02x ",raw[i]);
0 k; i* q2 f$ n( p' I" ~ md5(raw, 16, dig);
+ p! c5 `9 ~) x: v) e printf("\nmd5:");- ^- p: ?. E0 {3 c9 y8 X
for(i=0; i<16; i++) printf("0x%02x ",dig[i]);
# c) `1 P% \% z1 a9 ]2 o) S: [}, o( g5 f5 @% |
; v8 r- L* [% Y" f$ m
1 E7 R$ C6 I) K, {
int main()6 n, y5 A' n M6 }* u
{
) c9 X9 L+ a6 v, U5 V) ^ unsigned char msg[512] = "GET /pub/chat?q=me HTTP/1.1\r\n\# e6 N5 i# a" T/ L6 m; \: C9 p: P1 f
Upgrade: WebSocket\r\n\
- I O* l; k0 d/ v5 E% q" v4 w# _# O Connection: Upgrade\r\n\6 z- m6 V# ?/ I, \) H
Host: localhost:4400\r\n\& k' t! x4 o' I# B( _3 Q2 `
Origin: null\r\n\; r3 _/ y5 e3 e9 L) s! D( R
Sec-WebSocket-Protocol: my-custom-chat-protocol\r\n\
' W9 p4 Y% }1 |# \ d" r* Q Sec-WebSocket-Key1: x EO2 59186 4 28\\dY 0+\r\n\2 u" L1 R. d0 L i: j
Sec-WebSocket-Key2: 1 9 3 57695W 0\r\n\r\n";" [' }: y0 {1 U9 M# v7 f W. S
size_t len = strlen(msg);
; M4 W% @% H* M$ g. m4 E- g$ A+ v msg[len] =0x1f;# Z# g. A; A, i
msg[len+1]=0xf6;
' Z6 Q& k* p' h6 f$ @/ ^) z msg[len+2]=0xf3;' c8 Q! x7 _3 O( Z/ ?
msg[len+3]=0x3f;
( S& d8 `+ m2 W- Y6 Y msg[len+4]=0xc7;* t8 `3 D8 ]3 u# U2 ]) _
msg[len+5]=0x17;2 Y. ?; g3 D; V8 [# k" s9 n% n; n+ \
msg[len+6]=0x20;
4 N7 y L2 \% W msg[len+7]=0x88;. u' M# v! w5 f6 B; x
struct handshake hs = {NULL, NULL, NULL, NULL, NULL, NULL};! h( H& q* s5 b, h1 _ @. S' X- A
handshake(msg, &hs);+ j5 X# p9 C& i5 w- o. D1 I6 v
free_handshake(&hs);" [( W% l* `8 y5 z: {7 L
return 0; 8 p* |& u% \# L' E/ A
}
4 X0 w* Z- w0 e$ K8 p: j! c, N+ K7 }$ o* Q% E Q; d9 U8 W! S
+ D7 _% I+ h y4 B
测试的结果:7 j: A: L! w9 O }2 u
raw:0x19 0xbf 0x73 0xa4 0x01 0x27 0x5f 0xff 0x1f 0xf6 0xf3 0x3f 0xc7 0x17 0x20 0x88 % H% H% G/ ]8 ]+ i& z7 o
md5:0x61 0x30 0x1e 0xe8 0x8a 0x17 0xaf 0x39 0xd6 0xad 0xef 0xb9 0x6f 0x00 0x0f 0x68
8 B- k. c( V2 g. V对比了nodejs的版本,握手部分生成没有错误。7 n( J* b; ]0 J# d! ^# f N1 D; |
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