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自绘窗口需要响应如下的几个消息: 5 ^7 W2 x ]& w
1、WM_NCCALCSIZE
2 x4 z$ V0 v+ R这个是用来返回NC区域的。windows系统根据这个消息的返回,决定矩形区域中,NC区域在哪里。如下的代码是我的一个实现: 8 q, f: v/ D1 D
void CSIPanel::OnNcCalcSize(BOOL bCalcValidRects, NCCALCSIZE_PARAMS FAR* lpncsp) 9 Q' Q" D0 Q! L0 b/ t8 t
{ " q" L6 |/ ~' S9 s: C
RECT r;
( Y6 J4 {9 N6 }) D// TODO: Add your message handler code here and/or call default
1 {7 y3 v& N) c2 v0 _9 I+ eif (m_psi) 3 u7 R- ~' }' @, I
{
: _" I) W! j: v! O% L9 o. kif (m_psi->m_bCustomWindow)
8 O; J) f8 {- M. T{ 2 ~( c M4 k# b1 `
memcpy(&r,&lpncsp->rgrc[0],sizeof(RECT)); {! D0 D6 P6 }& p9 H( ^
r.top = r.top+m_psi->m_NcRect.top; 4 o4 @0 M5 k J( {4 D7 p$ B7 v
r.bottom = r.bottom - m_psi->m_NcRect.bottom;
8 r0 |- `6 J4 W; ]+ w! S; c) E' Gr.left = r.left+m_psi->m_NcRect.left;
( `6 Y }1 p; o3 q6 Q) q% u2 gr.right = r.right-m_psi->m_NcRect.right; / Y# I4 m: j( }5 x. ?2 W
memcpy(&lpncsp->rgrc[0],&r,sizeof(RECT)); & e; r! v3 p1 V0 _* g) z: V
return; " W" ~9 X$ F6 _- f% F' w
}
, j) F# m3 U1 B( M+ M ?}
3 H$ c9 ~1 p2 p- u2 A3 a- _! [CWnd::OnNcCalcSize(bCalcValidRects, lpncsp); $ p x! g4 l" y; q- ~% U
} R1 k3 c1 ~) C1 Y
在这个代码中,m_psi->m_bCustomWindow是用来标志是否是自绘窗口的。如果不是自绘窗口,才需要调整大小。至于bCalcValidRects这个参数,说老实话我也不知道它的用处。我查过很多的代码,都没有使用这个参数(比如BCGPRO的代码等),而实际情况下也是不使用也没有问题的。完全只需要更改lpncsp->rgrc[0]就可以了。 . U& U; G* |' N; C- a% E
) f. D' O6 I1 J G* I F; f9 f2、需要响应NCPAINT消息。
/ f$ K( P L& @1 D% b1 w2 j: l. J6 i(如果在窗口非active的情况下,并不绘制ncpaint或者调用原来的ncpaint,那么系统就会画出以前的难看的窗口边框和标题)很简单,这个是我的代码:
( Q% r9 }+ k& a) s1 k* |. \4 [void CSIPanel::OnNcPaint()
2 i! M$ ~& E( c{ ( t5 o2 z$ ]8 U8 F
CWindowDC dc(this);
/ s% G# |6 m- Y/ o7 ^8 [( e; M) D4 d; `
if (m_psi == NULL) 9 B6 M/ B5 M! E/ S$ m% V- y
return;
* a* E6 o' |9 j4 S: d! pif (m_psi->m_bCustomWindow == FALSE)
' G0 m; _ M' P2 i" Dreturn; 6 k( u4 N8 F& R9 u
p_PaintCorners(&dc);
O# D2 }$ R8 yp_PaintIcons(&dc);
/ N. I* m5 m% A0 N- m1 }' X) ]p_PaintPushedIcons(&dc);
( V% N @# C3 k, A- lp_PaintTitleLine(&dc);
4 ?1 V/ @; L& a! G8 k} ; A: O# U5 ?7 x5 s4 C! C
3、还需要响应CREATE消息
' Q1 Z, H8 a. j2 g为何响应Create消息?因为我的窗口是不规则的(不是直角矩形而是园角矩形的)
