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[收藏]PSD格式文件的读取

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发表于 2004-3-8 23:32:59 | 显示全部楼层 |阅读模式
PSD格式文件的读取
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% q4 u9 u* L! Q  PhotoShop,我想没有人会不知道吧。如今最新的版本是6.0,其图象文件*.PSD和5.5相比变化并不太大。以下我就介绍*.PSD文件的读取方法,并提供完整读取函数。其中:m_Rect为目标区域,m_lpDDS7为目标DirectDraw表面,m_pbAlphaMask为目标Aplha通告指针。Read16函数为从指定文件当前位置读取一个WORD,Read32函数为从指定文件当前位置读取一个DWORD。MAX_PSD_CHANNELS为24。以下就是*.PSD文件的读取方法,有兴趣的朋友可以继续深入研究,到时可别忘了发我一份。2 B' M0 Z6 B2 F4 g: S0 T; O& m

% n1 U( N+ e* h. a+ Y  H3 ~  HRESULT LoadPSD( LPSTR strFilename ) // 读取PSD文件. p$ F0 I% ~' \
  {
7 k8 o  z& Y$ {    DWORD dwWidth, dwHeight; // 宽高
* J# |+ A/ g3 O  y8 Z8 M+ X    long lSurfWidth = m_Rect.right - m_Rect.left;# X$ [7 P/ @% k& C: R: C; t
    long lSurfHeight = m_Rect.bottom - m_Rect.top;2 A, w4 A5 K: l$ B5 L! o
    WORD CompressionType; // 压缩类型
- n* @& ^) h( q8 a4 |$ F1 W. m    HDC hDC;
; Y; u5 x4 N9 z. h& c3 O$ [  H+ N0 J. \    FILE *fpPSD;- r  p5 x) B/ I( F7 w8 c+ i
    WORD ChannelCount; // 通道数  `  K' o+ A9 N# w- T+ Y+ \7 u8 E

. J7 d' m: S$ X5 q. W    // 打开PSD文件0 s! ?1 X/ i% }9 C5 g$ U# p
    if ( ( fpPSD = fopen ( strFilename, "rb" ) ) == NULL ) {
8 ^' x. X" `3 e' t4 o$ h5 D$ o      return E_FAIL;8 R8 ?' ^& T; S6 [& Y2 f6 U
    }
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    // 头四个字节为"8BPS"
% E: S/ T$ p( k: W; D" x    char signature[5];
4 o5 W( N$ Z6 I4 K$ K+ r( z    signature[0] = fgetc( fpPSD );# r! k1 q$ n& S/ G5 D! Y; `
    signature[1] = fgetc( fpPSD );6 y- ?' {* Y/ w! a# C
    signature[2] = fgetc( fpPSD );
( y8 i' D* {2 T# u: [) h    signature[3] = fgetc( fpPSD );
' L0 s0 F, Q: `. @; e9 Z, ?. f    signature[4] = '\0';
5 N3 p, S/ J0 Q& ]3 E  F    if ( strcmp( signature,"8BPS" ) != 0 ) {  `$ M6 j8 U) l+ H4 r( A2 J7 @
      return E_FAIL;& ~+ a( x: P5 {$ M9 t4 A0 q' k
    }
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    // 版本必须为1
1 x0 E( W) b0 T' q    if ( Read16( fpPSD ) != 1 ) {
7 O, |5 {; p& l      return E_FAIL;
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0 I0 t' ]: I/ x3 r: z1 R) u2 `8 z. {
    // 跳过一些数据 (总是0)
& G8 H& e" n3 b" c+ t    Read32( fpPSD );
* Z. Z4 n; g# Z  U) {4 z: r    Read16( fpPSD );; h( c! _  G0 G. G( r0 \; s1 D" q3 Y6 Q

2 t. R% z8 p" K' D/ L. A    // 读取通道数
- @1 d, w; g$ \    ChannelCount = Read16( fpPSD );7 E8 Q. k2 C6 @. G( U

* }* g( z; u0 p8 i/ @. Q    // 确定至少有一个通道. _* a& b' v  j- w
    if ( ( ChannelCount < 0 ) || ( ChannelCount > MAX_PSD_CHANNELS ) ) {
- c; d* f6 U# t5 b/ P      return E_FAIL;  i" L2 B' H& ^9 n2 ~
    }7 }# G# ~* K7 C$ q+ p" h

