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本程序是VC++实现windows上程序内嵌WebSocket的部分代码,因为想让浏览器和本地程序直接交互,最好的办法就是websocket,windows的exe程序内嵌一个websocket服务器端程序,浏览器访问localhost,建立交互,这种办法比做成插件更好,所以我采用这种办法来联通桌面程序和浏览器。VC++实现WebSocket的服务器代码,网上还是有示例的,不过基本上不能用,我找到的两个,一个是基于MinGW编译,还有一个是基于VC++2010编译的,还有一个libwebsocket,C语言实现的库,实在是大的惊人,最后,我决定自己实现,实现WebSocket其实不复杂,在普通的socket的服务器上添加一个握手协议,这个握手协议如果用脚本语言实现,非常简单,但用户C++实现就不容易了,我这里实现的基本上是C语言的版本,因为不想使用C++庞大的类库和模板。# `; I h. }9 I, ]- I: S1 S
完整的windows版本socket握手实现:& M- }" N/ B* B5 d5 R4 z$ X
2 e5 y' T5 _8 e5 P/ v+ d0 D8 W
bool WebSocket::handshake(const char* src, struct handshake* hs){1 o1 @; I& f4 b2 s$ l) Y
size_t src_len = strlen(src), i = 0 ; I: q) U V, c2 K+ B
hs->resource = match_string(src, "GET ", 0x20); // 提取空格之前) B% T- L# L- X6 j
hs->host = match_string(src, "Host: ", '\0');
$ X+ m6 a, v% d$ G: V1 S# N& @ hs->origin = match_string(src, "Origin: ", '\0');
( U7 r: M9 i5 F2 B hs->protocol = match_string(src, "Sec-WebSocket-Protocol: ", '\0');
6 w( O M$ p6 y) E hs->key1 = match_string(src, "Sec-WebSocket-Key1: ", '\0');5 I* _6 q H: f+ J4 e$ w
hs->key2 = match_string(src, "Sec-WebSocket-Key2: ", '\0'); 9 x |4 n! K* k0 y0 T" e
char key3[8]="\0"; // 获取 key3,即最后的8位字符
7 h& B3 I3 g/ q0 V/ ?2 c" a for (i = 0; i < 8; i++) key3[i] = src[src_len-8+i];
. R* }' k: \" y0 v+ g char digits1[64]="\0", digits2[64]="\0", c='\0';6 n P0 h ~) N, G4 u- o
size_t spaces1 = 0, spaces2 = 0;
% n2 i5 w) M7 b; N( d5 X- Z% r5 n7 C8 p size_t key1_len = strlen(hs->key1);
4 L# ~4 x$ _: _0 I2 M- s& l5 |/ K size_t key2_len = strlen(hs->key2);; O0 B) [0 ]5 `+ _8 r
short d1 = 0, d2 = 0;8 i6 {) @$ u; r) f0 V
unsigned int result1, result2;/ p7 G3 j" P# N, A) m' A7 }
for (i = 0; i < key1_len; i++){
6 l* o6 w, P1 i4 y9 r c = hs->key1[i];/ F3 v6 I) ?6 Y1 i; N6 D9 j1 A
if (c == 0x20) spaces1++;4 P" |9 s' J9 b l3 Q& b+ G0 E, r/ O
else if(c>='0' && c<='9') digits1[d1++]=c;
6 f! o$ G$ g0 W9 S2 ?* I- F8 Y, t }
. {! m6 C7 e) L' q for (i = 0; i < key2_len; i++){
- H' B7 C! }1 \; U c = hs->key2[i];6 S# c( {- c" j8 \+ U
if (c == 0x20) spaces2++;
% _1 X! R+ F( q) {: u6 h7 I else if(c>='0' && c<='9') digits2[d2++]=c;
# x" m4 Y' \% k/ R! T! Q4 G }! f! e2 j/ M9 d8 X. x5 `
result1 = (unsigned int) (strtoul(digits1, NULL, 10) / spaces1);
/ D8 h m; \) |- Z' k result2 = (unsigned int) (strtoul(digits2, NULL, 10) / spaces2);
' ^: w7 W6 V9 J3 f2 v9 x- z char chrkey1[4]="\0", chrkey2[4]="\0";% Z; ?8 w$ ?) `6 J# b0 ]
for (i = 0; i < 4; i++) chrkey1[i] = result1 << (8 * i) >> (8 * 3);6 U& I3 @1 i) }. U" p" r/ W1 p
for (i = 0; i < 4; i++) chrkey2[i] = result2 << (8 * i) >> (8 * 3);
$ ?9 o# G4 M% t+ O9 |5 [) p unsigned char raw[16]="\0", dig[16]="\0";
( Z% ~+ B6 [3 s // raw 表示未md5之前的字符串,规则就是前4位key1中的数字/空格数的整数值,
