|
|
PSD格式文件的读取
# E/ \9 A6 [' \1 h . a3 F Y& v9 g
9 k' ]0 Q. ^: a: S [
# h0 T# x4 t! [) |2 @ | | ( Y) V! D$ P0 G% |6 ? e
2 X3 M9 O3 ]! q; ?" p 9 [5 M7 v$ e* ^, o0 z( K4 A* Y
8 g) ]) Y3 s8 {% u/ X+ _4 c PhotoShop,我想没有人会不知道吧。如今最新的版本是6.0,其图象文件*.PSD和5.5相比变化并不太大。以下我就介绍*.PSD文件的读取方法,并提供完整读取函数。其中:m_Rect为目标区域,m_lpDDS7为目标DirectDraw表面,m_pbAlphaMask为目标Aplha通告指针。Read16函数为从指定文件当前位置读取一个WORD,Read32函数为从指定文件当前位置读取一个DWORD。MAX_PSD_CHANNELS为24。以下就是*.PSD文件的读取方法,有兴趣的朋友可以继续深入研究,到时可别忘了发我一份。
$ ^; z7 h. K7 l5 O' [
3 R X: C5 x2 a9 d HRESULT LoadPSD( LPSTR strFilename ) // 读取PSD文件
% G; x2 g( P# J6 c {+ U4 [/ p& g" y* S, e
DWORD dwWidth, dwHeight; // 宽高1 C1 `- m' Y3 r, W9 K0 S
long lSurfWidth = m_Rect.right - m_Rect.left;. l4 ~6 A4 M7 }9 q! d9 I$ M
long lSurfHeight = m_Rect.bottom - m_Rect.top;' \1 N7 M7 E8 ~ J! ~, I
WORD CompressionType; // 压缩类型
9 Q0 I; { f! y HDC hDC;
0 d% H5 g0 l% K8 C* K3 t1 F FILE *fpPSD;
! d T! y1 z9 U( y) b) Z7 B WORD ChannelCount; // 通道数
! |! V7 ?: p) Q8 P ]! X) k
# o& }/ r; m2 L8 Q' ^- z // 打开PSD文件
2 y3 V6 s v( ?# ~- X1 L7 R, N if ( ( fpPSD = fopen ( strFilename, "rb" ) ) == NULL ) {
$ T7 T. K i# G" r) f, k return E_FAIL;
8 K" b7 _5 S. n9 G2 C* ~9 Z }
/ K0 ]5 p/ |* R& ]! ^3 x4 B O7 Y6 v
6 ^$ [" t0 s% D! | // 头四个字节为"8BPS"
- {! ], X5 ~, u1 F3 _/ e# }( K5 ` char signature[5];
; \& \( ^0 i9 }* q9 w signature[0] = fgetc( fpPSD );0 P, r) |: x% l
signature[1] = fgetc( fpPSD );
$ T% b7 v& d' R8 d: B signature[2] = fgetc( fpPSD );* f1 i- q4 w8 F
signature[3] = fgetc( fpPSD );
i3 c% E3 X2 [$ C9 I8 U7 k signature[4] = '\0';8 b# ~( \$ [6 O
if ( strcmp( signature,"8BPS" ) != 0 ) {
" S" `6 S: j% f1 f0 | return E_FAIL;
' R5 v2 d3 C5 K }
1 d: _! }: m- f' K4 G
1 U! t1 o+ T% E // 版本必须为18 w4 f' [' u7 E9 P" ~; _
if ( Read16( fpPSD ) != 1 ) {5 i( p, m, J) _* }6 ?
