找回密码
 注册
查看: 5516|回复: 0

自绘边框窗口

[复制链接]
发表于 2006-12-2 22:54:34 | 显示全部楼层 |阅读模式
自绘窗口需要响应如下的几个消息: 1 G* N* n  y4 Y
1、WM_NCCALCSIZE 9 [* u7 i5 L+ x8 h( _: R0 S
这个是用来返回NC区域的。windows系统根据这个消息的返回,决定矩形区域中,NC区域在哪里。如下的代码是我的一个实现:
, ]: o( p: z& Q. R: v! ivoid CSIPanel::OnNcCalcSize(BOOL bCalcValidRects, NCCALCSIZE_PARAMS FAR* lpncsp) " F8 E8 h7 I4 i# K7 `! b5 s
{
( [+ T( n) M) i/ y( L& k. U6 XRECT r; * x2 R- S0 ^, T* j
// TODO: Add your message handler code here and/or call default 3 p3 P, \& {+ w" F8 X
if (m_psi)
8 n. |+ C+ R  P! A( K0 c{
5 X: ]0 n6 I' R) eif (m_psi->m_bCustomWindow) 7 E# v/ E& x) Q1 e; Z0 z( p
{ ; a8 G0 V' h3 J2 }; J9 d
memcpy(&r,&lpncsp->rgrc[0],sizeof(RECT)); ; Q& u& l8 Q4 j' m( m0 z; E: U& m
r.top = r.top+m_psi->m_NcRect.top;
  t) O- N( U% z/ @" f  hr.bottom = r.bottom - m_psi->m_NcRect.bottom;
( R/ {0 ~; G, l4 `/ zr.left = r.left+m_psi->m_NcRect.left;
6 O, n2 s1 x; B0 l; `r.right = r.right-m_psi->m_NcRect.right; / |5 K6 B) p+ q
memcpy(&lpncsp->rgrc[0],&r,sizeof(RECT));
" {) i4 ^* b5 |" g( L! L7 Freturn;
+ x$ @. }' ~, b; R2 D* n} " Q0 U" E0 g9 w0 @$ F: l  L
}
) N  l' Z& E) q" UCWnd::OnNcCalcSize(bCalcValidRects, lpncsp);
+ X/ P" S' {) e  ]; y}
; J6 c7 Y; V4 r9 v3 ^! D/ L* j在这个代码中,m_psi->m_bCustomWindow是用来标志是否是自绘窗口的。如果不是自绘窗口,才需要调整大小。至于bCalcValidRects这个参数,说老实话我也不知道它的用处。我查过很多的代码,都没有使用这个参数(比如BCGPRO的代码等),而实际情况下也是不使用也没有问题的。完全只需要更改lpncsp->rgrc[0]就可以了。   S9 l  _0 y2 T
% o) g% E# s7 Q! \# ^0 u5 f
2、需要响应NCPAINT消息。
( ~  E: `. ]& j6 D- c(如果在窗口非active的情况下,并不绘制ncpaint或者调用原来的ncpaint,那么系统就会画出以前的难看的窗口边框和标题)很简单,这个是我的代码: : W8 Y( q7 }/ _1 ?  I; F! W
void CSIPanel::OnNcPaint() 8 l3 \- G) k1 I  S6 _; s
{
% b& Z2 e/ s4 x; ^/ u( i; ~CWindowDC dc(this);
# a* M. ^- M% ]5 g, l
/ ~6 a2 L) P& e( u0 Hif (m_psi == NULL) ; Y7 l" \3 [% }! D& C2 P' j
return;
: d4 ?; `, {2 ~% kif (m_psi->m_bCustomWindow == FALSE) 4 B* v7 z' c* ^1 j
return;
' m$ p9 i( c, ^6 U) Dp_PaintCorners(&dc); # \0 w3 v* V  D! z; N
p_PaintIcons(&dc);
1 H+ T/ m7 |  J$ e( ~7 Lp_PaintPushedIcons(&dc); ! S$ d/ R  M1 X) e( ^* v2 @
p_PaintTitleLine(&dc); 1 C- O  \. M/ I- y  I& B  ~
}
2 y+ L; z" Q3 @9 D! M3、还需要响应CREATE消息
