找回密码
 注册
搜索
查看: 5015|回复: 0

[收藏]PSD格式文件的读取

[复制链接]
发表于 2004-3-8 23:32:59 | 显示全部楼层 |阅读模式
PSD格式文件的读取+ h$ L% f: r9 P; o1 a% U" |
" X& p9 q: c  V% q' w

( _8 N. ~+ U0 n7 w7 n/ H $ O7 ~+ `/ {+ w3 M) H! `; Q$ B' b
  | |    1 m* Y5 Q( U% }$ Z

% O( R- }+ O, h, P! A3 w 4 a5 W& s+ {4 [! c# P
  
; W, Q# |; g0 r% X% \* A( ~" [  PhotoShop,我想没有人会不知道吧。如今最新的版本是6.0,其图象文件*.PSD和5.5相比变化并不太大。以下我就介绍*.PSD文件的读取方法,并提供完整读取函数。其中:m_Rect为目标区域,m_lpDDS7为目标DirectDraw表面,m_pbAlphaMask为目标Aplha通告指针。Read16函数为从指定文件当前位置读取一个WORD,Read32函数为从指定文件当前位置读取一个DWORD。MAX_PSD_CHANNELS为24。以下就是*.PSD文件的读取方法,有兴趣的朋友可以继续深入研究,到时可别忘了发我一份。- x/ k* G# z' U" w/ C* Z
, h1 G) X1 _( r9 i  H
  HRESULT LoadPSD( LPSTR strFilename ) // 读取PSD文件, a+ n" d) |$ a6 y5 T. ^
  {
4 s! P# F3 G3 t* V    DWORD dwWidth, dwHeight; // 宽高
; E$ h- f4 _. k; E: R6 k    long lSurfWidth = m_Rect.right - m_Rect.left;( V* H- }2 j% l9 Q4 [
    long lSurfHeight = m_Rect.bottom - m_Rect.top;4 v; e* B" ]: u* O
    WORD CompressionType; // 压缩类型6 v) _  g# A$ }/ t& K# p
    HDC hDC;
4 B5 W* t/ k+ Q5 E$ a3 m0 ?( G    FILE *fpPSD;: i# Q+ I+ X/ L8 _! Y) E/ F
    WORD ChannelCount; // 通道数/ Z: v+ p2 c6 z% U+ `' U
# V1 ~" U8 e( g8 ^" P: S3 z
    // 打开PSD文件7 [4 X& ^, d  `: p6 |- M6 d
    if ( ( fpPSD = fopen ( strFilename, "rb" ) ) == NULL ) {
, b  X" ~: g  K# a' K( S: g      return E_FAIL;  {5 z' O3 e/ v0 ?' l+ s- n- S, ]
    }
  D$ e5 J9 k. {! y: f6 k. l5 g, Z
8 J% T" @9 L0 k( o) |; i% T$ S    // 头四个字节为"8BPS"
& N! X" [9 L8 \: x' N) F( S( A+ j    char signature[5];, m8 _- N0 e  v9 |9 C* N1 N' a: _5 k
    signature[0] = fgetc( fpPSD );
0 ?& l! X, f8 ?/ {9 f% ~    signature[1] = fgetc( fpPSD );0 s" S- ^7 n0 L5 d: }6 L* R
    signature[2] = fgetc( fpPSD );' H" m* h% H' O+ |, o- G+ \
    signature[3] = fgetc( fpPSD );
# [3 w5 ]* y* e3 d    signature[4] = '\0';
9 ?9 H. ]/ b( q+ |    if ( strcmp( signature,"8BPS" ) != 0 ) {- ^" {# @# I9 ^) |8 y7 \0 w
      return E_FAIL;
8 b# y" n2 W$ b, e" \    }. B- o, M1 d( M0 m
$ o; Y: v2 I) o2 d3 [% |' \4 _* [8 M
    // 版本必须为1/ `4 i" p, \  G0 s
    if ( Read16( fpPSD ) != 1 ) {+ ^9 ]. `( V6 {  h4 B% l
      return E_FAIL;
/ q4 S- _+ c% {    }
: d6 U- R. G8 k5 E
: O, K# d( k8 w( b! S    // 跳过一些数据 (总是0)6 g' l8 ^$ p2 Z! O
    Read32( fpPSD );4 b& k4 {# H; X+ O9 q- h
    Read16( fpPSD );! ^2 L/ a% |, u
% E8 t6 O$ {! u' k7 a: L
    // 读取通道数: F# s5 {, F6 I
    ChannelCount = Read16( fpPSD );" N% U" D$ u0 _

