|
自绘窗口需要响应如下的几个消息: 8 Y, a# a+ ^6 p t4 z- X! P' a3 r
1、WM_NCCALCSIZE
. Z, k# P# m: g( `6 {* ~" A9 v6 m) f这个是用来返回NC区域的。windows系统根据这个消息的返回,决定矩形区域中,NC区域在哪里。如下的代码是我的一个实现: - c) P# k2 C Y) b: s I6 o c
void CSIPanel::OnNcCalcSize(BOOL bCalcValidRects, NCCALCSIZE_PARAMS FAR* lpncsp) 4 m! _6 v s- K$ E2 ^1 Q
{
$ U3 e( ]* r; BRECT r; & O5 C* h1 f$ w- c- {
// TODO: Add your message handler code here and/or call default
0 U8 s( {2 k+ j* e! P# K% Iif (m_psi) & |, u2 U4 [3 l
{
. K/ R* ]3 |# T' S# X( `9 D8 zif (m_psi->m_bCustomWindow) 6 v( L* [2 K* `& R. y& y
{
- X# D# T S% l: x- Tmemcpy(&r,&lpncsp->rgrc[0],sizeof(RECT)); o( Y0 w0 y. R; G' H4 O8 l
r.top = r.top+m_psi->m_NcRect.top; 7 ~. d3 T$ T. S2 J
r.bottom = r.bottom - m_psi->m_NcRect.bottom;
$ n, T n5 G0 g# t+ F5 E" v' jr.left = r.left+m_psi->m_NcRect.left;
8 _) [6 ]; X: x* A1 ]9 M9 Pr.right = r.right-m_psi->m_NcRect.right; 7 r' F7 [( d# o* S$ p
memcpy(&lpncsp->rgrc[0],&r,sizeof(RECT));
. n) M9 X2 _* I% T {& ]3 q8 E/ {return;
' S. d/ a1 s+ D0 Z) k}
0 ]6 q3 t0 v6 b( S% `} 0 ~; x- h3 y' D8 l" B5 O3 B
CWnd::OnNcCalcSize(bCalcValidRects, lpncsp); # D8 u! v+ Q) l( Q3 p
}
, z* T ?' f" T4 D% n* q3 ]在这个代码中,m_psi->m_bCustomWindow是用来标志是否是自绘窗口的。如果不是自绘窗口,才需要调整大小。至于bCalcValidRects这个参数,说老实话我也不知道它的用处。我查过很多的代码,都没有使用这个参数(比如BCGPRO的代码等),而实际情况下也是不使用也没有问题的。完全只需要更改lpncsp->rgrc[0]就可以了。 . K; m. W3 R; |; K& J+ S0 R2 g
5 C5 \/ z* i, u" K. Q% H2、需要响应NCPAINT消息。 2 Z1 U- n' E4 N8 H. I7 e' B; K8 w
(如果在窗口非active的情况下,并不绘制ncpaint或者调用原来的ncpaint,那么系统就会画出以前的难看的窗口边框和标题)很简单,这个是我的代码:
p q( U$ k9 L) i+ S" Vvoid CSIPanel::OnNcPaint() # g& j* a# H* n! @
{ 0 p0 ?3 h# o; T! m7 d2 a
CWindowDC dc(this);
2 P9 i( M+ }3 U
! L+ g: k( j" H6 E8 E& [3 [if (m_psi == NULL) " z# N* B8 W3 ^" W7 ]7 @
return;
0 ^6 y$ b0 v8 g5 | j, t+ Q: Tif (m_psi->m_bCustomWindow == FALSE)
& Z$ D* d1 K; D, ]/ i2 Dreturn;
+ S& W( m5 Q2 j9 K9 rp_PaintCorners(&dc);
$ q3 i* C3 m( H) v9 n1 T. w1 Fp_PaintIcons(&dc); ! w6 w. a1 g% c# `
p_PaintPushedIcons(&dc);
8 I3 a1 }* D" l4 Rp_PaintTitleLine(&dc);
' N! H* p7 C0 B2 a( }3 K7 H}
+ r z$ v5 U8 ^6 r* l7 e y3、还需要响应CREATE消息 : {% \2 Y5 T9 |! I