8 n4 p2 {8 k* z/ a% L2 R% P: p4 Oint CSIPanel::OnCreate(LPCREATESTRUCT lpCreateStruct) , `2 A( v6 ]" V$ [8 r( h
{ + D% `# m8 e0 b
if (CWnd::OnCreate(lpCreateStruct) == -1)
/ h7 f3 r1 h( Mreturn -1;
+ Y3 n+ C& D4 H- w; c6 L& A7 C& S6 }+ ] v `/ Y- N* ~
// TODO: Add your specialized creation code here 3 }4 ^% \) Z; ]4 F
ResetWindowRgn(); ) ?9 h; E8 F/ U* ~" [9 T$ o
SetWindowPos(NULL,0,0,0,0,SWP_FRAMECHANGED|SWP_NOOWNERZORDER| & m8 W; }! ?! m) z% I3 k, Q
SWP_NOMOVE|SWP_NOSIZE);
3 p' N3 \8 e3 u2 P5 u' i9 hreturn 0;
8 V) c( [' x+ Z( l* ]+ Y9 j} 2 l/ z6 L" J, q) T8 c% C
SetWindowPos是强制让Window重新计算大小(NCCALCSIZE)和绘制。
$ Z% ~; R2 y; B; {2 m& W% \6 ~- M/ H///////////////////////////////////////////////////////////////////////////// : m0 K0 Q. Y& k2 J- I l
// CSIPanel message handlers
$ [, k) q" ^# \8 f2 Uvoid CSIPanel::ResetWindowRgn() ( }8 G0 ~( D1 O7 ^9 u9 D
{ F+ u% \1 F# P k( c3 y0 U/ H
int iRet;
5 j& m# ~! C9 N3 VBOOL bRet;
6 N: J6 y6 o: Y" Q- LCRgn m_rgn1,m_rgn2,m_rgn3; % v' c$ s7 ~" |
RECT r; * ]" p: M5 G3 E5 P- i8 V
, R4 D: m0 s, J2 c" Y& f* C- z
GetWindowRect(&r);
# X" j2 Q8 N9 @5 r* w i; gOffsetRect(&r,-r.left,-r.top);
- }# C- A' r+ bbRet = m_rgn1.CreateRoundRectRgn(r.left,r.top,r.right+1,r.top+45,12,12);
( O; P6 \' k% m, M1 q8 {m_rgn2.CreateRoundRectRgn(r.left,r.top+18,r.right+1,r.bottom+2,12,12);
3 _6 C5 z5 r) Q$ y5 h: ~( W, C1 qiRet = m_rgn2.CombineRgn(&m_rgn1,&m_rgn2,RGN_OR); 8 C! k5 C6 @9 y! ~3 a
iRet = SetWindowRgn(m_rgn2,TRUE); , M$ z0 z2 ?# }" h' b
} W6 Q5 [) t" P! ]
4、还需要响应WM_SIZE
% O8 W9 o& z9 c/ Uvoid CSIPanel::OnSize(UINT nType, int cx, int cy) $ u* E* z3 J9 i% \
{ ! e1 b9 z, r* `3 M, a
CWnd::OnSize(nType, cx, cy); 6 `8 }# A0 Z) [8 N) p
8 c! @" l# d2 T% A3 f* O% H; Z! j
// TODO: Add your message handler code here
% R. X: U4 g/ ^ResetWindowRgn(); 1 p7 z q0 O( f7 c4 Z
Invalidate();
1 Z( _2 s* L( s' F+ d- B& x} 1 D8 l; s6 _8 S* T7 k* ~
5、响应ACTIVE
5 H" I# K( [2 E8 c$ y用于绘制不同情况下的标题。
# E0 M# u$ O/ l0 ivoid CSIPanel::OnActivate(UINT nState, CWnd* pWndOther, BOOL bMinimized)
+ W5 x* U, H- F5 j{
8 n6 ]5 Y k2 `7 [( k7 J4 |( vCWnd::OnActivate(nState, pWndOther, bMinimized); 9 v& c. O# h9 v( V; i c2 x