) P* T+ P/ M- m: y# U // 连接上key2的最后连接上头信息中的最后8位字符。1 s7 V8 a% I' a/ ]2 D: Z' ?/ i
memcpy(raw, chrkey1, 4);9 q0 V; ~. \6 a9 b) Z; ^
memcpy(&raw[4], chrkey2, 4);( K5 P: k. p, N# U
memcpy(&raw[8], key3, 8);
W% G2 P- y/ \2 o3 Q( A //计算的md5值8 D. g: S* d6 E( M) U# r5 ]
md5_state_t state;
, g( i2 i; I3 \! ] md5_init(&state);
1 z! G) Y6 s% B* c4 U, c' x+ e: W+ J md5_append(&state, raw, 16);" d% X* a( ^/ ^8 k6 g; G: A
md5_finish(&state, dig);
( v: W u* N! z9 T
+ k5 \2 Q9 S% m' j# x A3 [0 a2 ` char handshake_str[BUFSIZ];4 z. j, a6 @4 i4 E( _
memset(handshake_str, 0x00, BUFSIZ);9 Z6 _0 T9 q+ n+ v
char* handshakeFormat = "HTTP/1.1 101 Web Socket Protocol Handshake\r\n"
% D9 N e! t' e. X "Upgrade: WebSocket\r\n" t" W9 o) ?! q7 }# z
"Connection: Upgrade\r\n"; j7 N- S5 w; f, W3 m6 ^; k$ E
"Sec-WebSocket-Origin: %s\r\n"
* o! Y9 P" k2 t* q& ? "Sec-WebSocket-Location: ws://%s%s\r\n"
) q- G- z. G( r: U- h7 J+ a "Sec-WebSocket-Protocol: %s\r\n\r\n";7 x0 r) h& U- @. g) T6 G, [
sprintf(handshake_str, handshakeFormat, hs->origin, hs->host, hs->resource, hs->protocol);
' X5 ~5 J( g+ f0 D free_handshake(hs); // 释放handshake指针,已经不用了!
; ~0 o5 i( C7 s) M- V char response[BUFSIZ];
) ]& s2 h% e6 H& w" v1 ^" c5 {5 c memset(response,0,BUFSIZ);
0 k/ E$ V( u e( ] size_t j=0, handshake_len=strlen(handshake_str);
* N5 l9 g/ M$ ^+ ]/ [% F! } for (i = 0; i < handshake_len; i++) response[i] = handshake_str[i];7 D. M5 l* ]4 v" j0 G, q
for (j = 0; j < 16; i++, j++) response[i] = dig[j];
* v4 l$ T( _0 I# C l // 这里的clientSocket就是连接好的socket对象了。
' m0 q, f4 U( f+ F, j1 T# A& W int sent = send(clientSocket, response, strlen(response), 0);
" D- _7 X9 a2 L$ Z: Y) _( B/ K4 h& T return sent>0;5 s9 _; |5 E: ~4 f
}- Q% T/ b% x6 v: ~
目录结构:
" C& i @5 g( {6 \4 t) v0 Dsocket/0 d2 Q* v3 E4 t/ }, x
socket.c
. q; I" N$ W; u5 F md5/2 o$ \; k( l) M9 f
md5.h1 {0 x- [3 @/ V/ W, S
md5.c' U- C1 z+ t; |2 D5 Z3 f
库文件下载位置: http://sourceforge.net/projects/libmd5-rfc/files/ 总共3个文件,
9 _( I# G. A% W+ z8 K! P' u编译命令: gcc socket.c md5/md5.c -o socket.o
* |! z- {3 H- n GCC 4.3编译通过,执行 ./socket.o 可以看到打出的raw和md5后的字符串信息。 这里使用了一个网友用nodejs写的websocket实现版本,打出详细的头信息,然后复制到程序里,以测试生成的握手字符串是否一样。/ t5 N3 z D4 ?4 Z( s. _
// socket.c 代码。
' u% l$ j5 a3 @! d9 H* F7 w' j// web-socket example 5 L+ v# o) J8 T: F# U. q- j
#include <stdio.h>
' r- s$ J4 p) [; \! u#include <stdlib.h>
- j5 O; ~' u- G3 h; ^% k3 {. v#include <string.h># w/ ? [/ f4 l6 u0 N; V: m
#include <inttypes.h>
! H# ?) `* s) ?+ P( |#include "md5/md5.h"
: b) a; p+ h- J/ b7 B, P7 x- H5 b. j7 L+ s1 v8 X
// #define BUFSIZ 512, j0 L' `) t( o H: v
& l" z# y3 C9 D3 y//定义handshake结构体变量7 Q5 B4 l5 _: Z1 v4 }$ ]8 Y
struct handshake {2 @; ^% r- v1 h& D4 f
char *resource;
# G9 [4 V# V: g# F char *host;
! C' F7 |9 T$ h5 m/ f3 m char *origin;
9 M: M! M/ y9 @3 I; ` char *protocol;8 W3 U" v* }' |. E9 g+ ?5 M
