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PSD格式文件的读取
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PhotoShop,我想没有人会不知道吧。如今最新的版本是6.0,其图象文件*.PSD和5.5相比变化并不太大。以下我就介绍*.PSD文件的读取方法,并提供完整读取函数。其中:m_Rect为目标区域,m_lpDDS7为目标DirectDraw表面,m_pbAlphaMask为目标Aplha通告指针。Read16函数为从指定文件当前位置读取一个WORD,Read32函数为从指定文件当前位置读取一个DWORD。MAX_PSD_CHANNELS为24。以下就是*.PSD文件的读取方法,有兴趣的朋友可以继续深入研究,到时可别忘了发我一份。5 W" ^- N- J0 a
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HRESULT LoadPSD( LPSTR strFilename ) // 读取PSD文件) A" k1 c6 S% h" o8 w; V
{
( U9 M, H% d8 d2 k DWORD dwWidth, dwHeight; // 宽高
7 ?! e* \4 ?% U: p% H/ K- x- R& g! e long lSurfWidth = m_Rect.right - m_Rect.left;# _+ |& ?3 P3 I) W {
long lSurfHeight = m_Rect.bottom - m_Rect.top;% r6 U* R5 m! _$ J( F; o/ T: o
WORD CompressionType; // 压缩类型) J( L- P6 C; R" l6 w: J- E
HDC hDC;
/ P+ F: j% _5 U0 A3 ~ FILE *fpPSD;3 h/ x) j4 D$ b6 K& O
WORD ChannelCount; // 通道数: o5 T8 f6 [# D& t& g( b
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// 打开PSD文件
9 F9 N' j* q/ G& g: ] if ( ( fpPSD = fopen ( strFilename, "rb" ) ) == NULL ) {/ n8 S" G$ P" M2 L& w1 ^; b
return E_FAIL;' D' i7 Z. h0 ?! T6 [2 I
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// 头四个字节为"8BPS"
9 r/ _) d1 s7 N# i! b) l' w( S char signature[5];
$ L7 F5 p; V# M8 Y" p signature[0] = fgetc( fpPSD );
5 c: P% L( A; C. F; k signature[1] = fgetc( fpPSD );
' i2 @: Z [- Z6 a signature[2] = fgetc( fpPSD );
* s ?8 t+ w" C5 @0 d' ~ signature[3] = fgetc( fpPSD );
% c& b1 S' Y T4 S2 y$ ^, h signature[4] = '\0';9 w. I& V. d7 F3 M7 x
if ( strcmp( signature,"8BPS" ) != 0 ) {
- \% O8 O. Q( B( w, {3 u return E_FAIL;
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// 版本必须为1
1 _1 T, {0 _' n if ( Read16( fpPSD ) != 1 ) {* b, E/ K$ X5 y9 v
return E_FAIL;: O8 Z/ B _/ H+ I
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2 F# a8 p" u! W // 跳过一些数据 (总是0)3 S$ {0 ~* A" L! ~2 o
Read32( fpPSD );# g, A, v7 G) s0 A% E* n
Read16( fpPSD );
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6 o6 c0 b- C' B V // 读取通道数+ M& [8 ~" _5 h. U, f
ChannelCount = Read16( fpPSD );: ^) n5 W& `5 |6 p* A4 j. |- J( k
. z3 I& @0 H6 b- q2 X // 确定至少有一个通道
7 P+ ]- R& Q( p% h t if ( ( ChannelCount < 0 ) || ( ChannelCount > MAX_PSD_CHANNELS ) ) {/ x; q `3 B! Y0 v6 I: r
return E_FAIL;
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// 读入宽和高: W2 n5 p$ p+ r
dwHeight = Read32( fpPSD );
7 E. J$ b5 H- g3 r7 i, v4 g" D8 k dwWidth = Read32( fpPSD );
- T0 N- P$ p6 ? if ( dwWidth != ( DWORD )lSurfWidth || dwHeight != ( DWORD )lSurfHeight ) {
e8 _, |. Z7 B! u( c |9 W return E_FAIL;& J! Q) Y% U* y2 ^
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// 只读入8位通道
3 r1 S( }( M D- ^ if ( Read16( fpPSD ) != 8 ) {
# d9 l5 P4 ?1 U8 Y return E_FAIL;
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// 确定模式为RGB.