2 ]: P# D' V, A* \9 R& P    // 读入宽和高
0 R8 Y; l9 S3 I2 P    dwHeight = Read32( fpPSD );
1 A* F- S1 Z& N% g. Z2 ?  s    dwWidth = Read32( fpPSD );
9 y+ P6 v( q2 ]/ B- ?8 N    if ( dwWidth != ( DWORD )lSurfWidth || dwHeight != ( DWORD )lSurfHeight ) {0 w" s3 y- P' M* O; y
      return E_FAIL;
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    // 只读入8位通道' ?+ `( S5 B- I
    if ( Read16( fpPSD ) != 8 ) {; J0 z+ [9 X: K7 X
      return E_FAIL;
5 R; f' ~% A0 L' K7 ], m    }
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    // 确定模式为RGB.( d. o; ^( z/ _2 u( ~+ e
    // 可能值:
9 P+ V5 C7 A9 T0 r9 x7 _    // 0: 位图* z- F* k& o! g8 N, s# T
    // 1: 灰阶
4 Y5 o; K- G% ^& x$ j  k    // 2: 索引( E3 ~9 U; t* M$ c0 U
    // 3: RGB; I4 h  Q2 `  T  L/ [- D, a
    // 4: CMYK
! y6 S! C2 O- j7 W" K. d  V; r    // 7: Multichannel
" h, L* X! t- F$ b- H  R2 a! N# Y    // 8: Duotone
9 g. v/ V! c% a  b5 Q    // 9: Lab# K. g# c2 G# s8 X
    if ( Read16( fpPSD ) != 3 ) {+ m9 @' ^; b9 l3 i8 {" @
      return E_FAIL;. L$ H& K* D" }9 z
    }* ?- k2 d2 P- U4 |0 c5 m" Z/ R4 _

& d. w* b/ R6 y) X1 S    // 跳过数据(如调色板)+ W2 j" _" d! S+ Y
    int ModeDataCount = Read32( fpPSD );' n7 _* R1 v/ d% [. q7 [0 M$ c
    if ( ModeDataCount )# ?3 }1 q+ y: Y1 J; Z+ g
      fseek( fpPSD, ModeDataCount, SEEK_CUR );( ?, [7 B) W& X/ j8 h
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    // 跳过数据(如:pen tool paths, etc)
$ ?6 m3 S# d& P; `    int ResourceDataCount = Read32( fpPSD );; d2 O7 O) b9 Z4 `9 Y0 I  I  X
    if ( ResourceDataCount )
4 c7 J: `7 B" s: w      fseek( fpPSD, ResourceDataCount, SEEK_CUR );
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4 u+ P* H0 v( t" x    // 条过保留数据
4 q( W% g! @& m/ _" L3 F% Z    int ReservedDataCount = Read32( fpPSD );
. O& d! h( Y, r) K2 g9 p  Y    if ( ReservedDataCount )
8 ^! j9 }- i2 s0 ~2 ~& P      fseek( fpPSD, ReservedDataCount, SEEK_CUR );
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    // 0: 非压缩
- b) y1 h* `0 T; D8 F9 K7 s  |    // 1: RLE压缩: y; B+ C6 V. ^! Y( J
    CompressionType = Read16( fpPSD );, u/ j. n5 F/ v* n' ^) Z! d
    if ( CompressionType > 1 ) {- Q  Y% S" i: N
      return E_FAIL;9 L3 w0 M/ J4 o# _
    }5 D- Z' j! w6 M

$ @; K$ n0 l1 H    BYTE* PSDPixels = new BYTE[ ( lSurfWidth * lSurfHeight ) * 4 ];3 H4 v3 @3 E) _3 U- i: L7 I) |