char *key1;3 u, m/ W! Q# |% u4 H+ S( r
char *key2;0 w/ k+ i8 B `# z1 z& Y
};
0 l" d# X0 a- ^/ J, j1 H$ h
* T! `6 b, `6 r, A- {
* v1 m" v6 y( w. T) L//释放握手后不再使用的部分变量8 T% m# o# z+ ]$ F
void free_handshake(struct handshake* hs){
O5 N" G& P+ {: E5 m5 m. U9 n if( hs->resource != NULL ) free(hs->resource);
6 G2 o0 D* M1 R% c1 L! ~& P if( hs->host != NULL ) free(hs->host);
$ [% L0 U8 |1 M- E' n if( hs->origin != NULL ) free(hs->origin);; c3 ^" V3 x7 J5 m- e. E! q5 T$ v$ n
if( hs->protocol != NULL ) free(hs->protocol);
$ V. e5 m# O; V if( hs->key1 != NULL ) free(hs->key1);) j2 p( S$ j$ T: i( q
if( hs->key2 != NULL ) free(hs->key2);
% K3 C" l# A# @$ o: |# ]9 G5 } L% Y}
6 |5 b* I- H a, ?4 s( |$ Z- B. G' ?- k4 `( B; a. Q
// 这里对上一篇的match_string做了点修改,
9 n/ F4 v; w' P# a// 增加了一个end参数,这样不必提取出字符串后,再做剔除处理
v! h; `! ~8 r2 o0 uchar* match_string(const char* src, const char* pattern, char end){/ s+ c S- @4 y A! d
char buf[BUFSIZ];
$ }7 L) L$ S5 h2 M7 o memset(buf, 0, BUFSIZ); c4 V0 @9 ]* i P2 O) P
size_t src_len = strlen(src); + Y4 f$ e8 h9 \, u( Q
size_t ptn_len = strlen(pattern);% _) s! I, p5 R$ @0 w$ N
unsigned short b=0, p=0, i=0; * k" W5 O4 l! w4 `1 D+ z
char c='\0';
% a0 C& w5 l4 B# \* U% v( | for(i=0; i<src_len; i++){
4 o+ p! f `1 r7 { c = src[i];
( u2 M8 i! s8 x% o1 F* I8 X if(p==ptn_len){ // p==ptn_len 表示正在匹配中
( d; k7 I1 ?: G. }+ K if(c=='\r' || c=='\n' || (end !='\0' && c==end) ) p++; // 匹配结束
8 n/ H6 l$ {) Y' B# ]7 W; F else buf[b++]=c; // 匹配到的字符 7 l& ?1 @) |" e0 s7 O6 Y+ u" d
}else if(p<ptn_len){ // 为达到匹配要求
; ^9 s/ z% q0 i% j- A& v9 E if(c==pattern[p]) p++;7 f$ L% a% l: y/ k% Y8 R
else p=0;" w' g* x/ {0 m' w' A3 K% E* E6 y
}7 _8 q7 i+ N! X/ L
}$ m, O& W" f9 {8 J
size_t ret_len = strlen(buf);
- w- M1 I; U/ G) W9 h char *ret_p;
9 p2 m! H6 Y9 P4 a: ]/ d5 N if( ret_len>0 ){
4 H5 H7 N4 ~8 G) S ret_p = (char*)calloc(ret_len+1,sizeof(char)); // 加 1 为了存储 '\0'8 K6 L9 y0 L8 o1 F
memcpy(ret_p, buf, ret_len);
2 f' |) [7 G: Y- I }else ret_p = NULL;
$ \* V" G7 K- N8 h* w return ret_p; - \3 g1 c( P l
}
& y4 z& X4 X. `" s, @
& J- r9 z! t5 L( E// md5 加密函数,用的是网上一个实现的比较通用的版本。9 o, p% D- p- R4 R6 Z1 C. a
void md5(const char* src, size_t size, char* digest)4 Z( I5 c) @& W7 C
{
% W1 @- x, K: a) a8 } md5_state_t state;
& `1 F5 ?3 O% D" Z& t! y5 C md5_init(&state);
( l6 l! k5 C/ K+ {, c& |4 o8 X md5_append(&state, src, size);, \+ N. e' H4 K4 \% q
md5_finish(&state, digest);' p( V3 t+ Z+ e
}
5 \5 O. a. O4 E5 m6 [ |
( K% D4 h3 m s" D! g- ]. rvoid p(char*s, int len){
$ t' z# _6 l1 G) W' h unsigned short i=0;
$ a# p! d- W9 o for(i=0; i<len; i++) printf("%c",s[i]);
& k8 o+ [9 ?1 S) m' h! Z printf("%c", '\n');- r; `8 D% b$ O [; k
}3 U% W' k! E, @+ ~+ b; V
% d9 e' w5 O! [+ tvoid handshake(const char* src, struct handshake* hs){