$ t0 S: |# M3 b/ P7 s9 ?" ] // 可能值:
* x$ e1 }2 n6 l* j1 @. k0 A% a // 0: 位图$ P9 p, ^2 ^3 G: l9 B$ l
// 1: 灰阶
+ y* k5 ^7 W3 F- N // 2: 索引
& x3 K! V; G# v. Y9 M6 @& C // 3: RGB
8 D( U: h# k3 G // 4: CMYK; W/ `+ i# `. Z/ Y
// 7: Multichannel& w! F5 i0 ~ ~+ n
// 8: Duotone! N) k* o6 X: Z3 s' R
// 9: Lab
, A: z( L; z7 ]3 M7 m( P if ( Read16( fpPSD ) != 3 ) {
' B, Y' g, l& i return E_FAIL;
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// 跳过数据(如调色板)% t6 U d: Y# a# L+ l e: h
int ModeDataCount = Read32( fpPSD );( r1 n! p% ?8 k+ e8 y3 K$ H( Y9 b4 t4 R/ |
if ( ModeDataCount )* X6 f# Z, l7 k/ b, ?/ A) _
fseek( fpPSD, ModeDataCount, SEEK_CUR );* V7 {/ k5 g( Z( i
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// 跳过数据(如:pen tool paths, etc)
0 z# q H: I d( H int ResourceDataCount = Read32( fpPSD );
1 U3 l9 Q* V; r7 b" y- E/ e if ( ResourceDataCount )
2 g( j, h7 y C9 \6 j7 r0 r9 l- ~ fseek( fpPSD, ResourceDataCount, SEEK_CUR );4 O5 W, ?' K+ E% C' u! u
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// 条过保留数据. V& }0 q- p5 y* `, G+ s
int ReservedDataCount = Read32( fpPSD );/ `2 ]3 D6 e: ?" B$ E t0 A) q
if ( ReservedDataCount )& q1 J! w' C: x2 V, U
fseek( fpPSD, ReservedDataCount, SEEK_CUR );1 \) n5 o. u9 B" [+ }
6 n g4 s3 v0 l // 0: 非压缩
! G9 A- c' ?" W9 G: ]9 A // 1: RLE压缩
- o2 o& Q/ m6 l6 M CompressionType = Read16( fpPSD );: t* s; w2 z& w8 |4 m1 I6 }
if ( CompressionType > 1 ) {
$ E9 q; k$ S% ?5 }4 t; R. L* }5 ] return E_FAIL;
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BYTE* PSDPixels = new BYTE[ ( lSurfWidth * lSurfHeight ) * 4 ];
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' w4 Y& t5 w3 b8 o3 m0 O8 D // 解包数据
7 k4 M' \2 Q9 e! j UnPackPSD( fpPSD, lSurfWidth, lSurfHeight, PSDPixels, ChannelCount, CompressionType );
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fclose( fpPSD );0 s5 t6 S: F( T' _5 k
! c: b7 i3 K* V$ r! n- I( x // 复制信息
% T# O" L8 e' L5 f/ j4 o3 g R BITMAPINFO BitmapInfo;3 A$ P. A) r. R8 L# t7 ~2 W2 K
ZeroMemory( &BitmapInfo, sizeof( BitmapInfo ) );
6 Q- j& o: r G BitmapInfo.bmiHeader.biSize = sizeof( BitmapInfo.bmiHeader );
5 r8 E; | Z- X( k BitmapInfo.bmiHeader.biWidth = lSurfWidth;
% e0 s' }! Z4 o8 A0 l BitmapInfo.bmiHeader.biHeight = -lSurfHeight;5 b8 p+ y! s" Q* T' N
BitmapInfo.bmiHeader.biPlanes = 1;4 l5 l7 e0 R4 A( O. q$ t0 L C
BitmapInfo.bmiHeader.biBitCount = 32;
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7 _, ?& p2 q v) |; q8 B m_lpDDS7->GetDC( &hDC );* W% L* A# Z. z6 g# m% z: t
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int rc = StretchDIBits( hDC,; f0 D) `3 @: f. d/ m
0,
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lSurfWidth,
1 y- k1 G1 ]3 q5 X$ E lSurfHeight,7 p1 U, ?! E; Q, l( Q5 w+ o! J* H
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0,8 B. O+ B! D) d9 a. p; |) `
lSurfWidth,
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PSDPixels,, G+ E6 {1 \3 p0 G; ^5 H& W
&BitmapInfo,1 c7 _; o K# o0 s
DIB_RGB_COLORS,5 V0 A. D) j- \3 |, T+ M9 z7 c
SRCCOPY ); T" k& y1 b' F) d
: R' o% _7 z. C+ g9 Q$ Z# r, L& @ m_lpDDS7->ReleaseDC( hDC );7 N" m9 x8 f2 C' Y+ x D0 v
+ O- k W) U9 O2 ^2 U if ( rc == GDI_ERROR ) {
* H3 z* o: F' G6 t) [ H_ARRAY_DELETE( PSDPixels );& F) N9 e4 ^: f7 _
& t7 h" @" i% }: \% t #ifdef _DEBUG
2 A H0 [6 }1 b. F3 S" l g_pHERR->OutDebugMsg( 3, H2DSERR_INVALID_PSD );0 i; U7 \- L/ G
#endif% `" j( N! {! k4 K' I
return E_FAIL;
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& ^0 N# ]' N- {' W5 D1 U- y // 是否读取Alpha混合通道9 {6 p4 H6 K6 N* ]) e5 h
if( ChannelCount > 3 ) {
1 `! @/ ^8 ^3 m f m_pbAlphaMask = new BYTE[ lSurfWidth * lSurfHeight ];
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for ( int x = 0; x < lSurfWidth; x++ )
" w' J! f9 x# B" X2 ` for ( int y = 0; y < lSurfHeight; y++ ) {' _+ m& z: l$ E: i
m_pbAlphaMask[ ( y * lSurfWidth ) + x ] =5 _! A' K5 j" Q- M: ?
