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本程序是VC++实现windows上程序内嵌WebSocket的部分代码,因为想让浏览器和本地程序直接交互,最好的办法就是websocket,windows的exe程序内嵌一个websocket服务器端程序,浏览器访问localhost,建立交互,这种办法比做成插件更好,所以我采用这种办法来联通桌面程序和浏览器。VC++实现WebSocket的服务器代码,网上还是有示例的,不过基本上不能用,我找到的两个,一个是基于MinGW编译,还有一个是基于VC++2010编译的,还有一个libwebsocket,C语言实现的库,实在是大的惊人,最后,我决定自己实现,实现WebSocket其实不复杂,在普通的socket的服务器上添加一个握手协议,这个握手协议如果用脚本语言实现,非常简单,但用户C++实现就不容易了,我这里实现的基本上是C语言的版本,因为不想使用C++庞大的类库和模板。: @- ~5 j5 n* J s
完整的windows版本socket握手实现:, b F1 P0 V4 d! Q0 b
0 L5 Q# I' |* c8 Q7 v* Y+ @- t, gbool WebSocket::handshake(const char* src, struct handshake* hs){
, ^; i) _% K" _" c8 U+ I- R size_t src_len = strlen(src), i = 0 ;& Z# Y5 q" `- O$ I) G- G7 B- J/ H
hs->resource = match_string(src, "GET ", 0x20); // 提取空格之前1 w+ g% ^8 ^2 M' X
hs->host = match_string(src, "Host: ", '\0');6 G1 Y: I9 b% ?: W2 O
hs->origin = match_string(src, "Origin: ", '\0');
6 i; Z3 P% ]8 {( c hs->protocol = match_string(src, "Sec-WebSocket-Protocol: ", '\0');- |8 B% w; U6 L) y
hs->key1 = match_string(src, "Sec-WebSocket-Key1: ", '\0');
4 F$ b8 z$ j" v9 Q" |/ F hs->key2 = match_string(src, "Sec-WebSocket-Key2: ", '\0'); 9 b4 Y3 ?. Z. O" J8 i8 i0 \$ t
char key3[8]="\0"; // 获取 key3,即最后的8位字符6 c# j' A- g$ H, G
for (i = 0; i < 8; i++) key3[i] = src[src_len-8+i];
9 _# e3 \. b. ]6 x' Y char digits1[64]="\0", digits2[64]="\0", c='\0';. R# ~2 T4 J" I9 k+ B( {. V" F
size_t spaces1 = 0, spaces2 = 0;0 X, H, l5 h3 n* }0 _
size_t key1_len = strlen(hs->key1);
$ F8 d/ D3 L) m5 W2 _) n* Q size_t key2_len = strlen(hs->key2);% x) c" ]! @2 N
short d1 = 0, d2 = 0;
& K" \- r9 l% `, u$ l3 J D0 Z unsigned int result1, result2;
. a4 u; p& {. I2 T for (i = 0; i < key1_len; i++){
$ {- B; S7 N* G c = hs->key1[i];* h% e8 |* B0 j# S
if (c == 0x20) spaces1++;1 B' k; R7 I9 Z4 _7 {/ X
else if(c>='0' && c<='9') digits1[d1++]=c; ! n( \# ?# E' w+ f# C# I4 Q
}5 l" y7 b' z. W, A+ S* |' L/ {
for (i = 0; i < key2_len; i++){ }8 x- r. D8 m) p3 {/ T
c = hs->key2[i];
! D- B# \' K' R6 ^0 ^3 U: [8 g, g if (c == 0x20) spaces2++;
