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PSD格式文件的读取
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PhotoShop,我想没有人会不知道吧。如今最新的版本是6.0,其图象文件*.PSD和5.5相比变化并不太大。以下我就介绍*.PSD文件的读取方法,并提供完整读取函数。其中:m_Rect为目标区域,m_lpDDS7为目标DirectDraw表面,m_pbAlphaMask为目标Aplha通告指针。Read16函数为从指定文件当前位置读取一个WORD,Read32函数为从指定文件当前位置读取一个DWORD。MAX_PSD_CHANNELS为24。以下就是*.PSD文件的读取方法,有兴趣的朋友可以继续深入研究,到时可别忘了发我一份。) d3 Q- n( l- S, R
' B" [ v2 R1 v+ w) s( j HRESULT LoadPSD( LPSTR strFilename ) // 读取PSD文件
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6 ]; C7 K7 p2 z M' b2 m DWORD dwWidth, dwHeight; // 宽高* d5 d4 K* n; N% ?
long lSurfWidth = m_Rect.right - m_Rect.left;4 u# Q7 u0 @# C+ @
long lSurfHeight = m_Rect.bottom - m_Rect.top;
: X0 U( m- Z0 }4 E& [* m; J+ E WORD CompressionType; // 压缩类型4 \9 P' b! F2 v" s7 A
HDC hDC;
6 S. O2 I" @( C- l* a! {: G FILE *fpPSD;6 Z3 a% V: \# e4 w9 I7 k# U' O
WORD ChannelCount; // 通道数! F# t G9 a0 R3 G
# Y* g2 B6 P" {3 f4 ? // 打开PSD文件
0 }) s9 x. t3 C9 V, `* @ if ( ( fpPSD = fopen ( strFilename, "rb" ) ) == NULL ) {
" Q' ^1 i+ e! h return E_FAIL;
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// 头四个字节为"8BPS"
! c+ z: H' a4 K3 _$ O) z5 V7 Q3 c char signature[5]; C' D, p) _% u8 Z- r% L/ t4 W6 `
signature[0] = fgetc( fpPSD );
5 z8 \6 Z1 d' k" X J$ }- j signature[1] = fgetc( fpPSD );
, B5 V6 X8 ~7 ?7 b5 j signature[2] = fgetc( fpPSD );
% [: u" _8 f- }0 \4 w/ u signature[3] = fgetc( fpPSD );
. C. X3 O# _% ^' ?6 i& p( l signature[4] = '\0';7 I5 r' S3 D0 D' g
if ( strcmp( signature,"8BPS" ) != 0 ) {
5 @! J9 s) k' F' Z( l w return E_FAIL;
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3 k. t, l+ N9 q2 @1 v // 版本必须为1: S: w' \/ n/ F" w
if ( Read16( fpPSD ) != 1 ) {
5 X6 R) b6 s! }8 a/ J8 t return E_FAIL;
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// 跳过一些数据 (总是0)8 ~. i" U8 ~- s" \
Read32( fpPSD );
4 y3 u& n$ l: I6 F/ w7 S' t' k5 B Read16( fpPSD );! x" i% [5 e6 Y w/ A0 t# [8 P& c& Y' x
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// 读取通道数
8 {! O: G" H6 p ChannelCount = Read16( fpPSD );
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6 I9 Q$ H) g y: O // 确定至少有一个通道( ^: X/ |& @6 p V( l
if ( ( ChannelCount < 0 ) || ( ChannelCount > MAX_PSD_CHANNELS ) ) {$ m1 y4 C2 s6 i. u; T0 S' v
return E_FAIL;. r. {5 B- F6 d# ~6 e/ @3 ~! w5 }3 y
}
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// 读入宽和高5 K$ ?4 T9 x5 K
dwHeight = Read32( fpPSD );7 V- s; h) u/ n0 r, F& Z, V
dwWidth = Read32( fpPSD );
$ w. m" k# n% n" K W# N" J5 H if ( dwWidth != ( DWORD )lSurfWidth || dwHeight != ( DWORD )lSurfHeight ) {" U8 J- x, t) D+ s f9 [) I+ I
return E_FAIL;) \( Q4 v" @+ r9 {( X1 s! H) K/ u I
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1 k) k/ A& ^1 n, |0 Y // 只读入8位通道
' @, v7 E5 Y) c4 \. {; K( R; k if ( Read16( fpPSD ) != 8 ) {1 f0 ^! |* P* M
return E_FAIL;3 {; Z7 V x+ O L0 |
}
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// 确定模式为RGB.
