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PSD格式文件的读取+ h$ L% f: r9 P; o1 a% U" |
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; W, Q# |; g0 r% X% \* A( ~" [ PhotoShop,我想没有人会不知道吧。如今最新的版本是6.0,其图象文件*.PSD和5.5相比变化并不太大。以下我就介绍*.PSD文件的读取方法,并提供完整读取函数。其中:m_Rect为目标区域,m_lpDDS7为目标DirectDraw表面,m_pbAlphaMask为目标Aplha通告指针。Read16函数为从指定文件当前位置读取一个WORD,Read32函数为从指定文件当前位置读取一个DWORD。MAX_PSD_CHANNELS为24。以下就是*.PSD文件的读取方法,有兴趣的朋友可以继续深入研究,到时可别忘了发我一份。- x/ k* G# z' U" w/ C* Z
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HRESULT LoadPSD( LPSTR strFilename ) // 读取PSD文件, a+ n" d) |$ a6 y5 T. ^
{
4 s! P# F3 G3 t* V DWORD dwWidth, dwHeight; // 宽高
; E$ h- f4 _. k; E: R6 k long lSurfWidth = m_Rect.right - m_Rect.left;( V* H- }2 j% l9 Q4 [
long lSurfHeight = m_Rect.bottom - m_Rect.top;4 v; e* B" ]: u* O
WORD CompressionType; // 压缩类型6 v) _ g# A$ }/ t& K# p
HDC hDC;
4 B5 W* t/ k+ Q5 E$ a3 m0 ?( G FILE *fpPSD;: i# Q+ I+ X/ L8 _! Y) E/ F
WORD ChannelCount; // 通道数/ Z: v+ p2 c6 z% U+ `' U
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// 打开PSD文件7 [4 X& ^, d `: p6 |- M6 d
if ( ( fpPSD = fopen ( strFilename, "rb" ) ) == NULL ) {
, b X" ~: g K# a' K( S: g return E_FAIL; {5 z' O3 e/ v0 ?' l+ s- n- S, ]
}
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8 J% T" @9 L0 k( o) |; i% T$ S // 头四个字节为"8BPS"
& N! X" [9 L8 \: x' N) F( S( A+ j char signature[5];, m8 _- N0 e v9 |9 C* N1 N' a: _5 k
signature[0] = fgetc( fpPSD );
0 ?& l! X, f8 ?/ {9 f% ~ signature[1] = fgetc( fpPSD );0 s" S- ^7 n0 L5 d: }6 L* R
signature[2] = fgetc( fpPSD );' H" m* h% H' O+ |, o- G+ \
signature[3] = fgetc( fpPSD );
# [3 w5 ]* y* e3 d signature[4] = '\0';
9 ?9 H. ]/ b( q+ | if ( strcmp( signature,"8BPS" ) != 0 ) {- ^" {# @# I9 ^) |8 y7 \0 w
return E_FAIL;
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// 版本必须为1/ `4 i" p, \ G0 s
if ( Read16( fpPSD ) != 1 ) {+ ^9 ]. `( V6 { h4 B% l
return E_FAIL;
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: O, K# d( k8 w( b! S // 跳过一些数据 (总是0)6 g' l8 ^$ p2 Z! O
Read32( fpPSD );4 b& k4 {# H; X+ O9 q- h
Read16( fpPSD );! ^2 L/ a% |, u
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// 读取通道数: F# s5 {, F6 I
ChannelCount = Read16( fpPSD );" N% U" D$ u0 _
4 l6 X9 s' i, H, x# Y) ]( Y6 f // 确定至少有一个通道2 I1 Q: N6 v6 t8 N2 f) C& u$ ^
if ( ( ChannelCount < 0 ) || ( ChannelCount > MAX_PSD_CHANNELS ) ) {2 H3 s. [, S6 M- g7 n- }0 [
return E_FAIL;+ G' A: b6 [5 Q \. Q
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( l- n1 R1 b8 m6 B0 I8 L // 读入宽和高: e! B3 D* ?+ C Z" [
dwHeight = Read32( fpPSD );1 U6 {" R9 L! T! A; D
dwWidth = Read32( fpPSD );
: T1 T3 F& I+ u, M if ( dwWidth != ( DWORD )lSurfWidth || dwHeight != ( DWORD )lSurfHeight ) {7 e7 F8 y. W! A1 E! \. n4 S& L
return E_FAIL;
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* F9 }3 z7 ] u' ^0 a6 s4 O+ K5 _ // 只读入8位通道. W7 i, K+ O) v- T: S+ Z; t
if ( Read16( fpPSD ) != 8 ) {- y Z* p6 A& A' r2 k+ j9 _6 X- ^
return E_FAIL;8 Y8 {% B K% k7 K- j4 H
}
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: p+ O* S& V( Q9 J; s; N6 {6 p8 g // 确定模式为RGB.
