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自绘窗口需要响应如下的几个消息:
5 n: S2 l! c% z) k) | O+ g1、WM_NCCALCSIZE , k$ n8 s7 b/ E) E4 Y) |
这个是用来返回NC区域的。windows系统根据这个消息的返回,决定矩形区域中,NC区域在哪里。如下的代码是我的一个实现: - `! M& e! y9 }+ u; \1 T+ G
void CSIPanel::OnNcCalcSize(BOOL bCalcValidRects, NCCALCSIZE_PARAMS FAR* lpncsp)
+ \" l6 ]; B/ Q3 r{
0 e0 c: X, U9 p8 LRECT r; M$ x' e: X; N/ b: R* N4 A9 J1 ?
// TODO: Add your message handler code here and/or call default 2 j; H2 I3 v# a E) [" v8 y
if (m_psi) 6 I7 H5 |0 `# f
{
4 i9 D" t$ r1 g. H9 Oif (m_psi->m_bCustomWindow) 8 s% C4 m3 n& ~& |
{
! A) v3 Q; B0 i: Xmemcpy(&r,&lpncsp->rgrc[0],sizeof(RECT));
7 q) f6 f) ~" I Gr.top = r.top+m_psi->m_NcRect.top; d) S% E( A" H* n- A
r.bottom = r.bottom - m_psi->m_NcRect.bottom; 6 h$ `3 E2 ?) A3 K5 h
r.left = r.left+m_psi->m_NcRect.left; * x" _0 y) N4 ?
r.right = r.right-m_psi->m_NcRect.right; 8 S. {& i% r0 e- h
memcpy(&lpncsp->rgrc[0],&r,sizeof(RECT));
+ X! v& [! H6 Nreturn; # ]( S9 ^$ H" c
} ' [/ T, l) \8 g7 J W+ J2 r
} / H7 m0 I7 f' i( ]# F7 E/ H: N
CWnd::OnNcCalcSize(bCalcValidRects, lpncsp); 5 C" E- _& M( f) t6 H6 G
}
8 f7 T8 u$ I' q& R在这个代码中,m_psi->m_bCustomWindow是用来标志是否是自绘窗口的。如果不是自绘窗口,才需要调整大小。至于bCalcValidRects这个参数,说老实话我也不知道它的用处。我查过很多的代码,都没有使用这个参数(比如BCGPRO的代码等),而实际情况下也是不使用也没有问题的。完全只需要更改lpncsp->rgrc[0]就可以了。
( y2 U$ W' H; I3 B" x/ ~& W: d
5 }& a" U: O- Z. x; w) O2 h2、需要响应NCPAINT消息。 ) f2 m4 v5 Q0 N6 Z
(如果在窗口非active的情况下,并不绘制ncpaint或者调用原来的ncpaint,那么系统就会画出以前的难看的窗口边框和标题)很简单,这个是我的代码: + p5 u) k1 f" \$ L& |, X6 M5 r2 a
void CSIPanel::OnNcPaint()
) \. {+ b# m7 d: V1 X9 V{
2 U9 E& |# n! k' h/ w3 Z' yCWindowDC dc(this);
* d) w! t9 F9 \& b% [3 [& P; {. h3 [6 J" O" W# q$ S
if (m_psi == NULL)
+ h! o! C% E( e. Q+ s1 w: t6 rreturn; 9 w; Y2 W% R. u. T: ]/ \% {
if (m_psi->m_bCustomWindow == FALSE)
* j; t. W- T4 A# \8 ]return; $ X% k: e/ _ Q
p_PaintCorners(&dc);
6 p V2 k+ A; w' |8 _: s) Rp_PaintIcons(&dc); ) \9 v: M N1 h. B; {9 s
p_PaintPushedIcons(&dc); ' Q! u1 u) b/ S Z7 B
p_PaintTitleLine(&dc); 4 o% E# _" ~( l& w
} " v+ C* ]% Q. `# ^' X' I/ x8 t: \3 I1 w