5 U; v; T3 q/ R5 G" W$ \$ w$ ~. C    // 解包数据- b, B$ m  Z8 e6 i- K8 n( k
    UnPackPSD( fpPSD, lSurfWidth, lSurfHeight, PSDPixels, ChannelCount, CompressionType );
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! a2 p+ ~" R* O/ H/ E/ X2 f% L    fclose( fpPSD );
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    // 复制信息8 v1 s- c! g7 D5 A8 v' M4 P
    BITMAPINFO BitmapInfo;
1 }. l; u. n$ v  c, K% q0 z    ZeroMemory( &BitmapInfo, sizeof( BitmapInfo ) );* v1 ]7 |! y1 J. K3 l0 r
    BitmapInfo.bmiHeader.biSize = sizeof( BitmapInfo.bmiHeader );
% V* s' @  W# x/ O3 \. S5 P2 H+ h    BitmapInfo.bmiHeader.biWidth = lSurfWidth;
: f! {% K4 F3 @+ x  x    BitmapInfo.bmiHeader.biHeight = -lSurfHeight;
3 E& e* k( p4 d" @: q    BitmapInfo.bmiHeader.biPlanes = 1;
0 l! f0 |, r5 Q# l    BitmapInfo.bmiHeader.biBitCount = 32;
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/ l) f+ l7 X# ]* f- p    m_lpDDS7->GetDC( &hDC );
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    int rc = StretchDIBits( hDC,
* O! [( k: Y. V# ~% V6 H6 u1 \8 _                0,
$ I! e! x7 s6 h) l/ p$ I                0,
& s  j" L, U0 r6 `+ r7 ]$ L+ D. M                lSurfWidth,  i9 g! J) J% x4 x7 `( q4 Z9 n1 @- f
                lSurfHeight,
7 ~+ J5 A( x. l                0,, ~$ y5 u$ H/ l0 n
                0,
( L" c8 V1 X0 k2 x5 R& R                lSurfWidth,  z% L/ t4 Q/ ]% F; X& |7 g
                lSurfHeight,3 J' r7 t; b" V/ p; ^
                PSDPixels,
/ w* w: x% k0 }+ q( R$ p1 J1 `6 h, K                &BitmapInfo," C, d/ c/ l8 E3 B3 v
                DIB_RGB_COLORS,
, v  z% G) E4 s                SRCCOPY );- Z1 p' H/ @2 Z, _) q, ]9 x2 k
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    m_lpDDS7->ReleaseDC( hDC );* x6 {6 N2 I. |; v

% X' f* C' {% [4 I. S. X, K    if ( rc == GDI_ERROR ) {# |! b5 c* y, Q+ }  U/ d
      H_ARRAY_DELETE( PSDPixels );2 l5 z: C, U+ Q) {. V, t3 ~. V
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  #ifdef _DEBUG
" Z) r& w, e, i  h, l; D" ^    g_pHERR->OutDebugMsg( 3, H2DSERR_INVALID_PSD );
0 u$ B- |" I  q  #endif
$ q6 g$ b6 R' [, t$ _4 o    return E_FAIL;
# w) s  u" a7 D( x5 s! _- ~9 r4 F! b/ k8 w+ _- ?/ _" Q' I, x
    }) |! N6 z+ _" \
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    // 是否读取Alpha混合通道
% l5 L  K! N% c5 @/ Y    if( ChannelCount > 3 ) {
" k6 g" g! Q3 K# D2 g0 e7 Z      m_pbAlphaMask = new BYTE[ lSurfWidth * lSurfHeight ];7 m0 `) |# I- d% ?4 n) a" J& X
4 I8 T; l/ j5 i6 L
    for ( int x = 0; x < lSurfWidth; x++ )
% n! l7 _, G& d+ Y      for ( int y = 0; y < lSurfHeight; y++ ) {) `$ ?% p! Z. t. |) V1 Q6 }% \
        m_pbAlphaMask[ ( y * lSurfWidth ) + x ] =6 q9 w' b  S: j
                PSDPixels[ ( ( ( y * lSurfHeight ) + x ) * 4 ) + 3 ];' T  g- d: }, u8 x' k  I
      }
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    else {/ L$ }) P0 Q% ^9 j9 J+ A9 e( b
      m_pbAlphaMask = NULL;
& c( T2 }+ E- L, x* p) n5 q' @    }
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    H_ARRAY_DELETE( PSDPixels );
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    return DD_OK;
# v. t/ r' q5 s, l# z. G1 e  }
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  // PSD文件解包' X4 v6 L0 @7 m" B$ Y: P
 
  q) ^0 F* Y, b4 D: T1 `1 ]  void CHades2DSurface::UnPackPSD( FILE *fp,     // fp为PSD文件指针,$ m: k/ t, g: j/ A* M$ ~7 u  c
                   DWORD dwWidth,   // dwWidth、dwHeight为宽高,
' d8 N0 V5 [, m7 a                   DWORD dwHeight,7 d8 |( Z/ Q5 A# `
                   BYTE* pixels,   // pixels为解包目标指针,
! f4 j# K) ?) e+ o1 i* E- v8 `                   WORD ChannelCnt,  // ChannelCnt为通道数,3 X6 Z6 n+ o! i% G
                   WORD Compression ) // Compression位压缩类型。 9 y1 ]1 P" x. f/ U% C- k3 q+ U
                + ~- B# u. |9 Q
                
6 a# u7 {* I% N$ x) Q" M  {( {4 j; U, Q/ [  M! N# K
    int Default[4] = { 0, 0, 0, 255 };6 o) a! f) m. L/ G- H, |0 t# y+ J
    int chn[4] = { 2, 1, 0, 3};2 \  e% ^/ R! v: c" O
    int PixelCount = dwWidth * dwHeight;" R0 J; Y+ }1 ]% H