return E_FAIL;
1 w! U& U, B- q* x! ~: F+ ?; V/ \7 ` }9 @, ]. p9 r. @- A7 Y
: \9 }+ f* I1 R4 q8 c$ ~ // 跳过一些数据 (总是0)
* K" l! h0 ?7 H6 y Read32( fpPSD );
: h- Q; X, ?/ _5 w, h* W; S3 l% e Read16( fpPSD );; n. k' J$ h; _
. M" u+ o7 L# J# Y* e1 K4 z
// 读取通道数
0 U$ \7 q! m& D6 j) Z$ V ChannelCount = Read16( fpPSD );
% P: v7 P9 d( i ?3 {
r& E' k; }! ? // 确定至少有一个通道
) I3 x1 g2 \( R# W if ( ( ChannelCount < 0 ) || ( ChannelCount > MAX_PSD_CHANNELS ) ) {) Q! {6 J6 C# W) D( R+ e
return E_FAIL;
- O4 B" ]2 O( }' }/ `! L }
9 `3 G3 `. V& G$ l, Y3 k6 C8 }' U, A+ N) n/ H# N( P9 @+ F
// 读入宽和高, m5 l8 V: M- f6 N% ?7 y
dwHeight = Read32( fpPSD );) |, c% b& u) ^1 ? Q& Q
dwWidth = Read32( fpPSD );! H/ W. A, s+ ~8 X7 v: n8 e
if ( dwWidth != ( DWORD )lSurfWidth || dwHeight != ( DWORD )lSurfHeight ) {: ?3 y5 n! K2 m4 i
return E_FAIL;
& Q/ _; m5 q1 G5 K }: D! @6 U+ q1 ~, }% ^
) S$ k) N6 l6 S- h& ?! `, C' F // 只读入8位通道) ?; ?8 e5 Q# d8 Y Q$ H/ P
if ( Read16( fpPSD ) != 8 ) {! B1 y& w( s3 A7 {) h
return E_FAIL;/ n+ W) B1 c/ r$ [
}
9 t3 E/ p: v R) v. @7 T: Q- D3 @! @) Y4 e
// 确定模式为RGB.
7 Y! \8 d) H! h2 D. ]/ I' ` // 可能值: @% a( t+ z& d |* Z( _
// 0: 位图+ I) F" P; \" N5 p7 q+ O
// 1: 灰阶" W0 {4 y1 b* A* H) U* c0 F
// 2: 索引5 g: R+ q5 @+ _7 {1 p8 `
// 3: RGB
3 Q( e9 [" K( q; s/ F4 Z$ D // 4: CMYK
( N6 h7 N$ m, p' h. x // 7: Multichannel
$ u, ?: l0 V( S' o // 8: Duotone6 J' ?% r/ o- r, V! T' v, B
// 9: Lab
3 B( r l% ~: P+ F( e if ( Read16( fpPSD ) != 3 ) {
( {* E5 N# h2 j" |$ ~: t ^ return E_FAIL;; ^) ?( \/ X, M& g0 T4 Q6 S
}
6 p, b- H$ ?4 D5 q) T# G; t0 X: c i) A) [# Y4 W
// 跳过数据(如调色板)
2 ~6 G2 d) G: B5 f9 ]- v3 Y int ModeDataCount = Read32( fpPSD );, X6 |' s' x4 J+ n+ s
if ( ModeDataCount )
7 \2 e: o1 V( J8 \' h fseek( fpPSD, ModeDataCount, SEEK_CUR );" j5 T: X- c2 f
% i- g& [1 P6 Z( n' A // 跳过数据(如:pen tool paths, etc) o& p9 R- B# U, o: i, }0 o1 g
int ResourceDataCount = Read32( fpPSD );7 ^; A& m7 j! ^& z6 F. H) t
if ( ResourceDataCount )6 R* i2 e" {, s# x6 O6 w" Y
fseek( fpPSD, ResourceDataCount, SEEK_CUR );$ z1 P' B2 L8 m; `7 m. A) p7 H
4 x& ^/ G ~1 M3 T" o p2 r
// 条过保留数据