3、还需要响应CREATE消息
, w, \5 O( I4 w! p1 m R# `& _" Z为何响应Create消息?因为我的窗口是不规则的(不是直角矩形而是园角矩形的) 3 `5 g" e5 w6 ~! S- i' z: u
int CSIPanel::OnCreate(LPCREATESTRUCT lpCreateStruct) . {, c7 z D% o& F
{ : a, p( S" d- E, E0 }
if (CWnd::OnCreate(lpCreateStruct) == -1)
* k# G3 U v% g7 hreturn -1;
- `/ H3 ^% G. z3 x) f& Z
8 k) K6 G9 F e ]( \9 k6 F1 h// TODO: Add your specialized creation code here ' Z: n& R$ p! e
ResetWindowRgn(); % c2 {* Y5 i. e
SetWindowPos(NULL,0,0,0,0,SWP_FRAMECHANGED|SWP_NOOWNERZORDER| 6 ]8 Y8 _9 o+ f" ~! g! S) y
SWP_NOMOVE|SWP_NOSIZE); 8 [& [9 p2 ~- i$ a! ?9 h7 p
return 0; 9 [- r) E3 c( P2 O7 r* c
} 0 j! |* j/ R1 Q# O! x- h; M5 j4 c
SetWindowPos是强制让Window重新计算大小(NCCALCSIZE)和绘制。
: Q- a8 K1 E Z# `# r' ^///////////////////////////////////////////////////////////////////////////// ; ] Z6 A" a+ {) U2 {% x+ ]
// CSIPanel message handlers ; r7 H7 h$ z% {, o+ J) R
void CSIPanel::ResetWindowRgn() 2 @3 {- {. K, ^; s6 c: A) u* ^
{
: V. C0 H/ T/ Fint iRet; ; Y% o1 @; d3 F; x7 V' x# C
BOOL bRet;
1 A7 N$ w. F, ~4 P _0 ^4 |* CCRgn m_rgn1,m_rgn2,m_rgn3;
0 @! Q$ e4 N4 y3 o! j# wRECT r;
6 D8 }0 O: N5 f' w8 N
9 a& h1 `7 A( n A6 ~6 H- lGetWindowRect(&r);
8 k: b& H1 O$ BOffsetRect(&r,-r.left,-r.top);
( h* h- R, G% M( }bRet = m_rgn1.CreateRoundRectRgn(r.left,r.top,r.right+1,r.top+45,12,12); * w6 C% r+ f: @. y+ s1 P- Z+ `0 j
m_rgn2.CreateRoundRectRgn(r.left,r.top+18,r.right+1,r.bottom+2,12,12);
3 \+ Z5 o3 s& w6 OiRet = m_rgn2.CombineRgn(&m_rgn1,&m_rgn2,RGN_OR);
& H9 A5 `5 a. N5 j$ wiRet = SetWindowRgn(m_rgn2,TRUE);
7 W* z& f4 W8 T$ q# R0 ]' y- f} , ]( G8 l& E }5 y. @
4、还需要响应WM_SIZE
% i$ F8 `* f- o8 z# Nvoid CSIPanel::OnSize(UINT nType, int cx, int cy)
7 L& j: w0 R2 C% f3 o/ g# |/ p{ 5 T/ ]# V5 F- ^0 ]5 L
CWnd::OnSize(nType, cx, cy);
: i' a& m1 i: F# Z! z; ?4 k
- C9 o4 |- K! e6 E// TODO: Add your message handler code here
, p, e1 b5 M- d* Y0 R% z: x bResetWindowRgn();
/ `+ ^# L; R5 bInvalidate(); 2 `$ o) i/ C1 l0 y! Y. k1 Y
}
; E. D8 c5 F8 M2 ]/ ?2 P( c5、响应ACTIVE ; w9 H3 Y f' k J" b2 X
用于绘制不同情况下的标题。