5 g8 Q: ]( c2 M' x. W1 M2 S
if (nState == WA_INACTIVE) - E- @! x+ Y1 X- o7 ?* t
{ . W9 q# j/ A7 Z
if (m_bTraceFlag) : V" O- F% ?. I2 ]$ V6 S2 u
{ / M: G6 @% r) c
ReleaseCapture();
8 p$ m8 k9 U; V2 y/ }m_bTraceFlag = FALSE;
% L2 b+ l. J5 Y. m4 V& T2 s% h} 8 p% x4 N9 j% s+ h# `9 i
m_bActive = FALSE; ! M3 [7 [% q M" O8 B Q! E
}
; J% Z+ Z, S9 i& P+ m5 J, Helse 2 I0 X/ W& W4 @7 [' J
m_bActive = TRUE;
+ \4 V, B/ S: F6 ~SetWindowPos(NULL,0,0,0,0,SWP_FRAMECHANGED|SWP_NOOWNERZORDER|
: G4 T, A' m$ B; j7 OSWP_NOMOVE|SWP_NOSIZE); ; G. n# K2 E% L C2 `, C
}
- _; m4 Y; v! }( d0 S j) h" N这里为何要检测一个鼠标的情况呢?因为如果在标题行上有自绘的小按钮,那么,我们需要跟踪鼠标才行(响应NCMOUSELCLICK是不行的)所以,如果本窗口失去焦点,应该RelaseCapture。
8 @0 z, Z$ A3 c e1 |9 C; o# |5 q* }$ R7 K& r( K' d d% ^
6、响应NCLBUTTONDOWN # J1 M: s! \! S W- ^
为了能够在标题行绘制自己的最大最小按钮,并且能够响应它,就绪要响应在标题行上的鼠标左键。但是为了能够像window操作一样,鼠标左键按下的时候不触发,而是鼠标左键抬起的时候触发,这就需要在NCLBUTTONDOWN的时候做SetCapture. . Z: j3 |3 k3 L: E! [* }
void CSIPanel::OnNcLButtonDown(UINT nHitTest, CPoint point) ; K7 q2 q% S+ }* M
{
, g* @8 Z: H0 c7 p# W- q6 Q, K// TODO: Add your message handler code here and/or call default
+ _* O8 Z/ ?' }RECT r;
, V+ K" R% C0 j8 }( P% O- I- gRECT r1; 9 x6 g8 K) Y h
BOOL bRet; $ A) b% H& l% m Y4 z
int iSizeX,iSizeY; 7 @2 ~; U* A& q% J8 p# C
& |% q4 Q4 r7 J# N( e
: N; y) V) M$ j' a$ k% Eif (m_bTraceFlag == TRUE) + D, E8 Q+ v4 T* ]' ~ t6 K
return;
/ j6 \% K- d, `2 `8 k5 ~
2 S0 x; w: X" }! um_bMinPushed = FALSE; 0 l/ N! y6 |+ o$ l1 v' `; b
m_bMaxPushed = FALSE; $ H) D/ q% i0 f9 t$ W3 ]; Q
m_bClosePushed = FALSE; 5 N) ~. l$ `7 t# q% w4 q$ n
m_bSysPushed = FALSE;
0 A- H1 q5 p# M5 V7 d) M! T1 U" yGetWindowRect(&r); t& {( F1 ?7 Y. P
if (m_bActive == FALSE) 2 M6 m; N5 z! o4 r
goto L_DEFAULT; - d. i; N- A. u$ }3 @+ v* O8 N6 w
$ b& l. u% A2 Z0 Z+ h \
r.bottom = r.top + (m_psi->m_rLT.bottom - m_psi->m_rLT.top);
1 U8 \3 q6 x6 e+ i& QbRet = PtInRect(&r,point); : b6 k, J; t- u9 c* w; l {
if (bRet == FALSE) ! b: @. J2 `: B8 u- {$ |
goto L_DEFAULT; ( M8 ~& J2 v# E7 R& M* ^
/* ---------------------------------------------------------- ; v6 t. Q8 n% r) v" A$ G
* 判定是否在按钮上按下的. 3 z3 X! x7 _ {% O( e% I