/ f3 ?7 r! W) k: ]' \3 I int ReservedDataCount = Read32( fpPSD );! {5 j" H4 k" l' F9 @& K6 M
if ( ReservedDataCount )
H- ~7 j2 d: B5 i% m fseek( fpPSD, ReservedDataCount, SEEK_CUR );9 |0 G' A! F$ x
* [7 V) _4 J( E( v
// 0: 非压缩' W1 a3 l ]5 k( p% t: B( e- ~- A
// 1: RLE压缩8 y0 c3 v& J$ [# F# m
CompressionType = Read16( fpPSD );8 @# B; o8 ~5 f6 B2 P
if ( CompressionType > 1 ) {
4 E/ \! G H! h$ D return E_FAIL;
& b/ Q+ S& u0 c) c) S }
, q/ S2 C8 n3 S! C9 _. o# c/ Z/ h
BYTE* PSDPixels = new BYTE[ ( lSurfWidth * lSurfHeight ) * 4 ];
+ V% ^ i+ K9 P0 G& A) j. _0 T7 [* k9 i; u& R: o
// 解包数据) J" _/ W0 W7 G8 G7 g- l) k
UnPackPSD( fpPSD, lSurfWidth, lSurfHeight, PSDPixels, ChannelCount, CompressionType );
' @7 o4 {# `# A, w2 F. M8 @
, h5 L2 Z- h' D9 I fclose( fpPSD );& \/ N' f8 ^3 k9 \) c4 X6 r* }9 H
7 w7 Q$ U- C1 g0 \ // 复制信息" `$ X, q6 E; v9 i
BITMAPINFO BitmapInfo;: S# t# E& G- ?7 T, c* y- F: V* V
ZeroMemory( &BitmapInfo, sizeof( BitmapInfo ) );+ Q( q. `. s: l7 k* q5 @
BitmapInfo.bmiHeader.biSize = sizeof( BitmapInfo.bmiHeader );9 K) w2 s- p7 j# c1 I5 \0 V3 L$ a3 o9 x
BitmapInfo.bmiHeader.biWidth = lSurfWidth;
) Z6 g: m; v4 f% Z7 m- ? BitmapInfo.bmiHeader.biHeight = -lSurfHeight;
; P* j- m; m* S" h. V$ Y BitmapInfo.bmiHeader.biPlanes = 1;: j8 G5 P/ @+ _$ b5 d& J
BitmapInfo.bmiHeader.biBitCount = 32;
, K z# @$ t4 Q7 Y1 q6 ]0 w& s! R
m_lpDDS7->GetDC( &hDC );
% }5 a4 l% M+ I: C' u/ `9 K- f
3 C; B# T- R c5 M3 R5 u$ @# t$ ? int rc = StretchDIBits( hDC,; L F$ G. s- c0 z) i9 X0 m' x0 F
0,/ i" v2 | L8 Q( ?5 n8 \; a0 O
0,
! u$ I8 J M0 i% Z3 q- M7 P lSurfWidth,
. O$ K8 |% C+ ]2 B lSurfHeight,' ^1 P- b6 V' I7 Z
0,
! U9 d/ L; n; p2 M 0, Y, @( o3 ?6 H) u6 q
lSurfWidth,
% i+ j( G% G$ j+ h4 D3 a3 L lSurfHeight,8 t+ j/ Q$ X" B. Y' R
PSDPixels,
- S8 i2 S/ ^7 g/ t2 U Q$ y &BitmapInfo,
0 _0 I) t' b6 {0 O2 \& n% s- A DIB_RGB_COLORS,$ K/ X7 ^! G2 H1 {. x1 y& Y) \
SRCCOPY ); m( ]3 u% E/ C8 ?5 n) R
# k# A# o6 C* s- t( A* u+ \ m_lpDDS7->ReleaseDC( hDC );
. F8 s; k% A r H c5 Z" W
$ Y2 g* L+ r# i; p if ( rc == GDI_ERROR ) {
q1 s$ G3 d3 [- Y H_ARRAY_DELETE( PSDPixels ); D( B) d/ l: C& N9 z
# j9 R7 |- D& @
#ifdef _DEBUG G: e% ]- F2 o) e7 q/ n3 U5 t