% k, T% Z! A; v; M* U* z9 x9 r else if(c>='0' && c<='9') digits2[d2++]=c; / p0 _. j$ n5 ]1 w, R$ }
}
5 H* n- B, a3 L9 t8 U* d; V% ~2 e result1 = (unsigned int) (strtoul(digits1, NULL, 10) / spaces1);
8 {' Q9 p9 g0 Z/ D& I result2 = (unsigned int) (strtoul(digits2, NULL, 10) / spaces2);
0 [3 z$ f5 K9 K' V char chrkey1[4]="\0", chrkey2[4]="\0";
- D! a2 Q, ]$ X for (i = 0; i < 4; i++) chrkey1[i] = result1 << (8 * i) >> (8 * 3);2 W; y; m8 ?, B( Z) D: X5 z
for (i = 0; i < 4; i++) chrkey2[i] = result2 << (8 * i) >> (8 * 3);
. q2 b! n. l0 Y# G+ W unsigned char raw[16]="\0", dig[16]="\0";
5 ?8 W3 _' t" y* t l5 l& a5 ~1 v // raw 表示未md5之前的字符串,规则就是前4位key1中的数字/空格数的整数值,
4 _$ _; t. M/ H$ v" u // 连接上key2的最后连接上头信息中的最后8位字符。
& u5 F5 \3 V$ F# h2 M( p memcpy(raw, chrkey1, 4);
! @; c/ m4 ^# ]( i# x ^ memcpy(&raw[4], chrkey2, 4);$ o7 w) t# f6 K6 h; _
memcpy(&raw[8], key3, 8);
* v6 W9 f8 ?3 `6 t8 \ //计算的md5值, t# x7 B0 K/ E8 X& z2 p
md5_state_t state;
3 D0 v: j% J) D9 E) L$ M md5_init(&state);7 z1 s, A; I- ^' Z L- J# E/ @
md5_append(&state, raw, 16);
' @+ V* u$ a5 L) Z0 I md5_finish(&state, dig);
- n, i6 p% m/ G7 H# f
3 \3 u# L( X+ w3 Q char handshake_str[BUFSIZ];
4 r/ C' l3 C+ q+ k3 w s: z memset(handshake_str, 0x00, BUFSIZ);
) U8 H$ N+ ?4 D- t' k. g, y4 ~/ x L char* handshakeFormat = "HTTP/1.1 101 Web Socket Protocol Handshake\r\n"
+ U5 C8 y5 Z+ N8 B( ~ "Upgrade: WebSocket\r\n"
- R9 Y% x" n. Z/ g$ |6 f "Connection: Upgrade\r\n"# H! D% E+ M% j% Z+ t0 K) h c
"Sec-WebSocket-Origin: %s\r\n"
2 B; B" ^ ^8 G3 ~1 q "Sec-WebSocket-Location: ws://%s%s\r\n"6 X0 `; ?7 t1 U; k
"Sec-WebSocket-Protocol: %s\r\n\r\n";
( @. l7 n2 K( u sprintf(handshake_str, handshakeFormat, hs->origin, hs->host, hs->resource, hs->protocol);7 u) b' X& ?1 p) V$ A
free_handshake(hs); // 释放handshake指针,已经不用了!, D- W/ J, `* L
char response[BUFSIZ];
9 ?# K9 _6 u) n& K- r memset(response,0,BUFSIZ);
5 s/ `" I% ?: i6 E size_t j=0, handshake_len=strlen(handshake_str);
# E( X1 U9 B' g0 R V* k: z0 f for (i = 0; i < handshake_len; i++) response[i] = handshake_str[i];7 z5 S" I, X: Y$ u2 l& W+ @1 ?
