|
|
PSD格式文件的读取7 Y; g& E, Y, l* A1 B# v
, A; k- E4 g* L% U. c" ?
' I. t: P% H/ W) j; A7 T
8 u1 b8 n# c$ T0 C | | 0 K' v4 k1 _% w* a8 J- W' y
1 l# X6 W3 M4 U
9 S: m4 M n6 L4 V8 m- q P
$ w2 t' [* J. N! i# [% H PhotoShop,我想没有人会不知道吧。如今最新的版本是6.0,其图象文件*.PSD和5.5相比变化并不太大。以下我就介绍*.PSD文件的读取方法,并提供完整读取函数。其中:m_Rect为目标区域,m_lpDDS7为目标DirectDraw表面,m_pbAlphaMask为目标Aplha通告指针。Read16函数为从指定文件当前位置读取一个WORD,Read32函数为从指定文件当前位置读取一个DWORD。MAX_PSD_CHANNELS为24。以下就是*.PSD文件的读取方法,有兴趣的朋友可以继续深入研究,到时可别忘了发我一份。
7 R$ S& m/ W& E1 R* M0 Z4 ?) T' p @
0 c* x8 m5 G1 B# P HRESULT LoadPSD( LPSTR strFilename ) // 读取PSD文件/ |$ Y1 q, W5 }9 x* \7 @8 _9 p
{, _, z# ?7 t# W, _+ D0 Z" ]2 a
DWORD dwWidth, dwHeight; // 宽高
' Z5 g9 W$ C, ~% L- @; ?0 T2 u long lSurfWidth = m_Rect.right - m_Rect.left;, {: d# N# g* a) i1 p. H7 t: B1 A
long lSurfHeight = m_Rect.bottom - m_Rect.top;. w9 R, G0 S2 A. Z4 _
WORD CompressionType; // 压缩类型
5 o$ c+ I u5 @. T6 i HDC hDC;
! u6 E& f( k, g/ p: ]8 L FILE *fpPSD;
; t7 }3 I3 e' _4 V0 Z6 Y! I WORD ChannelCount; // 通道数# M1 |3 Q% a$ y. D7 h6 X
9 B" F6 e& o! X% l" C2 E/ ]; B5 u // 打开PSD文件
6 A n- P" j/ \$ P+ V- ^; F if ( ( fpPSD = fopen ( strFilename, "rb" ) ) == NULL ) {# f: ]$ y6 g1 n- ?( Z
return E_FAIL;
; F6 A' q# [. R3 {& s, ` }
& M9 _( o! q7 k# F
6 o% Y+ r/ a5 f9 g4 I0 I' u. ?0 r // 头四个字节为"8BPS" P) ^8 A3 r5 V5 Q
char signature[5];
/ r6 L" i' ~6 Q3 q" o signature[0] = fgetc( fpPSD );8 i6 r7 B1 j% a6 t v, w
signature[1] = fgetc( fpPSD );+ s g; ~3 d) b, b( q; D
signature[2] = fgetc( fpPSD );0 c1 ]& O! p, B: N5 ]