为何响应Create消息?因为我的窗口是不规则的(不是直角矩形而是园角矩形的)
( d% r1 j/ j1 Wint CSIPanel::OnCreate(LPCREATESTRUCT lpCreateStruct)
5 F0 r. c1 t) l6 V4 S{
: @0 R5 N% W3 e. Nif (CWnd::OnCreate(lpCreateStruct) == -1) $ a6 ?. }* P+ ^/ j
return -1;
6 X$ D+ t6 A( A* n* j: M/ u4 S: z& x; f ^; m# n
// TODO: Add your specialized creation code here
2 a( _+ e6 J5 g3 G. ?; M0 _/ ZResetWindowRgn(); 5 M: ]# E$ Q8 A
SetWindowPos(NULL,0,0,0,0,SWP_FRAMECHANGED|SWP_NOOWNERZORDER| 1 D6 a; H' V6 A7 j& p# B
SWP_NOMOVE|SWP_NOSIZE); 4 p' J3 A) M& D* s, l* [% S5 v, g
return 0; . a& e* o9 B" o8 q$ Z
}
s7 [/ B r$ hSetWindowPos是强制让Window重新计算大小(NCCALCSIZE)和绘制。 " [* g3 [9 D) Z
/////////////////////////////////////////////////////////////////////////////
2 f: J# B! n- k9 k// CSIPanel message handlers
( K$ r6 M7 G/ x; \4 j6 A3 rvoid CSIPanel::ResetWindowRgn() 2 I0 P1 E# |4 J& Z% U5 N- f
{ 2 _# r' ]; m# ~, o& b- r/ v
int iRet;
# ], A; d3 H9 E. e9 v6 i5 B. rBOOL bRet;
8 k% Z3 p u0 ^- A. E3 yCRgn m_rgn1,m_rgn2,m_rgn3;
" I# ]) i$ r9 vRECT r; + H( z( w9 d( v9 ?
: c0 j+ g7 T9 O7 h" I/ h& ]
GetWindowRect(&r);
( j: I I9 D3 l. B/ \; Y( ]9 KOffsetRect(&r,-r.left,-r.top);
1 I# v1 X* T8 R) ^, q1 c) mbRet = m_rgn1.CreateRoundRectRgn(r.left,r.top,r.right+1,r.top+45,12,12); / j7 ?5 G0 B9 R0 \* f' b" u
m_rgn2.CreateRoundRectRgn(r.left,r.top+18,r.right+1,r.bottom+2,12,12);
/ z8 u3 {, j) _0 T, siRet = m_rgn2.CombineRgn(&m_rgn1,&m_rgn2,RGN_OR); / y, Z) L: a/ |! _- ^
iRet = SetWindowRgn(m_rgn2,TRUE); ) ~2 I* `3 D s: [* Y: _7 f
} ' j: `1 z" C8 g& Z
4、还需要响应WM_SIZE 8 K& a4 I5 m. j8 O
void CSIPanel::OnSize(UINT nType, int cx, int cy)
# a! E! ?. C; _. K9 z0 t& [{ ! l, e" \/ W' y+ q/ Y1 D
CWnd::OnSize(nType, cx, cy);
/ O4 a" R- x9 C1 y# I2 n" Q+ ?' U/ l0 w4 s& O
// TODO: Add your message handler code here 1 H3 ^" n. T# c( \
ResetWindowRgn();
5 g% E$ q& A3 l6 cInvalidate();
/ R3 }6 @- k" [: h( g}
0 z6 ~1 H9 \' y+ X+ r/ W5、响应ACTIVE ! I- E2 |2 x& l$ j
用于绘制不同情况下的标题。
: \5 {2 z. m, R$ I3 u" I! Qvoid CSIPanel::OnActivate(UINT nState, CWnd* pWndOther, BOOL bMinimized)
: E- T2 U+ Q7 d% U6 q0 T) v( `4 \2 Z, f{