g_pHERR->OutDebugMsg( 3, H2DSERR_INVALID_PSD );
5 H: \: Q0 T o; l* s #endif
! Y# N6 Q$ T0 C0 u" P5 {0 t) d return E_FAIL;
* k5 {7 d. Z+ S* V: |8 ` `0 o, ~7 O* o/ \& f a! [
}
3 y, _0 k2 g; k+ B! g/ `
+ Q" x& n/ k! ?! j1 j // 是否读取Alpha混合通道
5 r* Y2 J5 E0 o3 \, v* b% M, q; ? if( ChannelCount > 3 ) {
" b9 q7 U, Q1 b- O m_pbAlphaMask = new BYTE[ lSurfWidth * lSurfHeight ];( I* y8 S6 q" D, ~- J1 k) c( {% k
% H) V6 D1 d- {0 J5 Q% F0 [; _- [0 L for ( int x = 0; x < lSurfWidth; x++ )4 N4 }* V/ o7 M2 N& `3 I3 O4 U6 n, F
for ( int y = 0; y < lSurfHeight; y++ ) {
7 T: p v. s) V) T; Q. P3 K) I m_pbAlphaMask[ ( y * lSurfWidth ) + x ] =" i, ?4 y( A. O) F9 D' S" {( y
PSDPixels[ ( ( ( y * lSurfHeight ) + x ) * 4 ) + 3 ];3 e! k. P4 ~# r5 L2 e+ i1 _
}
$ W: B3 ]1 M1 o/ s: t, b }: L7 X! i- d9 [! y5 h% }* i, E4 b0 `
else {* o/ C9 y" D- z0 M& B8 \0 ]# a
m_pbAlphaMask = NULL;
( i8 r9 }1 v I9 v7 ]' S4 d }
! L1 C: W( S" i; P" f8 W8 n5 e# M! F# v; K( m7 G7 P; V4 R
H_ARRAY_DELETE( PSDPixels );+ ]$ a3 d$ G% M& v/ |+ b2 y4 z1 G8 ^
/ l& O# B' [4 \1 C, v* C
return DD_OK;
G; l# D! c. _4 v; ] }
& Q7 y- r/ h% _6 F9 t2 z# [8 P% f+ |! R+ F' _" N
// PSD文件解包
6 }& R9 U. x& L5 z$ w! Z! g ) [" K, _/ [' O6 Z
void CHades2DSurface::UnPackPSD( FILE *fp, // fp为PSD文件指针,: M3 X$ V% g5 @) w( ?
DWORD dwWidth, // dwWidth、dwHeight为宽高,
# Y. y, M4 X: t x7 S DWORD dwHeight,
% N$ o, T6 e L- a; h- S BYTE* pixels, // pixels为解包目标指针,
+ f& M2 O; r5 R4 |' c% ~$ P: l, _& _ WORD ChannelCnt, // ChannelCnt为通道数,
. g3 d# _9 |$ q WORD Compression ) // Compression位压缩类型。
& [' A9 x, I `, m4 }
9 H0 T& ~7 S0 R8 z
- O5 K/ X) m3 w. \ b4 r& [7 a {" Z, M) T' s$ Y
int Default[4] = { 0, 0, 0, 255 };* D$ [+ j& \6 C% j
int chn[4] = { 2, 1, 0, 3};
% y) f1 I; m o4 Z4 p9 f% V int PixelCount = dwWidth * dwHeight;9 q* t5 }* a' R; M/ ?7 i% U% v* |8 q
5 s6 K# ], y4 M# ?3 e1 w
if ( Compression ) {/ ]) p" S5 \- h5 Q# h( i
fseek( fp, dwHeight * ChannelCnt * 2, SEEK_CUR );7 q `2 w* h& Y9 h/ s& f% Q" J
. M( e4 Y1 u# |6 u2 n
for ( int c = 0; c < 4; c++ ) {
' |) s/ Z$ q% J; m) f int pn = 0;
9 p! e6 a) u! s$ J, V int channel = chn[c];
% I( B9 b, K0 d, v7 \! Q/ ~6 Q7 V$ y! R3 }& ^; h/ @; Z9 Z7 U