signature[3] = fgetc( fpPSD );/ p/ Y$ ]; m) a% Z
signature[4] = '\0';6 s- |0 L6 F8 [. u& B& g* F# Z
if ( strcmp( signature,"8BPS" ) != 0 ) {
7 B7 D8 X1 x7 k X- K7 y1 A return E_FAIL;
6 X+ c6 r X: E ^5 k) { }
! S: |0 l/ z) @. e' q4 @
- G2 y9 r/ k7 h4 K4 g' C0 a1 X // 版本必须为1
8 {3 f/ q0 i5 f if ( Read16( fpPSD ) != 1 ) {9 E' L, i' S Z( Z( C0 v6 b- X
return E_FAIL;$ m7 y. \/ Y! D
}
0 T0 _5 i* z: E! l5 r+ y: X' Q0 P Z3 I8 M7 s& K. E/ ?
// 跳过一些数据 (总是0)
. F$ J2 @# ?* c: _5 W Read32( fpPSD );
2 @- W5 n m8 B9 t: d% i# Y; v Read16( fpPSD );! ?0 p \) w. o" a9 @
" v+ d1 i( H: N
// 读取通道数' o/ e' r* R& \% z
ChannelCount = Read16( fpPSD );( B$ p8 M. l9 o( d) s
+ }- @6 F7 H; ?$ z* o // 确定至少有一个通道
- P" `' `8 R* e: \4 k if ( ( ChannelCount < 0 ) || ( ChannelCount > MAX_PSD_CHANNELS ) ) {3 W3 {* C9 s5 d: ^5 U
return E_FAIL;+ D! C8 w' c0 |4 o& k: u/ ^
}0 M7 \: J8 ?+ f1 Q3 D; X" Z; H0 U" E
1 B( h7 ]( s2 J0 h7 Z // 读入宽和高
, L. t8 ^. O1 b( F( ]+ N dwHeight = Read32( fpPSD );- K' A0 F+ Y- F! Q6 U
dwWidth = Read32( fpPSD );
$ x4 s- Z7 S& p- e @ if ( dwWidth != ( DWORD )lSurfWidth || dwHeight != ( DWORD )lSurfHeight ) {
9 d, D9 U8 b6 p5 `. A; V- w& w return E_FAIL;
# p8 O8 v6 Q4 J* P- d- A }3 a; U1 \+ w9 K1 r a0 _5 O
4 P6 G: v7 j/ Q' p& f/ W // 只读入8位通道) L1 C5 r/ C2 _( M1 }. h
if ( Read16( fpPSD ) != 8 ) {
2 B& j6 q/ Z+ s3 t$ k7 e return E_FAIL;" @, R; c% t2 f
}
3 V" g2 ?! C( G( ^0 V
/ |* u( @1 @0 ^% K4 |2 o // 确定模式为RGB.. j- U1 H; G& Q+ o0 g" m
// 可能值:, u; s2 e2 M; S% p, Q+ T
// 0: 位图 P: o4 \5 y0 ?2 k' @5 c0 v0 Z
// 1: 灰阶
0 [; C) u$ h2 \( w# B! m // 2: 索引0 p k9 l& J c7 {
// 3: RGB+ J1 D" j* t, a7 U
// 4: CMYK% K# o) [/ ?5 @. n# F4 ]8 u2 g6 j
// 7: Multichannel
4 C$ Q1 b: w/ T n+ ?+ b' r+ j7 D // 8: Duotone
0 O! ?3 t; G P3 J0 Q# \& l // 9: Lab
" [- Z f/ i. u6 l5 n if ( Read16( fpPSD ) != 3 ) {+ t' B2 N$ E. I: i2 A
return E_FAIL;
1 |5 K6 ?% P, x8 Z P% I# Z( ? }5 B& N' w5 ?* l/ I5 \$ v3 b+ g
9 ^5 q4 g0 B; h; U+ } // 跳过数据(如调色板)% W |6 i0 Q1 a4 \0 k1 N4 K4 ?4 G6 v, h, H
int ModeDataCount = Read32( fpPSD );$ u; p: D/ g; F* Z( v: f/ A
if ( ModeDataCount )
5 ]) c; ~2 {8 p% w- D! C fseek( fpPSD, ModeDataCount, SEEK_CUR );
7 Z# `" i8 T+ G1 v' R# { T6 a/ |