. E7 o" N6 ^9 W8 a2 f" M // 可能值:
+ D7 X; F4 b* a1 | // 0: 位图, `6 _/ Z, ?% C8 J; l
// 1: 灰阶4 W; b; j0 u& }1 p
// 2: 索引: j6 H! j- |$ c" v3 ^* d7 ~
// 3: RGB( E8 ^% }9 Y! ]" K |9 k9 i& X
// 4: CMYK
, S+ h$ S& t. w( w) ~ // 7: Multichannel
' M( X2 d! j) J0 s: E // 8: Duotone( s0 ~' ], g0 t1 {+ y' X
// 9: Lab- R3 C) g7 _+ e9 U/ f0 j3 N6 P
if ( Read16( fpPSD ) != 3 ) {
. W% j* ~2 J; a7 d return E_FAIL;
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! d. v4 X* v, x // 跳过数据(如调色板): {$ j5 j9 r0 Q( H0 ^/ _/ r5 [* v
int ModeDataCount = Read32( fpPSD );+ v( l& l6 o$ v- l, v
if ( ModeDataCount )+ b9 [( e& O$ z. @7 W7 l' I
fseek( fpPSD, ModeDataCount, SEEK_CUR );
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// 跳过数据(如:pen tool paths, etc)" b8 c7 k* n( B' X
int ResourceDataCount = Read32( fpPSD );" U" R$ W: U9 g+ ?( e
if ( ResourceDataCount )
# u# T. T) f n" n, R* K- U fseek( fpPSD, ResourceDataCount, SEEK_CUR );* x: \, O! N* ~( S* _5 J: |9 C
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// 条过保留数据
+ O: X) a. ?$ E+ Q' l( Y g/ I X int ReservedDataCount = Read32( fpPSD );
7 c7 e7 [7 m& y- Z3 X if ( ReservedDataCount )3 Q' B- Y% Q' f& } h
fseek( fpPSD, ReservedDataCount, SEEK_CUR );
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// 0: 非压缩% |* T4 _# D8 }7 @& _8 V
// 1: RLE压缩% v9 F# X% e4 B" n: d q, @- w, T
CompressionType = Read16( fpPSD );
& W& ?+ K, b$ k M! ~; [2 ^ if ( CompressionType > 1 ) {% m7 E4 \! z9 t$ `- V; i
return E_FAIL;0 E' p/ S( j& A9 }, Q
}
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BYTE* PSDPixels = new BYTE[ ( lSurfWidth * lSurfHeight ) * 4 ];) Y3 Y* K# D! K
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// 解包数据
3 }1 z2 X8 R( q, o H+ }) g% d UnPackPSD( fpPSD, lSurfWidth, lSurfHeight, PSDPixels, ChannelCount, CompressionType );0 O1 k( I7 E1 P
/ H& i9 v5 q# B! s( f2 h& N* b, d fclose( fpPSD );
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% j f8 Y2 e. _ c* x0 a // 复制信息
: G/ q6 p H4 i& s: A5 c BITMAPINFO BitmapInfo;/ k9 v9 k8 o+ |' H( p$ l% O
ZeroMemory( &BitmapInfo, sizeof( BitmapInfo ) );
5 ~ W; Z$ N. ^ BitmapInfo.bmiHeader.biSize = sizeof( BitmapInfo.bmiHeader );
' G3 f0 B% v# c$ q' t# @! E | BitmapInfo.bmiHeader.biWidth = lSurfWidth;8 b6 d, n& g: I0 i# X5 j
BitmapInfo.bmiHeader.biHeight = -lSurfHeight;
' l' {# ^$ W2 N6 h* Y BitmapInfo.bmiHeader.biPlanes = 1;
, S& R B( y! s. n" R- ]/ g0 S BitmapInfo.bmiHeader.biBitCount = 32;
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m_lpDDS7->GetDC( &hDC );$ m- \3 V! T0 ~+ I G
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int rc = StretchDIBits( hDC,+ S7 N, l) u/ e. Y/ q% W
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0,
- C# H+ R" K( v lSurfWidth,
3 a s' k/ e' J2 a, O$ B- L6 E lSurfHeight,
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lSurfWidth,
5 q% C3 q9 g7 O/ W lSurfHeight, X# h D4 H7 k% D5 U% W
PSDPixels,
$ L6 {+ y4 P* k4 \ &BitmapInfo,' S' d/ u; \/ C! m4 ~; P) [; k
DIB_RGB_COLORS,
3 E* k9 K/ N3 [7 I# o! G SRCCOPY );
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m_lpDDS7->ReleaseDC( hDC );$ J; U4 [+ {) U$ z1 t& a0 c
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if ( rc == GDI_ERROR ) {$ u) g# f$ G. c6 f% F
H_ARRAY_DELETE( PSDPixels );7 u3 D$ t: X/ }( `
; |: A! d# S# B9 [ #ifdef _DEBUG1 a. h9 c* L" y: K" |/ j
g_pHERR->OutDebugMsg( 3, H2DSERR_INVALID_PSD );" @. ^% p, n8 c) t/ o5 R! \
#endif9 w7 K0 C; D+ P% u _% @0 E
return E_FAIL;
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// 是否读取Alpha混合通道+ J: i* d3 A" c+ i4 h
if( ChannelCount > 3 ) {
' E$ Z x; `) v4 R4 I3 r/ h o m_pbAlphaMask = new BYTE[ lSurfWidth * lSurfHeight ];
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6 a6 C& o* V& q: Y$ E1 X for ( int x = 0; x < lSurfWidth; x++ ); }' N0 _6 l( E$ T0 m