J; y9 P8 }: f8 R# g, [- ?# |+ CCWnd::OnActivate(nState, pWndOther, bMinimized);
% X) q4 Q) [1 ?1 y/ I: l- p% P$ q" |6 c3 }& H+ d, h5 ]& P8 K, b
if (nState == WA_INACTIVE)
" C6 F" X5 _$ j6 g7 A+ S' i! ^' @{
0 i8 O3 E' P5 y& K# u) ]; rif (m_bTraceFlag) / A! Y/ ]1 P& |1 d
{ 0 l+ f8 T" w/ ~/ f
ReleaseCapture(); 4 [' \$ I3 J& m9 a. d0 }' j
m_bTraceFlag = FALSE; % Q8 `; ?- s9 B. h- d$ j
}
% s8 B6 [! k/ T, rm_bActive = FALSE; $ L/ x$ Q+ ]6 d9 y T
}
2 H" Q# B. f/ f7 Celse
, ]! G; x: P/ S om_bActive = TRUE; * z3 P9 a s4 o7 p" ^/ D& G g7 N
SetWindowPos(NULL,0,0,0,0,SWP_FRAMECHANGED|SWP_NOOWNERZORDER|
; r |2 h+ A* f+ B) _SWP_NOMOVE|SWP_NOSIZE); {/ t( K1 t# I% ?
}
+ r; C3 w* y' d! T. D3 l这里为何要检测一个鼠标的情况呢?因为如果在标题行上有自绘的小按钮,那么,我们需要跟踪鼠标才行(响应NCMOUSELCLICK是不行的)所以,如果本窗口失去焦点,应该RelaseCapture。 & X4 [* j z/ t% a: t7 c* D
, u; f* g" X+ Z, d& s
6、响应NCLBUTTONDOWN + O# Y4 M6 b0 c2 o; A
为了能够在标题行绘制自己的最大最小按钮,并且能够响应它,就绪要响应在标题行上的鼠标左键。但是为了能够像window操作一样,鼠标左键按下的时候不触发,而是鼠标左键抬起的时候触发,这就需要在NCLBUTTONDOWN的时候做SetCapture.
. \0 S. G f! Y; svoid CSIPanel::OnNcLButtonDown(UINT nHitTest, CPoint point) 3 O' c0 Q9 t8 N) f. m* ]
{ ) @; C6 M, {: U0 V
// TODO: Add your message handler code here and/or call default
( f, C3 ^7 ?& Z6 a! o- S) XRECT r; . O) |4 ]2 b2 d
RECT r1;
7 U$ h$ J' W+ g, j7 C1 W4 A3 E6 mBOOL bRet; * o+ G# f& j- q+ X
int iSizeX,iSizeY;
* r7 N# P& }5 \( R% \& b, J' Z' Q. S& T# b. q
' v1 F8 C6 t( F( o* O5 \: {! l4 J! Jif (m_bTraceFlag == TRUE)
) D/ b5 _) n0 n: q, j T" G% v( kreturn; & D, P7 s5 o3 f, Z4 E+ ` ?
1 {" x3 Z! n2 {* h
m_bMinPushed = FALSE; . n8 C' X9 E8 z5 z; l
m_bMaxPushed = FALSE; ' B5 I$ ?! w& b% g# g* u
m_bClosePushed = FALSE;
6 K! e/ [) B. b3 d) O1 ^m_bSysPushed = FALSE; ; I! s2 J- w7 L$ q1 W$ b; V# R
GetWindowRect(&r); ' c' g5 `/ K ~
if (m_bActive == FALSE) 3 h% o% r `) G+ i1 F0 `
goto L_DEFAULT;
8 J$ J7 n3 n( p
# p0 a5 {+ D% q- J2 e- N! Yr.bottom = r.top + (m_psi->m_rLT.bottom - m_psi->m_rLT.top);
' y/ M \5 [5 O/ |' `% b: WbRet = PtInRect(&r,point);
1 W) `8 Y2 F0 L0 O6 S+ oif (bRet == FALSE)
m" F/ `) V: f. q; Jgoto L_DEFAULT;
+ E0 [0 k8 o* Z( t+ ^/* ----------------------------------------------------------
