|
|
创建步骤:: h. ]4 J1 z- R9 D/ [% ^
1、如果系统支持调色板,创建动态调色板pAnimate与初始调色板pOriginal。
5 S4 q/ }/ V- r从位图中获取初始调色板,若为淡入将背景色赋予动态调色板。利用前面所" y' G. ]0 i; `+ W2 `" P( g7 W) C
提到的公式,根据淡入淡出标志,在循环中更改动态调色板,用AnimatePalette: i I8 l+ S- ]% w) f; i
函数设置调色板,改变显示结果。+ g2 i, X# I9 e" s" i e
2、如果系统不支持调色板,保存位图调色板到初始调色板,若为淡入将背景
0 G; h% [, _/ a" |6 c* X% w' F色赋予位图调色板,利用前面所提到的公式,根据淡入淡出标志,在循环中更
& @- u( G- Z: I3 z$ Q3 c改位图调色板,显示位图改变显示结果; E6 J' b# S9 M: L J0 b9 J$ \
返回:位图的淡入淡出* ^$ |6 x K0 ?) f |/ v1 p3 ~
//参数说明:
0 J4 P# O: C9 K0 I* E; k4 N# R, z//hDIB -位图句柄
2 T8 h) D, \# e. B% Y5 x//color -指定背景色$ g7 K, c0 r8 S6 I N- a; \
//xDest -显示位图的左上角x坐标
9 i: l, q3 n+ m- j//yDest -显示位图的左上角y坐标; w! v {+ z/ w; f# w2 h4 n# b- y
//nLoops -循环次数! h% K' j4 k, Q. [7 I0 d7 Y
//nDelay -每次循环中的延时
3 x. E2 P* g" n% S' ]; a//nFlag -淡入淡出标志 1--淡入 其它--淡出# c4 d2 o' _& a4 A6 e1 _; |
void FadeInORFadeOut( CDC *pDC, HANDLE hDIB, COLORREF color, int xDest, int yDest,+ N( a7 |/ O2 L3 M) ^2 ]4 f0 o
int nLoops, int nDelay ,int nFlag)( B/ w7 A( E, j2 l6 h# \# A7 d
int i,j;2 o+ Q4 Z0 c' w: a& P
HPALETTE hPal;
% c! w2 B4 Z$ h7 Z2 o' {PALETTEENTRY pAnimate[256];
# T, q! N" I: B! j$ @" OPALETTEENTRY pOriginal[256];* H `) w2 j1 J
CPalette pal;
1 C3 A8 Q* e2 A// 创建236色调色板
6 I2 W5 B; c; W7 {5 E8 ]9 @ 1 c! p6 V0 p2 A b
BITMAPINFO &bmInfo = *(LPBITMAPINFO)hDIB ;4 m/ K; m. H2 i- h& G3 Q
$ t) m" I" [2 P# X: X. l
int nColors = bmInfo.bmiHeader.biClrUsed ? bmInfo.bmiHeader.biClrUsed :
+ a: W Y( q( G6 M7 ^: I% X8 v0 i' \1 << bmInfo.bmiHeader.biBitCount;
" l( ]! a) G! ?1 v( I4 w* f9 nint nWidth = bmInfo.bmiHeader.biWidth;5 y7 d8 d1 [2 w) K; I
int nHeight = bmInfo.bmiHeader.biHeight;$ S/ f! S3 [6 e( b: s
LPVOID lpDIBBits = (LPVOID)(bmInfo.bmiColors + nColors);$ k: ?) W. F, l s0 I8 {, x- }
int clrRValue = GetRValue(color);
! H x" H+ M9 f+ C2 |# i$ Cint clrGValue = GetGValue(color);9 v. T0 G+ x o$ h5 ?9 y
int clrBValue = GetBValue(color);( S3 Z' W8 c p3 N! \
if( pDC->GetDeviceCaps(RASTERCAPS) & RC_PALETTE && nColors <= 256 )* E% K2 y3 |( w
if (!(hPal = Create236Palette(hDIB)))' i) b! X& O- M: c; U
return;. ]- b M% k& O! F2 O, S
pal.Attach( hPal );/ s6 k! R6 \7 H! v. I
// 得到调色板初始值5 n- |" z9 y5 K9 t; n7 S+ X
GetPaletteEntries(hPal, 0, nColors, (LPPALETTEENTRY)&pOriginal);
6 u+ ^2 h$ B- V$ g, M& F// 设定动态调色板初始值为指定色8 e7 l( Y: H) p8 g1 p$ J4 t) ^1 K8 z1 H