" R$ f/ z- T; X  H. J    if ( Compression ) {9 Y) o8 J8 ?/ k7 E5 T
      fseek( fp, dwHeight * ChannelCnt * 2, SEEK_CUR );/ `9 o( A5 y/ l  t

5 y3 g& b: d2 _2 z' [      for ( int c = 0; c < 4; c++ ) {1 f, |8 o0 l$ Y! ?) s' X
        int pn = 0;+ \0 b1 b; b5 @$ e) ?
        int channel = chn[c];# o1 {2 c) a8 y9 n* u

0 r$ S  R- k; P7 M7 Z1 r        if ( channel >= ChannelCnt ) {: n6 {; D4 }* X/ w+ i
          for ( pn=0; pn < PixelCount ;pn++ ) {+ C( j! {- J5 y0 s. u+ d# _  t" g
            pixels[ ( pn * 4 ) + channel ] = Default[ channel ];6 X5 z* L0 J( g+ X, E) }3 I4 R( r6 X
          }
# E$ k9 C1 [, f2 J        }
, F. h0 s! a& ~% A# Z        else // 非压缩
0 w1 v; k- q2 e( `& [1 y5 g2 h+ W        {5 i0 ~0 k* o1 s3 E3 s/ w# r0 Y
          int count = 0;+ E8 |( d0 a2 h, ^4 W3 w% D
          while( count < PixelCount ) {
6 J+ G* ?1 F3 P( _            int len = fgetc( fp );
$ l4 _0 N! T% o) y# @            if( len == 128 ) { }2 n8 k9 P- A) N+ u! k7 V1 L
            else if ( len < 128 ) // 非RLE
# e' V2 H$ ~+ P- l3 R2 M            {
% B$ W: R; N5 W/ X              len++;! S, `0 D1 ?" V/ U9 h! L5 G' I) {0 V
              count += len;7 _: W$ F% O- Y7 [/ G
              while(len) {
2 u; ]% T1 [0 d6 V4 t5 u1 p( c; [* O                pixels[ ( pn * 4 ) + channel ] = fgetc( fp );
# c+ M( a6 X) N4 R0 O/ `                pn++;1 g+ @2 V0 H, h2 P& C3 N! V8 N
                len--;+ U+ h$ U0 k# j. [+ l
              }
0 l" A/ Q- J  z% @) c2 a6 N            }4 B% |2 Z; K; |
             else if ( len > 128 ) // RLE打包4 Q  s' s/ P# q0 _
            {
7 B  M- I# W3 k: [3 w; z: x2 D, i. [              len ^= 0x0FF;; k% d, `) u9 n! d7 n
              len += 2;
: s* N+ Y# M' ^  }6 b; b              unsigned char val = fgetc( fp );9 b* F- p0 h- Q) U$ K7 ~
              count += len;
1 r8 E6 a$ q( J& e0 g/ Q& F              while( len ) {
( y, g, `6 ~0 h* R8 l                pixels[ ( pn * 4 ) + channel ] = val;
2 T7 D* s* a* I, |                pn++;
/ ]: ^: [7 _: t! {& M                len--;! q$ k2 c4 l* @) `- K, }
              }
3 Y+ N: {7 g" t. f, E( l) e            }
4 l: g1 v' a8 V" \9 y          }9 @  Y5 p% X+ M3 j
        }
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    }# q- ~7 ^  ^  a. A! B: }
    else
! I1 x0 h6 x- l1 M# h, \    {
$ h# V- \+ a) c3 i. Z8 f      for ( int c=0; c < 4; c++ ) {# S; K8 ]. v9 E7 r5 V  w
        int channel = chn[c];
2 N3 R5 V1 u* [% G        if ( channel > ChannelCnt ) {( U: s. g) U" a# D" J% r
          for( int pn = 0; pn < PixelCount; pn++ ) {/ k8 H7 {0 }6 I1 `/ z
            pixels[ ( pn * 4 ) + channel ] = Default[ channel ];3 h% r2 a/ i# N6 c4 o$ A* M. i& O
          }
' H0 _1 }7 |9 }3 a        }
' z1 q: C1 n/ J' D        else {! `1 C! ^7 M. p
          for( int n = 0; n < PixelCount; n++ ) {
# B2 x* i4 Y2 R/ W+ S            pixels[ ( n * 4 ) + channel ] = fgetc( fp );
# b" d, p; b! n2 {) k/ y          }
2 g0 n1 J) L$ [. C9 g: W4 I! f        }$ n4 \8 I% M) j: B5 \
      }
! K0 s$ N2 z8 D8 c2 M    }
& s3 y1 N3 U4 T& [9 E% i. H& @: Q+ h  }
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