for (j = 0; j < 16; i++, j++) response[i] = dig[j];
6 A$ B( S: b% M% d" }, v# u // 这里的clientSocket就是连接好的socket对象了。2 p- ~/ \3 J9 @9 U# C) l/ [
int sent = send(clientSocket, response, strlen(response), 0);: t4 C' ^) F4 T1 A4 H/ P
return sent>0;/ Z% D/ Z$ K d1 h- W" {
}
, e. Q2 y# P2 @9 v目录结构:% E( a* ? B$ t6 P# c+ {; a
socket/
/ |0 k( m+ {% L socket.c
" H* V% C: I# B, q! _ md5/9 I4 m3 ~( Z0 D' k3 M' _
md5.h
* R4 Q7 L1 u) D/ O I md5.c
: X- M6 {' g+ T- B: l6 o9 T库文件下载位置: http://sourceforge.net/projects/libmd5-rfc/files/ 总共3个文件,
3 H) w) W8 l" @; G* l, Y7 L编译命令: gcc socket.c md5/md5.c -o socket.o * w {& i B* i
GCC 4.3编译通过,执行 ./socket.o 可以看到打出的raw和md5后的字符串信息。 这里使用了一个网友用nodejs写的websocket实现版本,打出详细的头信息,然后复制到程序里,以测试生成的握手字符串是否一样。
2 C7 @ \. @" m% n! Y// socket.c 代码。* C, j8 j1 Z/ C, t
// web-socket example & H% d- n* Z. q( x8 c
#include <stdio.h>+ a( v9 k9 W+ `$ n, o, x5 T
#include <stdlib.h>& w! @4 r6 P# A! p! H
#include <string.h>7 K# l0 y2 w9 r7 y7 K, A
#include <inttypes.h>
/ ~4 K+ a; z1 ]7 `5 l, }0 _#include "md5/md5.h"
; N h" W# H1 U) p" n7 X: c3 |
3 z O! n( w/ ]/ C- w// #define BUFSIZ 512
, w4 M; I6 P% i6 d! O! T+ @* ~% p+ p/ t/ e* P! \4 z
//定义handshake结构体变量
, f E1 L1 {% j% q, fstruct handshake {3 [' e! l1 B, n2 E
char *resource;
6 f7 @8 i! V" s1 u( s+ E5 } char *host;
# T5 b3 c$ W4 ~1 o, F% r char *origin;
* [& R2 o" Y& k) F- g) Z char *protocol;2 f* \+ J3 b: K2 a3 N x
char *key1;2 e' a/ {1 g( o+ }/ o. s
char *key2; P( d+ s" y5 D
};
% _- [. Q# @, H5 @+ O4 i: L2 z4 u) x+ c. B; [/ t: _2 c2 S
* S2 H( S2 R! w% @//释放握手后不再使用的部分变量
: v/ b9 @+ k! _void free_handshake(struct handshake* hs){
4 K" _9 G5 b, \5 r. [" C, Z if( hs->resource != NULL ) free(hs->resource);
9 [# p# ?; \0 I9 k6 D6 b if( hs->host != NULL ) free(hs->host);
4 s3 ~8 d2 C+ v' A! D- p" h) P: ]5 d if( hs->origin != NULL ) free(hs->origin);
6 C, W7 c+ Z( i) Y$ w& { if( hs->protocol != NULL ) free(hs->protocol);
* W; B# r5 z& S. T, p if( hs->key1 != NULL ) free(hs->key1);
7 p# k$ P4 u! k8 h4 P9 i- C if( hs->key2 != NULL ) free(hs->key2);7 m9 g3 i1 T$ D9 M) P/ m
}2 I- a7 j- X# ]4 S3 H* _) A% |5 F
1 Z- E: } `. C! h/ Z" z
// 这里对上一篇的match_string做了点修改,
1 L- ]$ j. p) v0 s6 F$ L7 ^% _5 [// 增加了一个end参数,这样不必提取出字符串后,再做剔除处理3 M. M5 R/ \) w3 h& T