2 m; y O; R" a/ Q$ B+ j' ~ // 跳过数据(如:pen tool paths, etc)
! X2 h. t& U2 T1 ` int ResourceDataCount = Read32( fpPSD );
% e7 R' A# |2 A7 F if ( ResourceDataCount )$ V2 b1 X1 E8 K _6 d! B+ ?4 p
fseek( fpPSD, ResourceDataCount, SEEK_CUR );
1 ?3 @; ?0 @+ X0 J( n, U, Q+ \
// 条过保留数据+ T7 ^& r b1 J5 Q& J
int ReservedDataCount = Read32( fpPSD );
1 C+ v8 E2 L* @- _ if ( ReservedDataCount )! i3 G8 Q; W2 M" b
fseek( fpPSD, ReservedDataCount, SEEK_CUR );
/ l( `+ T1 J$ N& W6 a+ g6 t7 T9 t4 e7 X8 a( c8 H& M
// 0: 非压缩; _9 E" G. K0 V4 b! L
// 1: RLE压缩
. _8 G p& b, x- Q* D CompressionType = Read16( fpPSD );, N+ n5 L( e( U' [5 r# s
if ( CompressionType > 1 ) {
/ F& H9 b d. }( z2 _ return E_FAIL;
" h/ |5 u& Q$ M4 P9 x/ F }7 `5 N. z" y0 g. {) O/ ^3 z6 b
2 U0 b, x) |6 v5 D5 X2 M. _
BYTE* PSDPixels = new BYTE[ ( lSurfWidth * lSurfHeight ) * 4 ];
5 ~, X( d4 e9 J
- o. J! I$ N9 y+ d // 解包数据
/ \8 B" Z: M' L UnPackPSD( fpPSD, lSurfWidth, lSurfHeight, PSDPixels, ChannelCount, CompressionType );7 h! y/ H, B, N% g" o9 N" ]$ n
2 t) W9 b6 X5 j, r3 |
fclose( fpPSD );5 c& E. r$ J& P Z3 o
" \8 B1 e Y& V# Y
// 复制信息
$ m6 C% D* C k( N BITMAPINFO BitmapInfo;) M. b+ S! |. e5 j u( r# o$ G" f
ZeroMemory( &BitmapInfo, sizeof( BitmapInfo ) );" S0 ?' s. Q1 |3 z0 c
BitmapInfo.bmiHeader.biSize = sizeof( BitmapInfo.bmiHeader );& \& u8 `- i4 G W
BitmapInfo.bmiHeader.biWidth = lSurfWidth;
5 ? X% r( R1 ? BitmapInfo.bmiHeader.biHeight = -lSurfHeight;
5 v9 i2 \4 x+ Z8 O9 }6 ~ BitmapInfo.bmiHeader.biPlanes = 1;
+ t8 ?1 k+ V" V) C# i BitmapInfo.bmiHeader.biBitCount = 32;
+ s* e- g5 p& {8 f- I% q
( z; v# S6 `7 K5 E, @( a* @4 G0 \ m_lpDDS7->GetDC( &hDC );8 Y, V1 _' n. K5 ]+ w
# J1 q! c7 [. Q* N$ ~7 J# z int rc = StretchDIBits( hDC,: n; _/ y. O. c3 y3 W
0,
! ]7 U' y- B! L. K' z6 E 0," X; T. q7 |! d. q2 m
lSurfWidth, I4 ]" K+ ~/ `% m: w O
lSurfHeight,
2 m6 i- `0 r' s! Q 0, v T# b* L$ e8 K/ l H9 V' o3 H8 D
0,
7 g* N7 G1 O% C& D' m6 o lSurfWidth,8 `0 z/ \1 h" T% t4 d- k$ E) D
lSurfHeight,
! U, E5 \9 P" n5 N+ ]/ c/ i8 D- o7 O PSDPixels,
/ Y5 p7 y8 t/ ~$ o! C &BitmapInfo,# M0 h2 N" t9 }6 y
DIB_RGB_COLORS,
3 Q/ }- l/ c1 i. h; p SRCCOPY );
% Y1 k" O4 Z! J1 O J0 l* R+ e/ [/ K# ^' g3 ^. O( g+ o
m_lpDDS7->ReleaseDC( hDC );