7 ~; d$ d7 H) U) q" B // 可能值:
' z7 d( u2 L. v5 T; H/ @# Y) K7 J // 0: 位图
& {7 _: s3 | y" P // 1: 灰阶
1 V! `* F- Z: ?& @- c: J* [ // 2: 索引( a, a6 { u+ V2 H
// 3: RGB
' g: e' m% k# l3 O" a2 }; \& z // 4: CMYK& G, h5 Z- m+ Q6 \
// 7: Multichannel8 ?: H4 F( r1 O# \& A2 [0 _7 v
// 8: Duotone' w' d4 h7 c3 ~* v3 P5 H- C
// 9: Lab
6 w# _, z9 ^5 n4 { if ( Read16( fpPSD ) != 3 ) {; q4 U- \& r- a; C) x
return E_FAIL;
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// 跳过数据(如调色板)3 Q0 _) g- {0 t/ p% L) j
int ModeDataCount = Read32( fpPSD );
0 t7 g( q* [, P8 O4 ]0 J if ( ModeDataCount )
3 K( h" d+ l0 U: [1 {' i8 f5 v fseek( fpPSD, ModeDataCount, SEEK_CUR );
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// 跳过数据(如:pen tool paths, etc)
" t% h0 b0 b9 F int ResourceDataCount = Read32( fpPSD );
4 l7 r0 J2 v: T/ E N if ( ResourceDataCount )
& V, Z* H! G6 B* X0 F: p0 o2 x8 k) O fseek( fpPSD, ResourceDataCount, SEEK_CUR );
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// 条过保留数据* c/ a1 Y* N7 H; F) ]* h- @* D, X
int ReservedDataCount = Read32( fpPSD );0 F& S( `+ g1 h7 [5 c
if ( ReservedDataCount )
6 H& k# i3 @) P* U+ u fseek( fpPSD, ReservedDataCount, SEEK_CUR );) f; k' r. Z7 M6 s9 _& ~. Y
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// 0: 非压缩
. m) m; o) i5 c; {/ e // 1: RLE压缩5 W) \ e: Q2 y! r6 {
CompressionType = Read16( fpPSD );1 |4 {8 z, E, K
if ( CompressionType > 1 ) {' d( E) v9 A8 u- ^: Q- p
return E_FAIL;
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, O% ~( U4 c, S6 b BYTE* PSDPixels = new BYTE[ ( lSurfWidth * lSurfHeight ) * 4 ];
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// 解包数据
! r" ~4 q6 T# P! s UnPackPSD( fpPSD, lSurfWidth, lSurfHeight, PSDPixels, ChannelCount, CompressionType );
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fclose( fpPSD );, Z, e( }; C# ~; T( F" t
0 y7 m' g+ f* T/ B; u // 复制信息5 f/ l1 e' n' z- M& y
BITMAPINFO BitmapInfo;: S, A# w/ O' f# d Y/ A
ZeroMemory( &BitmapInfo, sizeof( BitmapInfo ) );
# n. Z* o; G$ m8 p" O7 y9 B) Q5 C BitmapInfo.bmiHeader.biSize = sizeof( BitmapInfo.bmiHeader );& `' J5 ` o1 h" S' K
BitmapInfo.bmiHeader.biWidth = lSurfWidth;) {% N# C2 c8 ?( k$ y2 R, f; Y
BitmapInfo.bmiHeader.biHeight = -lSurfHeight;
& c2 X0 G) F9 F# Z2 l7 c BitmapInfo.bmiHeader.biPlanes = 1;9 T5 _" `5 Q, y: K) H- t( [( a9 ~
BitmapInfo.bmiHeader.biBitCount = 32;8 S. d1 w% b3 j
' o5 m* q( v3 _7 U! i) w# H m_lpDDS7->GetDC( &hDC );
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int rc = StretchDIBits( hDC,& F, o4 o3 ~. R
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lSurfWidth,1 ?, M5 u$ X6 L+ y1 a; g+ o5 v% W: g
lSurfHeight,9 l9 @1 _, ~+ `: W; q
0,
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+ W+ v4 U& r0 y5 g9 @+ v lSurfWidth,$ Y' U; H, A4 v7 Q" R$ b
lSurfHeight,8 c2 Y9 C C/ A# Y
PSDPixels,$ O b$ u* S- [( W1 B3 C
&BitmapInfo,% R7 t' K: d: Y# }
DIB_RGB_COLORS,; ]) j0 T6 K; J( f* j
SRCCOPY );
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' L0 ?, `6 K6 Y8 D m_lpDDS7->ReleaseDC( hDC );1 r$ L$ ^' w( _: ?8 N F) ?% W3 B7 q
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if ( rc == GDI_ERROR ) {6 N% H- N! V: b/ x8 {
H_ARRAY_DELETE( PSDPixels );
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- Q2 {( [& s$ C8 R #ifdef _DEBUG; ~1 M+ g' S/ V4 f& B0 ^' Y/ O
g_pHERR->OutDebugMsg( 3, H2DSERR_INVALID_PSD );
) `, j6 Y6 y6 v2 ]! d( _/ F #endif7 ~% \( v" T' p. B, J! l; i
return E_FAIL;
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}
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6 X; A6 `4 \7 |! ? // 是否读取Alpha混合通道- K! T9 H5 w! _, D
if( ChannelCount > 3 ) {5 o! B1 C+ {! V* G: o8 s3 w
m_pbAlphaMask = new BYTE[ lSurfWidth * lSurfHeight ];+ @ l/ D$ I, @1 B" p8 {6 l
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for ( int x = 0; x < lSurfWidth; x++ ): G# _7 }( H$ G% z/ G
for ( int y = 0; y < lSurfHeight; y++ ) {. C0 C4 F$ F) b4 Q
m_pbAlphaMask[ ( y * lSurfWidth ) + x ] =4 T7 j1 t9 x9 `: _2 ?; L X
PSDPixels[ ( ( ( y * lSurfHeight ) + x ) * 4 ) + 3 ];
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else {& M% I# x$ b" ]+ [. B
m_pbAlphaMask = NULL;& m4 V# ]% v u; _0 V, |0 T
}
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H_ARRAY_DELETE( PSDPixels );) X) L+ j" L% I; u6 q3 Y! _( C
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return DD_OK;3 a3 y. v0 n! d3 m, K( \4 E$ t
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// PSD文件解包
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void CHades2DSurface::UnPackPSD( FILE *fp, // fp为PSD文件指针,- g- O g4 J: Z. S7 ?
