|
自绘窗口需要响应如下的几个消息:
# a6 f% p6 w, R n$ D0 G1、WM_NCCALCSIZE
# ~* u' r! u! e& {; H6 @这个是用来返回NC区域的。windows系统根据这个消息的返回,决定矩形区域中,NC区域在哪里。如下的代码是我的一个实现: - o/ a* T3 z6 \# ` G
void CSIPanel::OnNcCalcSize(BOOL bCalcValidRects, NCCALCSIZE_PARAMS FAR* lpncsp)
7 h6 n `% ^4 ]) X7 o& J+ A o{
6 R) m y5 {1 C. i7 o6 aRECT r;
7 l7 _) L5 w0 U! h8 I; ^2 b9 O// TODO: Add your message handler code here and/or call default
6 X8 }% ?! Z# T5 q" O" {/ X, l% ~9 q7 qif (m_psi) % S- }' C% ]! E
{
' r% [7 _. R$ m6 T% wif (m_psi->m_bCustomWindow)
# d* {9 _( \3 z- r- `5 T. v{
{8 V/ Q9 ^* g% b' d5 h; Xmemcpy(&r,&lpncsp->rgrc[0],sizeof(RECT)); : b) t7 ` I8 Y+ h: O
r.top = r.top+m_psi->m_NcRect.top;
4 i y# x# |0 Q& Zr.bottom = r.bottom - m_psi->m_NcRect.bottom; & V7 R M c+ I: `7 o
r.left = r.left+m_psi->m_NcRect.left; # [1 x8 ?) f3 T
r.right = r.right-m_psi->m_NcRect.right; 6 t$ B* K) L, Y# l0 y
memcpy(&lpncsp->rgrc[0],&r,sizeof(RECT));
7 u5 S. t4 G# z- preturn;
6 p$ F2 @8 Y) }} + X* ?2 d7 [+ f4 x- w* Q& P
} , C' R( P/ V( r7 g$ J: O6 R
CWnd::OnNcCalcSize(bCalcValidRects, lpncsp);
4 m8 N6 T* Y! N0 w} 2 j5 [8 k1 g7 P/ H; m) [# Q1 l1 A6 z
在这个代码中,m_psi->m_bCustomWindow是用来标志是否是自绘窗口的。如果不是自绘窗口,才需要调整大小。至于bCalcValidRects这个参数,说老实话我也不知道它的用处。我查过很多的代码,都没有使用这个参数(比如BCGPRO的代码等),而实际情况下也是不使用也没有问题的。完全只需要更改lpncsp->rgrc[0]就可以了。 + s, e7 c0 ?. A
/ ?" V) r1 Q2 u& D7 K
2、需要响应NCPAINT消息。
3 W# G; T6 ~6 F8 W- P8 s(如果在窗口非active的情况下,并不绘制ncpaint或者调用原来的ncpaint,那么系统就会画出以前的难看的窗口边框和标题)很简单,这个是我的代码:
; {1 J5 }# k0 ]% V/ rvoid CSIPanel::OnNcPaint() ! O* v; j! H; u- G. {5 H2 N+ H1 {# Q
{
1 c: a# n U) r5 J- PCWindowDC dc(this); - M5 l; H9 w$ @ q- w
# y3 {4 A% j0 i; P+ J$ {) \
if (m_psi == NULL) $ j4 y* _ K/ m7 |: N0 L
return;
8 u& S/ J3 Z" |: G7 |& H4 R. vif (m_psi->m_bCustomWindow == FALSE)
1 Z/ u8 G" y/ d2 M$ B* dreturn;
8 N. W/ j" e% c( rp_PaintCorners(&dc);
! T* ]9 F3 B/ tp_PaintIcons(&dc); 2 p/ Z4 H$ f; p/ h