for ( int y = 0; y < lSurfHeight; y++ ) {
- v b7 E5 v) m5 z m_pbAlphaMask[ ( y * lSurfWidth ) + x ] =
0 Z0 Z* t( T% {' n* `4 g PSDPixels[ ( ( ( y * lSurfHeight ) + x ) * 4 ) + 3 ];
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else {
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}
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0 C/ C+ f) h9 r9 l, ] H_ARRAY_DELETE( PSDPixels );) j/ Q, I5 H9 z- V( V+ K
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return DD_OK;0 N! I% h& }& Q/ T2 J
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// PSD文件解包
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void CHades2DSurface::UnPackPSD( FILE *fp, // fp为PSD文件指针,2 r, O: X# T) R
DWORD dwWidth, // dwWidth、dwHeight为宽高,' \$ I$ d' U# m. N
DWORD dwHeight,
& k" E' T0 D3 h, f4 Y BYTE* pixels, // pixels为解包目标指针,
$ J9 T K5 ?) U# q WORD ChannelCnt, // ChannelCnt为通道数,! A+ Z9 I/ E/ ^* l q7 z
WORD Compression ) // Compression位压缩类型。 1 X Q8 E; r8 p! P
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int Default[4] = { 0, 0, 0, 255 };
) V! O8 Y5 R* T* m$ P* r int chn[4] = { 2, 1, 0, 3};
6 ?4 Q, O6 h! v4 B! Y. W% g# E int PixelCount = dwWidth * dwHeight;
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# E8 I# K/ h, N, L/ J if ( Compression ) {
+ Z7 x9 H, P6 v9 k/ r6 F- p! c* x fseek( fp, dwHeight * ChannelCnt * 2, SEEK_CUR );- q Q1 g8 f2 c
1 v) w1 {3 x. j9 w: ^ Q for ( int c = 0; c < 4; c++ ) {5 A5 `1 k$ z1 P' M! [4 R& ~& g2 ~
int pn = 0;
6 ^2 }. W- k7 _2 Z- p' R int channel = chn[c];
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if ( channel >= ChannelCnt ) {, ?1 a! `- B( X V
for ( pn=0; pn < PixelCount ;pn++ ) {( l; I. T- A( P: w
pixels[ ( pn * 4 ) + channel ] = Default[ channel ];
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else // 非压缩
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int count = 0;/ o3 @ ?+ ?9 i
while( count < PixelCount ) {
8 u9 ~# c2 G( v5 b4 i% x! a int len = fgetc( fp ); h7 { N. |0 W4 d$ t5 ~( S
if( len == 128 ) { }( r2 B' `9 Q& u. D4 n- M9 i
else if ( len < 128 ) // 非RLE
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len++;
3 j& O7 D7 w9 k) {0 V count += len;
" Y; }# i& C6 w; z while(len) {
1 o! j! f( i* V9 P3 k) T. j pixels[ ( pn * 4 ) + channel ] = fgetc( fp );2 e; b* e7 l3 L5 C! x
pn++;. Q. M* d9 X# u) T
len--;
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}
% v1 |# x+ _& g V* I else if ( len > 128 ) // RLE打包
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. z" C3 _' m! B( M7 N0 J len ^= 0x0FF;
. R2 U7 r& k* E) V1 J len += 2;5 E+ ^- c1 h; K0 M( \
unsigned char val = fgetc( fp );
' Q7 M' J2 [. P8 m3 v' H count += len;
6 }& p) y+ Y4 M# }0 D while( len ) {
9 `8 {( c' V& O* i! B$ I* G! K pixels[ ( pn * 4 ) + channel ] = val;
1 Z2 |* {* g% f; E' K) z ^: n9 \ pn++;* V9 ~# J+ y6 |8 `( }' o
len--;" i# q2 p! m: a
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}; D" U' _; q% y8 h }5 }: t
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}
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7 u; N' J4 b( U( L0 {$ n' U: ` else
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for ( int c=0; c < 4; c++ ) {# g. [0 a, N* @5 u
int channel = chn[c];0 X$ T3 l7 k( K" V& _& y Q" d
if ( channel > ChannelCnt ) {
6 E N: z! p* o; E5 Y! X# @ for( int pn = 0; pn < PixelCount; pn++ ) {
9 s; t8 ^1 C/ B5 j' ^, m pixels[ ( pn * 4 ) + channel ] = Default[ channel ];
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else {1 X3 H y0 a$ J$ K8 \' [" X' j
for( int n = 0; n < PixelCount; n++ ) {9 [! a l7 E4 g [- G- A
pixels[ ( n * 4 ) + channel ] = fgetc( fp );' T7 Q* z' D- l5 l4 c% Z: c& Q
}
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}
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