8 |! ~; e" ^1 ~1 L/ Z" |3 Nvoid CSIPanel::OnActivate(UINT nState, CWnd* pWndOther, BOOL bMinimized)
& X$ s( `7 J+ w{
y& J9 f- z1 x# k5 uCWnd::OnActivate(nState, pWndOther, bMinimized);
! f* m( F9 ~2 B |' x! r. G" I( p
. h$ s$ o1 L; [! A }1 cif (nState == WA_INACTIVE)
: ]9 [+ o# c2 b, S Z{ / v1 N0 I0 @ `4 f$ c5 i
if (m_bTraceFlag)
. K `, a& _# m% ], Z7 R5 x{
6 h' o* r" g; U: c1 E/ I S( mReleaseCapture();
# y/ U+ Y2 o+ Lm_bTraceFlag = FALSE;
$ X( x# E$ L4 H3 Q} 5 n. I( {5 C' e- o# b8 S
m_bActive = FALSE;
( u% R+ a8 M6 j) v; v: P}
, {/ n5 _/ R& |) R' x+ xelse
$ T: }3 c- A( n+ d9 u) p5 ~m_bActive = TRUE; 0 b$ {8 E; u- j. _4 K
SetWindowPos(NULL,0,0,0,0,SWP_FRAMECHANGED|SWP_NOOWNERZORDER| 6 f. i/ I" }' w. p* f8 m
SWP_NOMOVE|SWP_NOSIZE);
! q. K7 L, c& v* e- P2 F% V! w} 8 u3 J$ G& q' Y- ^% o
这里为何要检测一个鼠标的情况呢?因为如果在标题行上有自绘的小按钮,那么,我们需要跟踪鼠标才行(响应NCMOUSELCLICK是不行的)所以,如果本窗口失去焦点,应该RelaseCapture。
# G+ N$ b4 v/ x, J5 M, g7 h
0 u, p& s7 M2 J$ c; F2 c6、响应NCLBUTTONDOWN - k: n, [! Y3 k
为了能够在标题行绘制自己的最大最小按钮,并且能够响应它,就绪要响应在标题行上的鼠标左键。但是为了能够像window操作一样,鼠标左键按下的时候不触发,而是鼠标左键抬起的时候触发,这就需要在NCLBUTTONDOWN的时候做SetCapture. $ {* G( G, r: `3 T$ e
void CSIPanel::OnNcLButtonDown(UINT nHitTest, CPoint point)
! I/ o% M& _4 T; s$ @" q4 _{ ' w3 x2 i' T+ R: ~# d, m2 c6 q
// TODO: Add your message handler code here and/or call default `3 v3 e4 l# q# B
RECT r; 4 ^4 |) l& P" v
RECT r1;
! I P6 y% T, K3 ^6 FBOOL bRet; 2 ~0 l5 U# @# h! ^) K. P
int iSizeX,iSizeY;
" |: U" I% `. H$ b: Z
3 b4 y( y" @% g, I3 G# @. n. v" W& H
if (m_bTraceFlag == TRUE)
! b2 j3 a! ^" b: ]% i* Lreturn; : T/ F5 g$ _9 X4 F, Z
8 _$ X5 Q* D2 Q$ Y5 s% H& V
m_bMinPushed = FALSE;
, R5 E+ }1 p, z! a! Sm_bMaxPushed = FALSE;
5 g7 g8 v9 A+ Um_bClosePushed = FALSE;
! c5 c8 ], R: J. Fm_bSysPushed = FALSE;
' l" e& W6 t$ T4 c' \1 gGetWindowRect(&r);
5 M/ G% J' Z# \# m/ bif (m_bActive == FALSE)
3 i# q& R+ i2 M1 E2 Mgoto L_DEFAULT;
d4 G+ u, M. ?/ n, a) g; J2 [; J7 X+ v0 I
r.bottom = r.top + (m_psi->m_rLT.bottom - m_psi->m_rLT.top);
+ k' C, T3 W. a6 @+ [bRet = PtInRect(&r,point); 6 B$ j* b( Z2 ?