4 l6 X9 s' i, H, x# Y) ]( Y6 f    // 确定至少有一个通道2 I1 Q: N6 v6 t8 N2 f) C& u$ ^
    if ( ( ChannelCount < 0 ) || ( ChannelCount > MAX_PSD_CHANNELS ) ) {2 H3 s. [, S6 M- g7 n- }0 [
      return E_FAIL;+ G' A: b6 [5 Q  \. Q
    }# {; b- L0 A+ R3 c

( l- n1 R1 b8 m6 B0 I8 L    // 读入宽和高: e! B3 D* ?+ C  Z" [
    dwHeight = Read32( fpPSD );1 U6 {" R9 L! T! A; D
    dwWidth = Read32( fpPSD );
: T1 T3 F& I+ u, M    if ( dwWidth != ( DWORD )lSurfWidth || dwHeight != ( DWORD )lSurfHeight ) {7 e7 F8 y. W! A1 E! \. n4 S& L
      return E_FAIL;
" [0 W7 m7 T# Q' h    }
$ }. x% l+ d# o4 V2 G8 @
* F9 }3 z7 ]  u' ^0 a6 s4 O+ K5 _    // 只读入8位通道. W7 i, K+ O) v- T: S+ Z; t
    if ( Read16( fpPSD ) != 8 ) {- y  Z* p6 A& A' r2 k+ j9 _6 X- ^
      return E_FAIL;8 Y8 {% B  K% k7 K- j4 H
    }
# |  ?, z) J* n6 P  q; j+ S
: p+ O* S& V( Q9 J; s; N6 {6 p8 g    // 确定模式为RGB.
7 ~; d$ d7 H) U) q" B    // 可能值:
' z7 d( u2 L. v5 T; H/ @# Y) K7 J    // 0: 位图
& {7 _: s3 |  y" P    // 1: 灰阶
1 V! `* F- Z: ?& @- c: J* [    // 2: 索引( a, a6 {  u+ V2 H
    // 3: RGB
' g: e' m% k# l3 O" a2 }; \& z    // 4: CMYK& G, h5 Z- m+ Q6 \
    // 7: Multichannel8 ?: H4 F( r1 O# \& A2 [0 _7 v
    // 8: Duotone' w' d4 h7 c3 ~* v3 P5 H- C
    // 9: Lab
6 w# _, z9 ^5 n4 {    if ( Read16( fpPSD ) != 3 ) {; q4 U- \& r- a; C) x
      return E_FAIL;
0 v* @! P8 J. }$ }8 b# b    }" n* O& o/ v+ W! K
0 p/ K7 U/ L9 ~1 q- i0 E: Q, e
    // 跳过数据(如调色板)3 Q0 _) g- {0 t/ p% L) j
    int ModeDataCount = Read32( fpPSD );
0 t7 g( q* [, P8 O4 ]0 J    if ( ModeDataCount )
3 K( h" d+ l0 U: [1 {' i8 f5 v      fseek( fpPSD, ModeDataCount, SEEK_CUR );
" w  m, r8 Z4 g; l6 Y2 Q3 @9 [4 [) P
    // 跳过数据(如:pen tool paths, etc)
" t% h0 b0 b9 F    int ResourceDataCount = Read32( fpPSD );
4 l7 r0 J2 v: T/ E  N    if ( ResourceDataCount )
& V, Z* H! G6 B* X0 F: p0 o2 x8 k) O      fseek( fpPSD, ResourceDataCount, SEEK_CUR );
' l( u. G9 {9 ^; x# C) P! W# K( T0 G- ?" f  u
    // 条过保留数据* c/ a1 Y* N7 H; F) ]* h- @* D, X
    int ReservedDataCount = Read32( fpPSD );0 F& S( `+ g1 h7 [5 c
    if ( ReservedDataCount )
6 H& k# i3 @) P* U+ u      fseek( fpPSD, ReservedDataCount, SEEK_CUR );) f; k' r. Z7 M6 s9 _& ~. Y
7 K0 G( W/ L- z1 t  h7 D$ _
    // 0: 非压缩
. m) m; o) i5 c; {/ e    // 1: RLE压缩5 W) \  e: Q2 y! r6 {
    CompressionType = Read16( fpPSD );1 |4 {8 z, E, K
    if ( CompressionType > 1 ) {' d( E) v9 A8 u- ^: Q- p
      return E_FAIL;
6 {- T/ [# b2 E( C7 O& Q    }
4 Z* H8 ?6 J7 M1 K; k
, O% ~( U4 c, S6 b    BYTE* PSDPixels = new BYTE[ ( lSurfWidth * lSurfHeight ) * 4 ];
- f- o& \- c% I" H5 R+ B& C" R2 U3 q1 F: t& B; x# P" k" ?3 R" H
    // 解包数据
! r" ~4 q6 T# P! s    UnPackPSD( fpPSD, lSurfWidth, lSurfHeight, PSDPixels, ChannelCount, CompressionType );
# z, \8 i6 ^8 h6 x! ]( u* t3 j. y
    fclose( fpPSD );, Z, e( }; C# ~; T( F" t