p_PaintPushedIcons(&dc);
E/ w) a1 [1 q e9 N0 pp_PaintTitleLine(&dc);
( j- e. z% l' x: a* u}
6 M8 W( z0 ]9 B4 \0 N6 s3、还需要响应CREATE消息
" e+ d4 W5 L% e( f为何响应Create消息?因为我的窗口是不规则的(不是直角矩形而是园角矩形的) 6 h' ^! n( ?, c: q
int CSIPanel::OnCreate(LPCREATESTRUCT lpCreateStruct) ; p: A6 W6 z7 c
{
/ \7 v$ _: c/ Jif (CWnd::OnCreate(lpCreateStruct) == -1) 1 L! q9 h e. H/ K5 c2 B0 l
return -1;
' }' c- x) k' `' A8 m8 `& _3 F G
2 ~2 D9 `5 j# o// TODO: Add your specialized creation code here 6 u3 c9 C2 a; @
ResetWindowRgn();
- @; V! y5 u/ p! qSetWindowPos(NULL,0,0,0,0,SWP_FRAMECHANGED|SWP_NOOWNERZORDER|
+ @; u+ t: l2 N6 D+ f8 rSWP_NOMOVE|SWP_NOSIZE); 6 _/ M; `( Y2 @. \# W
return 0;
+ M9 e( R* Q0 k} 3 t4 Q2 X- c) Z8 F; a' ^
SetWindowPos是强制让Window重新计算大小(NCCALCSIZE)和绘制。
2 F7 V2 n3 T- R' j2 A! I; y/////////////////////////////////////////////////////////////////////////////
" a) G* O4 @& _9 ?// CSIPanel message handlers ; K" X+ y: |* @2 B! x2 L
void CSIPanel::ResetWindowRgn() ' d, s8 ]/ _% `/ V6 o
{ & G( ]+ ^, b/ X @' q8 b" v
int iRet; & t+ X3 b3 ?% W8 [
BOOL bRet;
% r% P$ X+ ]6 f+ E! \7 Q7 yCRgn m_rgn1,m_rgn2,m_rgn3;
9 `1 a7 k& M$ Z+ @$ r$ }RECT r; ; L+ h; [5 b- H( r# n) e
: e, _" o3 h$ \; w8 p( a# n1 N$ [
GetWindowRect(&r);
) s- d6 g c0 sOffsetRect(&r,-r.left,-r.top); ' n4 }# {" A% ~
bRet = m_rgn1.CreateRoundRectRgn(r.left,r.top,r.right+1,r.top+45,12,12);
2 N+ \% l: w( P! \) w% |2 bm_rgn2.CreateRoundRectRgn(r.left,r.top+18,r.right+1,r.bottom+2,12,12); 8 V8 [" l* t/ z' O' o3 E# _
iRet = m_rgn2.CombineRgn(&m_rgn1,&m_rgn2,RGN_OR);
( p7 L; F7 K- e V4 KiRet = SetWindowRgn(m_rgn2,TRUE);
4 F+ B1 [& T! T- C4 q1 f} $ h6 S0 V1 @. Z
4、还需要响应WM_SIZE ' f! M) n& X$ q% j ]
void CSIPanel::OnSize(UINT nType, int cx, int cy) ) r) ^0 [& ?- b* A. ]
{
) M# B/ L' z" ~! m5 c5 K6 ]CWnd::OnSize(nType, cx, cy);
5 T# @" C5 X4 h" H7 ]9 q( C( ^1 z8 X, C; ?8 Y
// TODO: Add your message handler code here