$ j' C8 t! F, s. D/ U% Y' H- @% Z9 j
if ( rc == GDI_ERROR ) {
^: z. s) r# `8 i. E. Y) v H_ARRAY_DELETE( PSDPixels );
( v' T" u1 b) l3 k0 Q0 Q
% a# W, R5 q" ^' o, F" G0 v9 I #ifdef _DEBUG
( d# I1 J s6 R1 I' W g_pHERR->OutDebugMsg( 3, H2DSERR_INVALID_PSD );
( K/ u+ {2 Z5 f5 f; D #endif
% [1 h+ t' z4 |; w. m+ ?( r q3 I return E_FAIL;
- Q# c, s+ ^; V$ S. i, ~
' i0 H1 w3 t' e5 y1 e }
2 B( }- q0 a' R! M
+ Q% _7 Y" b% p8 M0 k // 是否读取Alpha混合通道
! [) H6 D1 z6 B, L- G- v if( ChannelCount > 3 ) {" X% `7 Z1 U) m
m_pbAlphaMask = new BYTE[ lSurfWidth * lSurfHeight ];+ B0 v1 [: ?% h! h
; l8 Q; C& J ~7 D' M9 u
for ( int x = 0; x < lSurfWidth; x++ )
Z K3 D: N9 l1 K4 t% y0 ?( K9 a for ( int y = 0; y < lSurfHeight; y++ ) {7 T5 h j% s+ a- Y6 J
m_pbAlphaMask[ ( y * lSurfWidth ) + x ] =+ u% X4 m6 |" X4 G( C" {. D& ~/ f
PSDPixels[ ( ( ( y * lSurfHeight ) + x ) * 4 ) + 3 ];
& `& W4 z6 M, c. d8 q" {) I }/ X7 A2 v3 J* q d
}
8 Z/ h4 z# s l* Z Z6 a! C2 R+ U2 \ else {
% r( f( z2 n# Y2 ]( w m_pbAlphaMask = NULL;
e' w! ]' J6 k0 {' ~: l; H1 l }% a% B. Y# H5 n j( @
- g, c* X1 n, K5 W; T3 m H_ARRAY_DELETE( PSDPixels );
! `4 W' E7 v, @$ P1 H' z1 k* O! K5 y% h9 B
return DD_OK;, ?, \5 A) u( n$ {2 L
}
E/ d) p4 N- b! p# h3 A P* m, F4 T4 d) G9 ]5 R. G
// PSD文件解包+ T3 F0 [6 m4 W1 J- P
$ b! h& ?% W5 d void CHades2DSurface::UnPackPSD( FILE *fp, // fp为PSD文件指针,
" |' k! Y$ l* ]' S$ {0 r2 Y! z0 @ DWORD dwWidth, // dwWidth、dwHeight为宽高,1 o0 y- W8 @5 i/ N- Z& x
DWORD dwHeight,2 e" b8 R/ C% s1 s, g, G3 N/ u
BYTE* pixels, // pixels为解包目标指针,
3 _" V$ c+ z9 L4 Q6 _ WORD ChannelCnt, // ChannelCnt为通道数,
3 ~5 \. N4 z$ Q7 h WORD Compression ) // Compression位压缩类型。
- p; }. B4 R! {- a% E
: D; L! x1 _. x" U- r+ R9 |* o , f3 G; ?4 \2 L
{2 k$ _3 A# f9 ^9 s
int Default[4] = { 0, 0, 0, 255 };
2 a; E# w D' k- N6 I int chn[4] = { 2, 1, 0, 3};
3 ~0 s3 a7 P6 E# x$ Y int PixelCount = dwWidth * dwHeight;
5 R4 S W' [. h6 _4 ?! a8 q2 j& R4 c4 Y# ]" q5 |
if ( Compression ) {
6 d' Z# P) w7 i# q+ h fseek( fp, dwHeight * ChannelCnt * 2, SEEK_CUR );
, B( K1 T- d# B7 W
- I5 B: X* W& r F) N for ( int c = 0; c < 4; c++ ) {
: m# K( l3 H' E- g* ~! N8 q int pn = 0;
, i; F4 j" ^- y" t( ~; T1 r2 M7 Y int channel = chn[c];. E& b2 D! y" ^2 s+ f9 }! B2 y