0 y7 m' g+ f* T/ B; u    // 复制信息5 f/ l1 e' n' z- M& y
    BITMAPINFO BitmapInfo;: S, A# w/ O' f# d  Y/ A
    ZeroMemory( &BitmapInfo, sizeof( BitmapInfo ) );
# n. Z* o; G$ m8 p" O7 y9 B) Q5 C    BitmapInfo.bmiHeader.biSize = sizeof( BitmapInfo.bmiHeader );& `' J5 `  o1 h" S' K
    BitmapInfo.bmiHeader.biWidth = lSurfWidth;) {% N# C2 c8 ?( k$ y2 R, f; Y
    BitmapInfo.bmiHeader.biHeight = -lSurfHeight;
& c2 X0 G) F9 F# Z2 l7 c    BitmapInfo.bmiHeader.biPlanes = 1;9 T5 _" `5 Q, y: K) H- t( [( a9 ~
    BitmapInfo.bmiHeader.biBitCount = 32;8 S. d1 w% b3 j

' o5 m* q( v3 _7 U! i) w# H    m_lpDDS7->GetDC( &hDC );
6 [+ w6 S0 L; f) f, e3 b2 L) T+ U( |% I; E$ o
    int rc = StretchDIBits( hDC,& F, o4 o3 ~. R
                0,, \1 L2 d' B. K1 ~- H
                0,. [# T/ M: \) i* A1 E( ?
                lSurfWidth,1 ?, M5 u$ X6 L+ y1 a; g+ o5 v% W: g
                lSurfHeight,9 l9 @1 _, ~+ `: W; q
                0,
  y! x" J& J. L                0,
+ W+ v4 U& r0 y5 g9 @+ v                lSurfWidth,$ Y' U; H, A4 v7 Q" R$ b
                lSurfHeight,8 c2 Y9 C  C/ A# Y
                PSDPixels,$ O  b$ u* S- [( W1 B3 C
                &BitmapInfo,% R7 t' K: d: Y# }
                DIB_RGB_COLORS,; ]) j0 T6 K; J( f* j
                SRCCOPY );
- I% s7 _( b$ X) D+ r& S" n
' L0 ?, `6 K6 Y8 D    m_lpDDS7->ReleaseDC( hDC );1 r$ L$ ^' w( _: ?8 N  F) ?% W3 B7 q
/ k2 a" G0 H* N/ Z! c
    if ( rc == GDI_ERROR ) {6 N% H- N! V: b/ x8 {
      H_ARRAY_DELETE( PSDPixels );
, X( k& g5 q& S1 |
- Q2 {( [& s$ C8 R  #ifdef _DEBUG; ~1 M+ g' S/ V4 f& B0 ^' Y/ O
    g_pHERR->OutDebugMsg( 3, H2DSERR_INVALID_PSD );
) `, j6 Y6 y6 v2 ]! d( _/ F  #endif7 ~% \( v" T' p. B, J! l; i
    return E_FAIL;
$ b. C6 ]5 ?# d3 A2 q) I& S' e7 Y# _7 E
    }
1 m4 H( j' a. Y
6 X; A6 `4 \7 |! ?    // 是否读取Alpha混合通道- K! T9 H5 w! _, D
    if( ChannelCount > 3 ) {5 o! B1 C+ {! V* G: o8 s3 w
      m_pbAlphaMask = new BYTE[ lSurfWidth * lSurfHeight ];+ @  l/ D$ I, @1 B" p8 {6 l
' E" Z1 I2 Y: Z; M
    for ( int x = 0; x < lSurfWidth; x++ ): G# _7 }( H$ G% z/ G
      for ( int y = 0; y < lSurfHeight; y++ ) {. C0 C4 F$ F) b4 Q
        m_pbAlphaMask[ ( y * lSurfWidth ) + x ] =4 T7 j1 t9 x9 `: _2 ?; L  X
                PSDPixels[ ( ( ( y * lSurfHeight ) + x ) * 4 ) + 3 ];