Y- P6 G1 D2 C; g* A zResetWindowRgn(); 0 h) J, U N' C5 q; m, p- Y" I
Invalidate();
% p1 U- M" \& F; ?6 e$ K: C" U8 M}
9 m+ W; N. h; z5、响应ACTIVE : w$ }/ a" r8 B/ ~! ]/ ]
用于绘制不同情况下的标题。 G( s3 i! Y3 X- ~
void CSIPanel::OnActivate(UINT nState, CWnd* pWndOther, BOOL bMinimized) : V/ q4 ~" o$ C
{ 1 O) R. e4 x: E) X( T2 j
CWnd::OnActivate(nState, pWndOther, bMinimized);
, E' m7 ~( i. x7 S; X/ m! | t$ \. \; c Y1 L
if (nState == WA_INACTIVE)
* B% E" q$ ]& L6 Z; _$ p e- k{
. h; `; D' z" {3 }2 M+ lif (m_bTraceFlag)
; u' i) [8 K4 V. F9 w$ ~{ 9 L9 ?# F" I3 Y0 m
ReleaseCapture();
, {" @2 m! c: m9 w- ^5 Km_bTraceFlag = FALSE; " W$ d( \# A" X6 p& e
}
# v% s6 k6 R9 Z2 M- X& C/ X, Xm_bActive = FALSE; - c) g4 G/ ~0 h ?, `) }
} `' n5 C: H9 Y' y3 G1 z7 U" O
else - T+ k. w2 Z0 _5 h* W
m_bActive = TRUE;
K; L& P @$ ^% R0 H8 iSetWindowPos(NULL,0,0,0,0,SWP_FRAMECHANGED|SWP_NOOWNERZORDER|
. O) A# z2 ^+ i3 I `1 jSWP_NOMOVE|SWP_NOSIZE); 4 S9 a4 D+ J5 `$ Y8 T. Y- s
}
; u8 L/ D' z( Q这里为何要检测一个鼠标的情况呢?因为如果在标题行上有自绘的小按钮,那么,我们需要跟踪鼠标才行(响应NCMOUSELCLICK是不行的)所以,如果本窗口失去焦点,应该RelaseCapture。
, y& M! a7 `& U$ ?# H! G( t$ Y( n1 I. W
6、响应NCLBUTTONDOWN
& p' \6 [' H% }为了能够在标题行绘制自己的最大最小按钮,并且能够响应它,就绪要响应在标题行上的鼠标左键。但是为了能够像window操作一样,鼠标左键按下的时候不触发,而是鼠标左键抬起的时候触发,这就需要在NCLBUTTONDOWN的时候做SetCapture. * i* b+ R) ~3 e1 ^+ x7 q4 L
void CSIPanel::OnNcLButtonDown(UINT nHitTest, CPoint point) 3 \" Y; \& E+ b
{ 8 X. k3 E# w3 u
// TODO: Add your message handler code here and/or call default
7 Y* J% Z* X$ C9 l3 \- ARECT r; 4 O9 r9 S9 f9 A/ t9 m$ J4 J! k
RECT r1; # \$ P5 q+ v) E' C
BOOL bRet; 2 @ y8 C6 d4 N6 m
int iSizeX,iSizeY; " h; t/ u# N% B, j Q* K
6 j; L4 ~1 |2 b6 n N
9 |* K# C0 j! R2 O! n& zif (m_bTraceFlag == TRUE)
' q& F$ j3 |: V. T. f( D0 Vreturn; . C( e' p5 O) ^8 Y9 B0 j1 R+ f
& i, m5 E0 q6 H# K M4 Y/ Q, E ym_bMinPushed = FALSE;
' f4 U. U+ V3 ]5 G8 Ym_bMaxPushed = FALSE; " g$ F/ [$ O/ m% {9 E! ?