* ---------------------------------------------------------- */
- k+ t; h5 b5 J/ X5 qif (m_bIconSys) 0 c0 T% C ^. V4 s1 h8 u
{
( P9 I( o4 w' D% Z8 H( Gr1.left = r.left + 5;
! h; _# O6 S. c5 O* l7 E/ Ir1.top = r.top + 5; 8 Q4 C8 Q# K+ Z7 G3 B$ z, H
r1.right = m_psi->m_rSYS.right - m_psi->m_rSYS.left + r1.left;
! C9 f; S/ L9 w/ u& R6 z {r1.bottom = m_psi->m_rSYS.bottom- m_psi->m_rSYS.top + r1.top; 5 k- S' b+ x; h) k
bRet = PtInRect(&r1,point); ! Y# b7 J9 _3 s# Z/ i, F
if (bRet == TRUE) - a4 F2 h# q7 s
{ 0 c/ s9 o" S% K; y/ g
m_bSysPushed = TRUE; $ _/ w7 x! D8 M% B9 a# I3 v$ D* q& f
goto L_FOUND;
' v4 _/ W$ H3 K4 r1 d5 T' F a}
5 D e6 G, {0 H} 8 w* W5 R3 G* _# L7 w
if (m_bIconMin) 1 x) `* C- ~4 l# i
{
; h+ a: {! N4 k" j' E8 j+ TiSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
% j; y0 D" W7 t( l& F, ziSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top; 2 |1 N; { i6 L. I5 F4 j c( R2 x
r1.left = r.right - 6 - 3 * iSizeX - 3 * 2;
9 Y7 l* P) b0 o3 er1.top = r.top+5; - p! H8 H' |: I0 V2 F$ S7 T
r1.right = r1.left + iSizeX;
& N/ ^7 M7 B0 T' `8 yr1.bottom = r1.top + iSizeY;
7 C- Z9 J; w0 g, p8 i) e" J6 h9 bbRet = PtInRect(&r1,point);
* I: u1 ?" g1 ]9 U- @* W+ V( L8 oif (bRet == TRUE)
% X3 P/ X* l3 R1 H! o{
% m( Q& A% W4 i1 ~m_bMinPushed= TRUE;
; M1 G* x! I; w% igoto L_FOUND; 2 E$ Y; Q2 y7 v1 {* N6 @) S$ T$ G$ n2 q
}
. Q G% m5 J8 ~( L5 x}
( y4 U1 C4 c6 E5 s2 P9 I2 Tif (m_bIconMax)
; a& @# N$ M3 I, |5 t9 h{
2 l; r2 b! G" T! E* j* ?iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
% i2 x/ i& {' a% v% ~- kiSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top; ! F6 D9 k- Q: t% ]
r1.left = r.right - 6 - 2 * iSizeX - 2 * 2;
0 q) X: r8 c- u6 d0 X* m# Wr1.top = r.top+5; . Y: F6 T6 Y" d3 C8 F" ^) @
r1.right = r1.left + iSizeX; & P$ x5 K% F3 }+ m7 ~& q
r1.bottom = r1.top + iSizeY;
% o! o, D Z/ v7 j8 P& kbRet = PtInRect(&r1,point);
" }, K) R9 K( d& R8 [6 p; Aif (bRet == TRUE)
/ T7 T$ F; V0 w4 O1 n{ # f* @+ y2 D. j# t
m_bMaxPushed= TRUE;
. n$ u, u4 Z; @% V" d7 X+ _5 A, dgoto L_FOUND;
1 I1 U! |8 Z) J! N6 U3 \' k} 2 w. m# g. S y
} 2 t+ o& F, {" q5 Q