if (bRet == FALSE) 5 X5 V$ E* Q1 S1 K+ j
goto L_DEFAULT; , r5 a7 h; e9 b0 _& t% v0 n. g! I! d
/* ----------------------------------------------------------
) a& P, A# ~& r; E* 判定是否在按钮上按下的. ) {1 d+ B% x) \' N5 d
* ---------------------------------------------------------- */ 7 y7 t) \) _$ r/ Y! J- e
if (m_bIconSys) * p: B; a7 U) \1 Q
{ 0 }% O4 D: ~1 u. k: r7 {: |0 R
r1.left = r.left + 5; - n7 O! R% {- J0 `! t2 d
r1.top = r.top + 5; ! L6 j8 d' X' _3 e
r1.right = m_psi->m_rSYS.right - m_psi->m_rSYS.left + r1.left;
. t# l9 W; R" Zr1.bottom = m_psi->m_rSYS.bottom- m_psi->m_rSYS.top + r1.top; ; E$ k9 l/ l$ a/ X" q3 g
bRet = PtInRect(&r1,point); 5 O' w6 ^6 h F. r# K0 r2 ^) q O1 f
if (bRet == TRUE) F8 G. H1 }8 l6 u2 f
{ 2 |- A$ u) M- S) D4 [$ h4 U
m_bSysPushed = TRUE; / \; [' q( Q" ~+ Y% l; m5 _
goto L_FOUND;
2 o1 C8 C3 Q$ _6 Y, `7 [# x( Y, Q} ' _+ _5 M# F0 y% v% U
}
" v4 h( G# B uif (m_bIconMin) \2 y% }# y* [+ V2 d2 Z
{ 2 O3 h' v# ]" [3 @. {
iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left; K7 b8 j! j4 ]
iSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
' u0 O8 W7 z: Ar1.left = r.right - 6 - 3 * iSizeX - 3 * 2; ! r. O! m& _% S7 m
r1.top = r.top+5; , L1 |+ P; l- T# A
r1.right = r1.left + iSizeX; * W3 X3 b8 A; ~. p7 _" g
r1.bottom = r1.top + iSizeY;
3 \" I9 `+ I8 p- f3 obRet = PtInRect(&r1,point); 5 z) \9 \$ R% @ `0 x1 z) x2 \
if (bRet == TRUE)
' `6 {8 ~2 o# b: V7 I{ " f" h' _: U% w$ L
m_bMinPushed= TRUE;
N) [$ G, X( J* ]: O4 k9 cgoto L_FOUND; ; v# C' F1 B% U0 k2 @# T# J \
}
0 D6 s- \+ z1 c. A& N& W$ M8 E I$ J}
& B( ]( g( T% I6 q7 q$ {if (m_bIconMax) ) K+ a$ g$ @1 T9 j, T: h! \
{ ; K+ [8 {, S% _7 K2 s
iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
; u0 r6 L% u1 p( u- siSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top; * G( I1 Y. e2 _
r1.left = r.right - 6 - 2 * iSizeX - 2 * 2; 3 z( ^( J% v* L6 z
r1.top = r.top+5;
; C3 L, n3 f; y! A( ?+ Wr1.right = r1.left + iSizeX;
1 E' i* v7 R d( W6 Q2 Zr1.bottom = r1.top + iSizeY;
" ?* d% o3 y" i, o' ubRet = PtInRect(&r1,point); 0 A$ g" q7 f$ ^% u& G9 j$ c
if (bRet == TRUE) 9 f# u, n5 P- ]" H: L# M
{
4 ~2 t! O0 N9 o, l4 l: rm_bMaxPushed= TRUE; ( D6 B/ G0 s3 S. d0 `3 N7 n
goto L_FOUND; : n& Z, g5 }$ p T
}
* [+ s3 i" o. C( w/ n9 C7 O4 n! k: P}
. j5 X6 h) C) Q0 U( T/ Z2 G A, B$ H, }& p
if (m_bIconClose)