DWORD dwWidth, // dwWidth、dwHeight为宽高,
& [1 s1 r- ?+ H8 M5 U" T- \ DWORD dwHeight,* r0 Z( M& E# K8 `
BYTE* pixels, // pixels为解包目标指针,
& X9 M3 _! i6 U( x* ^ m WORD ChannelCnt, // ChannelCnt为通道数,
# y" \/ U6 J0 c: |' n% z0 O& R WORD Compression ) // Compression位压缩类型。
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int Default[4] = { 0, 0, 0, 255 };
# m7 m! G$ s/ B int chn[4] = { 2, 1, 0, 3};
3 B1 N" p/ o" [ w, w$ X int PixelCount = dwWidth * dwHeight;
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8 Q% H6 {# q/ g( `- y if ( Compression ) {
: w2 C" a" w0 E" L' P0 p4 g5 c* t fseek( fp, dwHeight * ChannelCnt * 2, SEEK_CUR );
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) R/ g- _8 U- R& w6 I# b3 d5 O& R for ( int c = 0; c < 4; c++ ) {! o- b5 r/ X8 p
int pn = 0;
% f! o/ l+ Y" Y int channel = chn[c];
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if ( channel >= ChannelCnt ) {
! R1 Q. G8 n4 j' o% B4 V( v- Q4 I for ( pn=0; pn < PixelCount ;pn++ ) {
) S" r* y6 \. X$ b: P1 O( |5 } pixels[ ( pn * 4 ) + channel ] = Default[ channel ];
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else // 非压缩
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, @5 j1 ^' |9 H& p. h$ b int count = 0;; W a5 O* x5 `$ q) ]
while( count < PixelCount ) {
; L# A2 [: H7 g% C4 x int len = fgetc( fp );
' R3 P8 H' i# z W if( len == 128 ) { }* H8 B, {! k3 u
else if ( len < 128 ) // 非RLE5 s" D# U2 L5 L5 ]: a+ o) K
{
$ {, o( ?# ^+ k& Q' n len++;0 v* e2 n! O9 p* i7 G
count += len;
* u! A; p! M& a% c while(len) {
/ a& X1 O2 n5 O; I. P" Q pixels[ ( pn * 4 ) + channel ] = fgetc( fp );/ S! G# W0 }6 W
pn++;, D1 X3 W' Y9 O1 X1 e$ v
len--;* P+ f) {5 h9 t& Z8 \/ I
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else if ( len > 128 ) // RLE打包
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len ^= 0x0FF;
3 M1 U( t9 Y/ l( Y9 O len += 2;# i9 D3 j* K; i. }$ X
unsigned char val = fgetc( fp );* |+ Y' |+ u/ K0 t9 C
count += len;
; [2 W; a* W) u" Y+ \ while( len ) {
8 d3 Y# z8 ^1 D: x/ i* \ pixels[ ( pn * 4 ) + channel ] = val;0 M ^6 {% L) q/ {. }! Q# A: B
pn++;1 J2 U/ z' `; L {4 _+ F/ _
len--;- Y9 O2 ~" m* q- \ o& K+ U6 F8 V
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}
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for ( int c=0; c < 4; c++ ) {
H* A- o* T- W2 d6 n int channel = chn[c]; |( y0 O1 G9 g- Q& `2 z
if ( channel > ChannelCnt ) {
* `' ^# V) L- z: K7 C for( int pn = 0; pn < PixelCount; pn++ ) {
8 ?6 p' j( }6 B& W pixels[ ( pn * 4 ) + channel ] = Default[ channel ];( z5 G" J3 |$ a: X4 K% R7 v! G8 l
}
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for( int n = 0; n < PixelCount; n++ ) {# D O. m$ m3 R2 Q! L, i
pixels[ ( n * 4 ) + channel ] = fgetc( fp );; _; W! u" |4 b8 h: F, e$ m
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