& R+ g0 @- P% x' @2 t; c      }
7 u# e* `* R  l0 I. b: ~9 V: p    }9 G  |( l0 z) y" Q- l
    else {& M% I# x$ b" ]+ [. B
      m_pbAlphaMask = NULL;& m4 V# ]% v  u; _0 V, |0 T
    }
$ Z+ f) d/ S6 c& v9 V8 M% Y/ ^7 q6 p  z+ x( K
    H_ARRAY_DELETE( PSDPixels );) X) L+ j" L% I; u6 q3 Y! _( C
3 P7 _. X* R% i* c4 N
    return DD_OK;3 a3 y. v0 n! d3 m, K( \4 E$ t
  }6 Y. |  t) ]* U% F- ]
% T% I  i8 L$ s' A+ z
  // PSD文件解包
1 v, L! }, f4 x% R( h% u- m& F . Z2 a+ ?+ ~/ Q0 q$ B- A
  void CHades2DSurface::UnPackPSD( FILE *fp,     // fp为PSD文件指针,- g- O  g4 J: Z. S7 ?
                   DWORD dwWidth,   // dwWidth、dwHeight为宽高,
& [1 s1 r- ?+ H8 M5 U" T- \                   DWORD dwHeight,* r0 Z( M& E# K8 `
                   BYTE* pixels,   // pixels为解包目标指针,
& X9 M3 _! i6 U( x* ^  m                   WORD ChannelCnt,  // ChannelCnt为通道数,
# y" \/ U6 J0 c: |' n% z0 O& R                   WORD Compression ) // Compression位压缩类型。
9 Z* ?$ }1 c  X                0 S4 j' o9 |/ m6 X$ }) I2 K/ q
                 7 j; ]; L: i: r% [
  {" ~& ]% W9 I9 J9 O& a
    int Default[4] = { 0, 0, 0, 255 };
# m7 m! G$ s/ B    int chn[4] = { 2, 1, 0, 3};
3 B1 N" p/ o" [  w, w$ X    int PixelCount = dwWidth * dwHeight;
1 S( x* k1 O4 R& V" l  i0 ~
8 Q% H6 {# q/ g( `- y    if ( Compression ) {
: w2 C" a" w0 E" L' P0 p4 g5 c* t      fseek( fp, dwHeight * ChannelCnt * 2, SEEK_CUR );
1 d5 K+ O$ m4 f. p9 r+ z! U+ I! ~4 O2 w
) R/ g- _8 U- R& w6 I# b3 d5 O& R      for ( int c = 0; c < 4; c++ ) {! o- b5 r/ X8 p
        int pn = 0;
% f! o/ l+ Y" Y        int channel = chn[c];
  ]8 c) `- A. R" e" U: r  n: h* b& D' l1 f# Y
        if ( channel >= ChannelCnt ) {
! R1 Q. G8 n4 j' o% B4 V( v- Q4 I          for ( pn=0; pn < PixelCount ;pn++ ) {
) S" r* y6 \. X$ b: P1 O( |5 }            pixels[ ( pn * 4 ) + channel ] = Default[ channel ];
' T  P% w7 x4 ~8 N2 c          }
4 J/ v! E$ T  }- i        }$ W5 I$ C* A8 F
        else // 非压缩
- p+ q0 h2 |! C/ O/ ]1 f' d        {
, @5 j1 ^' |9 H& p. h$ b          int count = 0;; W  a5 O* x5 `$ q) ]
          while( count < PixelCount ) {
; L# A2 [: H7 g% C4 x            int len = fgetc( fp );
' R3 P8 H' i# z  W            if( len == 128 ) { }* H8 B, {! k3 u
            else if ( len < 128 ) // 非RLE5 s" D# U2 L5 L5 ]: a+ o) K