/ Y$ ~; p8 Q( P1 p/ A/ ] N if ( channel >= ChannelCnt ) {. S# L) o0 @$ y! v
for ( pn=0; pn < PixelCount ;pn++ ) {# `7 m* f; i0 ?: U
pixels[ ( pn * 4 ) + channel ] = Default[ channel ];
1 P/ |; x6 z: K/ y6 y }
6 a; t+ J7 F' d/ o% ^- g# m }. S. I! [" T1 G3 N6 X4 C2 m7 O' c& T
else // 非压缩' _- D3 d6 ?& m% b; |# F
{* ]% v1 G% w2 N
int count = 0;8 P/ Q% ]% l% v3 f
while( count < PixelCount ) {% e( Z, _" r# l1 M, C' j& Z
int len = fgetc( fp );
% \" ]% I# m/ I4 k; a if( len == 128 ) { }2 W6 p1 a; F- p) Z
else if ( len < 128 ) // 非RLE/ Q& m9 \. Z( j) `
{) i/ Z6 r, h& r- M
len++;
# u% t4 i8 a7 X$ k+ \ count += len;
8 a& I$ ?3 c" r" I; ~2 e while(len) {. r" R; x/ M4 H! I
pixels[ ( pn * 4 ) + channel ] = fgetc( fp );
/ H* I! I$ K% Y% v pn++;4 [6 r2 y$ `0 o& N
len--;
* e1 D7 |- |- f+ A$ A7 u }+ e; q3 x! z3 V, l5 |5 x0 y
}& E' E8 A) O& U+ ~3 C
else if ( len > 128 ) // RLE打包5 K: J: f8 r( s- m! T7 N
{7 T9 K0 o6 X/ E0 U ^
len ^= 0x0FF;# T9 T. d1 S" U2 K
len += 2;( u: G5 z& f7 T$ r+ p
unsigned char val = fgetc( fp );
- i0 D+ R% K* p) }5 R# \ u count += len;4 y0 j& I) ~7 ~$ f- D& e
while( len ) {! Y5 r* Q3 R4 `1 s$ Q
pixels[ ( pn * 4 ) + channel ] = val;
& H7 @! j' ^4 r" p0 m4 y: J2 m pn++;
- s; {' \: ^0 d7 C b2 n+ m len--;+ N) ]& m: u9 t% ]2 J$ y
}6 e! F2 Q( ^3 E* f$ ?2 g. \& ]8 e5 A
}
5 p7 H* X' s# L, h& d( X( ? }
9 k8 a, p3 T2 q }; L% O; [- O8 S# z
}
; i4 [6 x3 w8 w3 R! _ }; t: y9 d: H4 d7 h! v) o6 g
else
7 d6 e; G6 ]- A" R& [' L, |( X {
. h0 ?" g- b$ e [$ J% K- \3 R for ( int c=0; c < 4; c++ ) {* j- y3 h0 B% P! c' G
int channel = chn[c];
8 v! e/ v( P3 I: E2 l if ( channel > ChannelCnt ) {
T$ ~. i D& C% l2 Z$ h* G* w" f0 l7 o6 r for( int pn = 0; pn < PixelCount; pn++ ) {: ^/ o( z& n8 m& o1 V
pixels[ ( pn * 4 ) + channel ] = Default[ channel ];
$ ]7 l% e% Y4 [0 j" B. C6 W }7 e- b3 U; d3 y8 T' U0 w9 [
}% j r7 S3 B" \6 M# ^" n1 F
else {
+ G2 e8 v0 `* A+ p# [1 Y for( int n = 0; n < PixelCount; n++ ) {) t/ ]0 U% M) P6 d% E& d9 B$ {" G
pixels[ ( n * 4 ) + channel ] = fgetc( fp );; P, |7 X# C) P
}! q$ _8 s7 \7 i; R
}
" ~$ [% V2 {& S% B1 I6 P }
( a: x! S# a4 [4 J% B) g/ u }6 q! Y' F# _% W- P3 x M+ N4 i! t% Y
} |
|