5 K1 D0 v/ o4 d1 m# O& X* 判定是否在按钮上按下的.
' Y5 }. L) u4 ^# n) l* ---------------------------------------------------------- */ - s( _, z/ D+ @ S, C9 b+ S
if (m_bIconSys) x' a2 p7 M3 y1 B7 C9 ~. K1 R5 Y
{ . c' ]. a/ V; e( Y
r1.left = r.left + 5;
. ^; d a, w4 H9 Z/ gr1.top = r.top + 5; # v5 l3 w) [' ~' l
r1.right = m_psi->m_rSYS.right - m_psi->m_rSYS.left + r1.left;
; s$ a6 o: a$ O+ n- Z* Wr1.bottom = m_psi->m_rSYS.bottom- m_psi->m_rSYS.top + r1.top; . v1 B4 v$ W: Z
bRet = PtInRect(&r1,point);
5 o# H7 T0 ^1 q3 }# g1 nif (bRet == TRUE) 4 g! j/ b8 p9 x4 Q" o
{
, t7 n. Q( m! Y+ im_bSysPushed = TRUE; 1 K- Q9 R* {! C X
goto L_FOUND; ! F! x1 m: K; _4 g( L
} $ Y, l5 _) |" x: i
}
/ T0 _% P& r2 ~& w3 O' fif (m_bIconMin)
6 `+ U/ z& G! O, R! T9 C{ 0 E6 Y6 n! u% A6 \2 d8 h* f
iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
( {$ V. Z# W7 U/ F, qiSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top; 1 p- h9 B" N( Y d4 n( i) L2 u
r1.left = r.right - 6 - 3 * iSizeX - 3 * 2;
" G1 L. O* o) y! [! t/ x0 |; S Or1.top = r.top+5;
8 _6 B- f" l, ~% ?0 @r1.right = r1.left + iSizeX;
3 |; n ?2 {, or1.bottom = r1.top + iSizeY;
3 M! \1 f4 A: C" Z5 P' K% LbRet = PtInRect(&r1,point); ' Z9 q( b$ x* ^! E6 C
if (bRet == TRUE) ( h7 Z' P2 A, y# K8 |& Y
{
( u) F4 a) l+ N7 @% Im_bMinPushed= TRUE; 7 b7 C; U; I }
goto L_FOUND; + M9 v' @: j: L. {( j7 ]
}
+ f6 k) G$ k+ M- K' H; r}
* \6 C" J- J. l; \% cif (m_bIconMax)
' p# {" c# h; A{
3 @' C' q! g4 M! q5 F# LiSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left; / ~; _! x2 R' @% H, c& [# g
iSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top; * }8 B3 Y7 X; O( u. i6 x! V( p
r1.left = r.right - 6 - 2 * iSizeX - 2 * 2; - S2 a7 s0 u: Y2 P# `- L
r1.top = r.top+5;
& d+ x5 v- _/ m8 Sr1.right = r1.left + iSizeX;
7 A7 M' F, R7 E; c, d3 d( _r1.bottom = r1.top + iSizeY;
, i* [1 C/ Y' l! H* b2 vbRet = PtInRect(&r1,point);
% p0 D$ U* w3 V4 H; L2 {# V: Yif (bRet == TRUE)
9 ]- v! D( ~# x5 V D7 k{ & G& C! {4 v9 r
m_bMaxPushed= TRUE;
) {4 D& E4 s, wgoto L_FOUND;
2 P: W0 r6 _% q/ g" D- r}
% [5 \. m, i2 }. f0 z}
6 [$ P5 q& Q; a- X& o5 G3 |7 a5 d) |' d3 ^" o
if (m_bIconClose) 8 i' ^( O. J. ~
{
6 y. Q6 W' k) F7 Q( ]iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
- H* ^0 [7 W, S8 `; s0 J3 LiSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top; 6 c" c5 @' b0 k$ x( M