            {
$ {, o( ?# ^+ k& Q' n              len++;0 v* e2 n! O9 p* i7 G
              count += len;
* u! A; p! M& a% c              while(len) {
/ a& X1 O2 n5 O; I. P" Q                pixels[ ( pn * 4 ) + channel ] = fgetc( fp );/ S! G# W0 }6 W
                pn++;, D1 X3 W' Y9 O1 X1 e$ v
                len--;* P+ f) {5 h9 t& Z8 \/ I
              }" H* y: ~1 ]/ g  F" R& j$ m4 P6 O
            }0 _, T- P9 Y, z, o  p1 ^# c
             else if ( len > 128 ) // RLE打包
5 l8 i1 t% r7 v7 d& F8 ]1 _            {( Z& a+ t" h/ g/ Y5 O9 W
              len ^= 0x0FF;
3 M1 U( t9 Y/ l( Y9 O              len += 2;# i9 D3 j* K; i. }$ X
              unsigned char val = fgetc( fp );* |+ Y' |+ u/ K0 t9 C
              count += len;
; [2 W; a* W) u" Y+ \              while( len ) {
8 d3 Y# z8 ^1 D: x/ i* \                pixels[ ( pn * 4 ) + channel ] = val;0 M  ^6 {% L) q/ {. }! Q# A: B
                pn++;1 J2 U/ z' `; L  {4 _+ F/ _
                len--;- Y9 O2 ~" m* q- \  o& K+ U6 F8 V
              }" \9 i  q2 i+ e" Z
            }7 U8 K: p: T  g7 r- e) v4 s
          }) n8 w3 s! C. p
        }
3 D, Y- ~+ n' H0 |/ j; f      }
) O; I( k& r' y! S    }
, I( q4 f7 {% y( S* c4 [    else
) V1 ^) Z( }& U" d& {! P5 X- w! A    {& y& L) k3 J5 y+ r$ T; r7 q: s
      for ( int c=0; c < 4; c++ ) {
  H* A- o* T- W2 d6 n        int channel = chn[c];  |( y0 O1 G9 g- Q& `2 z
        if ( channel > ChannelCnt ) {
* `' ^# V) L- z: K7 C          for( int pn = 0; pn < PixelCount; pn++ ) {
8 ?6 p' j( }6 B& W            pixels[ ( pn * 4 ) + channel ] = Default[ channel ];( z5 G" J3 |$ a: X4 K% R7 v! G8 l
          }
6 c( p$ y( S! }- [* P5 N        }
6 o3 U/ Q  a( L2 B2 Y! I7 n0 h        else {+ y5 S) X8 C; O" ?, C1 K& s
          for( int n = 0; n < PixelCount; n++ ) {# D  O. m$ m3 R2 Q! L, i
            pixels[ ( n * 4 ) + channel ] = fgetc( fp );; _; W! u" |4 b8 h: F, e$ m
          }1 [1 C3 Y, Q& |+ A7 i
        }% R8 R2 r) j/ [4 @2 ^
      }1 c5 [4 m2 Q! g2 g5 s' Z
    }+ }* n6 r4 U% m0 r
  }
您需要登录后才可以回帖 登录 | 注册

本版积分规则

Archiver|手机版|小黑屋|宁德市腾云网络科技有限公司 ( 闽ICP备2022007940号-5|闽公网安备 35092202000206号 )

GMT+8, 2026-6-18 06:48 , Processed in 0.021103 second(s), 15 queries .

Powered by Discuz! X3.5

© 2001-2025 Discuz! Team.

快速回复 返回顶部 返回列表