PSDPixels[ ( ( ( y * lSurfHeight ) + x ) * 4 ) + 3 ];
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else {! ^: n* h; [1 U" I6 X& a
m_pbAlphaMask = NULL;! y! G! Y/ Z1 F- a# c; X1 I
}
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/ Y: f! N% k4 J" Y( C H_ARRAY_DELETE( PSDPixels );
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- ]0 o9 b, T( ] return DD_OK;6 m. V& D1 x: `8 j5 A
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% y7 X8 v$ \ G2 z# l- `7 x // PSD文件解包
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void CHades2DSurface::UnPackPSD( FILE *fp, // fp为PSD文件指针,
( l( ^/ [# |5 |2 h( g DWORD dwWidth, // dwWidth、dwHeight为宽高,
+ D j) b) r" O" B! k DWORD dwHeight,1 x3 ?, k1 h2 l
BYTE* pixels, // pixels为解包目标指针,8 N2 E5 ^: ~2 x7 h5 v& H
WORD ChannelCnt, // ChannelCnt为通道数,1 c/ a6 B- W. C6 o5 k* I \4 B7 Z$ ^
WORD Compression ) // Compression位压缩类型。 3 r. `& Y, K2 e9 t$ M
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int Default[4] = { 0, 0, 0, 255 };2 v7 r: b- P" c* f! `9 k! n3 D/ G
int chn[4] = { 2, 1, 0, 3};
7 }+ ]' ^5 `& G- N l2 a* S int PixelCount = dwWidth * dwHeight;. Q5 `% P6 ]- a. v
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if ( Compression ) {. u( @* P# e+ c: r
fseek( fp, dwHeight * ChannelCnt * 2, SEEK_CUR );
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& E, [. W+ S/ I$ B for ( int c = 0; c < 4; c++ ) {
9 X: @/ {4 F; O) f int pn = 0;
# r- [) D f& z0 Z7 l1 ?8 P7 R int channel = chn[c];; s, U% s3 E j: t; Y0 V! C
4 i5 s1 ^: R( E2 g! b2 S# [7 _ if ( channel >= ChannelCnt ) {# E/ T$ E7 M* e* F
for ( pn=0; pn < PixelCount ;pn++ ) {
5 }. S, i# l0 Q0 E* e( d( h# P pixels[ ( pn * 4 ) + channel ] = Default[ channel ];) c8 n) G; E: t; _- x5 N3 h
}
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else // 非压缩; p- @6 l* R: z, z4 C! c
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int count = 0;3 c: b# K, B6 C& N% u0 h
while( count < PixelCount ) {) R2 Z; i( D' E" y8 F1 G
int len = fgetc( fp );
4 Z# K% L, q7 r' G. I) |0 r" u' M a if( len == 128 ) { }
% J9 o2 a/ N- c8 e; i) D/ ^* r else if ( len < 128 ) // 非RLE0 w' K0 E0 L, U0 v& V t! P
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len++;. M3 \ y0 r0 E0 W! }9 |8 }+ l
count += len;9 b1 ~9 g. z6 u' f8 |$ c0 r# ~* N1 N1 t
while(len) {
. b$ E9 U% O/ A$ D8 ? pixels[ ( pn * 4 ) + channel ] = fgetc( fp );9 c D/ z0 E/ @ E' k' U
pn++;/ b5 i1 n9 k) M2 a$ T9 N8 w
len--;
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8 E! } i* @/ |/ W$ g# H z else if ( len > 128 ) // RLE打包6 F7 C' l- A8 L. v4 @3 |
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len ^= 0x0FF;1 e2 s1 U! g# Q0 A6 j
len += 2;
$ L% j# n: d" e8 d Z5 o unsigned char val = fgetc( fp );
* @3 t: Y/ }/ b4 ?6 e3 L count += len;" [9 e! Z/ m" G t
while( len ) {
# P E4 m9 v7 z4 K l" U% w pixels[ ( pn * 4 ) + channel ] = val;- C/ ~9 J K/ P" D5 Y& ^
pn++;; }. Q6 ]4 G) t
len--;
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}
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}
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else
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for ( int c=0; c < 4; c++ ) {" ?+ ^+ L7 ]6 X# |0 x1 J8 h" q
int channel = chn[c];. o* F: @/ [8 F4 N" Z# e
if ( channel > ChannelCnt ) {3 P( \5 C& A3 [/ O9 v3 O' M3 `
for( int pn = 0; pn < PixelCount; pn++ ) {
7 \. w! f2 a3 d8 m8 x# @; J pixels[ ( pn * 4 ) + channel ] = Default[ channel ];
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}
# n5 _) V4 E$ y3 O( B% k$ a else {
d: O7 S5 ^ B- o7 X2 j% y for( int n = 0; n < PixelCount; n++ ) {2 t/ W9 F9 o# {, ]; A
pixels[ ( n * 4 ) + channel ] = fgetc( fp );
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