. z. ]! M3 {9 U' u: d% a' P' ?3 y size_t src_len = strlen(src), i = 0 ;8 H- u @0 E9 E
hs->resource = match_string(src, "GET ", 0x20); // 提取空格之前
$ n# ~; p: e& j/ J+ y& H hs->host = match_string(src, "Host: ", '\0');
6 F! j9 V' [+ ` hs->origin = match_string(src, "Origin: ", '\0');
, |' d9 r/ i' c% m; N" h hs->protocol = match_string(src, "Sec-WebSocket-Protocol: ", '\0');2 U# _, l" q: M( B
hs->key1 = match_string(src, "Sec-WebSocket-Key1: ", '\0'); }" j& w# M& I* I7 X$ ^( {7 e+ |
hs->key2 = match_string(src, "Sec-WebSocket-Key2: ", '\0');
( K4 H5 T2 P% L' ? // 获取 key3,即最后的8位字符( ^# q4 r# h9 D
char key3[8]="\0";" l$ f4 k# B5 ]! o1 V
for (i = 0; i < 8; i++) key3[i] = src[src_len - 8 + i]; , `/ o# q t1 L$ T! l$ n
char digits1[64]="\0", digits2[64]="\0", c='\0';
' ?# k; d: Y! Y3 j size_t spaces1 = 0, spaces2 = 0;. l, c$ E! `3 z- ^; P7 `! T
size_t key1_len = strlen(hs->key1);
! V) N1 E4 g, A, R size_t key2_len = strlen(hs->key2);
$ u' F h6 w. Q: \, g- U% W short d1 = 0, d2 = 0;
/ e1 c: d |* P unsigned int result1, result2;
& _6 z8 c: k4 }+ s for (i = 0; i < key1_len; i++){ 6 e6 ?- i4 \$ K6 Q% L
c = hs->key1[i];. _; s7 z! O; K+ s. T" Z! i: l
if (c == 0x20) spaces1++;
U& z: y$ I5 T, i$ F8 v else if(c>='0' && c<='9') digits1[d1++]=c;
8 k- @# v0 F2 D! O `% Q/ }2 C }
. e7 ^+ `9 _( x for (i = 0; i < key2_len; i++){ 4 j+ b) r! a3 z/ J# p% v/ c/ l( K
c = hs->key2[i];6 i: J i% E, Y' d- Z
if (c == 0x20) spaces2++;
$ u/ c4 h" P" H9 [ else if(c>='0' && c<='9') digits2[d2++]=c; y2 A, o: g R2 V
}
7 P, h% p) B7 h* U/ J result1 = (unsigned int) (strtoul(digits1, NULL, 10) / spaces1);4 C4 |/ |9 G$ I7 _0 Z
result2 = (unsigned int) (strtoul(digits2, NULL, 10) / spaces2);# N# m6 \0 ^7 N+ {- D. }6 J8 A2 |: m
printf("ch1:%s\nch2:%s\n",digits1, digits2);
8 Y4 B! z8 `( ?4 c" T; |, X printf("sp1:%d\nsp2:%d\n",spaces1, spaces2);
+ ]5 y2 O+ e5 R, _7 s$ `) ]' H printf("d1:%d\nd2:%d\n" ,result1, result2); " N3 } J# g- v" {
unsigned char chrkey1[4]="\0", chrkey2[4]="\0";6 j* M5 K+ ?7 s i* {$ A
for (i = 0; i < 4; i++) chrkey1[i] = result1 << (8 * i) >> (8 * 3);
6 V8 y/ v y5 A4 b8 w) r: _ for (i = 0; i < 4; i++) chrkey2[i] = result2 << (8 * i) >> (8 * 3);
+ S- w' |' B/ ? C% x printf("ch-key1:"); p(chrkey1,4);/ s+ q2 l, s; J+ ^; t6 v! O
for(i=0; i<4;i++)printf("0x%02x ",chrkey1[i]);
* E0 Z- s. Q$ z8 c( p printf("ch-key2:"); p(chrkey2,4);- r4 o0 l$ t4 a; l: `, ^' t
for(i=0; i<4;i++)printf("0x%02x ",chrkey2[i]);
+ X' x1 D. n: A0 k unsigned char raw[16]="\0", dig[16]="\0";3 U. p- L, g8 S6 r
memcpy(raw, chrkey1, 4);
: k4 w4 z1 Y; ` memcpy(&raw[4], chrkey2, 4);
$ d4 {! t% v" @# y5 J. }" ? memcpy(&raw[8], key3, 8);
1 T5 e. P/ e4 A) m4 G7 D6 G* i //计算的md5值
& {% e+ Z$ x: q printf("\nraw:");
6 t& X2 a+ I5 Z+ \( \ for(i=0; i<16; i++) printf("0x%02x ",raw[i]);. _8 s4 @% p) |: Y* e% b* N) ?