if ( channel >= ChannelCnt ) {
8 N: l2 V9 }: w2 e5 _ for ( pn=0; pn < PixelCount ;pn++ ) {
2 X% y; C0 F. K- [ pixels[ ( pn * 4 ) + channel ] = Default[ channel ];) r- S0 n$ l6 N, y( R" e8 e
}/ Y1 i. W8 E: R% J
}; J9 y" u: e& \: B
else // 非压缩# e: J% J1 X: a9 t
{
( k) N! z d9 d) a( T+ e int count = 0;
* a0 ]4 B4 B% D, H1 d while( count < PixelCount ) {
) @3 R$ i x' \* P* s# r& a' C int len = fgetc( fp );
% t7 u. \3 C, p; u3 v2 l6 c if( len == 128 ) { }* C7 y! g' e/ R- b8 h
else if ( len < 128 ) // 非RLE: z3 Z' _( E/ q, w' o+ m; S2 Y
{
5 c1 q2 L3 I7 N8 c9 q0 K1 a9 r len++;
- m, }, C4 e- ~" b' r* N count += len;
; O! t' p3 m1 H! n( y while(len) {* y c# H) c" X) [
pixels[ ( pn * 4 ) + channel ] = fgetc( fp );
# H! b" W4 k' i1 P pn++;7 e+ S3 V$ Q# M+ i5 v
len--;) Y2 z/ g; \% }
}3 P+ t: H% N j$ r! h; ]/ @# V
}
! i, y& t! N( `; F$ G else if ( len > 128 ) // RLE打包! j0 C4 B6 J4 e1 s$ n0 E. o
{
# ?1 B4 L/ K/ d* D4 ~2 j len ^= 0x0FF;
1 ~& |6 g& O& C: W' x# d/ D len += 2;& M; q; A) L& m* q! Y
unsigned char val = fgetc( fp );
/ M9 I9 A( z- c0 d; p: z5 W count += len;
( T# _2 h. B) U while( len ) {
6 L+ U; O; T" Z6 V4 h pixels[ ( pn * 4 ) + channel ] = val;- I" W, h& m) b2 ^
pn++;
5 r' a/ Q) {# V/ q% K3 h2 B; W len--;4 a; r3 Q# J/ f/ f6 A
}% }3 ?5 I6 j4 P
}
; _% Y2 [* i+ T4 `9 }* V }& y# L; ?5 F& s2 S+ z) o
}
1 @ v% |7 o7 b0 L }
$ L9 G% T5 Z2 } b/ Y! q' `& M }$ i+ [: C# h& |$ J3 @. v
else
* ]: X% c6 [7 Q( k I {" `5 v5 I: Q0 W* B/ M2 g3 @
for ( int c=0; c < 4; c++ ) {
6 @# d0 Y1 T8 E: R int channel = chn[c];
' N0 F3 k9 I: m" H8 b if ( channel > ChannelCnt ) {
$ f& @9 W0 S7 O% E. `+ u" ]. d/ @ for( int pn = 0; pn < PixelCount; pn++ ) {
. U' U: |0 Z' i+ f5 `' }# M. ]2 t pixels[ ( pn * 4 ) + channel ] = Default[ channel ];& o [1 Z) K* R; J* w+ C
}
, h9 K5 h' l- F, }# y, _. ^ }
5 d$ D8 Q6 T6 K) A9 S2 N a else {
! ?6 D! d1 M) N* p% m for( int n = 0; n < PixelCount; n++ ) {5 i7 i2 a/ D, M" u8 t" ^
pixels[ ( n * 4 ) + channel ] = fgetc( fp );
2 t4 f' p, I( R' ] z }8 P0 B: ~& j* U2 B0 x* J
}$ L( ~0 h0 U+ c/ X4 t$ u
}4 n3 m& a/ y0 y) _1 B
}
# k$ N) L4 S2 p8 q, |; B } |
|