r1.left = r.right - 6 - iSizeX - 2; - c+ k6 ^/ C" h: e! `
r1.top = r.top+5;
$ A# T! {2 ~* n4 j& X8 Er1.right = r1.left + iSizeX;
7 m) ^. ~% i( Er1.bottom = r1.top + iSizeY; * C9 ]) X/ V- r( z( b
bRet = PtInRect(&r1,point);
1 S7 _% E, N. y# a; Bif (bRet == TRUE)
* i% z8 B9 ^8 ~7 L{ ! f6 U$ y: m+ }' f: X, L. F
m_bClosePushed= TRUE;
. Z8 k* l: O7 B* m5 H) J$ v# A& ] Vgoto L_FOUND;
5 ]( H, f T! l9 J} 5 z3 l" C. o' q! ?, G
} * Y8 v0 R3 `1 {' u
L_DEFAULT: * H+ X' Y) S' u0 P
CWnd::OnNcLButtonDown(nHitTest, point);
+ `; ~# o+ E f) jreturn; + R4 ]; B& Q8 A( l. f: c
L_FOUND: $ e1 _# K) k' i6 G
m_bTraceFlag = TRUE;
5 h: A9 D3 q8 YSetCapture();
# f. q8 i" p# h2 e! r* q- l2 \1 F4 eRepaintIcons(); . v, W( w; B/ n7 S! b- y
return; 2 i6 ?, [2 x2 @! k' l5 _4 J
}
8 @! Y \( l) b3 F4 g2 \7、当然要响应LBUTTONUP消息。
& Y! Z* l! s' Z$ [为何是LBUTTONUP而不是NCLBUTTONUP?因为在NCLBUTTONDOWN的时候SetCapture之后,就是LBUTTONUP消息了。(应该不会有NCLBUTTONUP消息的)。
4 B$ |. I! F8 evoid CSIPanel::OnLButtonUp(UINT nFlags, CPoint point) 3 [* ?% j0 v! c, K& w
{ : @3 n+ [6 M# n/ Q9 u/ a% G, w
// TODO: Add your message handler code here and/or call default
% @: \! {+ Q0 J& SRECT r;
, B' ^/ N4 L9 } i0 y3 x5 m1 t# d5 t b( j2 ?- [2 [( u; X( T2 D- j
CWnd::OnLButtonUp(nFlags, point);
. b0 e/ f" Z: }; T1 sif (m_bTraceFlag == FALSE)
' E' \+ e) S# Q6 `' Xreturn; 9 p& O" S- Z* v! Q0 D3 `8 W+ w4 t
ReleaseCapture(); : M1 n3 \ v+ b* Z6 O6 s( m( ?
GetWindowRect(&r);
( o! B5 I4 [/ h2 p& A4 M+ a: fm_bTraceFlag = FALSE; 0 a# Z) U q' X. n
if (m_bSysPushed == TRUE)
7 i, k7 ?0 o: t6 b$ o* C' A{
9 j- K6 t6 ]( m6 _4 }9 Z4 X+ x// PostMessage(WM_SYSCOMMAND,SC_MOUSEMENU,r.left<<16|r.top); - v6 \& e/ _" z5 a* G& P* P5 p3 E
PostMessage(WM_SYSCOMMAND,SC_KEYMENU,r.left<<16|r.top);
5 U, f( T- r; a/ U$ J}
# [6 h5 @3 j6 D1 t+ Relse if (m_bMinPushed == TRUE)
4 P+ z; V6 V; e0 W{ ! H$ P' e% z/ g, \" b) `9 `! V
PostMessage(WM_SYSCOMMAND,SC_MINIMIZE,r.left<<16|r.top);
$ i7 H5 O% Z8 T9 r} # v* W% S) g) V+ A) O: r
else if (m_bMaxPushed == TRUE) 3 v! D& M+ r$ u6 [, \9 o6 s" @
{ - H; C- `7 t# G/ h6 o$ ~' a
PostMessage(WM_SYSCOMMAND,SC_MAXIMIZE,r.left<<16|r.top); ; L5 _" c0 R: j4 A
}
# t0 z( d) Z3 Q/ celse if (m_bClosePushed == TRUE) . ]) f2 _7 U5 z) r d
{ t+ d# t8 t4 K, V) `
PostMessage(WM_SYSCOMMAND,SC_CLOSE,r.left<<16|r.top);