+ u7 d2 G7 [& J{ : p0 ]9 W0 E. M$ j* z
iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
5 y/ V6 ]4 G0 c7 a: B! eiSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
; l; ^* x5 J! A0 `- {# rr1.left = r.right - 6 - iSizeX - 2;
; O X z0 p$ or1.top = r.top+5;
6 h) n6 j1 [! ?, |: o$ ar1.right = r1.left + iSizeX;
) Y- Y' ~4 B2 b; ~# er1.bottom = r1.top + iSizeY;
7 J0 }- ?/ N5 O" L! ]bRet = PtInRect(&r1,point);
) q0 b: w+ t, Kif (bRet == TRUE) - o& q1 ?+ ]" S, @ k8 V
{
& J O! B$ f8 b/ z& S& j h. fm_bClosePushed= TRUE;
$ V7 o; h7 \6 I& {! Ugoto L_FOUND;
, Q* ^& z! Z# X, S" f- }. {} 4 ]- B, E/ `+ W
} # k$ h4 Z% l; N
L_DEFAULT: 0 H& {& V3 L2 {" _% X+ Z8 g
CWnd::OnNcLButtonDown(nHitTest, point);
( N5 k; v5 k: Q3 }. W, \return;
) \9 b$ o0 A& l' o2 O0 BL_FOUND:
7 E, ]' L0 r4 lm_bTraceFlag = TRUE; 3 I$ a7 o/ ?: b' }
SetCapture();
! z5 N5 o/ M" o' vRepaintIcons();
8 k6 s0 {% Z, E2 F2 {return;
Q" ~6 `, K- ~6 ~8 Z7 g} - i8 W+ U# K& ~3 m$ G2 l
7、当然要响应LBUTTONUP消息。
) i$ J+ M8 h1 Q+ f5 W+ ~为何是LBUTTONUP而不是NCLBUTTONUP?因为在NCLBUTTONDOWN的时候SetCapture之后,就是LBUTTONUP消息了。(应该不会有NCLBUTTONUP消息的)。
/ G3 V0 Q. P5 L9 @% lvoid CSIPanel::OnLButtonUp(UINT nFlags, CPoint point) T) D9 W6 \1 {& m4 j- [9 t7 u
{ ( J3 W E/ h0 d/ H" p' `
// TODO: Add your message handler code here and/or call default 8 |2 j* [+ x! |( P4 c, a" ?
RECT r; # a! D2 n7 ^6 S8 A( f) G) y
* Y, K! D9 j# O4 w+ D" X
CWnd::OnLButtonUp(nFlags, point); & m, j0 Y' N6 o- i4 z
if (m_bTraceFlag == FALSE) % Q* M1 }0 \5 I S# X- D
return;
2 ?6 H: |, y8 B$ a* b( m5 EReleaseCapture(); + B0 i0 V8 y5 }4 C! Z
GetWindowRect(&r); ! A, E5 l2 u% H
m_bTraceFlag = FALSE;
# R/ ~- |( N. I1 k9 k9 [" aif (m_bSysPushed == TRUE) 3 n% ]6 f* Y" [( s' x p- e
{
7 Q: W+ e& e% U3 T2 F// PostMessage(WM_SYSCOMMAND,SC_MOUSEMENU,r.left<<16|r.top); 1 ?* p( j: U7 E, Y
PostMessage(WM_SYSCOMMAND,SC_KEYMENU,r.left<<16|r.top); i* I0 s- u! b$ h) Q) l1 D
}
, S# X, m; s; Z* R% t9 B9 lelse if (m_bMinPushed == TRUE) 2 V! f# v- s. k8 r
{
% _8 f9 _; D1 E7 j W2 ]PostMessage(WM_SYSCOMMAND,SC_MINIMIZE,r.left<<16|r.top); Q$ c; z* q% {0 s1 r
}
0 ], u- W9 B# z% w- B! d2 belse if (m_bMaxPushed == TRUE)
3 R- R& l$ r* w O5 u0 [1 D. p% [{ - O! q/ f- d$ y, r- ]
PostMessage(WM_SYSCOMMAND,SC_MAXIMIZE,r.left<<16|r.top);
3 `; a( \2 T) d4 d8 p! `}
8 ?2 D+ r/ V p! helse if (m_bClosePushed == TRUE) & _' Z$ S! D' P& v! `- F0 N