md5(raw, 16, dig);6 p+ W$ C+ ? I' H( V. n: j9 x
printf("\nmd5:");
4 C) Q4 ~) i- s) @- w- G for(i=0; i<16; i++) printf("0x%02x ",dig[i]);2 s. O* ^0 ~, P0 ^, X4 I) M: d! v/ D
}
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+ z1 x) g% o( Y; d3 u e
int main()% H* g( G& Y8 _' T
{
9 W9 y& o; |5 e) P% l# X0 W unsigned char msg[512] = "GET /pub/chat?q=me HTTP/1.1\r\n\2 g3 E! Z& S) R, y
Upgrade: WebSocket\r\n\6 F( O( f! H7 @9 s4 u" v1 e
Connection: Upgrade\r\n\
T$ I7 A4 ~" G Host: localhost:4400\r\n\. w& W$ W6 h/ \# y( ~
Origin: null\r\n\
9 [. b! F" q- E2 } l2 x Sec-WebSocket-Protocol: my-custom-chat-protocol\r\n\
; ]1 F6 _ F* q# g+ ]0 a3 r% x Sec-WebSocket-Key1: x EO2 59186 4 28\\dY 0+\r\n\
+ Y, A! r" C+ ^$ ?( } Sec-WebSocket-Key2: 1 9 3 57695W 0\r\n\r\n";8 C# J* s6 C; A( k, s; G/ N
size_t len = strlen(msg);
; M' l; z8 j3 n% q; Q, w msg[len] =0x1f;" ]* ]7 T! Y5 L9 V
msg[len+1]=0xf6;
& G+ U, c! a! S }* O( w4 z0 p msg[len+2]=0xf3;
N- f' Q' L/ F3 t2 a, w msg[len+3]=0x3f;" \. Y" W9 u2 ^$ K2 @
msg[len+4]=0xc7;
* }* i$ k9 B1 W msg[len+5]=0x17;
2 A! E; A! g, Y% x1 q c msg[len+6]=0x20;/ Q; M( v1 `: S! [3 C
msg[len+7]=0x88;
1 Z+ Z' p3 e) [7 l G/ b struct handshake hs = {NULL, NULL, NULL, NULL, NULL, NULL};9 J4 {. ~6 t$ j: w+ F! `" N
handshake(msg, &hs);
3 D* x5 V, L: \ free_handshake(&hs);
8 W' F4 P. O7 M& y" z+ n return 0; ! \8 l4 h$ f6 A% K. C/ T
}. m5 q/ l O: T q& A L, M
5 n) a% @" y+ @) W2 D+ ]4 N; N7 f$ A% H" C: ~' `* O( I; F
测试的结果:" e: X5 ^. m3 E4 }5 N$ {1 A* }
raw:0x19 0xbf 0x73 0xa4 0x01 0x27 0x5f 0xff 0x1f 0xf6 0xf3 0x3f 0xc7 0x17 0x20 0x88 : ^- V9 t6 B, [1 x9 Z4 z7 G+ v$ ?
md5:0x61 0x30 0x1e 0xe8 0x8a 0x17 0xaf 0x39 0xd6 0xad 0xef 0xb9 0x6f 0x00 0x0f 0x68 0 Q V0 r: l. U$ A% ]
对比了nodejs的版本,握手部分生成没有错误。) U2 ?: C; `0 k
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