char* match_string(const char* src, const char* pattern, char end){
, I* ]0 L0 _) g1 c char buf[BUFSIZ];! L* }1 b+ t" C; J$ y
memset(buf, 0, BUFSIZ);
; u8 \% @/ w0 ~5 y' s! j size_t src_len = strlen(src); M+ m* E. d! R6 i& N: ?2 T
size_t ptn_len = strlen(pattern);8 ~6 D8 z0 n& M6 H2 S9 H! Z! r
unsigned short b=0, p=0, i=0;
+ s3 v- k. {. p6 |6 ]2 ~9 X& j. W" a char c='\0'; U; \) K. Z: c' `6 z6 R- x
for(i=0; i<src_len; i++){, F$ S/ \! g7 x- t, r. Q* V7 C3 @
c = src[i];
; x3 Y2 K( q" Z1 {7 M- @& O6 b! ^6 ^ if(p==ptn_len){ // p==ptn_len 表示正在匹配中
. V3 V# P O$ h- K% E4 {, Z if(c=='\r' || c=='\n' || (end !='\0' && c==end) ) p++; // 匹配结束( `0 }; I( q# f; {2 y5 c
else buf[b++]=c; // 匹配到的字符
+ P- e/ ^; T9 H }else if(p<ptn_len){ // 为达到匹配要求+ z V# ]3 T7 X# R; L1 d3 e
if(c==pattern[p]) p++;% m$ K3 i* H) B2 o! e
else p=0;
5 R) g0 M' r Z: ?7 S }# j& ^: Y8 ]( B3 |' s, x
}" r! X# Q) |2 v4 n0 V m% y
size_t ret_len = strlen(buf);
# M2 P# h) B1 N( m8 ?9 @, j3 f char *ret_p;
* k x) J7 | v/ o if( ret_len>0 ){
+ d0 ]' R# O: i4 C4 m2 F ret_p = (char*)calloc(ret_len+1,sizeof(char)); // 加 1 为了存储 '\0'
5 H+ [8 g% s& F% P9 g1 f' H memcpy(ret_p, buf, ret_len);
. `$ ^: T- `. e5 @% [5 z+ b; F }else ret_p = NULL;
8 Z) B* n" T. w2 t5 b5 M return ret_p;
+ R2 M. {( T, _9 e}
9 \5 |6 _3 z% Q N0 H, u
0 s7 h/ Z* B9 j: u; p1 Q ~// md5 加密函数,用的是网上一个实现的比较通用的版本。* z/ i& ^+ G: R Q# \; ^: h. e
void md5(const char* src, size_t size, char* digest)) |& a5 j# ] L, U5 M' U# l+ f
{2 \3 M/ n" L8 G
md5_state_t state;8 v- }5 d, i8 C( t3 |1 I# y& @; f
md5_init(&state);
6 X2 @( K3 v% u! O6 w6 E6 c md5_append(&state, src, size);' \1 x! x& g5 S5 P
md5_finish(&state, digest);
. v; |9 ]0 P1 M5 {) } J; q2 C) \}0 X- h! j6 u& h; E
# u5 n/ J4 A1 D# Z" x- k. ^* qvoid p(char*s, int len){2 ~* y5 P. b# f) e4 P0 q
unsigned short i=0;
9 F! h+ {! @8 M$ |2 b for(i=0; i<len; i++) printf("%c",s[i]);' g/ M: I- ]* N. D4 n
printf("%c", '\n');0 T; d& B& a# d1 J
}
* o3 y& f( b! s+ Z9 Y4 H3 |! Q# E0 x( j3 j. y' }: i
void handshake(const char* src, struct handshake* hs){
: w5 ^ Y( J$ t7 M7 t size_t src_len = strlen(src), i = 0 ;
! z9 s! g* U5 c& I) e- B' ? hs->resource = match_string(src, "GET ", 0x20); // 提取空格之前
& c" h: k! G+ i5 ` hs->host = match_string(src, "Host: ", '\0');- z, P% }3 u* A7 a6 \& F