! v& f) V% x$ P1 F, q. X. hif (m_bIconClose) 5 N& B$ s2 G& K# O
{ I& k d" U+ ]6 w6 r; E1 A
iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left; ) z( ?; d. p2 X. d
iSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top; 8 K, k' K+ r# g, I% F) o
r1.left = r.right - 6 - iSizeX - 2;
. o! A" t+ J; g9 g8 er1.top = r.top+5;
) Q2 l4 i1 a. U, Z) T7 xr1.right = r1.left + iSizeX;
. H5 V# z! G5 |1 H. l% Z2 ~: Tr1.bottom = r1.top + iSizeY; 9 d9 v* _6 F6 T" Z8 I- z& e
bRet = PtInRect(&r1,point); ; S/ D' b8 o* ^+ A8 B* R
if (bRet == TRUE) : e8 \ v; ^0 s0 @: @
{
$ [2 O& d3 ?" C: |# rm_bClosePushed= TRUE; + ^& W k+ ~" G' f6 X: m
goto L_FOUND;
/ S6 ?% g' `+ Z6 S2 A7 Z$ R}
# x, C# c, }6 R. v% Z$ N" `}
; e: D& l5 j: @# \* z- ^L_DEFAULT: 4 Z. U9 o/ ~2 t! G. g4 U0 ~/ f
CWnd::OnNcLButtonDown(nHitTest, point); , x- k8 _) _" F) V& }5 c" ]0 u
return; / K" `4 X% |/ r
L_FOUND:
. N1 o. F+ I* r+ {/ f( i+ w1 L# c/ am_bTraceFlag = TRUE;
8 H( z2 B% L' A5 x5 }SetCapture(); * i5 K! W6 {& a( ?; L
RepaintIcons();
+ e8 i! ?, O( P* q2 \return;
$ g U, ?1 z* y5 K* V} $ K$ e" S( }+ m3 ~2 |1 A
7、当然要响应LBUTTONUP消息。
$ W e: f/ Q; u6 F/ g5 g* B. Y为何是LBUTTONUP而不是NCLBUTTONUP?因为在NCLBUTTONDOWN的时候SetCapture之后,就是LBUTTONUP消息了。(应该不会有NCLBUTTONUP消息的)。 7 O. ^& {0 |% Y, q- \$ x
void CSIPanel::OnLButtonUp(UINT nFlags, CPoint point)
R4 `( f; Y1 h0 X+ U; M{ " r' ?" f! g9 t4 X u/ i3 O
// TODO: Add your message handler code here and/or call default
9 `7 V/ a9 P" D: m! o4 \RECT r;
; [, x: K3 ^; N) R$ Z* K9 W
3 f: | ?( L3 x' d/ o2 FCWnd::OnLButtonUp(nFlags, point); - N1 {/ s# {8 X6 W
if (m_bTraceFlag == FALSE)
& K, z( i; @3 X; T; Z' greturn; 8 Q0 c' o* \ _; U& |9 d+ r$ C
ReleaseCapture();
: c6 q/ j/ I8 K; T. eGetWindowRect(&r);
3 F/ p0 y5 n# l( em_bTraceFlag = FALSE; 6 [6 W4 S& D! r2 R
if (m_bSysPushed == TRUE)
5 x1 C" y; _/ w+ j, c{ 4 `5 l4 I0 t) O8 X, J: Z: ]" ]
// PostMessage(WM_SYSCOMMAND,SC_MOUSEMENU,r.left<<16|r.top); 7 m" m0 D4 ~3 }" y# |8 c
PostMessage(WM_SYSCOMMAND,SC_KEYMENU,r.left<<16|r.top);
9 y% K! ?1 b T: E |* }}
v' l, M8 {4 oelse if (m_bMinPushed == TRUE)
8 }7 `6 v/ d! e8 H" n5 j{
3 U; q0 z0 i, U+ ]' C4 A$ K' rPostMessage(WM_SYSCOMMAND,SC_MINIMIZE,r.left<<16|r.top);