3 t0 I& J! |( {! A. U7 p} * I; |% b) @% _: Y0 W
m_bMinPushed = FALSE;
; K1 R- e! _/ N- L# w# h8 b7 zm_bMaxPushed = FALSE; 9 M4 ?% v7 u3 l+ f
m_bClosePushed = FALSE; {8 V! Z" M2 N+ P- y
m_bSysPushed = FALSE;
# @ J: H! z6 p# Y% `1 F}
" K" K& z- v1 r0 S8、剩下的就是响应MOUSEMOVE
6 P* Y2 ~; \( W* Q9 k为何响应MOUSEMOVE?因为我们注意到,普通windows按钮的性格是按下的时候BUTTON PUSHED,保持鼠标左键按下,移开鼠标的时候BUTTON UP,然后再到这个BUTTON上抬起鼠标左键才触发,为了能做的差不多像,我们有: 2 l: j7 q& j: w) y% b- |+ c; b2 e
void CSIPanel::OnMouseMove(UINT nFlags, CPoint px) + _: }( L: x; N% k# x1 y- u- T
{ 6 d; e1 M0 \. P8 A5 G7 ?" V
// TODO: Add your message handler code here and/or call default
$ l, w% H- T: qRECT r,r1,rc;
7 ^/ U" i. t5 G1 E( ~BOOL bRet; : {1 R0 L" t" G. A' r# ]
int iSizeX,iSizeY;
" I0 W) y) d- s# K6 k! \) APOINT point; % p& w( J0 E ]$ P
3 h$ ?4 ~4 N# X% A/ T! mCWnd::OnMouseMove(nFlags, px); 3 c, u9 E! t+ C& D
if (m_bTraceFlag == FALSE)
1 M9 ^' Y" ]- A3 U# m) ~return;
9 U" g1 O+ E3 A1 n, z* y; SGetWindowRect(&r); , j& [6 D7 {( q$ [% K% C
GetClientRect(&rc); 8 b* w; ?5 S0 o# s4 ?* y9 A: U
ClientToScreen(&rc);
. w6 w) v0 K. f. N# kpoint.x = rc.left + px.x; , Q- R/ U+ h9 a u% }$ z* ~5 t
point.y = rc.top + px.y;
6 Z9 `# }2 e T& i9 }: A$ t/* ----------------------------------------------------------
8 [7 ?1 a1 ^; W8 [% V* 判定是否在按钮上按下的. - I+ s0 A, f8 l9 Q9 A8 c& O1 T
* ---------------------------------------------------------- */
. y8 P1 \/ {7 e9 u s# O {( A# Aif (m_bIconSys) , }$ @- t I/ t
{
& c& q( R) t7 z9 Pr1.left = r.left + 5; . c6 `% ~3 ~+ H% [* v
r1.top = r.top + 5; - w1 J5 |2 Z; n- e" H
r1.right = m_psi->m_rSYS.right - m_psi->m_rSYS.left + r1.left; # ]) W% f' I: N+ a; ^- m( j
r1.bottom = m_psi->m_rSYS.bottom- m_psi->m_rSYS.top + r1.top; , ~8 z0 `8 X! m$ f2 l& R
bRet = PtInRect(&r1,point); $ z7 b5 n# p3 P8 `& M& J
if (bRet == TRUE)
1 g: ?7 Z$ M `{ " Q$ b7 |- g o1 C) P, W) o. H
m_bSysPushed = TRUE; 9 z4 c3 d9 i7 d& K& e
goto L_FOUND; ) x2 N8 |- f! O* \0 L. _
} : a2 O) y; @; P& e5 I U6 `# g* S
} 6 d2 R' ^8 t1 @2 N4 H7 y/ O; t3 L2 z/ w. r
if (m_bIconMin) / A% z, T- [$ V- j8 N
{ , R3 H* k4 b& x8 q, h$ }
iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
6 s) `# U5 z& s! Z0 d0 xiSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
\% i8 Z/ X( v1 t) lr1.left = r.right - 6 - 3 * iSizeX - 3 * 2; : o) c6 ^0 z y3 x