' I/ T; T8 F5 I为何响应Create消息?因为我的窗口是不规则的(不是直角矩形而是园角矩形的) + b$ g- `4 N7 Y9 R# F( |  ^) v
int CSIPanel::OnCreate(LPCREATESTRUCT lpCreateStruct) 7 J/ C: c5 u# G0 J9 R
{ & h9 X& L5 f2 X5 O" B8 ]
if (CWnd::OnCreate(lpCreateStruct) == -1)
$ J" |$ K7 Z+ }( m4 K! xreturn -1; 0 D9 ?6 U. X8 c& v' ^5 L

4 x; K7 a4 I4 i6 t3 u8 ~4 j- j// TODO: Add your specialized creation code here
5 Q% t3 [0 ]8 |4 I$ f/ I: XResetWindowRgn();
: _; Z# {5 D9 w3 ~SetWindowPos(NULL,0,0,0,0,SWP_FRAMECHANGED|SWP_NOOWNERZORDER|
) e9 W0 G% O$ T& [' oSWP_NOMOVE|SWP_NOSIZE); , N+ T. a8 O9 Y% c4 y! ~2 q! a
return 0;
! F5 a' e( y/ w# l  K}
. U' s) C; S) Z( p6 {- ?SetWindowPos是强制让Window重新计算大小(NCCALCSIZE)和绘制。 ' @  j# `" P- X  H
///////////////////////////////////////////////////////////////////////////// 5 z. n3 B# Q( u
// CSIPanel message handlers
0 w; V: l& P$ \& H9 N3 avoid CSIPanel::ResetWindowRgn() & E2 t: `( r2 E. ?0 ^/ z! m( A
{ 9 U& a( M% S& N( h4 Z
int iRet;
- \- G) t5 j( R5 k# XBOOL bRet; 7 i. A$ C% h7 a. W0 w$ i
CRgn m_rgn1,m_rgn2,m_rgn3;
7 @& ^- \) I( q  m: D, kRECT r; 7 ~* I/ [8 f: }' p

+ O; N: Z9 e( i) M; kGetWindowRect(&r);
' i9 h) L/ c; _% S7 A* ]OffsetRect(&r,-r.left,-r.top); 4 o: ]5 p# H  A/ x% I) Q3 N
bRet = m_rgn1.CreateRoundRectRgn(r.left,r.top,r.right+1,r.top+45,12,12); " g8 O9 B* m- |; ^' H
m_rgn2.CreateRoundRectRgn(r.left,r.top+18,r.right+1,r.bottom+2,12,12); 6 f0 Y8 p1 B7 T  s' K- }
iRet = m_rgn2.CombineRgn(&m_rgn1,&m_rgn2,RGN_OR); 0 k5 i7 D- k7 f8 A# j# m
iRet = SetWindowRgn(m_rgn2,TRUE); 3 ~) G8 P# B' [! i8 u" T& ]! |' A
} 3 }) r* ?5 {3 T9 H& H
4、还需要响应WM_SIZE . k- k$ m2 A+ o3 u# q
void CSIPanel::OnSize(UINT nType, int cx, int cy)
, c7 l; A1 O( a{ ! z. @  n7 e$ e  _. t
CWnd::OnSize(nType, cx, cy); 9 C7 L: a0 x% g8 [! v* @
, f; m2 U  z7 p- z% r, p* Z
// TODO: Add your message handler code here ! o# Q3 S+ h* ]
ResetWindowRgn(); # C2 q3 c. H( K6 n
Invalidate(); . R5 \4 C' L( o! ^! u4 J# k5 D
} 7 l1 {; Y; Z6 E; N; l7 q
5、响应ACTIVE
' _  r; I  C- C2 R  `5 V! b用于绘制不同情况下的标题。
' b" W0 E7 Y. Z* x+ uvoid CSIPanel::OnActivate(UINT nState, CWnd* pWndOther, BOOL bMinimized) ! i, X9 d) U2 e' b9 w# l
{ - j4 a9 D" Q3 p' l7 d1 X: g# C2 ?