{
0 ^0 R7 t- a' e: UPostMessage(WM_SYSCOMMAND,SC_CLOSE,r.left<<16|r.top);
. Z' c! E7 d) n: T, d4 Q; b/ V1 d6 k} ' o+ z b/ ^: s( R u
m_bMinPushed = FALSE;
4 I4 y. ~. [* V+ i9 D& ~m_bMaxPushed = FALSE; " |! P% P i' {* U/ e, F1 u2 i% I
m_bClosePushed = FALSE; ) q2 s9 u" K% E. B, p% m
m_bSysPushed = FALSE; % L0 S4 m- I( t1 M
}
7 Y+ k/ S, o9 K8、剩下的就是响应MOUSEMOVE 7 j. Z2 c4 F! A8 \6 m
为何响应MOUSEMOVE?因为我们注意到,普通windows按钮的性格是按下的时候BUTTON PUSHED,保持鼠标左键按下,移开鼠标的时候BUTTON UP,然后再到这个BUTTON上抬起鼠标左键才触发,为了能做的差不多像,我们有:
/ U2 X# X. k" ?2 N5 Zvoid CSIPanel::OnMouseMove(UINT nFlags, CPoint px)
- e9 ~; F3 |0 A{
5 F, u8 K, m6 c/ i// TODO: Add your message handler code here and/or call default 8 W3 p9 l# W8 t4 _* ^0 F
RECT r,r1,rc; ( U& X/ X1 w% I- e1 R* Q0 i
BOOL bRet;
+ G! f% L" {+ D9 D3 |int iSizeX,iSizeY; 1 ]0 l( g* t6 a! y+ B) `
POINT point;
$ D$ g8 c9 U- b3 Z* j9 `4 t: U) b# y. l+ G! @4 @" C
CWnd::OnMouseMove(nFlags, px); 7 Y# R4 j2 h! v2 g# e
if (m_bTraceFlag == FALSE) 5 P7 `" U6 b( e& m' ~& K2 G. h
return;
; M$ H& J6 `; Y+ ?' G( V6 D5 |4 DGetWindowRect(&r);
& J. t. ]% k" L, z, xGetClientRect(&rc); * _1 S: S. g/ F6 W/ U2 M, z7 ^; |* M
ClientToScreen(&rc);
9 W# z8 N1 p; G+ b+ R9 R- G# cpoint.x = rc.left + px.x; + M( ^ ?6 y7 u( W* G
point.y = rc.top + px.y; % N6 ]; F5 w8 ?2 a' }
/* ---------------------------------------------------------- & K: l& @3 Q& {) b' R9 T* P
* 判定是否在按钮上按下的. . i+ s" N- E* ?* {5 v% u4 H
* ---------------------------------------------------------- */
' @9 R3 l% [ v, _. |( Lif (m_bIconSys)
# R4 L0 y. A- M) d5 u$ o5 P9 [2 D/ `{ $ x$ p& s: h; O) R. C5 N
r1.left = r.left + 5;
1 w! d% x0 I3 Br1.top = r.top + 5; 4 S. m7 y% D/ t7 z5 S8 u
r1.right = m_psi->m_rSYS.right - m_psi->m_rSYS.left + r1.left;
/ b; w- a6 X3 l, yr1.bottom = m_psi->m_rSYS.bottom- m_psi->m_rSYS.top + r1.top;
4 T: G9 `+ o6 g/ @- [4 qbRet = PtInRect(&r1,point); 5 B$ ~# L' ?. R, T
if (bRet == TRUE) / Y# D3 T2 O, n9 G. T! S
{
6 \5 l' Y: P4 ?( nm_bSysPushed = TRUE;
- H D: @% ]. a) N9 s8 z% A; j& C: _goto L_FOUND; , W# `5 o6 I: Z: j8 J. ]# X% a) e
}
6 F8 P* Y3 j1 |/ s& X0 Z" [" t} ' M `/ b: P/ k8 Y
if (m_bIconMin)
$ m0 h6 w. m1 K. B6 H6 v, u{
5 \) M% [9 Q, q' T* YiSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left; 6 v! P: m2 e- k
iSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top; 2 Q: U5 ]/ D% B8 N