m_bClosePushed = FALSE;
4 _& ?$ @& g! Q/ ^! dm_bSysPushed = FALSE;
" u1 ?( y9 ^& `5 TGetWindowRect(&r);
6 p% K! q. n7 N5 m4 j+ J: m Lif (m_bActive == FALSE)
) O; O! l2 \ J- v" _goto L_DEFAULT; * F9 q- n( ]0 r: B4 |# z" b
% k. E4 K9 J2 G/ [( ~" M, q# ?8 cr.bottom = r.top + (m_psi->m_rLT.bottom - m_psi->m_rLT.top);
! |3 [% J3 z2 [5 AbRet = PtInRect(&r,point); : g U3 q& r' `8 O8 t: C0 K9 O
if (bRet == FALSE)
6 ~& ]; Z& R! t9 V0 B/ Y1 Wgoto L_DEFAULT;
6 y! o* ~/ Y, l1 G; ?% a/* ---------------------------------------------------------- % u" n4 H+ y% M( _& g( {
* 判定是否在按钮上按下的. 9 b* w5 v" ?: X8 k/ t4 B
* ---------------------------------------------------------- */ 4 C5 s5 U4 G: l0 X& A
if (m_bIconSys) + }* j; b) s' x; F, ^( R
{
" R3 J3 o% h3 ?r1.left = r.left + 5; * Y3 N& e- `% F' f( s, h
r1.top = r.top + 5; : S$ n7 x8 I0 i& o
r1.right = m_psi->m_rSYS.right - m_psi->m_rSYS.left + r1.left; ( l5 i5 A& l+ o$ @6 q- I, \
r1.bottom = m_psi->m_rSYS.bottom- m_psi->m_rSYS.top + r1.top;
1 g: O& e$ O) \bRet = PtInRect(&r1,point);
" a o4 ~2 J H2 Bif (bRet == TRUE)
1 F5 V7 h" D' Y Z7 |{
5 g# c7 @4 c+ ~m_bSysPushed = TRUE; , t+ l1 J0 A! M+ S7 z1 B
goto L_FOUND; 2 v% A$ l+ k- j# A2 ]* h. h) B9 [
} 4 \6 M0 o/ B2 K
} + C0 @% x5 O% `( A9 V. ~
if (m_bIconMin) & U* d& [3 e7 }2 A$ ^8 Q1 v
{ 5 w7 p x" |; _0 Y/ d1 c
iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left; 0 |' w! f% [+ z1 V1 S# V; M
iSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top; 4 r* C; [1 D6 \: ?" d
r1.left = r.right - 6 - 3 * iSizeX - 3 * 2; 6 |, Z7 ~( v9 x
r1.top = r.top+5; + h- | b- q/ ]2 K8 s) n9 C
r1.right = r1.left + iSizeX;
2 p0 q* ]/ S& G7 n1 A- `r1.bottom = r1.top + iSizeY;
3 V" v& E f( w& j* c3 c( tbRet = PtInRect(&r1,point);
6 n7 G2 S: X$ o2 e+ f' xif (bRet == TRUE)
- U5 Q* f1 a1 s$ V& \& s3 O, H m{ ; F: f) i, f, v# [
m_bMinPushed= TRUE;
0 h0 {' r% U' t6 x4 m6 c: sgoto L_FOUND; , z' } R1 S2 S. t( t
}
, a) L8 y) l1 K Y* u. t}
; |1 u2 Q3 E% }/ G+ ~: y ^5 l2 Uif (m_bIconMax) " n5 q/ t1 l- n* h4 G. Y' l
{
3 |% k6 s& i+ E- i* PiSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left; 1 q% \9 J0 N% b: @" n
iSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
$ }9 K8 a- J3 D% i- J- Qr1.left = r.right - 6 - 2 * iSizeX - 2 * 2; ( ~: E9 ^% |0 w$ g* l0 {
r1.top = r.top+5; ) a! {7 U. X% _+ T O' i
r1.right = r1.left + iSizeX;
; Y$ r" {, ^! N5 T8 \r1.bottom = r1.top + iSizeY;