CWnd::OnActivate(nState, pWndOther, bMinimized); / P. L  E" d+ I4 a* G! d

) K: l: B- q- L& oif (nState == WA_INACTIVE)
, Z7 s6 I4 z6 b) }{ + h/ h0 t5 i# `$ D/ v
if (m_bTraceFlag) 1 o3 q/ p- F1 D8 O* z& q1 R( ?8 M
{
+ E! @& S+ D& V. ?+ b& n, rReleaseCapture();
% Y4 P9 w5 b# d0 f# w6 R& ?m_bTraceFlag = FALSE; 6 F4 Z! \7 R: p4 k
} - _& X: J& N" z& U# O  w3 `$ B5 c7 D
m_bActive = FALSE; 0 F/ G. q+ [2 X8 Q0 {- X
} 0 B* D+ Z, x, h1 o& I+ M
else
- t4 ~" B# ~& A* B3 Hm_bActive = TRUE; % A4 [+ X0 l) `# |& b
SetWindowPos(NULL,0,0,0,0,SWP_FRAMECHANGED|SWP_NOOWNERZORDER|
" o* w, E/ D, ^& YSWP_NOMOVE|SWP_NOSIZE); " D2 Y8 L+ v$ X$ o; u
} 9 K+ [; v) ~, j% h
这里为何要检测一个鼠标的情况呢?因为如果在标题行上有自绘的小按钮,那么,我们需要跟踪鼠标才行(响应NCMOUSELCLICK是不行的)所以,如果本窗口失去焦点,应该RelaseCapture。
8 b' F+ l$ c& i+ e- G3 a7 t
. [5 [% v4 d- N. _0 I6 x8 x. v" M6、响应NCLBUTTONDOWN . M' `/ c& w+ y
为了能够在标题行绘制自己的最大最小按钮,并且能够响应它,就绪要响应在标题行上的鼠标左键。但是为了能够像window操作一样,鼠标左键按下的时候不触发,而是鼠标左键抬起的时候触发,这就需要在NCLBUTTONDOWN的时候做SetCapture. : x- ^5 m  n  o
void CSIPanel::OnNcLButtonDown(UINT nHitTest, CPoint point)
) q0 c. @5 I# g{
& L8 S7 L0 q' l// TODO: Add your message handler code here and/or call default 5 T9 A- n2 c- _) x/ ]3 v
RECT r; # z. ], x4 k8 M2 _% d9 ?! s, l# t
RECT r1;
, x) ~. @  ^- w7 P" ]BOOL bRet; % A" e) M( f/ g3 `
int iSizeX,iSizeY;
+ Z1 q) P) x6 ~% G8 y2 H. \' Y
% V1 b( g' {& Q& V6 V# B6 P' f+ C( x" h* E. ~* B
if (m_bTraceFlag == TRUE)
* C! x. e0 L5 ~4 A8 s( Areturn;
8 a6 K6 p* T. j  ?
9 v8 S  o9 W& Q: K/ I5 S3 w" ?+ ~* H" {m_bMinPushed = FALSE;
+ T0 a/ i. Z+ F2 _6 n) Dm_bMaxPushed = FALSE;
0 N& Y8 |& U4 a4 Y/ D1 mm_bClosePushed = FALSE;
2 U/ W, U& {* p+ s" W' z. tm_bSysPushed = FALSE; ' }/ ?3 v+ R7 P% N, K
GetWindowRect(&r); + t: x0 D. Q" @
if (m_bActive == FALSE)
/ }# z! ]7 Q4 \" f- a" Sgoto L_DEFAULT;
% D& S0 L7 V+ p2 a% t4 K5 `
5 y: Q" W2 P' z/ T% ?8 S# B/ N$ a, `r.bottom = r.top + (m_psi->m_rLT.bottom - m_psi->m_rLT.top); 5 u: A( }. T& h' K8 t' q  X5 P: }, U2 ~
bRet = PtInRect(&r,point); 8 D' m4 _' L) w9 W3 E
if (bRet == FALSE)
4 ^* L! w( k' E+ s) N2 ogoto L_DEFAULT; ( `$ H6 g6 _0 F. C6 B1 [
/* ---------------------------------------------------------- : |  R+ _+ F8 g3 Z# x
* 判定是否在按钮上按下的. / z& b6 G; v$ I- b
* ---------------------------------------------------------- */ : U6 n* x! p1 Q0 g8 a
if (m_bIconSys) ' g2 R* l7 N, D: \( }9 g" d
{ 2 ]2 Q; Z/ p+ y8 @; q. e
r1.left = r.left + 5;