if(nFlag==1)% a8 z) Q7 d9 a4 w1 o# I
for (j = 0; j < nColors; j++)
# W0 |. I. ~" QpAnimate[j].peRed = clrRValue;
' k" c/ n* s- F; d( ^! @pAnimate[j].peGreen = clrGValue;
0 V& a8 o4 i y0 {; ^$ @pAnimate[j].peBlue = clrBValue;
& ?. P, O* ^9 W( w, O+ TpAnimate[j].peFlags = PC_RESERVED;, t/ g1 u4 V: m6 E# a$ n
else1 L G; B8 l5 k0 ^ y4 x6 \
GetPaletteEntries(hPal, 0, nColors, (LPPALETTEENTRY)&pAnimate);; @% o) s! z, z& d
CPalette *pOldPalette = pDC->SelectPalette(&pal, FALSE);
5 I; _# Z" o9 ~pDC->RealizePalette();
! s) g; ]$ B Y) `$ K: R6 }CDC memDC;# M1 Z7 K K5 f% ?- p8 v
memDC.CreateCompatibleDC( pDC );' T' \. S2 F( W% Q- z0 q% v8 U
CBitmap bmp;
& `: {* x, s+ p6 Hbmp.CreateCompatibleBitmap( pDC, nWidth, nHeight );. L( O9 ~- q7 B$ w8 ?5 g* V
CBitmap *pOldBitmap = memDC.SelectObject( &bmp );
2 |' p* v' R/ c& f5 X( a' fCPalette *pOldMemPalette = memDC.SelectPalette(&pal, FALSE);2 W6 u6 ?( d& N; ^9 Z- C1 ]
memDC.RealizePalette();
6 z: \( a b( J: f; a::SetDIBitsToDevice(memDC.m_hDC,0,0,nWidth,nHeight,0,0,0,nHeight,lpDIBBits,(LPBITMAPINFO)hDIB,DIB_RGB_COLORS);
3 ?2 t8 K& W/ |& Q3 Y9 |) _AnimatePalette(hPal, 0, nColors, (LPPALETTEENTRY)&pAnimate);6 {' ^ e3 V$ l9 |5 _! l6 p
pDC->BitBlt(xDest, yDest, nWidth, nHeight, &memDC,0,0,SRCCOPY );
5 g# H6 M! Q0 b+ E7 Y// 淡入淡出
8 \, _! C" D* ]! F# S" K4 r* ]( jfor( i=1; i <= nLoops; i++ )1 q- X# Y- T; ]3 v# C; S2 g" \
for (j = 0; j < nColors; j++): } S e% s5 i* h! Z
if(nFlag==1)1 U9 m0 b4 B; ~+ @+ ~& e* ]
pAnimate[j].peRed = clrRValue - ((clrRValue-pOriginal[j].peRed)*i)/nLoops;( L0 w8 \) W7 @
pAnimate[j].peGreen = clrGValue - ((clrGValue-pOriginal[j].peGreen)*i)/nLoops;6 h: T. Z" z! H6 f8 T2 C6 d) H8 M8 e9 F
pAnimate[j].peBlue = clrBValue - ((clrBValue-pOriginal[j].peBlue)*i)/nLoops;
" m. C* ?3 z7 [: g* M+ }) e! Relse
% ]4 V5 M: S( ?& O" tpAnimate[j].peRed = pOriginal[j].peRed - ((pOriginal[j].peRed - clrRValue)*i)/nLoops;) y V$ G% O5 T. |) P; ]8 a: b6 N
pAnimate[j].peGreen = pOriginal[j].peGreen - ((pOriginal[j].peGreen - clrGValue)*i)/nLoops;% p; E9 P8 w: {3 B! l
pAnimate[j].peBlue = pOriginal[j].peBlue - ((pOriginal[j].peBlue - clrBValue)*i)/nLoops;
! H1 l! g1 O' s5 r' jpal.AnimatePalette(0, nColors, (LPPALETTEENTRY)&pAnimate);$ j: Q; d9 r4 `. q7 Q$ K& O; T- y
// Delay...