hs->origin = match_string(src, "Origin: ", '\0');& Z# Y! o$ E3 a4 s! \7 ~0 K
hs->protocol = match_string(src, "Sec-WebSocket-Protocol: ", '\0');9 s7 a" w9 f7 X8 X# b& }- z7 W9 Z
hs->key1 = match_string(src, "Sec-WebSocket-Key1: ", '\0');( `8 R; d& M& }+ q7 _
hs->key2 = match_string(src, "Sec-WebSocket-Key2: ", '\0'); 1 H1 t9 w6 k3 R1 b8 a
// 获取 key3,即最后的8位字符" I& \, v% i9 K# e$ k$ s# }3 t6 E
char key3[8]="\0";
$ K% S8 _" [, |2 K/ M+ f% { for (i = 0; i < 8; i++) key3[i] = src[src_len - 8 + i]; / c, S2 N0 D. {' t
char digits1[64]="\0", digits2[64]="\0", c='\0';# T" l5 h! z- H) p- Z2 b# U1 S
size_t spaces1 = 0, spaces2 = 0;& K) Y5 _( H6 V3 d' O! Y4 i; x. u
size_t key1_len = strlen(hs->key1);6 m/ C5 G' ]& u5 m
size_t key2_len = strlen(hs->key2);$ N7 v& h! |# h2 i9 z ~
short d1 = 0, d2 = 0;
+ j$ J2 B9 b3 b' C2 Y* }1 q- a6 Q; s unsigned int result1, result2;
9 R' t7 \. R1 u* v5 f: K6 { for (i = 0; i < key1_len; i++){
, Q+ e. R+ x" ]1 ~& K: `2 _7 Q9 D c = hs->key1[i];. V& K4 X4 I" q
if (c == 0x20) spaces1++;
9 E9 l8 o x o3 [1 u! f4 {4 ~ e else if(c>='0' && c<='9') digits1[d1++]=c;
. Q* r0 O9 V+ w( N/ B+ T. C }
- [# U: R- F; a% G/ ^+ O: e for (i = 0; i < key2_len; i++){ ' r& }9 W: B# y; Q, c3 {
c = hs->key2[i];( u8 c) H. x1 F- i7 V" O
if (c == 0x20) spaces2++;
) b$ a7 A6 K& T$ P! v. P4 c h1 O else if(c>='0' && c<='9') digits2[d2++]=c;
2 v( E' b+ m& e& G' w" n8 V }
4 n- u9 e. ~. q4 N result1 = (unsigned int) (strtoul(digits1, NULL, 10) / spaces1);
: m: ^. Y8 r! ~) | result2 = (unsigned int) (strtoul(digits2, NULL, 10) / spaces2);+ U$ r: G. s6 \. n- L% B0 j! k& ~3 I d
printf("ch1:%s\nch2:%s\n",digits1, digits2);
) C1 w# ^. d7 f7 s& W( \ printf("sp1:%d\nsp2:%d\n",spaces1, spaces2);
. t7 n7 b5 I; H- \5 M printf("d1:%d\nd2:%d\n" ,result1, result2);
4 x1 V1 ]; K$ X, ~" X unsigned char chrkey1[4]="\0", chrkey2[4]="\0";( U/ e" o2 C; P
for (i = 0; i < 4; i++) chrkey1[i] = result1 << (8 * i) >> (8 * 3);5 Z! l$ K* ~/ N8 \# J' M* E- B9 T
for (i = 0; i < 4; i++) chrkey2[i] = result2 << (8 * i) >> (8 * 3);! }( Q: x* B2 P2 _8 s7 M7 g
printf("ch-key1:"); p(chrkey1,4);2 \; _; @7 o* l; M2 u# T
for(i=0; i<4;i++)printf("0x%02x ",chrkey1[i]);% P6 w: E# C% t: F6 s3 [: d
printf("ch-key2:"); p(chrkey2,4);