$ y" \9 F! l; k0 x2 J6 y8 \4 yr1.top = r.top + 5; % b1 X+ h+ j0 |) R6 H5 i2 j: Z
r1.right = m_psi->m_rSYS.right - m_psi->m_rSYS.left + r1.left; , P, [) ^7 g* K' L- w- k
r1.bottom = m_psi->m_rSYS.bottom- m_psi->m_rSYS.top + r1.top;
9 X! S/ z  ?; v% }' v* H$ EbRet = PtInRect(&r1,point);
! b0 u' T* G; M+ ?& Xif (bRet == TRUE) " j8 A0 Y6 Q5 l9 [
{ , f3 \% _& @8 H  f3 Z' E
m_bSysPushed = TRUE;
; @! t  l3 A, v1 r0 Tgoto L_FOUND; , ]; x. {! O/ W3 L9 X" o1 H4 j2 x
}
3 D7 l, n6 L; [+ a9 I: u}
3 T" n: V  u/ Z! K9 fif (m_bIconMin) # ~6 c. o( O7 [' i  D
{
  y5 K  i( b. ?7 M  giSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
$ a6 Y) \0 A; z; x, Y) I1 LiSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
* [2 m3 {1 Y$ N3 x+ c0 zr1.left = r.right - 6 - 3 * iSizeX - 3 * 2;
9 n: d! Y: f" l2 B- f0 Hr1.top = r.top+5;
3 Z8 h1 X! @5 \# M8 z# Pr1.right = r1.left + iSizeX; 2 l2 y6 A4 a2 g& Z, K
r1.bottom = r1.top + iSizeY; 0 E* k: z5 ?- l
bRet = PtInRect(&r1,point);
  i' R3 o2 J/ ]$ c. y& tif (bRet == TRUE)
  `' w  I( R9 g7 M5 @, X{ * P( O( D7 L0 @# R( D# b
m_bMinPushed= TRUE;
7 @" Y" z, U, @goto L_FOUND; ! W( y4 |9 w$ g( q
} 1 [3 O3 M5 i$ O0 G- ?/ b
} + g$ t! Y9 k  D0 W8 |
if (m_bIconMax) ' j! \3 |7 w9 l0 j
{
8 ?; g( {0 e! d/ m% RiSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
# i# i5 E; K5 G0 S+ hiSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top; 9 A' O$ |- W4 L
r1.left = r.right - 6 - 2 * iSizeX - 2 * 2;
) {# C# D# f9 |2 O* @5 P" V5 f  }r1.top = r.top+5;
& R- C: c( I! {r1.right = r1.left + iSizeX;
) L9 u" m! D& |. J! }$ g, t* g+ Yr1.bottom = r1.top + iSizeY;   j; G2 a5 E! z( S5 o& k
bRet = PtInRect(&r1,point);
2 r4 l. h. N3 H; j/ d" T: G: kif (bRet == TRUE) 1 a( j, y. T" b9 K# U3 A3 |, j& Z% Z) W
{   w) y8 K# B8 J  l( Z2 c
m_bMaxPushed= TRUE;
$ X2 N* h7 k* ^: Vgoto L_FOUND;
- z% I3 a3 l7 j3 h  c} 7 }! J5 z5 Q" A" a* l
} 0 C) o" @9 M2 F

/ H, W8 p! d( y$ {if (m_bIconClose)
- z% D  y' }1 @. c- U  `4 x, `{
  ~9 [- V( K) hiSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
& ]9 d$ `1 G1 JiSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top; , j6 c& {3 Z8 W$ r1 [
r1.left = r.right - 6 - iSizeX - 2;
) o. T4 A! I6 m+ t7 mr1.top = r.top+5;   }: H$ a6 ~5 W" M; j$ C4 m
r1.right = r1.left + iSizeX;   w5 y/ `8 j; X' z" s$ G8 j
r1.bottom = r1.top + iSizeY;
' n8 `9 O* w! o2 ~( L7 vbRet = PtInRect(&r1,point); 6 ^- L5 Y( o9 M& u5 `, d3 c7 ?