r1.left = r.right - 6 - 3 * iSizeX - 3 * 2;
0 q* p" e) ^' \8 Z9 z ~ \$ @r1.top = r.top+5;
* q2 x+ D4 b9 B& c8 fr1.right = r1.left + iSizeX;
9 \2 j2 T& M0 u7 _- s3 R" Rr1.bottom = r1.top + iSizeY; $ s3 n4 e+ y$ K% ^. t7 h8 M$ B
bRet = PtInRect(&r1,point);
p9 p+ ?9 \. g- p, gif (bRet == TRUE) & l4 y1 `4 {" F
{ 4 _% U+ R* p2 C( u" v; {
m_bMinPushed= TRUE; - r- J0 C2 I3 H; p2 j
goto L_FOUND; & T/ Q0 p" w6 \1 K7 V
} 9 p3 O5 }0 }9 {2 z/ A
} $ b8 x, a3 G5 i# z$ E l4 M1 W
if (m_bIconMax) 7 ~7 o: D7 L* I% `
{
1 E9 N5 W" D3 O; I* y1 ?- G$ ]iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left; ' ~( k" |* h6 a _" A3 ?8 u
iSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top; 9 X% ~+ j2 G% M7 Q! p, i
r1.left = r.right - 6 - 2 * iSizeX - 2 * 2;
0 `5 _7 R, W) K! }- j3 t4 Pr1.top = r.top+5;
8 i' x5 p6 u' f0 j/ M0 fr1.right = r1.left + iSizeX;
) q5 s2 m4 \3 q% dr1.bottom = r1.top + iSizeY;
1 _" l. x0 A H) C5 ?bRet = PtInRect(&r1,point);
) T! K2 ?" w) a/ N* N. p/ Gif (bRet == TRUE) , I3 Z v* ~0 ]
{ 2 x5 @# X3 @& W
m_bMaxPushed= TRUE;
* z/ U) \% T: Zgoto L_FOUND; * g F6 n+ P4 X! F# ]5 R# K6 |
} ! P* u+ s2 B7 a: P X- q: d9 y) w0 \
}
7 }! L( p2 d+ d: c. G8 m$ R
- C! U; ]* ?, Y: _+ R, E/ R2 f8 Nif (m_bIconClose)
: t k$ f r6 t6 p8 E: e" `# ^{
! l& i4 X. C' p: {9 x% MiSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
* S; E$ p, ^; C/ H9 ?iSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
* L% W; ]; }& w F, k B- }r1.left = r.right - 6 - iSizeX - 2; ( M7 d4 d( _2 y* f) I4 l" ]6 U8 Q
r1.top = r.top+5; " s7 x5 K: [8 S) z6 j1 I5 Y
r1.right = r1.left + iSizeX;
! O" f8 y7 F7 Y: ?3 X' t/ q( @r1.bottom = r1.top + iSizeY;
3 n; q6 n; F( f A/ u% y6 s9 cbRet = PtInRect(&r1,point); X+ w. K9 ?4 v/ ^
if (bRet == TRUE)
5 n2 a& t9 G7 s/ a& ^{
" l5 e8 C1 [7 ?m_bClosePushed= TRUE;
; m' r% ~- i; L' wgoto L_FOUND; 0 [$ ~- R5 L7 b$ N y' E
}
5 w, F0 `9 h5 [ J' C3 Z6 Y} / O# ^9 [; |. n/ p B
m_bMinPushed = FALSE; 2 @4 D1 u$ x2 g& J$ T
m_bMaxPushed = FALSE;
4 x7 h% F# G8 r2 G# P# Qm_bClosePushed = FALSE; ; n, n I; u0 q* p& s0 o
m_bSysPushed = FALSE;
1 d) O6 Q# a$ o$ ?! D$ NL_FOUND:
P% ?3 q/ q* u2 J. q, P; FRepaintIcons(); O7 Z3 D( t% x% G6 ~+ a7 q
return;
3 K) r) x0 l8 L4 X6 m8 Y}
9 {2 L) a3 O) ]) w+ E
( ~* M2 R) b5 @$ w" q1 a/ M恩。到这里,自绘边框的窗口就ok了。 |
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