; X+ P8 e" v! }: G1 [9 _}
+ o. Y+ A' l2 m0 Y8 |else if (m_bMaxPushed == TRUE) 4 _; p/ I7 X9 c
{ 0 v/ n5 P8 l. n- p; ]
PostMessage(WM_SYSCOMMAND,SC_MAXIMIZE,r.left<<16|r.top); & u2 }+ r! I9 s: u& l y
} 9 z# v/ j& ?) u% ?# P( G5 f
else if (m_bClosePushed == TRUE) ! |& |4 |8 }- f" _
{ 5 N7 o* _% w# q/ s! H" A
PostMessage(WM_SYSCOMMAND,SC_CLOSE,r.left<<16|r.top);
$ L: ]. ^3 o0 \3 S}
6 H1 Y5 K3 N1 t7 f" D3 _m_bMinPushed = FALSE; $ K8 x' ^5 w* O" I$ E. O
m_bMaxPushed = FALSE;
. h! [( \, T5 d( d0 cm_bClosePushed = FALSE;
2 B7 w, {* w5 c4 Um_bSysPushed = FALSE; 3 t: u& Z. F3 x% d4 Q: x/ U
} & N, i& M3 m. x$ y6 y1 \3 K
8、剩下的就是响应MOUSEMOVE
6 E# s j% L. a4 Z1 A5 |7 v为何响应MOUSEMOVE?因为我们注意到,普通windows按钮的性格是按下的时候BUTTON PUSHED,保持鼠标左键按下,移开鼠标的时候BUTTON UP,然后再到这个BUTTON上抬起鼠标左键才触发,为了能做的差不多像,我们有:
7 ^1 [% G, |" J2 ~. ~0 bvoid CSIPanel::OnMouseMove(UINT nFlags, CPoint px) , W b; ` [3 x) ?
{ 0 M7 G9 x4 C; O3 Y' _' K t
// TODO: Add your message handler code here and/or call default
& z7 U! ]9 f4 g3 s! D5 IRECT r,r1,rc;
# Y: o+ x) s! K2 j& G7 t: ]BOOL bRet; - z2 G7 S7 P' T( [
int iSizeX,iSizeY; % @& c Z2 @3 y5 U/ j9 C
POINT point; ) M; f8 g# i' d) v, E. V
4 }5 K) ]4 Y$ HCWnd::OnMouseMove(nFlags, px);
8 q6 y0 D. R% l3 dif (m_bTraceFlag == FALSE)
$ ~# S$ p" T0 c- m7 ireturn; 6 {. K7 S/ y9 G1 Q0 f0 k
GetWindowRect(&r); 1 _- @1 r6 F' E
GetClientRect(&rc);
1 X& S5 c3 q7 oClientToScreen(&rc); 3 ]5 A7 c3 J; ~8 Z
point.x = rc.left + px.x;
1 S% {0 r0 n4 ~8 h7 ]. hpoint.y = rc.top + px.y; 5 t8 ?* H; ?- N, W5 h. u
/* ---------------------------------------------------------- * Z4 X2 F" Z% V
* 判定是否在按钮上按下的.
9 R l6 a+ g; z! r* ---------------------------------------------------------- */
3 u+ U* j0 [% kif (m_bIconSys) , A7 ?. Y* g e; z: A6 a/ i, Q
{ 2 b+ b& `! p! b5 T" s: V( k: _' J3 u
r1.left = r.left + 5;
1 O7 ~) v- n" S: j) h7 Y" @! k3 Ur1.top = r.top + 5; ' K- p/ a# i: K/ Z. K f
r1.right = m_psi->m_rSYS.right - m_psi->m_rSYS.left + r1.left;
9 D' [3 [5 E9 Z+ b2 fr1.bottom = m_psi->m_rSYS.bottom- m_psi->m_rSYS.top + r1.top; # }# ]0 i2 J9 y" @* B6 w! h
bRet = PtInRect(&r1,point); . s7 N( }8 q% v& ?