if (bRet == TRUE) 0 x& r+ m! B% _" D; E
{
$ v3 K) ~) m* V* v& im_bClosePushed= TRUE; , [% @) @) a) @7 G' V5 Z$ y
goto L_FOUND;
- [* H6 Q# ?1 Q3 g% `# _! g} ' c) D6 c3 Y: L3 S: f
}
7 {8 t+ \$ `% N1 F8 ~L_DEFAULT: 7 q  h* t( H/ y5 E# m
CWnd::OnNcLButtonDown(nHitTest, point);
+ W: ]  o0 F' v* `' d" _7 l( x1 Hreturn;
; n% x3 Q, C2 s& `L_FOUND: " `8 |; _! D7 r" k6 Z; M( W5 F" i
m_bTraceFlag = TRUE; 2 n# E  I* @0 n) e8 o) G: P" {/ M
SetCapture(); 4 X* V9 }, c& G8 M1 F/ w
RepaintIcons(); . @/ `6 X$ s* A/ z; B: E
return;
9 Z) ^, x# ^* _0 K7 v. Z}
: w. E4 f- c% E7、当然要响应LBUTTONUP消息。
4 K  W. l4 y/ ]( I4 M* r' {为何是LBUTTONUP而不是NCLBUTTONUP?因为在NCLBUTTONDOWN的时候SetCapture之后,就是LBUTTONUP消息了。(应该不会有NCLBUTTONUP消息的)。 & r0 Y$ S. t) W3 q- S
void CSIPanel::OnLButtonUp(UINT nFlags, CPoint point)
  d9 y/ K9 w/ X6 b{
! V; }: p8 }+ ^" p( }; `// TODO: Add your message handler code here and/or call default   M; p  h/ z0 T* i
RECT r; ! w' M7 F/ O: W# W
" \# q" j2 {& n; c! Y1 q
CWnd::OnLButtonUp(nFlags, point);
& G: }! Y4 g0 d3 z6 V+ u- X2 N! aif (m_bTraceFlag == FALSE) 6 b0 p. n3 x7 h4 K; e
return;
$ ]* I$ u" c2 H4 A* X. @ReleaseCapture();
+ g( L, M) T! @GetWindowRect(&r);
2 r: o$ a, s4 B" x. a7 Hm_bTraceFlag = FALSE; 5 t' T; O5 k4 K. b' v
if (m_bSysPushed == TRUE) 4 z: V5 j: F) C( }
{
6 K* m7 j3 A! f" a* E1 D/ r// PostMessage(WM_SYSCOMMAND,SC_MOUSEMENU,r.left<<16|r.top);
  E' w" B( O, G) r) SPostMessage(WM_SYSCOMMAND,SC_KEYMENU,r.left<<16|r.top); * [- p' m% A  R3 @  F! K5 W
} & B( K+ [& P7 \- j9 j
else if (m_bMinPushed == TRUE) 3 k. ?: z2 w" S* _
{
3 f  \5 _1 U  }5 A- h- rPostMessage(WM_SYSCOMMAND,SC_MINIMIZE,r.left<<16|r.top); $ j2 D. _& V) S1 @) \( C) B
}
% p* h  c( W3 selse if (m_bMaxPushed == TRUE) ) I5 p  z/ [8 b! Z8 Q; k
{
8 b1 K+ r, Z/ T6 b8 r# gPostMessage(WM_SYSCOMMAND,SC_MAXIMIZE,r.left<<16|r.top); - ]# n. H8 W. r2 _
} : x: E( |. C0 V) T' o& c! p
else if (m_bClosePushed == TRUE) ) b; ^6 @4 @1 u# W6 f( r
{
/ N/ @. }% k! D. GPostMessage(WM_SYSCOMMAND,SC_CLOSE,r.left<<16|r.top); 0 W$ r* u" _! F, J, _# ]6 Y, j
} * J+ Z4 M: _/ R+ n$ P; e) ]
m_bMinPushed = FALSE; 6 M! \$ d& _% f4 w& N; s
m_bMaxPushed = FALSE;
! I) }9 l% D8 ^" om_bClosePushed = FALSE;
6 ]2 |+ x4 D" z( e  i1 om_bSysPushed = FALSE; 9 [6 {/ S7 O8 x$ P) r+ m