- Q. E% Z) m. u! a5 fbRet = PtInRect(&r1,point); ; Y% x5 l' }: Y' y: v
if (bRet == TRUE)
; n, V1 Y" k' g8 q' ]{ - l: n% R; \9 r4 U
m_bMaxPushed= TRUE;
& z1 V# o( x. ugoto L_FOUND;
$ r; _/ l# [8 z" c} # |/ \) c; _4 X" r
}
$ G3 y, \! h7 F- x ], h
3 _* L; I% E9 \: Zif (m_bIconClose) m$ g! m; ~1 g+ W. F5 i
{ 5 P# }) _& C+ l, Y0 y. D
iSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
) e) F5 W4 j" BiSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
, {. z( k; a/ b3 U) }1 a0 V# ~: Y( or1.left = r.right - 6 - iSizeX - 2; ; G5 K" ~! X2 b% X6 Y9 C% d
r1.top = r.top+5;
+ {( w% O/ m' M; v2 ]r1.right = r1.left + iSizeX; + j- j# S( p: y6 K% V
r1.bottom = r1.top + iSizeY;
$ \+ H1 T. N R: C; }bRet = PtInRect(&r1,point);
$ ]# _: D" b0 ^1 x# g+ Eif (bRet == TRUE) / R* M- f0 E. A5 w) f' w
{ : I) x* j; F1 h* l2 p
m_bClosePushed= TRUE;
9 w. ^$ o# g, X+ ^4 J, V xgoto L_FOUND; ( S9 Z! r$ k) ~0 Z
} # e6 n8 U) n" I, L) J
}
/ h- k1 j: m% w6 k% fL_DEFAULT:
8 R0 D ]6 i0 v/ T1 v |CWnd::OnNcLButtonDown(nHitTest, point); 0 X( i, L p& ^- Z$ d) R
return; & E1 T( ]6 b( F( ~4 M
L_FOUND:
4 A& t" j# @, H0 J: km_bTraceFlag = TRUE;
+ e" w/ p2 X0 b% t/ N# [5 q! L' M& M8 W: XSetCapture(); " v; n: v& V. o0 E
RepaintIcons(); + |+ ~9 u' _! Q/ H) T
return;
1 w) a/ Z7 h" l; f" \! G5 g}
' f% I' \# S) ~* ^; l$ _7、当然要响应LBUTTONUP消息。
* T) |6 J/ e2 \为何是LBUTTONUP而不是NCLBUTTONUP?因为在NCLBUTTONDOWN的时候SetCapture之后,就是LBUTTONUP消息了。(应该不会有NCLBUTTONUP消息的)。 ( }8 z( w4 Q, G+ |
void CSIPanel::OnLButtonUp(UINT nFlags, CPoint point) 9 _8 {6 r6 n( J$ L9 k z
{
; t6 e# [ l& z1 y) Q4 `1 q// TODO: Add your message handler code here and/or call default ; u. n. S! {4 v4 v3 K2 ]
RECT r; , c5 Y5 ?, M) r7 Q1 N& W, y% O
+ a$ w+ W9 u5 P% ~0 B
CWnd::OnLButtonUp(nFlags, point); ) g. D- W3 C/ u% N0 d6 u1 J
if (m_bTraceFlag == FALSE) * G' o8 p- e' i) d/ h
return;
7 A, H, j" z- r' X/ n8 o' ^ReleaseCapture(); 3 F0 a. d+ t Q8 y
GetWindowRect(&r);
2 E( G5 D7 [. y, i* R; a3 R T' Fm_bTraceFlag = FALSE; ' {( j ]7 R. C% R+ {: N7 d, g- N2 G3 a
if (m_bSysPushed == TRUE) 3 f E: Y. E& z+ M
{
% V9 p% k7 M! ^7 ?// PostMessage(WM_SYSCOMMAND,SC_MOUSEMENU,r.left<<16|r.top);
- I! O: e6 F% {; J2 T3 U- Y& [PostMessage(WM_SYSCOMMAND,SC_KEYMENU,r.left<<16|r.top);
( u/ Q* J( n$ P} 6 l+ x( g& }; a) |* S& Z9 H) Q
else if (m_bMinPushed == TRUE)
" m' r/ o7 z8 t/ C{ ! [; [- b! I8 X* ]
PostMessage(WM_SYSCOMMAND,SC_MINIMIZE,r.left<<16|r.top);
4 z, [/ @4 p0 U% O0 s' K}