if (bRet == TRUE)
9 W" W2 g4 h8 e$ J! i0 c; ~+ I* U{
2 a. p- i/ D$ Nm_bSysPushed = TRUE; 8 A6 p( C' m' M
goto L_FOUND;
+ o- A; u$ Z, k0 k9 |: K( F) E5 H}
A& L/ G. j" I8 y% |( Z}
& O8 j) O2 d7 Q7 m8 Kif (m_bIconMin) : F: X: m6 ^$ _/ H
{ " q. [, `6 g* a& F( ` E
iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
" A: }! U) d5 riSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top; 1 ]' l' A1 [! m Z: k8 T
r1.left = r.right - 6 - 3 * iSizeX - 3 * 2;
3 e* e. D$ F* M$ H6 N. @1 Jr1.top = r.top+5; 1 W3 W& Q$ C* {
r1.right = r1.left + iSizeX; $ s" j/ G1 K* i2 |
r1.bottom = r1.top + iSizeY;
) c$ h$ F5 O3 S4 @/ `bRet = PtInRect(&r1,point); : |( z/ [8 L! ]5 Y' X/ y2 U# n
if (bRet == TRUE)
r8 ^4 T. E: |9 M7 N7 m% E* \{ 6 L A" G" E# _& ^; w' @1 x* _
m_bMinPushed= TRUE; % B. b0 z" n$ e2 |- G
goto L_FOUND; ! ~( C9 y) e: E! r- G
} / H0 f1 M0 s6 r, [
} # b2 r6 a( D! ~
if (m_bIconMax)
- A0 M1 g8 S/ Z# D{ , J/ D: c6 i0 s5 y$ r6 k6 C
iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
4 U4 G" J3 H/ a R) siSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top; 2 ]( U' y L/ c' O
r1.left = r.right - 6 - 2 * iSizeX - 2 * 2; 3 j# q# k7 ^; h; y/ c2 O
r1.top = r.top+5;
6 h% D0 L, `, ~) ~4 gr1.right = r1.left + iSizeX; . J# x2 H7 |- M% r; O N) J+ {
r1.bottom = r1.top + iSizeY; 3 {# ^( b2 n$ s- c
bRet = PtInRect(&r1,point);
+ t& w2 y$ y" I! {9 x' q: ^( F0 U& Lif (bRet == TRUE) # [% e( X, D P/ n' d+ T$ D3 `( r# }1 J
{
) n2 b# t' X U/ J/ D4 ^2 }: b& @m_bMaxPushed= TRUE;
! j l6 ?. k! J1 g' R: y# l* v" Ugoto L_FOUND; ( \1 w% g% B; @+ c% c
} 6 d* Z$ y2 S" q* w" F& _
}
! F. R. } c8 D; k
}0 u! ~+ j9 ?3 z& @! a3 aif (m_bIconClose) : [. `: W. C/ ]5 a
{
4 Q: E# W9 x+ n) m/ K: `* K- KiSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left; Z! T/ P( y3 q$ L2 X s
iSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
n$ V1 K& {9 k! U+ @1 A+ C( D4 Sr1.left = r.right - 6 - iSizeX - 2;
; _" p9 I) H6 i; x+ _7 ~r1.top = r.top+5;
2 |& c& A; y9 z5 Tr1.right = r1.left + iSizeX; 6 j* O/ u: f! t, _; O
r1.bottom = r1.top + iSizeY; 9 w$ M$ D3 t' p- E. l2 O
bRet = PtInRect(&r1,point);
! K. A' }, i' Hif (bRet == TRUE) 0 Y# J& _ O; |1 _% O+ O/ Q
{ . Y! I3 c7 R) v2 Y1 W
m_bClosePushed= TRUE; 0 l6 G- G3 @) u
goto L_FOUND; 3 O2 W* E. g+ ?* z9 T
}
6 D; q& y! G" a+ q}
: X7 c% y. f. K4 S( ~, T3 @m_bMinPushed = FALSE;
$ Q s8 `2 F& c3 H, b$ S Gm_bMaxPushed = FALSE; 8 w4 n% e( X' ^- l
m_bClosePushed = FALSE;
6 L0 ~1 X9 D" i" n% ?m_bSysPushed = FALSE; 5 H8 I2 w+ |/ i
L_FOUND: ) e- t3 ?5 e, s5 o2 t. I
RepaintIcons(); $ k# b& F9 `8 z' P" Y
return;
5 m, L" C3 Q* u: ~}
0 j) K7 x4 h D) a4 w* l
( [) g( a( f) J0 P- q恩。到这里,自绘边框的窗口就ok了。 |
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