) P8 s# x7 ^" d for(i=0; i<4;i++)printf("0x%02x ",chrkey2[i]);5 f* o% ]$ t i* O' ~/ D; g% L
unsigned char raw[16]="\0", dig[16]="\0";
/ O6 t4 p0 x+ F8 f+ D, T memcpy(raw, chrkey1, 4);1 p$ Y* o1 D% A
memcpy(&raw[4], chrkey2, 4);
, ]2 K$ p+ B2 |+ M0 z' C9 [+ I# a memcpy(&raw[8], key3, 8);
; X6 _! {# T, [+ V+ d/ b) j //计算的md5值8 ?3 s# c3 e1 m. o, Y; D
printf("\nraw:");+ H5 y) N+ y: G( O8 U0 M( M$ j+ D7 k
for(i=0; i<16; i++) printf("0x%02x ",raw[i]);
% N6 D6 y1 v( U% r* b md5(raw, 16, dig);
! {7 a n1 d+ A printf("\nmd5:");/ z; }+ s. B% |) \0 i, J
for(i=0; i<16; i++) printf("0x%02x ",dig[i]);$ q; F! G0 g8 T: n3 D% k
}8 X) B9 ~* @0 ^3 z [1 O
4 f' b7 D9 q& v8 I
( q$ b2 B! T; }# k$ P
int main()$ X9 G6 w8 H% w" B2 M+ M6 ^2 ~
{
9 Z& W- t/ P% L7 O( d unsigned char msg[512] = "GET /pub/chat?q=me HTTP/1.1\r\n\' W |6 e# n$ x1 K4 I4 j3 x6 c
Upgrade: WebSocket\r\n\
; T6 b& d) p8 Q1 n- I6 e2 T Connection: Upgrade\r\n\4 X; Y+ [6 a, K; l) ~
Host: localhost:4400\r\n\, x9 i" l) s& O/ P3 `; |7 d
Origin: null\r\n\
( L5 H5 X M7 y/ n$ I# e$ v& J Sec-WebSocket-Protocol: my-custom-chat-protocol\r\n\& @# o# v( {3 t$ p
Sec-WebSocket-Key1: x EO2 59186 4 28\\dY 0+\r\n\. h/ N1 Y% \, j! Z
Sec-WebSocket-Key2: 1 9 3 57695W 0\r\n\r\n";$ Q0 V m& g0 e2 P: A
size_t len = strlen(msg);0 @7 e& Q; C$ w) k0 \' M
msg[len] =0x1f;
/ g0 G9 S0 p- t/ m) S- ^ msg[len+1]=0xf6;' x& H. f+ ?% c1 B: H" `
msg[len+2]=0xf3;: i& V9 f9 ^, {
msg[len+3]=0x3f;+ K6 J" P* j/ @
msg[len+4]=0xc7;1 l: U$ r5 z, O2 b* ]% _
msg[len+5]=0x17;, P# T0 {% @0 f9 s% a! Z1 t. J
msg[len+6]=0x20;
. U5 p9 X% v |. q# x; w" V( M2 X msg[len+7]=0x88;
& `! v6 K# Z% [+ V5 | struct handshake hs = {NULL, NULL, NULL, NULL, NULL, NULL};
' K% p# ?% ^" `3 N* i1 M4 ]* R3 h. U handshake(msg, &hs); `$ F: |) q8 H) S6 |9 W0 [( F; T
free_handshake(&hs);
- i% s9 r' B# v/ f* [' B8 A return 0;
2 g. M. D4 y# ]8 G* ^}2 u* d" \1 r! A0 v; L
" D" Y7 X( m) K- J/ j+ B
; d3 I9 ^% ^- Q; M! [6 q, H测试的结果:
) ?; C6 z8 @! }5 Yraw:0x19 0xbf 0x73 0xa4 0x01 0x27 0x5f 0xff 0x1f 0xf6 0xf3 0x3f 0xc7 0x17 0x20 0x88
: U' ^ i5 m2 o4 O! u# Xmd5:0x61 0x30 0x1e 0xe8 0x8a 0x17 0xaf 0x39 0xd6 0xad 0xef 0xb9 0x6f 0x00 0x0f 0x68
) S T9 h, k1 B# l$ P: R# d对比了nodejs的版本,握手部分生成没有错误。5 s1 V, _& j- ^
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