3 ^& t& X- R) uelse if (m_bMaxPushed == TRUE) * l) U* X! @6 c2 j L; ^
{
! k: y) T& }. z8 Q/ j6 LPostMessage(WM_SYSCOMMAND,SC_MAXIMIZE,r.left<<16|r.top);
* p. c% u( W* g3 q- a}
4 O( `- c: o8 @% F+ Helse if (m_bClosePushed == TRUE) 2 n* `2 M* W; h( J( i8 N) Z) w# w
{
# L' D. b" e+ U; C5 t. HPostMessage(WM_SYSCOMMAND,SC_CLOSE,r.left<<16|r.top);
9 t/ q( \! Q0 A/ b" K1 `& O7 \} ! l/ ]7 I* J$ E2 |& r, {1 X
m_bMinPushed = FALSE;
( [% U2 z: g# O7 pm_bMaxPushed = FALSE; 6 f. P# Z+ j, o% F* W
m_bClosePushed = FALSE; $ T% M, ], P/ p! S- D
m_bSysPushed = FALSE;
7 ~- [$ l6 P. T& [}
9 _% N& U. z- X# i# e( }8、剩下的就是响应MOUSEMOVE # y! I) g2 U j% v; n# {% a$ F
为何响应MOUSEMOVE?因为我们注意到,普通windows按钮的性格是按下的时候BUTTON PUSHED,保持鼠标左键按下,移开鼠标的时候BUTTON UP,然后再到这个BUTTON上抬起鼠标左键才触发,为了能做的差不多像,我们有:
0 x* j& q! A! _% K- k; rvoid CSIPanel::OnMouseMove(UINT nFlags, CPoint px)
, p6 N( {& O# ?& |$ _7 O{
4 F' U- @# i& M2 x2 N' G7 U% D// TODO: Add your message handler code here and/or call default ) H: P) p; T9 l% A
RECT r,r1,rc; 6 d' P" X0 B2 \; X* U$ d
BOOL bRet; 9 w$ t0 P. v% p, k
int iSizeX,iSizeY;
4 a" m [+ J6 O. @, _! wPOINT point; ) h4 x) h! D. j! |8 g
; H; H4 Z! R; |8 G; ?
CWnd::OnMouseMove(nFlags, px);
* k9 q" f: j7 O# _: ?. m Oif (m_bTraceFlag == FALSE) 2 o i" I$ Y$ n0 L$ L
return;
8 r9 Q7 m8 ~2 ]: ^6 e6 S4 R: BGetWindowRect(&r); . m/ P; k4 u' C
GetClientRect(&rc); / d( D% K& A& l% E. p+ H1 C
ClientToScreen(&rc);
( W& I2 N3 l: b8 I4 X" [, lpoint.x = rc.left + px.x;
; J/ v4 `' r8 G* u3 X; Ypoint.y = rc.top + px.y;
7 S' T) k7 v+ r0 v+ f1 N2 _1 Y( g/* ---------------------------------------------------------- 4 I9 F2 {( T6 j+ ?9 C1 Z
* 判定是否在按钮上按下的. & L& Z( q. S( t( i
* ---------------------------------------------------------- */
5 @% x2 M: v6 \2 m" @if (m_bIconSys)
H$ W* `& ]: o6 z) Z: Q{ . e' ?0 B$ q: I9 K* S; N: o
r1.left = r.left + 5; $ K2 t" u! \' F* H; r3 a
r1.top = r.top + 5;
; r B$ g/ Y5 A4 O$ b/ n7 c; n: Jr1.right = m_psi->m_rSYS.right - m_psi->m_rSYS.left + r1.left; ; D9 @: m( b6 ]" P+ C' b. E+ H! S
r1.bottom = m_psi->m_rSYS.bottom- m_psi->m_rSYS.top + r1.top;
W* o) y/ S) `3 b9 dbRet = PtInRect(&r1,point);
4 X+ b2 T7 N: F' h6 }( |) ]if (bRet == TRUE)
}0 W" n6 j6 h4 u{
# R! v8 `& z1 r& Fm_bSysPushed = TRUE; 0 v. |8 G7 K2 ^
goto L_FOUND;
' ?% ]* b1 S a} ' N$ d. W' u6 Z0 j V
}
" j/ b8 T) @! x; ?# n oif (m_bIconMin)
2 g; H+ {" m+ t1 C2 i{