r1.top = r.top+5;
( j. `/ d7 k! |+ ^- E% N! b% Kr1.right = r1.left + iSizeX; # T; _: _" \# A8 R+ A4 Y, ]) Z W
r1.bottom = r1.top + iSizeY;
& U/ G, b! l9 A- ~bRet = PtInRect(&r1,point); [* C n; h8 C$ H
if (bRet == TRUE) ' s; ?' c4 n) I! X$ i1 b. N
{ ; _4 I& P$ q5 S2 O+ A5 ~
m_bMinPushed= TRUE;
! E2 f' o9 `9 l1 v% j' c- u9 }goto L_FOUND;
0 U( F. ]6 r; s, ?9 t; h} 8 s7 |6 J/ n; w# r
} 6 X0 t5 U0 S- E5 W5 I
if (m_bIconMax)
; T$ H2 {+ S# E. d+ g- u{
- ^! P2 H0 H# i& `! K* yiSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
' k! F, |* W; @4 S; ~: ziSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top; n( \1 h9 A- R _# f
r1.left = r.right - 6 - 2 * iSizeX - 2 * 2; ; o7 u' B, t* l+ ]$ h' a* W
r1.top = r.top+5;
& `1 A* M% n1 ?2 N* d* F& y: Pr1.right = r1.left + iSizeX;
1 e3 Z6 u) F4 ~; Yr1.bottom = r1.top + iSizeY;
% u- {9 ]1 t. `/ {4 D M" MbRet = PtInRect(&r1,point);
0 u+ {9 R0 \/ O* E* w7 Hif (bRet == TRUE) 7 q# J1 R Z" q. d/ n- x& w. W
{ 5 R0 _; p; K0 R( ^& x
m_bMaxPushed= TRUE;
6 j3 Z) r6 o+ O. Jgoto L_FOUND; 3 Z i$ A. w6 F4 h/ T% @$ j
} p9 g8 T! I+ S4 D, X8 }
} 8 c9 Z o4 D2 \" a$ P- S
: }4 [9 D4 Q9 C7 l3 H! f8 Xif (m_bIconClose) " q/ n% V q/ d7 C4 t+ l
{ 7 q) ^9 G* G7 T7 |
iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left; 6 k4 L8 l; R8 y; [
iSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
A- e/ f( V: z( Z% P1 f- o, T4 q( j: xr1.left = r.right - 6 - iSizeX - 2;
: S) l* B: a/ b! ^r1.top = r.top+5;
2 }1 `. A& X" p% v7 C; ]1 Ir1.right = r1.left + iSizeX; 1 o" {. ~# A+ h8 F; L) i+ W/ w
r1.bottom = r1.top + iSizeY;
2 k7 H8 x$ e. n' i* ^+ wbRet = PtInRect(&r1,point); # n: ~6 j: Y* E) D4 _9 I9 D( J
if (bRet == TRUE) 9 u& S# ]2 |" P4 I: Y
{
7 s: B$ g7 A- P6 _6 ^; x; Sm_bClosePushed= TRUE;
# S- A4 I6 y- mgoto L_FOUND; ; E2 z# G7 e7 c& W0 F: B, _5 R
} ' s2 G4 m6 D5 h+ i7 ]
} 6 N) c1 E, k$ _) w7 f7 r) Y1 f' P' ?6 f
m_bMinPushed = FALSE;
- W* t; M7 S& X2 q1 T0 um_bMaxPushed = FALSE;
" N" n3 m7 v. d. r( ~$ w" am_bClosePushed = FALSE; . u" t* N- |& \3 i! ^
m_bSysPushed = FALSE; $ F0 l& d& j" h/ X0 Y7 F
L_FOUND:
* H6 F) |7 T u- o- u0 ?RepaintIcons();
5 E) ?8 S7 u/ b r: h* ereturn; 2 t5 X7 C1 U' p8 U1 N% e) N+ }" `
}
% B5 l+ W8 }' j) }9 Q5 r# X% {, M/ @
恩。到这里,自绘边框的窗口就ok了。 |
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