}
3 \, A3 [4 }  n% K8、剩下的就是响应MOUSEMOVE ) |7 u2 f3 n+ O
为何响应MOUSEMOVE?因为我们注意到,普通windows按钮的性格是按下的时候BUTTON PUSHED,保持鼠标左键按下,移开鼠标的时候BUTTON UP,然后再到这个BUTTON上抬起鼠标左键才触发,为了能做的差不多像,我们有: / j- T7 P2 g& V* ]5 m# J5 B
void CSIPanel::OnMouseMove(UINT nFlags, CPoint px)
) n7 N6 P" u) ?{
- a( @1 P' D! m: S/ M% K9 n( t// TODO: Add your message handler code here and/or call default
& g' X* o+ Y& Q! j  CRECT r,r1,rc; 8 |: V! e9 f" A/ x& B+ ]& e
BOOL bRet; 5 T6 C/ S' a# S( C1 Q/ f+ M4 S
int iSizeX,iSizeY;
: _2 r$ `# x7 ^2 jPOINT point;
( G, Q" ^+ e$ X9 E- n* ~7 E; n) A/ D6 N+ c0 o
CWnd::OnMouseMove(nFlags, px); $ G1 e! Z. k* x
if (m_bTraceFlag == FALSE)
' h6 \( [5 u" p: Ireturn;
+ r  E0 ], h9 |; j+ }1 E7 lGetWindowRect(&r);
& M- j2 i- D, VGetClientRect(&rc); % O  X) f, W' W  F$ `8 r7 q
ClientToScreen(&rc);
3 w% [; c4 J$ B! D9 Lpoint.x = rc.left + px.x;
- {, o% N% @6 F+ Spoint.y = rc.top + px.y;
3 f# ]  @+ Q1 L/ d9 V: ?! U/* ----------------------------------------------------------
4 L, r" S6 Y" T" v: g* 判定是否在按钮上按下的.
, M. A$ i! ^8 E3 c: b) y2 E* ---------------------------------------------------------- */
) l  T4 Z6 U( Q7 j5 Y2 x  gif (m_bIconSys)
5 Y- t0 z" Q: Z$ u/ y: [{
2 M9 {+ [4 v; Z5 z5 t' w4 i' @# Mr1.left = r.left + 5;
* y; B$ N5 N" s; ^% ~& G9 a( rr1.top = r.top + 5;
0 l9 M. n. Q0 ?, v2 D, Qr1.right = m_psi->m_rSYS.right - m_psi->m_rSYS.left + r1.left; 4 _* x* ~9 e# q# m
r1.bottom = m_psi->m_rSYS.bottom- m_psi->m_rSYS.top + r1.top; 9 l, F. o- m  @7 V# X
bRet = PtInRect(&r1,point); , Z; O  O3 W: C+ I
if (bRet == TRUE)
$ N9 h/ U# R1 ^{
8 _( u5 {/ W3 d3 E6 t, x7 }m_bSysPushed = TRUE; 8 w. S& {6 a: N1 `% l+ W2 K
goto L_FOUND; + ?  C/ B4 B, i! z& K
} 8 T5 y& G# b( z: f7 M& G
}
/ p6 Y' {7 v# i% o. q0 Mif (m_bIconMin) 8 d8 B0 V6 g3 Q  }2 _
{
" u9 D, A9 X: M' K6 _iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left; 4 b1 Y3 v6 P+ W
iSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top; ; K1 {' A8 R" A7 a1 y; Z
r1.left = r.right - 6 - 3 * iSizeX - 3 * 2;
- I2 L9 W0 ^% I" c0 C+ P+ cr1.top = r.top+5;
' n! A% M. g3 `/ }. u1 s; N" kr1.right = r1.left + iSizeX; ! G2 V4 |  A8 r4 B
r1.bottom = r1.top + iSizeY;
! J& W$ g; u6 Z; L# P( ]bRet = PtInRect(&r1,point); & e% l/ C4 n% R3 R# }5 k5 c9 R