# O |' a* Q1 U: Q1 KiSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
& R6 W) l$ S4 _% ~iSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top; 2 P* d( K6 @8 y
r1.left = r.right - 6 - 3 * iSizeX - 3 * 2;
; @% X8 ]5 u5 N# |9 Z0 J5 c, pr1.top = r.top+5; 4 E; n" W: Y$ C7 m+ A
r1.right = r1.left + iSizeX; 4 Y$ I9 K D$ S4 n
r1.bottom = r1.top + iSizeY;
6 x5 v) w0 z6 @7 \0 [bRet = PtInRect(&r1,point);
; c3 C: c& U7 Q2 ]/ c, K' iif (bRet == TRUE)
! p, c; w$ S: S" M- Q1 ~{
- q1 w3 Y+ \7 P; p5 Em_bMinPushed= TRUE; ) y# h7 K. H* Y# N, B
goto L_FOUND;
( N9 d5 H3 r( c& a} 3 F1 Z5 \# d0 [. b+ `( S' X5 i( N0 N
}
9 m$ _: W! Y& C' b/ Iif (m_bIconMax)
2 j- D& m6 a, ~/ @1 ?" U, V$ v. m{
3 y6 l6 U5 ?5 c$ s! O; m8 \4 BiSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left;
: S R. }% T% k0 w$ `iSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top;
* e. R: H" e& i5 {& y. P( @r1.left = r.right - 6 - 2 * iSizeX - 2 * 2;
2 |+ A" D8 d9 Z; a# I2 o4 [; Rr1.top = r.top+5;
6 c1 y F/ g8 l) a$ {- p& Yr1.right = r1.left + iSizeX; , M2 w" R, P, g9 U; A: b3 V4 e
r1.bottom = r1.top + iSizeY; ) Z0 C0 q9 g& |* ^: ^
bRet = PtInRect(&r1,point);
3 }# S, E$ Q8 y+ i7 ?% Rif (bRet == TRUE)
7 g8 k7 N" I0 W{
4 W* L0 F! `' a: x; ]; um_bMaxPushed= TRUE;
- e2 ]. |' d V. ^goto L_FOUND;
0 }. P$ m0 X4 g4 c. r}
! P: r/ B7 u$ [4 B. Q}
* f9 P5 `9 a, P1 d3 u) N
6 H. \8 j- c E7 N+ w9 W/ y" Xif (m_bIconClose) Z" U; o. u$ U5 J. v; v n
{
' m/ ^: I" Y/ piSizeX = m_psi->m_rCLOSE.right - m_psi->m_rCLOSE.left; # H5 h; G, k7 @' R' I
iSizeY = m_psi->m_rCLOSE.bottom - m_psi->m_rCLOSE.top; % f3 o2 \% A" B0 o( U
r1.left = r.right - 6 - iSizeX - 2;
\" W$ {7 ?$ K& T# o& G* [4 sr1.top = r.top+5;
1 o- F% |( e- I8 F+ ~r1.right = r1.left + iSizeX;
7 I. G5 R) X+ x; D& Vr1.bottom = r1.top + iSizeY;
4 i+ m$ C, k, o/ ObRet = PtInRect(&r1,point);
. o& ^1 q# Z0 M1 b0 [2 |if (bRet == TRUE) 9 V! [: z; g* W5 r8 Z
{ $ N3 K. A2 l# [7 k2 D" w V5 f
m_bClosePushed= TRUE;
8 K' ~& L6 P( ?3 F9 ]goto L_FOUND; , o7 T/ {8 T- b7 o' P
}
+ ~0 s2 `2 j# N" K8 [' M: e} + P/ s* ^; ~$ G! k# e% E
m_bMinPushed = FALSE; & Y2 F, i- l; d
m_bMaxPushed = FALSE;
. v/ v3 Q% t+ G b+ O4 y2 ?m_bClosePushed = FALSE;
1 |: Y+ }0 z& o! e) g' Vm_bSysPushed = FALSE;
* i: u3 C: L& g- A/ `: W" oL_FOUND:
7 D1 b2 E0 F! K( ?; j2 y% E9 BRepaintIcons(); ) C( |: d% j7 q Y4 Z
return; 8 ?* M9 `. b0 D) ^- d
} + I3 J) Y: j& D2 m4 X0 D F* \2 k: y
7 O& F9 Q" O- A: \" f恩。到这里,自绘边框的窗口就ok了。 |
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