/ w& O: g; @: DSleep(nDelay);
. H% m) u' {2 ?1 h amemDC.SelectPalette(pOldMemPalette, FALSE);
) H) D1 i6 k- K" `/ ~* y JmemDC.SelectObject( pOldBitmap );! Y; U; ]; t0 P: w5 ]2 v2 H0 V
pDC->SelectPalette(pOldPalette, FALSE);( _4 k1 [3 v8 [ p7 H
else if( (pDC->GetDeviceCaps(RASTERCAPS) & RC_PALETTE) == 0 && nColors <= 256 )$ ^/ [3 j; m7 y) z- A# `' j
for( int i=0; i < nColors; i++)
( u1 ?! D/ K0 b" G- K+ g2 JpOriginal.peRed = bmInfo.bmiColors.rgbRed ;- v& e9 Z e; t0 l
pOriginal.peGreen = bmInfo.bmiColors.rgbGreen;) V" x# i6 z: G! ^* M- O: q. B
pOriginal.peBlue = bmInfo.bmiColors.rgbBlue ;
' u' U7 Y, J9 Jif(nFlag==1)& x# M' E! G7 t3 ]% O
bmInfo.bmiColors.rgbRed = clrRValue;
" H3 }, Z6 d' _# P7 D obmInfo.bmiColors.rgbGreen = clrGValue;
- _ ]9 N# A' L: m# s* ?1 D4 LbmInfo.bmiColors.rgbBlue = clrBValue;! N* s5 B2 l8 n0 v/ Z+ s7 I
::SetDIBitsToDevice(pDC->m_hDC,0,0,nWidth,nHeight,0,0,0,nHeight,lpDIBBits,(LPBITMAPINFO)hDIB,DIB_RGB_COLORS);- s; e+ W( Q3 e: f8 ?& N+ V0 k$ F
// 淡入淡出- \$ G% o; z7 l- G4 G
for( i=1; i <= nLoops; i++ )
+ w; O) j0 h! p% r6 M% o- m8 @7 | Rfor (j = 0; j < nColors; j++)
, z" h$ V, n9 z# o9 Pif(nFlag==1)# x# c/ v; |, G3 V N8 H% U9 Y2 p- E6 V
bmInfo.bmiColors[j].rgbRed = clrRValue - ((clrRValue-pOriginal[j].peRed)*i)/nLoops;
, h" ~% T6 t4 N; [! D y1 j% T* ?2 LbmInfo.bmiColors[j].rgbGreen = clrGValue - ((clrGValue-pOriginal[j].peGreen)*i)/nLoops;
& v: x q& l9 D- Q) ]- [. K# x7 YbmInfo.bmiColors[j].rgbBlue = clrBValue - ((clrBValue-pOriginal[j].peBlue)*i)/nLoops;5 b4 T7 C+ U5 ?& g2 y5 p# R! w
else
) P, _$ D% j' a, C7 @bmInfo.bmiColors[j].rgbRed = pOriginal[j].peRed - ((pOriginal[j].peRed-clrRValue)*i)/nLoops;+ U1 i" h. t( ^. m1 [1 d* O& h
bmInfo.bmiColors[j].rgbGreen = pOriginal[j].peGreen - ((pOriginal[j].peGreen-clrGValue)*i)/nLoops;; I/ K! S* [& S; _; F
bmInfo.bmiColors[j].rgbBlue = pOriginal[j].peBlue - ((pOriginal[j].peBlue-clrBValue)*i)/nLoops;- _ D v/ P6 z, f
::SetDIBitsToDevice(pDC->m_hDC,0,0,nWidth,nHeight,0,0,0,nHeight,lpDIBBits,(LPBITMAPINFO)hDIB,DIB_RGB_COLORS);# u$ U- K+ E$ d2 Y0 \- E
// Delay...
4 o E: M- u" P1 {; p+ ^Sleep(nDelay); |
|