if (bRet == TRUE) 3 @; l2 U6 c9 P  X
{
/ ]' [1 Y- v, sm_bMinPushed= TRUE; + u/ X( y# \, [' Y5 C; K8 o
goto L_FOUND; - \6 [: M8 B- B3 Z  q
}
2 u# T  ~1 d9 a% ?0 }0 ]}   W9 r+ P0 R/ S5 e- ~0 {
if (m_bIconMax) 7 }1 B* f' A: B) a% i
{
2 s3 v9 f$ X9 v7 S$ I: KiSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
. t  |/ D3 f+ b" q5 z6 m# ciSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top; ! M& Q# G. S4 B& M( p( x
r1.left = r.right - 6 - 2 * iSizeX - 2 * 2;
- k% I6 {/ [) A# j$ T9 W: @7 Ir1.top = r.top+5; ; w6 \" L& E+ U' d/ W! _
r1.right = r1.left + iSizeX;
1 G9 K  R4 d( R8 J# ?4 _5 @& V1 pr1.bottom = r1.top + iSizeY; 4 }/ i5 S! {; |. \0 e4 k
bRet = PtInRect(&r1,point); . k' L' S' y. I: _1 \9 K! y' M2 C4 v! W
if (bRet == TRUE) 6 z$ X- N& A7 J
{   H/ ^* g. s7 _
m_bMaxPushed= TRUE;
: {. p+ M; {; }2 Sgoto L_FOUND;
# r  r: ~5 f& h& G; I5 H}
5 a$ N6 F) [4 e" H7 m} 6 j! B5 Q# g% |8 R1 y
3 H, U; e7 ~* k% v) _
if (m_bIconClose) ' X2 L2 f9 o# D5 P& C+ V
{ 9 s% D! M6 S' {1 d
iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
5 Z9 R3 q5 N: [9 [: @8 M7 f$ d: T, KiSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
7 ^' O4 G* w' I& l4 v, f1 or1.left = r.right - 6 - iSizeX - 2;   T& l3 {' d& }$ G
r1.top = r.top+5; * X( }! E- v) P
r1.right = r1.left + iSizeX;
6 r9 D" i7 f/ h2 b7 O1 }6 @r1.bottom = r1.top + iSizeY;
$ D: @0 \, l( I3 x2 J0 q& z0 WbRet = PtInRect(&r1,point);   W! |5 e/ H" G9 Y0 ?
if (bRet == TRUE)
# i& b! |& [- b; H0 ^( G{
$ ^: X( D) c, Lm_bClosePushed= TRUE;
8 I0 X* j, {( Z% F+ P. L) zgoto L_FOUND;
$ g+ J5 D$ [4 t  l8 ^0 b& d} ) w8 j! i) b6 D* S2 i" D) ~$ Z: H. N
}
" ?" s, o5 v1 F  Im_bMinPushed = FALSE; ' e% a5 M3 G! K
m_bMaxPushed = FALSE;
/ @7 b( [  a* }# M0 k+ Z. Zm_bClosePushed = FALSE;
# d2 K) S$ n- L- p1 T" J- G( y4 w2 Im_bSysPushed = FALSE;
, Y2 t* ^: w' v; q$ j, n; ~L_FOUND:
- y7 k' r' h! S+ {, Q: s$ RRepaintIcons();
' _  f+ w& @0 `9 Oreturn; $ z0 X0 B9 b* @) P- V8 `7 t0 E9 z
}
# R5 p* \8 ?- Q& P4 Z) z  y( @# z0 O6 l$ p. y$ T$ z
恩。到这里,自绘边框的窗口就ok了。
您需要登录后才可以回帖 登录 | 注册

本版积分规则

Archiver|手机版|小黑屋|宁德市腾云网络科技有限公司 ( 闽ICP备2022007940号-5|闽公网安备 35092202000206号 )

GMT+8, 2026-10-1 20:48 , Processed in 0.020477 second(s), 15 queries .

Powered by Discuz! X3.5

© 2001-2026 Discuz! Team.

快速回复 返回顶部 返回列表